no enums with commas past last element, please

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5204 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster 2000-01-03 18:22:51 +00:00
parent bc385ba9eb
commit b8f72dedd3

View File

@ -28,11 +28,11 @@ enum {
enum {
wxPLATFORM_CURRENT = -1,
wxPLATFORM_UNIX = 0,
wxPLATFORM_WINDOWS,
wxPLATFORM_OS2,
wxPLATFORM_MAC,
wxPLATFORM_MAC
};
WX_DEFINE_ARRAY(wxFontEncoding, wxFontEncodingArray);
@ -47,10 +47,10 @@ WX_DEFINE_ARRAY(wxFontEncoding, wxFontEncodingArray);
class WXDLLEXPORT wxEncodingConverter : public wxObject
{
public:
wxEncodingConverter();
~wxEncodingConverter() { if (m_Table) delete[] m_Table; }
// Initialize convertion. Both output or input encoding may
// be wxFONTENCODING_UNICODE, but only if wxUSE_UNICODE is set to 1.
//
@ -58,17 +58,17 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
// as a string in input_enc encoding and will output string in
// output_enc encoding.
//
// You must call this method before calling Convert. You may call
// You must call this method before calling Convert. You may call
// it more than once in order to switch to another conversion
//
// Method affects behaviour of Convert() in case input character
// cannot be converted because it does not exist in output encoding:
// wxCONVERT_STRICT --
// follow behaviour of GNU Recode - just copy unconvertable
// characters to output and don't change them (it's integer
// wxCONVERT_STRICT --
// follow behaviour of GNU Recode - just copy unconvertable
// characters to output and don't change them (it's integer
// value will stay the same)
// wxCONVERT_SUBSTITUTE --
// try some (lossy) substitutions - e.g. replace
// try some (lossy) substitutions - e.g. replace
// unconvertable latin capitals with acute by ordinary
// capitals, replace en-dash or em-dash by '-' etc.
// both modes gurantee that output string will have same length
@ -79,7 +79,7 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
// to Unicode with non-Unicode build of wxWindows or if input
// or output encoding is not supported.)
bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method = wxCONVERT_STRICT);
// Convert input string according to settings passed to Init.
// Note that you must call Init before using Convert!
void Convert(const wxChar* input, wxChar* output);
@ -91,7 +91,7 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
void Convert(const wxChar* input, char* output);
void Convert(const char* input, char* output);
void Convert(char* str) { Convert(str, str); }
#endif
#endif
// Return equivalent(s) for given font that are used
// under given platform. wxPLATFORM_CURRENT means the plaform
// this binary was compiled for
@ -109,8 +109,8 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
// that you loose special chars like quotation marks or em-dashes
// but you shouldn't loose any diacritics and language-specific
// characters when converting between equivalent encodings).
//
// Convert() method is not limited to converting between
//
// Convert() method is not limited to converting between
// equivalent encodings, it can convert between arbitrary
// two encodings!
//
@ -123,16 +123,16 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject
// encoding is native for this platform or not)
static wxFontEncodingArray GetPlatformEquivalents(wxFontEncoding enc, int platform = wxPLATFORM_CURRENT);
// Similar to GetPlatformEquivalent, but this one will return ALL
// Similar to GetPlatformEquivalent, but this one will return ALL
// equivalent encodings, regardless the platform, including itself.
static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc);
private:
wxChar *m_Table;
bool m_UnicodeInput, m_UnicodeOutput;
bool m_JustCopy;
};