Optimized sizers to not call CalcMin more often than neccessary

Window items added with wxFIXED_MINSIZE flag will set the window's
minsize to its curent size.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28011 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-06-24 20:13:27 +00:00
parent 9f88452895
commit ba763a45d8
3 changed files with 43 additions and 25 deletions

View File

@ -74,10 +74,11 @@ public:
wxSize GetMinSize() const
{ return m_minSize; }
wxSize GetMinSizeWithBorder() const;
void SetMinSize(const wxSize& size)
{
if (IsWindow() && !(m_flag & wxFIXED_MINSIZE))
m_window->SetSizeHints(size);
if (IsWindow()) m_window->SetMinSize(size);
m_minSize = size;
}
void SetMinSize( int x, int y )
@ -451,6 +452,9 @@ protected:
int m_flexDirection;
wxFlexSizerGrowMode m_growMode;
// saves CalcMin result to optimize RecalcSizes
wxSize m_calculatedMinSize;
private:
DECLARE_CLASS(wxFlexGridSizer)
DECLARE_NO_COPY_CLASS(wxFlexGridSizer)

View File

@ -494,7 +494,8 @@ wxSize wxGridBagSizer::CalcMin()
for (idx=0; idx < m_rows; idx++)
height += m_rowHeights[idx] + ( idx == m_rows-1 ? 0 : m_vgap );
return wxSize(width, height);
m_calculatedMinSize = wxSize(width, height);
return m_calculatedMinSize;
}
@ -504,9 +505,6 @@ void wxGridBagSizer::RecalcSizes()
if (m_children.GetCount() == 0)
return;
// Calculates minsize and populates m_rowHeights and m_colWidths
wxSize minsz( CalcMin() );
wxPoint pt( GetPosition() );
wxSize sz( GetSize() );
@ -514,7 +512,7 @@ void wxGridBagSizer::RecalcSizes()
m_cols = m_colWidths.GetCount();
int idx, width, height;
AdjustForGrowables(sz, minsz, m_rows, m_cols);
AdjustForGrowables(sz, m_calculatedMinSize, m_rows, m_cols);
// Find the start positions on the window of the rows and columns
wxArrayInt rowpos;

View File

@ -99,7 +99,6 @@ wxSizerItem::wxSizerItem( int width, int height, int proportion, int flag, int b
wxSizerItem::wxSizerItem( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
: m_window( window )
, m_sizer( NULL )
, m_minSize( window->GetSize() ) // minimal size is the initial size
, m_proportion( proportion )
, m_border( border )
, m_flag( flag )
@ -109,6 +108,10 @@ wxSizerItem::wxSizerItem( wxWindow *window, int proportion, int flag, int border
// aspect ratio calculated from initial size
SetRatio( m_minSize );
if (flag & wxFIXED_MINSIZE)
window->SetMinSize(window->GetSize());
m_minSize = window->GetSize();
// m_size is calculated later
}
@ -178,26 +181,30 @@ wxSize wxSizerItem::GetSize() const
wxSize wxSizerItem::CalcMin()
{
wxSize ret;
if (IsSizer())
{
ret = m_sizer->GetMinSize();
m_minSize = m_sizer->GetMinSize();
// if we have to preserve aspect ratio _AND_ this is
// the first-time calculation, consider ret to be initial size
if ((m_flag & wxSHAPED) && !m_ratio)
SetRatio(ret);
}
else
else if ( IsWindow() )
{
if ( IsWindow() && !(m_flag & wxFIXED_MINSIZE) )
{
// Since the size of the window may change during runtime, we
// should use the current minimal/best size.
m_minSize = m_window->GetBestFittingSize();
}
ret = m_minSize;
// Since the size of the window may change during runtime, we
// should use the current minimal/best size.
m_minSize = m_window->GetBestFittingSize();
}
return GetMinSizeWithBorder();
}
wxSize wxSizerItem::GetMinSizeWithBorder() const
{
wxSize ret = m_minSize;
if (m_flag & wxWEST)
ret.x += m_border;
if (m_flag & wxEAST)
@ -206,10 +213,11 @@ wxSize wxSizerItem::CalcMin()
ret.y += m_border;
if (m_flag & wxSOUTH)
ret.y += m_border;
return ret;
}
void wxSizerItem::SetDimension( wxPoint pos, wxSize size )
{
if (m_flag & wxSHAPED)
@ -596,7 +604,11 @@ void wxSizer::FitInside( wxWindow *window )
void wxSizer::Layout()
{
// (re)calculates minimums needed for each item and other preparations
// for layout
CalcMin();
// Applies the layout and repositions/resizes the items
RecalcSizes();
}
@ -811,7 +823,7 @@ bool wxSizer::DoSetItemMinSize( size_t index, int width, int height )
}
else
{
// ... but the minimal size of spacers and windows in stored in them
// ... but the minimal size of spacers and windows is stored via the item
item->SetMinSize( width, height );
}
@ -1093,9 +1105,8 @@ void wxFlexGridSizer::RecalcSizes()
wxPoint pt( GetPosition() );
wxSize sz( GetSize() );
wxSize minsz( CalcMin() );
AdjustForGrowables(sz, minsz, nrows, ncols);
AdjustForGrowables(sz, m_calculatedMinSize, nrows, ncols);
sz = wxSize( pt.x + sz.x, pt.y + sz.y );
@ -1180,7 +1191,8 @@ wxSize wxFlexGridSizer::CalcMin()
if ( m_rowHeights[ row ] != -1 )
height += m_rowHeights[ row ] + ( row == nrows-1 ? 0 : m_vgap );
return wxSize( width, height );
m_calculatedMinSize = wxSize( width, height );
return m_calculatedMinSize;
}
void wxFlexGridSizer::AdjustForFlexDirection()
@ -1375,7 +1387,7 @@ void wxBoxSizer::RecalcSizes()
if (item->IsShown())
{
wxSize size( item->CalcMin() );
wxSize size( item->GetMinSizeWithBorder() );
if (m_orient == wxVERTICAL)
{
@ -1446,11 +1458,15 @@ wxSize wxBoxSizer::CalcMin()
m_fixedWidth = 0;
m_fixedHeight = 0;
// precalc item minsizes and count proportions
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->IsShown())
item->CalcMin(); // result is stored in the item
if (item->IsShown() && item->GetProportion() != 0)
m_stretchable += item->GetProportion();
@ -1468,7 +1484,7 @@ wxSize wxBoxSizer::CalcMin()
if (item->IsShown() && item->GetProportion() != 0)
{
int stretch = item->GetProportion();
wxSize size( item->CalcMin() );
wxSize size( item->GetMinSizeWithBorder() );
int minSize;
// Integer division rounded up is (a + b - 1) / b
@ -1493,7 +1509,7 @@ wxSize wxBoxSizer::CalcMin()
if (item->IsShown())
{
wxSize size( item->CalcMin() );
wxSize size( item->GetMinSizeWithBorder() );
if (item->GetProportion() != 0)
{
if (m_orient == wxHORIZONTAL)