added wxRect::operator+() and *() (union and intersection); also made other operators friends instead of members (patch 1589175)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@46191 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -115,6 +115,7 @@ All (GUI):
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- Add support for <data> tags to wxrc
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- Add support for <data> tags to wxrc
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- Support wxAPPLY and wxCLOSE in CreateStdDialogButtonSizer() (Marcin Wojdyr)
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- Support wxAPPLY and wxCLOSE in CreateStdDialogButtonSizer() (Marcin Wojdyr)
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- Show standard options in wxCmdLineParser usage message (Francesco Montorsi)
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- Show standard options in wxCmdLineParser usage message (Francesco Montorsi)
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- Added wxRect::operator+ (union) and * (intersection) (bdonner)
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wxGTK:
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wxGTK:
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@ -56,13 +56,13 @@ y member.
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Assignment operator.
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Assignment operator.
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\func{bool}{operator $==$}{\param{const wxPoint\& }{pt}}
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\func{bool}{operator $==$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
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\func{bool}{operator $!=$}{\param{const wxPoint\& }{pt}}
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\func{bool}{operator $!=$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
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\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{pt}}
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\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
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\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{pt}}
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\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{p1}, \param{const wxPoint\& }{p2}}
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\func{wxPoint\&}{operator $+=$}{\param{const wxPoint\& }{pt}}
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\func{wxPoint\&}{operator $+=$}{\param{const wxPoint\& }{pt}}
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@ -71,9 +71,13 @@ Assignment operator.
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Operators for comparison, sum and subtraction between \helpref{wxPoint}{wxpoint} objects.
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Operators for comparison, sum and subtraction between \helpref{wxPoint}{wxpoint} objects.
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\func{wxPoint}{operator $+$}{\param{const wxSize\& }{sz}}
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\func{wxPoint}{operator $+$}{\param{const wxPoint\& }{pt}, \param{const wxSize\& }{sz}}
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\func{wxPoint}{operator $-$}{\param{const wxSize\& }{sz}}
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\func{wxPoint}{operator $-$}{\param{const wxPoint\& }{pt}, \param{const wxSize\& }{sz}}
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\func{wxPoint}{operator $+$}{\param{const wxSize\& }{sz}, \param{const wxPoint\& }{pt}}
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\func{wxPoint}{operator $-$}{\param{const wxSize\& }{sz}, \param{const wxPoint\& }{pt}}
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\func{wxPoint\&}{operator $+=$}{\param{const wxSize\& }{sz}}
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\func{wxPoint\&}{operator $+=$}{\param{const wxSize\& }{sz}}
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@ -354,14 +354,32 @@ Assignment operator.
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\membersection{wxRect::operator $==$}\label{wxrectequal}
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\membersection{wxRect::operator $==$}\label{wxrectequal}
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\func{bool}{operator $==$}{\param{const wxRect\& }{rect}}
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\func{bool}{operator $==$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
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Equality operator.
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Equality operator.
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\membersection{wxRect::operator $!=$}\label{wxrectnotequal}
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\membersection{wxRect::operator $!=$}\label{wxrectnotequal}
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\func{bool}{operator $!=$}{\param{const wxRect\& }{rect}}
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\func{bool}{operator $!=$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
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Inequality operator.
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Inequality operator.
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\func{wxRect}{operator $+$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
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\func{wxRect\&}{operator $+=$}{\param{const wxRect\& }{r}}
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Like \helpref{Union}{wxrectunion} but don't treat empty rectangles specially.
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\wxheading{See also}
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\helpref{wxRect::Union}{wxrectunion}
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\func{wxRect}{operator $*$}{\param{const wxRect\& }{r1}, \param{const wxRect\& }{r2}}
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\func{wxRect\&}{operator $*=$}{\param{const wxRect\& }{r}}
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Returns the intersection of two rectangles (which may be empty).
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@ -198,13 +198,13 @@ Sets the width.
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Assignment operator.
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Assignment operator.
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\constfunc{bool}{operator $==$}{\param{const wxSize\& }{sz}}
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\func{bool}{operator $==$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
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\constfunc{bool}{operator $!=$}{\param{const wxSize\& }{sz}}
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\func{bool}{operator $!=$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
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\func{wxSize}{operator $+$}{\param{const wxSize\& }{sz}}
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\func{wxSize}{operator $+$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
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\func{wxSize}{operator $-$}{\param{const wxSize\& }{sz}}
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\func{wxSize}{operator $-$}{\param{const wxSize\& }{s1}, \param{const wxSize\& }{s2}}
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\func{wxSize\&}{operator $+=$}{\param{const wxSize\& }{sz}}
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\func{wxSize\&}{operator $+=$}{\param{const wxSize\& }{sz}}
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@ -213,9 +213,11 @@ Assignment operator.
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Operators for comparison, sum and subtraction between \helpref{wxSize}{wxsize} objects.
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Operators for comparison, sum and subtraction between \helpref{wxSize}{wxsize} objects.
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\func{wxSize}{operator $/$}{\param{int }{factor}}
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\func{wxSize}{operator $/$}{\param{const wxSize\& }{sz}, \param{int }{factor}}
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\func{wxSize}{operator $*$}{\param{int }{factor}}
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\func{wxSize}{operator $*$}{\param{const wxSize\& }{sz}, \param{int }{factor}}
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\func{wxSize}{operator $*$}{\param{int }{factor}, \param{const wxSize\& }{sz}}
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\func{wxSize\&}{operator $/=$}{\param{int }{factor}}
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\func{wxSize\&}{operator $/=$}{\param{int }{factor}}
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@ -38,6 +38,7 @@ class WXDLLIMPEXP_CORE wxPen;
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class WXDLLIMPEXP_CORE wxRegion;
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class WXDLLIMPEXP_CORE wxRegion;
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class WXDLLIMPEXP_BASE wxString;
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class WXDLLIMPEXP_BASE wxString;
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class WXDLLIMPEXP_CORE wxIconBundle;
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class WXDLLIMPEXP_CORE wxIconBundle;
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class WXDLLIMPEXP_CORE wxPoint;
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// constants
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// constants
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@ -217,18 +218,10 @@ public:
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// no copy ctor or assignment operator - the defaults are ok
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// no copy ctor or assignment operator - the defaults are ok
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bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; }
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bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; }
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wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); }
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wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); }
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wxSize operator/(int i) const { return wxSize(x / i, y / i); }
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wxSize operator*(int i) const { return wxSize(x * i, y * i); }
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wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
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wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; }
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wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
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wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; }
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wxSize& operator/=(const int i) { x /= i; y /= i; return *this; }
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wxSize& operator/=(int i) { x /= i; y /= i; return *this; }
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wxSize& operator*=(const int i) { x *= i; y *= i; return *this; }
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wxSize& operator*=(int i) { x *= i; y *= i; return *this; }
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void IncTo(const wxSize& sz)
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void IncTo(const wxSize& sz)
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{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
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{ if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; }
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@ -272,6 +265,50 @@ public:
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int GetY() const { return y; }
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int GetY() const { return y; }
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};
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};
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inline bool operator==(const wxSize& s1, const wxSize& s2)
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{
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return s1.x == s2.x && s1.y == s2.y;
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}
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inline bool operator!=(const wxSize& s1, const wxSize& s2)
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{
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return s1.x != s2.x || s1.y != s2.y;
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}
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inline wxSize operator+(const wxSize& s1, const wxSize& s2)
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{
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return wxSize(s1.x + s2.x, s1.y + s2.y);
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}
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inline wxSize operator-(const wxSize& s1, const wxSize& s2)
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{
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return wxSize(s1.x - s2.x, s1.y - s2.y);
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}
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inline wxSize operator/(const wxSize& s, int i)
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{
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return wxSize(s.x / i, s.y / i);
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}
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inline wxSize operator*(const wxSize& s, int i)
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{
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return wxSize(s.x * i, s.y * i);
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}
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inline wxSize operator*(int i, const wxSize& s)
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{
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return wxSize(s.x * i, s.y * i);
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}
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// Point classes: with real or integer coordinates
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// Point classes: with real or integer coordinates
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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wxRealPoint() : x(0.0), y(0.0) { }
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wxRealPoint() : x(0.0), y(0.0) { }
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wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
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wxRealPoint(double xx, double yy) : x(xx), y(yy) { }
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wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); }
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wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); }
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bool operator==(const wxRealPoint& pt) const
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{
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return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y);
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}
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bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); }
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};
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};
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inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2)
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{
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return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y);
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}
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inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2)
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{
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return !(p1 == p2);
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}
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inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2)
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{
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return wxRealPoint(p1.x + p2.x, p1.y + p2.y);
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}
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inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2)
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{
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return wxRealPoint(p1.x - p2.x, p1.y - p2.y);
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}
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// ----------------------------------------------------------------------------
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// wxPoint: 2D point with integer coordinates
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxPoint
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class WXDLLEXPORT wxPoint
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{
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{
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public:
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public:
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// no copy ctor or assignment operator - the defaults are ok
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// no copy ctor or assignment operator - the defaults are ok
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// comparison
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//assignment operators
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bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; }
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bool operator!=(const wxPoint& p) const { return !(*this == p); }
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// arithmetic operations (component wise)
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wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); }
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wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); }
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wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
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wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; }
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wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
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wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; }
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wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
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wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; }
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wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
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wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; }
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wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); }
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wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); }
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wxPoint operator-() const { return wxPoint(-x, -y); }
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};
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};
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// comparison
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inline bool operator==(const wxPoint& p1, const wxPoint& p2)
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{
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return p1.x == p2.x && p1.y == p2.y;
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}
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inline bool operator!=(const wxPoint& p1, const wxPoint& p2)
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{
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return !(p1 == p2);
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}
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// arithmetic operations (component wise)
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inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2)
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{
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return wxPoint(p1.x + p2.x, p1.y + p2.y);
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}
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inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2)
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{
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return wxPoint(p1.x - p2.x, p1.y - p2.y);
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}
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inline wxPoint operator+(const wxPoint& p, const wxSize& s)
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{
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return wxPoint(p.x + s.x, p.y + s.y);
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}
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inline wxPoint operator-(const wxPoint& p, const wxSize& s)
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{
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return wxPoint(p.x - s.x, p.y - s.y);
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}
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inline wxPoint operator+(const wxSize& s, const wxPoint& p)
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{
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return wxPoint(p.x + s.x, p.y + s.y);
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}
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inline wxPoint operator-(const wxSize& s, const wxPoint& p)
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{
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return wxPoint(s.x - p.x, s.y - p.y);
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}
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inline wxPoint operator-(const wxPoint& p)
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{
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return wxPoint(-p.x, -p.y);
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}
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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// wxRect
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// wxRect
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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return r;
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return r;
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}
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}
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// compare rectangles
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bool operator==(const wxRect& rect) const;
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bool operator!=(const wxRect& rect) const { return !(*this == rect); }
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// return true if the point is (not strcitly) inside the rect
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// return true if the point is (not strcitly) inside the rect
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bool Contains(int x, int y) const;
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bool Contains(int x, int y) const;
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bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
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bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); }
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// return true if the rectangles have a non empty intersection
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// return true if the rectangles have a non empty intersection
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bool Intersects(const wxRect& rect) const;
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bool Intersects(const wxRect& rect) const;
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// like Union() but don't ignore empty rectangles
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wxRect& operator+=(const wxRect& rect);
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// these are like Union() but don't ignore empty rectangles
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// intersections of two rectrangles not testing for empty rectangles
|
||||||
wxRect operator+(const wxRect& rect) const;
|
wxRect& operator*=(const wxRect& rect);
|
||||||
wxRect& operator+=(const wxRect& rect)
|
|
||||||
{
|
|
||||||
*this = *this + rect;
|
|
||||||
return *this;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// centre this rectangle in the given (usually, but not necessarily,
|
// centre this rectangle in the given (usually, but not necessarily,
|
||||||
// larger) one
|
// larger) one
|
||||||
@ -487,6 +573,28 @@ public:
|
|||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
// compare rectangles
|
||||||
|
inline bool operator==(const wxRect& r1, const wxRect& r2)
|
||||||
|
{
|
||||||
|
return (r1.x == r2.x) && (r1.y == r2.y) &&
|
||||||
|
(r1.width == r2.width) && (r1.height == r2.height);
|
||||||
|
}
|
||||||
|
|
||||||
|
inline bool operator!=(const wxRect& r1, const wxRect& r2)
|
||||||
|
{
|
||||||
|
return !(r1 == r2);
|
||||||
|
}
|
||||||
|
|
||||||
|
// like Union() but don't treat empty rectangles specially
|
||||||
|
WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2);
|
||||||
|
|
||||||
|
// intersections of two rectangles
|
||||||
|
WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#if WXWIN_COMPATIBILITY_2_6
|
#if WXWIN_COMPATIBILITY_2_6
|
||||||
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
|
inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); }
|
||||||
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
|
inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); }
|
||||||
|
@ -110,23 +110,6 @@ wxRect::wxRect(const wxPoint& point1, const wxPoint& point2)
|
|||||||
height++;
|
height++;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool wxRect::operator==(const wxRect& rect) const
|
|
||||||
{
|
|
||||||
return ((x == rect.x) &&
|
|
||||||
(y == rect.y) &&
|
|
||||||
(width == rect.width) &&
|
|
||||||
(height == rect.height));
|
|
||||||
}
|
|
||||||
|
|
||||||
wxRect wxRect::operator+(const wxRect& rect) const
|
|
||||||
{
|
|
||||||
int x1 = wxMin(this->x, rect.x);
|
|
||||||
int y1 = wxMin(this->y, rect.y);
|
|
||||||
int y2 = wxMax(y+height, rect.height+rect.y);
|
|
||||||
int x2 = wxMax(x+width, rect.width+rect.x);
|
|
||||||
return wxRect(x1, y1, x2-x1, y2-y1);
|
|
||||||
}
|
|
||||||
|
|
||||||
wxRect& wxRect::Union(const wxRect& rect)
|
wxRect& wxRect::Union(const wxRect& rect)
|
||||||
{
|
{
|
||||||
// ignore empty rectangles: union with an empty rectangle shouldn't extend
|
// ignore empty rectangles: union with an empty rectangle shouldn't extend
|
||||||
@ -232,6 +215,38 @@ bool wxRect::Intersects(const wxRect& rect) const
|
|||||||
return r.width != 0;
|
return r.width != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
wxRect& wxRect::operator+=(const wxRect& rect)
|
||||||
|
{
|
||||||
|
*this = *this + rect;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
wxRect& wxRect::operator*=(const wxRect& rect)
|
||||||
|
{
|
||||||
|
*this = *this * rect;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
wxRect operator+(const wxRect& r1, const wxRect& r2)
|
||||||
|
{
|
||||||
|
int x1 = wxMin(r1.x, r2.x);
|
||||||
|
int y1 = wxMin(r1.y, r2.y);
|
||||||
|
int y2 = wxMax(r1.y+r1.height, r2.height+r2.y);
|
||||||
|
int x2 = wxMax(r1.x+r1.width, r2.width+r2.x);
|
||||||
|
return wxRect(x1, y1, x2-x1, y2-y1);
|
||||||
|
}
|
||||||
|
|
||||||
|
wxRect operator*(const wxRect& r1, const wxRect& r2)
|
||||||
|
{
|
||||||
|
int x1 = wxMax(r1.x, r2.x);
|
||||||
|
int y1 = wxMax(r1.y, r2.y);
|
||||||
|
int y2 = wxMin(r1.y+r1.height, r2.height+r2.y);
|
||||||
|
int x2 = wxMin(r1.x+r1.width, r2.width+r2.x);
|
||||||
|
return wxRect(x1, y1, x2-x1, y2-y1);
|
||||||
|
}
|
||||||
|
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
// wxColourDatabase
|
// wxColourDatabase
|
||||||
// ============================================================================
|
// ============================================================================
|
||||||
|
@ -87,6 +87,10 @@ void PointTestCase::Operators()
|
|||||||
p6 = p2; p6 = p2 - s;
|
p6 = p2; p6 = p2 - s;
|
||||||
CPPUNIT_ASSERT( p3 == p5 );
|
CPPUNIT_ASSERT( p3 == p5 );
|
||||||
CPPUNIT_ASSERT( p4 == p6 );
|
CPPUNIT_ASSERT( p4 == p6 );
|
||||||
|
p5 = p2; p5 = s + p2;
|
||||||
|
p6 = p2; p6 = s - p2;
|
||||||
|
CPPUNIT_ASSERT( p3 == p5 );
|
||||||
|
CPPUNIT_ASSERT( p4 == -p6 );
|
||||||
p5 = p2; p5 += s;
|
p5 = p2; p5 += s;
|
||||||
p6 = p2; p6 -= s;
|
p6 = p2; p6 -= s;
|
||||||
CPPUNIT_ASSERT( p3 == p5 );
|
CPPUNIT_ASSERT( p3 == p5 );
|
||||||
|
@ -129,6 +129,14 @@ void RectTestCase::Operators()
|
|||||||
( data.GetSecond() + data.GetFirst() ) == data.GetResult()
|
( data.GetSecond() + data.GetFirst() ) == data.GetResult()
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// test operator*() which returns the intersection of two rectangles
|
||||||
|
wxRect r1 = wxRect(0, 2, 3, 4);
|
||||||
|
wxRect r2 = wxRect(1, 2, 7, 8);
|
||||||
|
r1 *= r2;
|
||||||
|
CPPUNIT_ASSERT(wxRect(1, 2, 2, 4) == r1);
|
||||||
|
|
||||||
|
CPPUNIT_ASSERT( (r1 * wxRect()).IsEmpty() );
|
||||||
}
|
}
|
||||||
|
|
||||||
void RectTestCase::Union()
|
void RectTestCase::Union()
|
||||||
|
@ -58,6 +58,8 @@ void SizeTestCase::Operators()
|
|||||||
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==2 );
|
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==2 );
|
||||||
s3 = s1 * 2;
|
s3 = s1 * 2;
|
||||||
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==4 );
|
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==4 );
|
||||||
|
s3 = 2 * s1;
|
||||||
|
CPPUNIT_ASSERT( s3.GetWidth()==2 && s3.GetHeight()==4 );
|
||||||
s3 = s3 / 2;
|
s3 = s3 / 2;
|
||||||
CPPUNIT_ASSERT( s3.GetWidth()==1 && s3.GetHeight()==2 );
|
CPPUNIT_ASSERT( s3.GetWidth()==1 && s3.GetHeight()==2 );
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user