added wxRect::operator+() and *() (union and intersection); also made other operators friends instead of members (patch 1589175)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46191 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2007-05-24 01:47:29 +00:00
parent a3e70e1f3b
commit bc5e942bf3
9 changed files with 238 additions and 76 deletions

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@ -115,6 +115,7 @@ All (GUI):
- Add support for <data> tags to wxrc
- Support wxAPPLY and wxCLOSE in CreateStdDialogButtonSizer() (Marcin Wojdyr)
- Show standard options in wxCmdLineParser usage message (Francesco Montorsi)
- Added wxRect::operator+ (union) and * (intersection) (bdonner)
wxGTK:

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@ -56,13 +56,13 @@ y member.
Assignment operator.
\func{bool}{operator $==$}{\param{const wxPoint\& }{pt}}
\func{bool}{operator $==$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
\func{bool}{operator $!=$}{\param{const wxPoint\& }{pt}}
\func{bool}{operator $!=$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{pt}}
\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{pt}}
\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
\func{wxPoint\&}{operator $+=$}{\param{const wxPoint\& }{pt}}
@ -71,14 +71,18 @@ Assignment operator.
Operators for comparison, sum and subtraction between \helpref{wxPoint}{wxpoint} objects.
\func{wxPoint}{operator $+$}{\param{const wxSize\& }{sz}}
\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{pt}, \param{const wxSize\& }{sz}}
\func{wxPoint}{operator $-$}{\param{const wxSize\& }{sz}}
\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{pt}, \param{const wxSize\& }{sz}}
\func{wxPoint}{operator $+$}{\param{const wxSize\& }{sz}, \param{const wxPoint\& }{pt}}
\func{wxPoint}{operator $-$}{\param{const wxSize\& }{sz}, \param{const wxPoint\& }{pt}}
\func{wxPoint\&}{operator $+=$}{\param{const wxSize\& }{sz}}
\func{wxPoint\&}{operator $-=$}{\param{const wxSize\& }{sz}}
Operators for sum and subtraction between a \helpref{wxPoint}{wxpoint} object and a
\helpref{wxSize}{wxsize} object.

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@ -354,14 +354,32 @@ Assignment operator.
\membersection{wxRect::operator $==$}\label{wxrectequal}
\func{bool}{operator $==$}{\param{const wxRect\& }{rect}}
\func{bool}{operator $==$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
Equality operator.
\membersection{wxRect::operator $!=$}\label{wxrectnotequal}
\func{bool}{operator $!=$}{\param{const wxRect\& }{rect}}
\func{bool}{operator $!=$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
Inequality operator.
\func{wxRect}{operator $+$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
\func{wxRect\&}{operator $+=$}{\param{const wxRect\& }{r}}
Like \helpref{Union}{wxrectunion} but don't treat empty rectangles specially.
\wxheading{See also}
\helpref{wxRect::Union}{wxrectunion}
\func{wxRect}{operator $*$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
\func{wxRect\&}{operator $*=$}{\param{const wxRect\& }{r}}
Returns the intersection of two rectangles (which may be empty).

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@ -198,13 +198,13 @@ Sets the width.
Assignment operator.
\constfunc{bool}{operator $==$}{\param{const wxSize\& }{sz}}
\func{bool}{operator $==$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
\constfunc{bool}{operator $!=$}{\param{const wxSize\& }{sz}}
\func{bool}{operator $!=$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
\func{wxSize}{operator $+$}{\param{const wxSize\& }{sz}}
\func{wxSize}{operator $+$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
\func{wxSize}{operator $-$}{\param{const wxSize\& }{sz}}
\func{wxSize}{operator $-$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
\func{wxSize\&}{operator $+=$}{\param{const wxSize\& }{sz}}
@ -213,9 +213,11 @@ Assignment operator.
Operators for comparison, sum and subtraction between \helpref{wxSize}{wxsize} objects.
\func{wxSize}{operator $/$}{\param{int }{factor}}
\func{wxSize}{operator $/$}{\param{const wxSize\& }{sz}, \param{int }{factor}}
\func{wxSize}{operator $*$}{\param{int }{factor}}
\func{wxSize}{operator $*$}{\param{const wxSize\& }{sz}, \param{int }{factor}}
\func{wxSize}{operator $*$}{\param{int }{factor}, \param{const wxSize\& }{sz}}
\func{wxSize\&}{operator $/=$}{\param{int }{factor}}

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@ -38,6 +38,7 @@ class WXDLLIMPEXP_CORE wxPen;
class WXDLLIMPEXP_CORE wxRegion;
class WXDLLIMPEXP_BASE wxString;
class WXDLLIMPEXP_CORE wxIconBundle;
class WXDLLIMPEXP_CORE wxPoint;
// ---------------------------------------------------------------------------
// constants
@ -217,18 +218,10 @@ public:
// no copy ctor or assignment operator - the defaults are ok
bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
wxSize operator/(int i) const { return wxSize(x / i, y / i); }
wxSize operator*(int i) const { return wxSize(x * i, y * i); }
wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
void IncTo(const wxSize& sz)
{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
@ -272,6 +265,50 @@ public:
int GetY() const { return y; }
};
inline bool operator==(const wxSize& s1, const wxSize& s2)
{
return s1.x == s2.x && s1.y == s2.y;
}
inline bool operator!=(const wxSize& s1, const wxSize& s2)
{
return s1.x != s2.x || s1.y != s2.y;
}
inline wxSize operator+(const wxSize& s1, const wxSize& s2)
{
return wxSize(s1.x + s2.x, s1.y + s2.y);
}
inline wxSize operator-(const wxSize& s1, const wxSize& s2)
{
return wxSize(s1.x - s2.x, s1.y - s2.y);
}
inline wxSize operator/(const wxSize& s, int i)
{
return wxSize(s.x / i, s.y / i);
}
inline wxSize operator*(const wxSize& s, int i)
{
return wxSize(s.x * i, s.y * i);
}
inline wxSize operator*(int i, const wxSize& s)
{
return wxSize(s.x * i, s.y * i);
}
// ---------------------------------------------------------------------------
// Point classes: with real or integer coordinates
// ---------------------------------------------------------------------------
@ -284,18 +321,37 @@ public:
wxRealPoint() : x(0.0), y(0.0) { }
wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
bool operator==(const wxRealPoint& pt) const
{
return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
}
bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
};
inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
{
return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
}
inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
{
return !(p1 == p2);
}
inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
{
return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
}
inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
{
return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
}
// ----------------------------------------------------------------------------
// wxPoint: 2D point with integer coordinates
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxPoint
{
public:
@ -306,26 +362,64 @@ public:
// no copy ctor or assignment operator - the defaults are ok
// comparison
bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
bool operator!=(const wxPoint& p) const { return !(*this == p); }
// arithmetic operations (component wise)
wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
//assignment operators
wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
wxPoint operator-() const { return wxPoint(-x, -y); }
};
// comparison
inline bool operator==(const wxPoint& p1, const wxPoint& p2)
{
return p1.x == p2.x && p1.y == p2.y;
}
inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
{
return !(p1 == p2);
}
// arithmetic operations (component wise)
inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
{
return wxPoint(p1.x + p2.x, p1.y + p2.y);
}
inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
{
return wxPoint(p1.x - p2.x, p1.y - p2.y);
}
inline wxPoint operator+(const wxPoint& p, const wxSize& s)
{
return wxPoint(p.x + s.x, p.y + s.y);
}
inline wxPoint operator-(const wxPoint& p, const wxSize& s)
{
return wxPoint(p.x - s.x, p.y - s.y);
}
inline wxPoint operator+(const wxSize& s, const wxPoint& p)
{
return wxPoint(p.x + s.x, p.y + s.y);
}
inline wxPoint operator-(const wxSize& s, const wxPoint& p)
{
return wxPoint(s.x - p.x, s.y - p.y);
}
inline wxPoint operator-(const wxPoint& p)
{
return wxPoint(-p.x, -p.y);
}
// ---------------------------------------------------------------------------
// wxRect
// ---------------------------------------------------------------------------
@ -439,10 +533,6 @@ public:
return r;
}
// compare rectangles
bool operator==(const wxRect& rect) const;
bool operator!=(const wxRect& rect) const { return !(*this == rect); }
// return true if the point is (not strcitly) inside the rect
bool Contains(int x, int y) const;
bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
@ -459,15 +549,11 @@ public:
// return true if the rectangles have a non empty intersection
bool Intersects(const wxRect& rect) const;
// like Union() but don't ignore empty rectangles
wxRect& operator+=(const wxRect& rect);
// these are like Union() but don't ignore empty rectangles
wxRect operator+(const wxRect& rect) const;
wxRect& operator+=(const wxRect& rect)
{
*this = *this + rect;
return *this;
}
// intersections of two rectrangles not testing for empty rectangles
wxRect& operator*=(const wxRect& rect);
// centre this rectangle in the given (usually, but not necessarily,
// larger) one
@ -487,6 +573,28 @@ public:
int x, y, width, height;
};
// compare rectangles
inline bool operator==(const wxRect& r1, const wxRect& r2)
{
return (r1.x == r2.x) && (r1.y == r2.y) &&
(r1.width == r2.width) && (r1.height == r2.height);
}
inline bool operator!=(const wxRect& r1, const wxRect& r2)
{
return !(r1 == r2);
}
// like Union() but don't treat empty rectangles specially
WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
// intersections of two rectangles
WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
#if WXWIN_COMPATIBILITY_2_6
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }

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@ -110,23 +110,6 @@ wxRect::wxRect(const wxPoint& point1, const wxPoint& point2)
height++;
}
bool wxRect::operator==(const wxRect& rect) const
{
return ((x == rect.x) &&
(y == rect.y) &&
(width == rect.width) &&
(height == rect.height));
}
wxRect wxRect::operator+(const wxRect& rect) const
{
int x1 = wxMin(this->x, rect.x);
int y1 = wxMin(this->y, rect.y);
int y2 = wxMax(y+height, rect.height+rect.y);
int x2 = wxMax(x+width, rect.width+rect.x);
return wxRect(x1, y1, x2-x1, y2-y1);
}
wxRect& wxRect::Union(const wxRect& rect)
{
// ignore empty rectangles: union with an empty rectangle shouldn't extend
@ -232,6 +215,38 @@ bool wxRect::Intersects(const wxRect& rect) const
return r.width != 0;
}
wxRect& wxRect::operator+=(const wxRect& rect)
{
*this = *this + rect;
return *this;
}
wxRect& wxRect::operator*=(const wxRect& rect)
{
*this = *this * rect;
return *this;
}
wxRect operator+(const wxRect& r1, const wxRect& r2)
{
int x1 = wxMin(r1.x, r2.x);
int y1 = wxMin(r1.y, r2.y);
int y2 = wxMax(r1.y+r1.height, r2.height+r2.y);
int x2 = wxMax(r1.x+r1.width, r2.width+r2.x);
return wxRect(x1, y1, x2-x1, y2-y1);
}
wxRect operator*(const wxRect& r1, const wxRect& r2)
{
int x1 = wxMax(r1.x, r2.x);
int y1 = wxMax(r1.y, r2.y);
int y2 = wxMin(r1.y+r1.height, r2.height+r2.y);
int x2 = wxMin(r1.x+r1.width, r2.width+r2.x);
return wxRect(x1, y1, x2-x1, y2-y1);
}
// ============================================================================
// wxColourDatabase
// ============================================================================

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@ -87,6 +87,10 @@ void PointTestCase::Operators()
p6 = p2; p6 = p2 - s;
CPPUNIT_ASSERT( p3 == p5 );
CPPUNIT_ASSERT( p4 == p6 );
p5 = p2; p5 = s + p2;
p6 = p2; p6 = s - p2;
CPPUNIT_ASSERT( p3 == p5 );
CPPUNIT_ASSERT( p4 == -p6 );
p5 = p2; p5 += s;
p6 = p2; p6 -= s;
CPPUNIT_ASSERT( p3 == p5 );

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@ -129,6 +129,14 @@ void RectTestCase::Operators()
( data.GetSecond() + data.GetFirst() ) == data.GetResult()
);
}
// test operator*() which returns the intersection of two rectangles
wxRect r1 = wxRect(0, 2, 3, 4);
wxRect r2 = wxRect(1, 2, 7, 8);
r1 *= r2;
CPPUNIT_ASSERT(wxRect(1, 2, 2, 4) == r1);
CPPUNIT_ASSERT( (r1 * wxRect()).IsEmpty() );
}
void RectTestCase::Union()

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@ -58,6 +58,8 @@ void SizeTestCase::Operators()
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==2 );
s3 = s1 * 2;
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==4 );
s3 = 2 * s1;
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==4 );
s3 = s3 / 2;
CPPUNIT_ASSERT( s3.GetWidth()==1 && s3.GetHeight()==2 );