Visual C++ needs sys/stat.h too

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14510 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2002-03-09 02:42:09 +00:00
parent d41adb6e05
commit b36de7d0ce

View File

@ -34,7 +34,7 @@
// by calling the char version. We still want to use wchar_t version on
// NT/2000/XP, though, because they allow for Unicode file names.
//
// Moreover, there are bugs in unicows.dll, of course. We have to
// Moreover, there are bugs in unicows.dll, of course. We have to
// workaround them, too.
//
//------------------------------------------------------------------------
@ -44,10 +44,10 @@
#include <stdio.h>
#include <io.h>
#include <sys/stat.h>
#ifdef __GNUWIN32__
#include <wchar.h>
#include <sys/stat.h>
#endif
#ifdef __VISUALC__
@ -65,13 +65,13 @@
#if wxUSE_GUI
WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
WXLPARAM lData, WXWPARAM wData,
int x, int y, int cx, int cy,
WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
WXLPARAM lData, WXWPARAM wData,
int x, int y, int cx, int cy,
unsigned int flags)
{
// VS: There's yet another bug in MSLU: DrawStateW behaves like if it was
// expecting char*, not wchar_t* input. We have to use DrawStateA
// expecting char*, not wchar_t* input. We have to use DrawStateA
// explicitly.
if ( wxUsingUnicowsDll() )
@ -83,7 +83,7 @@ WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
}
else
{
return DrawStateW((HDC)dc, (HBRUSH)br, (DRAWSTATEPROC)outputFunc,
return DrawStateW((HDC)dc, (HBRUSH)br, (DRAWSTATEPROC)outputFunc,
lData, wData, x, y, cx, cy, flags);
}
}
@ -91,10 +91,10 @@ WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
static void wxFixOPENFILENAME(LPOPENFILENAME ofn)
{
#ifdef OFN_EXPLORER
// VS: there's a bug in unicows.dll - when multiple files are selected,
// of.nFileOffset doesn't point to the first filename but rather to
// VS: there's a bug in unicows.dll - when multiple files are selected,
// of.nFileOffset doesn't point to the first filename but rather to
// the last component of directory name. This bug is known to MSLU
// developers, but they are not going to fix it: "this is a true
// developers, but they are not going to fix it: "this is a true
// limitation, that we have decided to live with" and "working
// harder on this case just did not seem worth the effort"...
//