wxOSX Retina fixes: size wxStaticBitmap and wxBitmapButton properly.
The size is expressed in logical coordinates and needs to use bitmap's scaled size, otherwise it would appear twice as large in both dimensions. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@75350 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -60,8 +60,8 @@ public:
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private:
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wxSize GetBitmapSize()
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{
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return m_bitmap.IsOk() ? wxSize(m_bitmap.GetWidth(), m_bitmap.GetHeight())
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: wxSize(16, 16); // this is completely arbitrary
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return m_bitmap.IsOk() ? m_bitmap.GetScaledSize()
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: wxSize(16, 16); // this is completely arbitrary
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}
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void OnPaint(wxPaintEvent& event);
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@ -584,7 +584,7 @@ wxSize wxStaticBitmapBase::DoGetBestSize() const
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wxSize best;
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wxBitmap bmp = GetBitmap();
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if ( bmp.IsOk() )
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best = wxSize(bmp.GetWidth(), bmp.GetHeight());
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best = bmp.GetScaledSize();
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else
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// this is completely arbitrary
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best = wxSize(16, 16);
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@ -66,7 +66,7 @@ wxSize wxBitmapButton::DoGetBestSize() const
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if ( GetBitmapLabel().IsOk() )
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{
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best += GetBitmapLabel().GetSize();
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best += GetBitmapLabel().GetScaledSize();
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}
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return best;
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