Added imaggif.h, imaggif.cpp (wxImage GIF-reading support); candidate

FindFocus implementation for wxMotif


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2064 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 1999-04-07 14:51:34 +00:00
parent 9869734d04
commit b59bf2db65
4 changed files with 524 additions and 3 deletions

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@ -1,5 +1,5 @@
[OPTIONS]
BMROOT=d:\wx2\wxWind~1\docs/latex/wx ; Assume that bitmaps are where the source is
BMROOT=d:\wx2\wxWindows\docs\latex\wx ; Assume that bitmaps are where the source is
TITLE=wxWindows Manual
CONTENTS=Contents
COMPRESS=HIGH

45
include/wx/imaggif.h Normal file
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@ -0,0 +1,45 @@
/////////////////////////////////////////////////////////////////////////////
// Name: imaggif.h
// Purpose: wxImage handler for GIFs (read-only)
// Author: Vaclav Slavik (of this header only)
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGGIF_H_
#define _WX_IMAGGIF_H_
#ifdef __GNUG__
#pragma interface "imaggif.h"
#endif
#include <wx/setup.h>
#include <wx/object.h>
#include <wx/string.h>
#include <wx/gdicmn.h>
#include <wx/stream.h>
#include <wx/image.h>
//-----------------------------------------------------------------------------
// wxGIFHandler
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxGIFHandler : public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxGIFHandler)
public:
inline wxGIFHandler()
{
m_name = "GIF file";
m_extension = "gif";
m_type = wxBITMAP_TYPE_GIF;
};
virtual bool LoadFile( wxImage *image, wxInputStream& stream );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream );
};
#endif
// _WX_IMAGGIF_H_

454
src/common/imaggif.cpp Normal file
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@ -0,0 +1,454 @@
/////////////////////////////////////////////////////////////////////////////
// Name: imaggif.cpp
// Purpose: wxGIFHandler
// Author: Guillermo Rodriguez Garcia
// wxWindows adaptation by Vaclav Slavik
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "imaggif.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include <wx/wxprec.h>
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include <wx/wx.h>
#include <wx/image.h>
#include <wx/wfstream.h>
#include <wx/module.h>
#include <wx/imaggif.h>
/*
FOLLOWING CODE IS BY G.R.G. :
(except wxInputStream stuff)
*/
/************************************************************************
READGIF.H - Leer un archivo GIF de 8 bits
------------------------------------------------------------------------
Tratamiento Digital de la Imagen
------------------------------------------------------------------------
Guillermo Rodriguez Garcia
<guille@iies.es>
Version: 2.0
*************************************************************************/
typedef struct
{
int w; /* width */
int h; /* height */
unsigned char *p; /* bitmap */
unsigned char *pal; /* palette */
} IMAGEN;
/************************************************************************
READGIF.C - Lee un archivo GIF de 256 colores
------------------------------------------------------------------------
Tratamiento Digital de la Imagen
------------------------------------------------------------------------
Guillermo Rodriguez Garcia
<guille@iies.es>
Version: 2.0
*************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* error codes */
#define E_OK 0 /* everything was OK */
#define E_ARCHIVO -1 /* error opening file */
#define E_FORMATO -2 /* error in gif header */
#define E_MEMORIA -3 /* error allocating memory */
/* This class binding is by VS, so all bugs in it are mine ;-) */
class gifDecoder
{
private:
/* globals */
int restbits; /* remaining valid bits */
unsigned int restbyte; /* remaining bytes in this block */
unsigned int lastbyte; /* last byte read */
unsigned char* file; /* input file in memory */
unsigned int file_pos, file_size; /* position & size in it */
int fgetc();
void fread(void *ptr, size_t size, size_t nmemb);
void fseekcur(int rel_pos);
public:
gifDecoder(unsigned char* mem, int sz) {file = mem; file_pos = 0; file_size = sz;}
int getcode(int bits);
int dgif(IMAGEN *img, int interl, int bits);
int readgif(IMAGEN *img);
};
int gifDecoder::fgetc()
{
if (file_pos < file_size) return file[file_pos++];
else return EOF;
}
void gifDecoder::fread(void *ptr, size_t size, size_t nmemb)
{
int todo = size * nmemb;
if (todo + file_pos > file_size) todo = file_size - file_pos;
memcpy(ptr, file + file_pos, todo);
file_pos += todo;
}
void gifDecoder::fseekcur(int rel_pos)
{
file_pos += rel_pos;
}
/* getcode:
* Reads the next code from the file, with size 'bits'
* v2.0 - changed to support 'bits' values < 8
*/
int gifDecoder::getcode(int bits)
{
unsigned int mask; /* bit mask */
unsigned int code; /* code (result) */
/* get remaining bits from last byte read */
mask = (1 << bits) - 1;
code = (lastbyte >> (8 - restbits)) & mask;
/* keep reading new bytes until needed */
while (bits > restbits)
{
/* if no bytes left in this block, read the next block */
if (restbyte == 0)
restbyte = fgetc();
/* read next byte and isolate the bits we need */
lastbyte = fgetc();
mask = (1 << (bits - restbits)) - 1;
code = code + ((lastbyte & mask) << restbits);
restbyte--;
/* adjust total number of bits extracted from the buffer */
restbits = restbits + 8;
}
/* find number of bits reamining for next code */
restbits = (restbits - bits);
return code;
}
/* dgif:
* GIF decoding function. The initial code size (aka root size)
* is 'bits'. Supports interlaced images (interl == 1).
*/
int gifDecoder::dgif(IMAGEN *img, int interl, int bits)
{
int ab_prefix[4096]; /* alphabet (prefixes) */
int ab_tail[4096]; /* alphabet (tails) */
int stack[4096]; /* decompression stack */
int ab_clr; /* clear code */
int ab_fin; /* end of info code */
int ab_bits; /* actual symbol width, in bits */
int ab_free; /* first free position in alphabet */
int ab_max; /* last possible character in alphabet */
int pass; /* pass number in interlaced images */
int pos; /* index into decompresion stack */
int x, y; /* position in image buffer */
int code, readcode, lastcode, abcabca;
/* these won't change */
ab_clr = (1 << bits);
ab_fin = (1 << bits) + 1;
/* these will change through the decompression proccess */
ab_bits = bits + 1;
ab_free = (1 << bits) + 2;
ab_max = (1 << ab_bits) - 1;
lastcode = -1;
abcabca = -1;
pass = 1;
pos = x = y = 0;
/* reset static globals */
restbits = 0;
restbyte = 0;
lastbyte = 0;
do
{
/* get next code */
readcode = code = getcode(ab_bits);
/* end of image? */
if (code == ab_fin) break;
/* reset alphabet? */
if (code == ab_clr)
{
/* reset main variables */
ab_bits = bits + 1;
ab_free = (1 << bits) + 2;
ab_max = (1 << ab_bits) - 1;
lastcode = -1;
abcabca = -1;
/* skip to next code */
continue;
}
/* unknown code: special case (like in ABCABCA) */
if (code >= ab_free)
{
code = lastcode; /* take last string */
stack[pos++] = abcabca; /* add first character */
}
/* build the string for this code in the stack */
while (code > ab_clr)
{
stack[pos++] = ab_tail[code];
code = ab_prefix[code];
}
stack[pos] = code; /* push last code into the stack */
abcabca = code; /* save for special case */
/* make new entry in alphabet (only if NOT just cleared) */
if (lastcode != -1)
{
ab_prefix[ab_free] = lastcode;
ab_tail[ab_free] = code;
ab_free++;
if ((ab_free > ab_max) && (ab_bits < 12))
{
ab_bits++;
ab_max = (1 << ab_bits) - 1;
}
}
/* dump stack data to the buffer */
while (pos >= 0)
{
(img->p)[x + (y * (img->w))] = (char)stack[pos--];
if (++x >= (img->w))
{
x = 0;
if (interl)
{
/* support for interlaced images */
switch (pass)
{
case 1: y += 8; break;
case 2: y += 8; break;
case 3: y += 4; break;
case 4: y += 2; break;
}
if (y >= (img->h))
{
switch (++pass)
{
case 2: y = 4; break;
case 3: y = 2; break;
case 4: y = 1; break;
}
}
}
else
{
/* non-interlaced */
y++;
}
}
}
pos = 0;
lastcode = readcode;
}
while (code != ab_fin);
return 0;
}
/* readgif:
* Reads a GIF image from the file with filename 'nombre' in the
* IMAGEN structure pointed by 'img'. Can read GIFs with any bit
* size (color depth), but the output image is always expanded
* to 8 bits per pixel. Also, the image palette always contains
* 256 colors, although some of them may be unused. Returns E_OK
* (== 0) on success, or an error code if something fails. Error
* codes are E_ARCHIVO, E_FORMATO, E_MEMORIA (see above).
*/
int gifDecoder::readgif(IMAGEN *img)
{
int size, ncolors, bits, interl, i;
unsigned char pal[768];
unsigned char buf[16];
/* read header and logical screen descriptor block (LSDB) */
fread(buf, 1, 13);
/* check GIF signature */
if (memcmp(buf, "GIF", 3) != 0) return E_FORMATO;
/* load global color map if available */
if ((buf[10] & 0x80) == 0x80)
{
ncolors = 2 << (buf[10] & 0x07);
fread(pal, 1, 3 * ncolors);
}
/* skip extensions */
while (fgetc() == 0x21) /* separator */
{
fgetc(); /* function code */
while ((i = fgetc()) != 0) /* byte count */
fseekcur(i);
}
/* read image descriptor block (IDB) */
fread(buf, 1, 9);
img->w = buf[4] + 256 * buf[5];
img->h = buf[6] + 256 * buf[7];
size = img->w * img->h;
interl = ((buf[8] & 0x40)? 1 : 0);
/* load local color map if available */
if ((buf[8] & 0x80) == 0x80)
{
ncolors = 2 << (buf[8] & 0x07);
fread(pal, 1, 3 * ncolors);
}
/* get initial code size from first byte in raster data */
bits = fgetc();
/* allocate memory for image and palette */
if ((img->p = (unsigned char*) malloc(size)) == NULL) return E_MEMORIA;
if ((img->pal = (unsigned char*) malloc(768)) == NULL) return E_MEMORIA;
/* shift palette to fit VGA 6-bit format */
for (i = 0; i < 768; i++)
(img->pal)[i] = (unsigned char)pal[i] /* >> 2 not needed under wxWin */;
/* decode GIF */
dgif(img, interl, bits);
/* finish successfully :-) */
return E_OK;
}
/*
FOLLOWING CODE IS BY V.S. :
*/
//-----------------------------------------------------------------------------
// wxGIFHandler
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGIFHandler,wxImageHandler)
bool wxGIFHandler::LoadFile( wxImage *image, wxInputStream& stream )
{
unsigned char *ptr, *src, *pal;
int file_size;
unsigned char* file_con;
IMAGEN igif;
int i;
gifDecoder *decod;
image->Destroy();
file_size = stream.StreamSize();
file_con = (unsigned char*) malloc(file_size);
stream.Read(file_con, file_size);
decod = new gifDecoder(file_con, file_size);
if (decod -> readgif(&igif) != E_OK) {
wxLogDebug("Error reading GIF");
free(file_con);
delete decod;
return FALSE;
}
free(file_con);
delete decod;
image->Create(igif.w, igif.h);
if (!image->Ok()) {
free(igif.pal);
free(igif.p);
return FALSE;
}
image->SetMask(FALSE);
ptr = image->GetData();
src = igif.p;
pal = igif.pal;
for (i = 0; i < igif.w * igif.h; i++, src++) {
*(ptr++) = pal[3 * (*src) + 0];
*(ptr++) = pal[3 * (*src) + 1];
*(ptr++) = pal[3 * (*src) + 2];
}
free(igif.pal);
free(igif.p);
return TRUE;
}
bool wxGIFHandler::SaveFile( wxImage *image, wxOutputStream& stream )
{
wxLogDebug("wxGIFHandler is read-only!!");
return FALSE;
}
//////////////////// Module:
/* We haven't yet decided to go for the wxModule approach or
* explicit handler-adding: assuming the latter for now -- JACS
class wxGIFModule : public wxModule
{
DECLARE_DYNAMIC_CLASS(wxGIFModule)
public:
virtual bool OnInit()
{
wxImage::AddHandler(new wxGIFHandler);
return TRUE;
}
virtual void OnExit() {}
};
IMPLEMENT_DYNAMIC_CLASS(wxGIFModule, wxModule)
*/

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@ -1584,8 +1584,30 @@ bool wxWindow::Validate()
// Get the window with the focus
wxWindow *wxWindow::FindFocus()
{
// TODO
return NULL;
// TODO Problems:
// (1) Can there be multiple focussed widgets in an application?
// In which case we need to find the top-level window that's
// currently active.
// (2) The widget with the focus may not be in the widget table
// depending on which widgets I put in the table
wxNode *node = wxTopLevelWindows.First();
while (node)
{
wxWindow *win = (wxWindow *)node->Data();
Widget w = XmGetFocusWidget ((Widget) win->GetTopWidget()) ;
if (w != (Widget) NULL)
{
wxWindow* focusWin = wxGetWindowFromTable(w);
if (focusWin)
return focusWin;
}
node = node->Next();
}
return (wxWindow*) NULL;
}
void wxWindow::AddChild(wxWindow *child)