offseting the graphics context correctly

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42172 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2006-10-20 16:41:18 +00:00
parent 68ab959c55
commit b28a9af9d5

View File

@ -251,6 +251,10 @@ static pascal OSStatus wxMacWindowControlEventHandler( EventHandlerCallRef handl
{
wxMacCGContextStateSaver sg( cgContext ) ;
// make sure the context is having its origin at the wx-window coordinates of the
// view (read at the top of this file about the differences)
if ( thisWindow->MacGetLeftBorderSize() != 0 || thisWindow->MacGetTopBorderSize() != 0 )
CGContextTranslateCTM( cgContext , -thisWindow->MacGetLeftBorderSize() , -thisWindow->MacGetTopBorderSize() );
float alpha = 1.0 ;
{
wxWindow* iter = thisWindow ;