added not concerning conversion of xml files to CodeWarrior binary projects

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@12830 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot 2001-12-02 19:19:17 +00:00
parent d8542a1cd1
commit b383b2c1fd

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@ -125,11 +125,15 @@ Refer to the readme.txt and install.txt files in docs/mac to build
wxWindows under Classic Mac OS using CodeWarrior.
If you are checking out the CVS sources using cvs under Mac OS X and
compiling under Classic Mac OS, make sure that all text files have a
Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
out the CVS sources using cvs under Mac OS X creates untyped files
which can lead to compialtion errors under CodeWarrior which are hard
to track down.
compiling under Classic Mac OS:
- make sure that all text files have a Mac OS type of 'TEXT' otherwise
CodeWarrior may ignore them. Checking out the CVS sources using cvs
under Mac OS X creates untyped files which can lead to compilation
errors under CodeWarrior which are hard to track down.
- convert the xml files to CodeWarrior binary projects using the supplied
AppleScript in docs/mac (M5xml2mcp.applescript for CodeWarrior 5.3)
V) MacOS X using configure and the Developer Tools
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