compare colours using their operator==() instead of comparing individual RGB components as this is shorter and more correct for the colours with the same RGB but different alpha components (patch 1832844)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50022 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -736,16 +736,15 @@ wxGDIObjListBase::~wxGDIObjListBase()
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wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
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{
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for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
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for ( wxList::compatibility_iterator node = list.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxPen *each_pen = (wxPen *) node->GetData ();
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if (
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each_pen->GetWidth () == width &&
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each_pen->GetStyle () == style &&
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each_pen->GetColour ().Red () == colour.Red () &&
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each_pen->GetColour ().Green () == colour.Green () &&
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each_pen->GetColour ().Blue () == colour.Blue ())
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return each_pen;
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wxPen * const pen = (wxPen *) node->GetData();
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if ( pen->GetWidth () == width &&
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pen->GetStyle () == style &&
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pen->GetColour() == colour )
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return pen;
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}
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wxPen* pen = NULL;
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@ -761,15 +760,13 @@ wxPen *wxPenList::FindOrCreatePen (const wxColour& colour, int width, int style)
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wxBrush *wxBrushList::FindOrCreateBrush (const wxColour& colour, int style)
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{
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for (wxList::compatibility_iterator node = list.GetFirst(); node; node = node->GetNext())
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for ( wxList::compatibility_iterator node = list.GetFirst();
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node;
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node = node->GetNext() )
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{
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wxBrush *each_brush = (wxBrush *) node->GetData ();
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if (
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each_brush->GetStyle () == style &&
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each_brush->GetColour ().Red () == colour.Red () &&
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each_brush->GetColour ().Green () == colour.Green () &&
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each_brush->GetColour ().Blue () == colour.Blue ())
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return each_brush;
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wxBrush * const brush = (wxBrush *) node->GetData ();
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if ( brush->GetStyle () == style && brush->GetColour() == colour )
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return brush;
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}
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wxBrush* brush = NULL;
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