do *NOT* make the window of the size of its parent initially, fixes missing EVT_SIZE problem
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11947 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2692,29 +2692,32 @@ bool wxWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
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nonDefault = TRUE;
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}
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if ( size.x == -1 || size.y == -1 )
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{
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// Find parent's size, if it exists, to set up a possible default panel
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// size the size of the parent window
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wxWindow *parent = GetParent();
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if ( parent )
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{
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RECT rectParent;
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::GetClientRect(GetHwndOf(parent), &rectParent);
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w = size.x == -1 ? rectParent.right - rectParent.left : size.x;
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h = size.y == -1 ? rectParent.bottom - rectParent.top : size.y;
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}
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else
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/*
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NB: there used to be some code here which set the initial size of the
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window to the client size of the parent if no explicit size was
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specified. This was wrong because wxWindows programs often assume
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that they get a WM_SIZE (EVT_SIZE) upon creation, however this broke
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it. To see why, you should understand that Windows sends WM_SIZE from
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inside ::CreateWindow() anyhow. However, ::CreateWindow() is called
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from some base class ctor and so this WM_SIZE is not processed in the
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real class' OnSize() (because it's not fully constructed yet and the
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event goes to some base class OnSize() instead). So the WM_SIZE we
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rely on is the one sent when the parent frame resizes its children
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but here is the problem: if the child already has just the right
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size, nothing will happen as both wxWindows and Windows check for
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this and ignore any attempts to change the window size to the size it
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already has - so no WM_SIZE would be sent.
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*/
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if ( size.x == -1 )
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{
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// as abobe, h is not used at all in this case anyhow
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w =
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h = CW_USEDEFAULT;
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}
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}
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else
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{
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w = size.x;
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h = size.y;
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h = size.y == -1 ? CW_USEDEFAULT : size.y;
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nonDefault = TRUE;
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}
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