wxDialog change (Show() completely rewritten, modal dialogs handling changed)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5737 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
55c56a6d80
commit
b6c588e1a6
@ -60,43 +60,38 @@ public:
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~wxDialog();
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// override some base class virtuals
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virtual bool Destroy();
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virtual bool Show(bool show);
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virtual void Iconize(bool iconize);
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virtual bool IsIconized() const;
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virtual void DoSetClientSize(int width, int height);
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virtual bool IsTopLevel() const { return TRUE; }
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virtual void GetPosition(int *x, int *y) const;
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void SetModal(bool flag);
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virtual bool IsModal() const;
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bool Show(bool show);
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bool IsShown() const;
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void Iconize(bool iconize);
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// For now, same as Show(TRUE) but returns return code
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virtual int ShowModal();
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// may be called to terminate the dialog with the given return code
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virtual void EndModal(int retCode);
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// returns TRUE if we're in a modal loop
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bool IsModalShowing() const;
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#if WXWIN_COMPATIBILITY
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bool Iconized() const { return IsIconized(); };
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#endif
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virtual bool IsIconized() const;
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void Fit();
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// implementation only from now on
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// -------------------------------
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virtual bool IsTopLevel() const { return TRUE; }
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void SetTitle(const wxString& title);
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wxString GetTitle() const ;
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void OnSize(wxSizeEvent& event);
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// event handlers
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bool OnClose();
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void OnCharHook(wxKeyEvent& event);
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void OnPaint(wxPaintEvent& event);
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void OnCloseWindow(wxCloseEvent& event);
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void SetModal(bool flag);
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virtual void Centre(int direction = wxBOTH);
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virtual bool IsModal() const;
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// For now, same as Show(TRUE) but returns return code
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virtual int ShowModal();
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virtual void EndModal(int retCode);
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// Standard buttons
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void OnOK(wxCommandEvent& event);
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void OnApply(wxCommandEvent& event);
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@ -105,30 +100,21 @@ public:
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// Responds to colour changes
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// implementation
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// --------------
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// Windows callbacks
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long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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#if wxUSE_CTL3D
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virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
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WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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bool IsModalShowing() const { return m_modalShowing; }
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// tooltip management
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#if wxUSE_TOOLTIPS
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WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
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void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
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#endif // tooltips
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#endif // wxUSE_CTL3D
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protected:
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bool m_modalShowing;
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WXHWND m_hwndOldFocus; // the window which had focus before we were shown
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// override more base class virtuals
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virtual void DoSetClientSize(int width, int height);
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virtual void DoGetPosition(int *x, int *y) const;
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private:
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#if wxUSE_TOOLTIPS
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WXHWND m_hwndToolTip;
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#endif // tooltips
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// show modal dialog and enter modal loop
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void DoShowModal();
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private:
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DECLARE_EVENT_TABLE()
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@ -916,12 +916,10 @@ int wxApp::MainLoop()
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wxMutexGuiLeaveOrEnter();
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#endif // wxUSE_THREADS
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while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
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ProcessIdle() )
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{
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}
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while ( !Pending() && ProcessIdle() )
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;
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// a message came or no more idle processing to do
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DoMessage();
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}
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@ -940,12 +938,13 @@ bool wxApp::ProcessIdle()
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void wxApp::ExitMainLoop()
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{
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// VZ: why not ::PostQuitMessage()?
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m_keepGoing = FALSE;
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}
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bool wxApp::Pending()
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{
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return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
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return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
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}
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void wxApp::Dispatch()
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@ -1,5 +1,5 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: dialog.cpp
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// Name: src/msw/dialog.cpp
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// Purpose: wxDialog class
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// Author: Julian Smart
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// Modified by:
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@ -9,6 +9,14 @@
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "dialog.h"
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#endif
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@ -37,31 +45,60 @@
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#include <commdlg.h>
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// default dialog pos and size
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#define wxDIALOG_DEFAULT_X 300
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#define wxDIALOG_DEFAULT_Y 300
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// Lists to keep track of windows, so we can disable/enable them
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// for modal dialogs
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wxWindowList wxModalDialogs;
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wxWindowList wxModelessWindows; // Frames and modeless dialogs
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#define wxDIALOG_DEFAULT_WIDTH 500
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#define wxDIALOG_DEFAULT_HEIGHT 500
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// ----------------------------------------------------------------------------
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// globals
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// ----------------------------------------------------------------------------
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// all objects to be deleted during next idle processing - from window.cpp
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extern wxList WXDLLEXPORT wxPendingDelete;
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// all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
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wxWindowList wxModelessWindows;
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// all modal dialogs currently shown
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static wxWindowList wxModalDialogs;
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
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BEGIN_EVENT_TABLE(wxDialog, wxPanel)
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EVT_SIZE(wxDialog::OnSize)
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EVT_BUTTON(wxID_OK, wxDialog::OnOK)
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EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
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EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
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EVT_CHAR_HOOK(wxDialog::OnCharHook)
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EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
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EVT_CLOSE(wxDialog::OnCloseWindow)
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END_EVENT_TABLE()
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxDialog construction
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// ----------------------------------------------------------------------------
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wxDialog::wxDialog()
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{
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m_isShown = FALSE;
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m_modalShowing = FALSE;
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SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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}
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@ -73,10 +110,6 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id,
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long style,
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const wxString& name)
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{
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#if wxUSE_TOOLTIPS
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m_hwndToolTip = 0;
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#endif
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SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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SetName(name);
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@ -97,18 +130,19 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id,
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int width = size.x;
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int height = size.y;
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if (x < 0) x = wxDIALOG_DEFAULT_X;
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if (y < 0) y = wxDIALOG_DEFAULT_Y;
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if (x < 0)
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x = wxDIALOG_DEFAULT_X;
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if (y < 0)
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y = wxDIALOG_DEFAULT_Y;
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m_windowStyle = style;
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m_isShown = FALSE;
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m_modalShowing = FALSE;
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if (width < 0)
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width = 500;
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width = wxDIALOG_DEFAULT_WIDTH;
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if (height < 0)
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height = 500;
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height = wxDIALOG_DEFAULT_HEIGHT;
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// All dialogs should really have this style
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m_windowStyle |= wxTAB_TRAVERSAL;
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@ -153,15 +187,18 @@ bool wxDialog::Create(wxWindow *parent, wxWindowID id,
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void wxDialog::SetModal(bool flag)
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{
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if ( flag )
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{
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m_windowStyle |= wxDIALOG_MODAL;
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else
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if ( m_windowStyle & wxDIALOG_MODAL )
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m_windowStyle -= wxDIALOG_MODAL ;
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wxModelessWindows.DeleteObject(this);
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if (!flag)
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}
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else
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{
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m_windowStyle &= ~wxDIALOG_MODAL;
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wxModelessWindows.Append(this);
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}
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}
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wxDialog::~wxDialog()
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{
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@ -171,8 +208,8 @@ wxDialog::~wxDialog()
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Show(FALSE);
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// VZ: this is bogus and breaks focus handling - it won't be returned to the
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// window which had it previosuly if we do this
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// VZ: this is bogus and breaks focus handling - it won't be returned to
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// the window which had it previosuly if we do this
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#if 0
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if (m_modalShowing)
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{
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@ -185,11 +222,11 @@ wxDialog::~wxDialog()
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if (GetParent() && GetParent()->GetHWND())
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::BringWindowToTop((HWND) GetParent()->GetHWND());
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}
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#endif // 0
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m_modalShowing = FALSE;
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#endif // 0
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if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
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if ( !IsModal() )
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wxModelessWindows.DeleteObject(this);
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// If this is the last top-level window, exit.
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@ -199,11 +236,15 @@ wxDialog::~wxDialog()
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if ( wxTheApp->GetExitOnFrameDelete() )
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{
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PostQuitMessage(0);
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::PostQuitMessage(0);
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}
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}
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}
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// ----------------------------------------------------------------------------
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// kbd handling
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// ----------------------------------------------------------------------------
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// By default, pressing escape cancels the dialog
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void wxDialog::OnCharHook(wxKeyEvent& event)
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{
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@ -227,21 +268,12 @@ void wxDialog::OnCharHook(wxKeyEvent& event)
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event.Skip();
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}
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void wxDialog::OnPaint(wxPaintEvent& event)
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{
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// No: if you call the default procedure, it makes
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// the following painting code not work.
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// wxWindow::OnPaint(event);
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}
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void wxDialog::Fit()
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{
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wxWindow::Fit();
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}
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// ----------------------------------------------------------------------------
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// Windows dialog boxes can't be iconized
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// ----------------------------------------------------------------------------
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void wxDialog::Iconize(bool WXUNUSED(iconize))
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{
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// Windows dialog boxes can't be iconized
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}
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bool wxDialog::IsIconized() const
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@ -249,6 +281,10 @@ bool wxDialog::IsIconized() const
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return FALSE;
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}
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// ----------------------------------------------------------------------------
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// size/position handling
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// ----------------------------------------------------------------------------
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void wxDialog::DoSetClientSize(int width, int height)
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{
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HWND hWnd = (HWND) GetHWND();
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@ -271,26 +307,30 @@ void wxDialog::DoSetClientSize(int width, int height)
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GetEventHandler()->ProcessEvent(event);
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}
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void wxDialog::GetPosition(int *x, int *y) const
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void wxDialog::DoGetPosition(int *x, int *y) const
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{
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HWND hWnd = (HWND) GetHWND();
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RECT rect;
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GetWindowRect(hWnd, &rect);
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GetWindowRect(GetHwnd(), &rect);
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if ( x )
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*x = rect.left;
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if ( y )
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*y = rect.top;
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}
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bool wxDialog::IsShown() const
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{
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return m_isShown;
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}
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// ----------------------------------------------------------------------------
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// showing the dialogs
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// ----------------------------------------------------------------------------
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bool wxDialog::IsModal() const
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{
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return wxModalDialogs.Find((wxDialog *)this) != 0; // const_cast
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return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
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}
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// VZ: this is the old version unchanged (reindented only), it will be removed
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// as soon as we're sure the new one works correctly
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#if 0
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bool wxDialog::Show(bool show)
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{
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m_isShown = show;
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@ -298,22 +338,7 @@ bool wxDialog::Show(bool show)
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if (show)
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InitDialog();
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bool modal = ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL) ;
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#if WXGARBAGE_COLLECTION_ON /* MATTHEW: GC */
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if (!modal) {
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if (show) {
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if (!wxModelessWindows.Find(this))
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wxModelessWindows.Append(this);
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} else
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wxModelessWindows.DeleteObject(this);
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}
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if (show) {
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if (!wxTopLevelWindows.Find(this))
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wxTopLevelWindows.Append(this);
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} else
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wxTopLevelWindows.DeleteObject(this);
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#endif
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bool modal = IsModal();
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if (modal)
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{
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@ -484,49 +509,103 @@ bool wxDialog::Show(bool show)
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ShowWindow((HWND) GetHWND(), SW_HIDE);
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}
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}
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return TRUE;
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}
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void wxDialog::SetTitle(const wxString& title)
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#else // 1
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bool wxDialog::IsModalShowing() const
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{
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SetWindowText((HWND) GetHWND(), title.c_str());
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return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
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}
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wxString wxDialog::GetTitle() const
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void wxDialog::DoShowModal()
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{
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GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
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return wxString(wxBuffer);
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}
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wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
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wxModalDialogs.Append(this);
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void wxDialog::Centre(int direction)
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{
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int x_offset,y_offset ;
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int display_width, display_height;
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int width, height, x, y;
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wxWindow *parent = GetParent();
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if ((direction & wxCENTER_FRAME) && parent)
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// remember where the focus was
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wxWindow *winFocus = FindFocus();
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if ( !winFocus )
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{
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parent->GetPosition(&x_offset,&y_offset) ;
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parent->GetSize(&display_width,&display_height) ;
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winFocus = parent;
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}
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else
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if ( !winFocus )
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{
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wxDisplaySize(&display_width, &display_height);
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x_offset = 0 ;
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y_offset = 0 ;
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winFocus = wxTheApp->GetTopWindow();
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}
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GetSize(&width, &height);
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GetPosition(&x, &y);
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if (direction & wxHORIZONTAL)
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x = (int)((display_width - width)/2);
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if (direction & wxVERTICAL)
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y = (int)((display_height - height)/2);
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SetSize(x+x_offset, y+y_offset, width, height);
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// disable the parent window first
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HWND hwndParent = parent ? GetHwndOf(parent) : (HWND)NULL;
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if ( hwndParent )
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{
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::EnableWindow(hwndParent, FALSE);
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}
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// enter the modal loop
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while ( IsModalShowing() )
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{
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#if wxUSE_THREADS
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wxMutexGuiLeaveOrEnter();
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#endif // wxUSE_THREADS
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while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
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;
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// a message came or no more idle processing to do
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wxTheApp->DoMessage();
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}
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// reenable the parent window if any
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if ( hwndParent )
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{
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::EnableWindow(hwndParent, TRUE);
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}
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// and restore focus
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if ( winFocus )
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{
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winFocus->SetFocus();
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}
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}
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bool wxDialog::Show(bool show)
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{
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if ( !wxDialogBase::Show(show) )
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{
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// nothing to do
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return FALSE;
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}
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if ( show )
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{
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// usually will result in TransferDataToWindow() being called
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InitDialog();
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}
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if ( IsModal() )
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{
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if ( show )
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{
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DoShowModal();
|
||||
}
|
||||
else // end of modal dialog
|
||||
{
|
||||
// this will cause IsModalShowing() return FALSE and our local
|
||||
// message loop will terminate
|
||||
wxModalDialogs.DeleteObject(this);
|
||||
}
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#endif // 0/1
|
||||
|
||||
// Replacement for Show(TRUE) for modal dialogs - returns return code
|
||||
int wxDialog::ShowModal()
|
||||
{
|
||||
@ -535,36 +614,24 @@ int wxDialog::ShowModal()
|
||||
return GetReturnCode();
|
||||
}
|
||||
|
||||
// NB: this function (surprizingly) may be called for both modal and modeless
|
||||
// dialogs and should work for both of them
|
||||
void wxDialog::EndModal(int retCode)
|
||||
{
|
||||
SetReturnCode(retCode);
|
||||
Show(FALSE);
|
||||
}
|
||||
|
||||
// Define for each class of dialog and control
|
||||
WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
|
||||
WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
|
||||
{
|
||||
#if wxUSE_CTL3D
|
||||
HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
|
||||
return (WXHBRUSH) hbrush;
|
||||
#else
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
// ----------------------------------------------------------------------------
|
||||
// wxWin event handlers
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
// Standard buttons
|
||||
void wxDialog::OnOK(wxCommandEvent& event)
|
||||
{
|
||||
if ( Validate() && TransferDataFromWindow() )
|
||||
{
|
||||
if ( IsModal() )
|
||||
EndModal(wxID_OK);
|
||||
else
|
||||
{
|
||||
SetReturnCode(wxID_OK);
|
||||
this->Show(FALSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -572,36 +639,31 @@ void wxDialog::OnApply(wxCommandEvent& event)
|
||||
{
|
||||
if ( Validate() )
|
||||
TransferDataFromWindow();
|
||||
|
||||
// TODO probably need to disable the Apply button until things change again
|
||||
}
|
||||
|
||||
void wxDialog::OnCancel(wxCommandEvent& event)
|
||||
{
|
||||
if ( IsModal() )
|
||||
EndModal(wxID_CANCEL);
|
||||
else
|
||||
{
|
||||
SetReturnCode(wxID_CANCEL);
|
||||
this->Show(FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
void wxDialog::OnCloseWindow(wxCloseEvent& event)
|
||||
{
|
||||
// We'll send a Cancel message by default,
|
||||
// which may close the dialog.
|
||||
// We'll send a Cancel message by default, which may close the dialog.
|
||||
// Check for looping if the Cancel event handler calls Close().
|
||||
|
||||
// Note that if a cancel button and handler aren't present in the dialog,
|
||||
// nothing will happen when you close the dialog via the window manager, or
|
||||
// via Close().
|
||||
// We wouldn't want to destroy the dialog by default, since the dialog may have been
|
||||
// created on the stack.
|
||||
// However, this does mean that calling dialog->Close() won't delete the dialog
|
||||
// unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
|
||||
// sure to destroy the dialog.
|
||||
// The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
|
||||
// via Close(). We wouldn't want to destroy the dialog by default, since
|
||||
// the dialog may have been created on the stack. However, this does mean
|
||||
// that calling dialog->Close() won't delete the dialog unless the handler
|
||||
// for wxID_CANCEL does so. So use Destroy() if you want to be sure to
|
||||
// destroy the dialog. The default OnCancel (above) simply ends a modal
|
||||
// dialog, and hides a modeless dialog.
|
||||
|
||||
// VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
|
||||
// lists here? don't dare to change it now, but should be done later!
|
||||
static wxList closing;
|
||||
|
||||
if ( closing.Member(this) )
|
||||
@ -619,20 +681,12 @@ void wxDialog::OnCloseWindow(wxCloseEvent& event)
|
||||
// Destroy the window (delayed, if a managed window)
|
||||
bool wxDialog::Destroy()
|
||||
{
|
||||
if (!wxPendingDelete.Member(this))
|
||||
wxPendingDelete.Append(this);
|
||||
return TRUE;
|
||||
}
|
||||
wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
|
||||
_T("wxDialog destroyed twice") );
|
||||
|
||||
void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
|
||||
{
|
||||
// if we're using constraints - do use them
|
||||
#if wxUSE_CONSTRAINTS
|
||||
if ( GetAutoLayout() )
|
||||
{
|
||||
Layout();
|
||||
}
|
||||
#endif
|
||||
wxPendingDelete.Append(this);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
|
||||
@ -668,3 +722,19 @@ long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
|
||||
|
||||
return rc;
|
||||
}
|
||||
|
||||
#if wxUSE_CTL3D
|
||||
|
||||
// Define for each class of dialog and control
|
||||
WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
|
||||
WXHWND WXUNUSED(pWnd),
|
||||
WXUINT WXUNUSED(nCtlColor),
|
||||
WXUINT message,
|
||||
WXWPARAM wParam,
|
||||
WXLPARAM lParam)
|
||||
{
|
||||
return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
|
||||
}
|
||||
|
||||
#endif // wxUSE_CTL3D
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user