Make it possible to use wxCharBuffer during program initialization.

wxCharBuffer might be used during static initialization, even if only
implicitly. E.g. it is used by wxString::Format() which can be used to
initialize a global string. But it uses the global s_untypedNullData variable
might not be initialized yet resulting in mysterious failures.

Fix this in the usual way by wrapping access to the variable via a function.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63585 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2010-02-28 11:09:26 +00:00
parent 321f760bc3
commit b96a56e60e
2 changed files with 12 additions and 12 deletions

View File

@ -56,12 +56,8 @@ struct UntypedBufferData
bool m_owned;
};
// this has to be defined inside the DLL (and not e.g. as a static variable
// inside an inline function) as otherwise MSVC gives link errors when the
// functions are effectively inlined (i.e. in non-debug build)
//
// NB: this is defined in string.cpp and not the (non-existent) buffer.cpp
extern WXDLLIMPEXP_DATA_BASE(UntypedBufferData * const) untypedNullDataPtr;
WXDLLIMPEXP_BASE UntypedBufferData * GetUntypedNullData();
} // namespace wxPrivate
@ -186,7 +182,7 @@ protected:
// placeholder for NULL string, to simplify this code
static Data *GetNullData()
{
return static_cast<Data *>(wxPrivate::untypedNullDataPtr);
return static_cast<Data *>(wxPrivate::GetUntypedNullData());
}
void IncRef()

View File

@ -57,16 +57,20 @@
#define wxStringStrlen wxStrlen
#endif
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
// define a function declared in wx/buffer.h here as we don't have buffer.cpp
// and don't want to add it just because of this simple function
namespace wxPrivate
{
static UntypedBufferData s_untypedNullData(NULL, 0);
// wxXXXBuffer classes can be (implicitly) used during global statics
// initialization so wrap the status UntypedBufferData variable in a function
// to make it safe to access it even before all global statics are initialized
UntypedBufferData *GetUntypedNullData()
{
static UntypedBufferData s_untypedNullData(NULL, 0);
UntypedBufferData * const untypedNullDataPtr = &s_untypedNullData;
return &s_untypedNullData;
}
} // namespace wxPrivate