Don't pass nor use wxCONTROL_FOCUSED in wxRenderer::DrawItemText()
It doesn't make much sense to always use wxCONTROL_FOCUSED in wxDataViewCtrl code whenever wxDATAVIEW_CELL_SELECTED state bit is set, wxCONTROL_SELECTED seems to be enough and is with the native MSW wxRenderer implementation which doesn't even test for wxCONTROL_FOCUSED anyhow, while the generic one did and didn't use the correct colour unless it was set. No real changes, but this will make upcoming commits more straightforward and already simplifies the code a little bit.
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@ -1005,7 +1005,7 @@ wxDataViewCustomRendererBase::RenderText(const wxString& text,
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int flags = 0;
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if ( state & wxDATAVIEW_CELL_SELECTED )
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flags |= wxCONTROL_SELECTED | wxCONTROL_FOCUSED;
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flags |= wxCONTROL_SELECTED;
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if ( !GetOwner()->GetOwner()->IsEnabled() )
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flags |= wxCONTROL_DISABLED;
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@ -937,16 +937,9 @@ wxRendererGeneric::DrawItemText(wxWindow* WXUNUSED(win),
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// Determine text color
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wxColour textColour;
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if ( flags & wxCONTROL_SELECTED )
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{
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if ( flags & wxCONTROL_FOCUSED )
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{
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textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
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}
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else // !focused
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{
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textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_LISTBOXTEXT);
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}
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}
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else if ( flags & wxCONTROL_DISABLED )
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{
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textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_GRAYTEXT);
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