Add ctor with shared GLCanvas ( to be gtk compliant)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5893 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -141,13 +141,12 @@ wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
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SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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}
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m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
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m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
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SetupPixelFormat();
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SetupPalette(palette);
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m_glContext = new wxGLContext(TRUE, this, palette);
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}
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wxGLCanvas::wxGLCanvas( wxWindow *parent,
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@ -156,9 +155,9 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent,
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int *attribList, const wxPalette& palette )
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: wxScrolledWindow()
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{
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m_glContext = (wxGLContext*) NULL;
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m_glContext = (wxGLContext*) NULL;
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bool ret = Create(parent, id, pos, size, style, name);
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bool ret = Create(parent, id, pos, size, style, name);
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if ( ret )
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{
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@ -174,6 +173,33 @@ wxGLCanvas::wxGLCanvas( wxWindow *parent,
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m_glContext = new wxGLContext(TRUE, this, palette, shared );
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}
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// Not very usefull for wxMSW, but this is to be wxGTK compliant
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wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
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const wxPoint& pos, const wxSize& size, long style, const wxString& name,
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int *attribList, const wxPalette& palette ):
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wxScrolledWindow()
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{
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m_glContext = (wxGLContext*) NULL;
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bool ret = Create(parent, id, pos, size, style, name);
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if ( ret )
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{
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SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
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SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
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}
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m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
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SetupPixelFormat();
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SetupPalette(palette);
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wxGLContext *sharedContext=0;
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if (shared) sharedContext=shared->GetContext();
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m_glContext = new wxGLContext(TRUE, this, palette, sharedContext );
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}
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wxGLCanvas::~wxGLCanvas()
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{
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if (m_glContext)
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@ -69,12 +69,6 @@ class wxGLCanvas: public wxScrolledWindow
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{
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DECLARE_CLASS(wxGLCanvas)
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public:
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wxGLCanvas()
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{
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m_glContext = (wxGLContext*) NULL;
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m_hDC = 0;
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}
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wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette);
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@ -82,7 +76,9 @@ class wxGLCanvas: public wxScrolledWindow
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wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas",
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int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette );
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wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
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const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
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~wxGLCanvas();
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// Replaces wxWindow::Create functionality, since we need to use a different window class
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