blind fix for latest mingw32 3.1
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15826 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -322,11 +322,14 @@ void *wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name, bool *su
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#elif defined(__WXPM__) || defined(__EMX__)
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#elif defined(__WXPM__) || defined(__EMX__)
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wxDllGetSymbol(dllHandle, symbol);
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wxDllGetSymbol(dllHandle, symbol);
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#else
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#else // Windows or Unix
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// mb_str() is necessary in Unicode build
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symbol = wxDllGetSymbol(dllHandle, name.mb_str());
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#endif
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// mb_str() is necessary in Unicode build
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//
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// "void *" cast is needed by gcc 3.1 + w32api 1.4, don't ask me why
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symbol = (void *)wxDllGetSymbol(dllHandle, name.mb_str());
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#endif // OS
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if ( !symbol )
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if ( !symbol )
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{
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{
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