use NULL for NULL pointers, not 0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50151 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2338,7 +2338,7 @@ wxImageHandler *wxImage::FindHandler( const wxString& name )
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node = node->GetNext();
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}
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return 0;
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return NULL;
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}
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wxImageHandler *wxImage::FindHandler( const wxString& extension, long bitmapType )
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@ -2352,7 +2352,7 @@ wxImageHandler *wxImage::FindHandler( const wxString& extension, long bitmapType
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return handler;
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node = node->GetNext();
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}
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return 0;
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return NULL;
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}
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wxImageHandler *wxImage::FindHandler( long bitmapType )
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@ -2364,7 +2364,7 @@ wxImageHandler *wxImage::FindHandler( long bitmapType )
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if (handler->GetType() == bitmapType) return handler;
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node = node->GetNext();
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}
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return 0;
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return NULL;
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}
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wxImageHandler *wxImage::FindHandlerMime( const wxString& mimetype )
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@ -2376,7 +2376,7 @@ wxImageHandler *wxImage::FindHandlerMime( const wxString& mimetype )
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if (handler->GetMimeType().IsSameAs(mimetype, false)) return handler;
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node = node->GetNext();
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}
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return 0;
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return NULL;
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}
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void wxImage::InitStandardHandlers()
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