Fix infinite recursion if wxGrid is modified from event handler
Calling wxGrid::{Insert,Delete}{Rows,Cols}() from wxEVT_GRID_CELL_CHANGE event handler resulted in infinite recursion because it tried to hide the grid editor control again, which resulted in another CELL_CHANGE event being generated and so on. Break this infinite recursion in the usual way, i.e. by updating the state of wxGrid before invoking the user-defined event handler. This required separating SaveEditControlValue() in 2 functions, the main one retaining IsCellEditControlEnabled() check for compatibility, and the new DoSaveEditControlValue() that can be called even after disabling the editor. Closes #2287. Closes https://github.com/wxWidgets/wxWidgets/pull/1540
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@ -2482,6 +2482,10 @@ private:
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void SetNativeHeaderColCount();
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void SetNativeHeaderColOrder();
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// Unlike the public SaveEditControlValue(), this method doesn't check if
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// the edit control is shown, but just supposes that it is.
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void DoSaveEditControlValue();
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// these sets contain the indices of fixed, i.e. non-resizable
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// interactively, grid rows or columns and are NULL if there are no fixed
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// elements (which is the default)
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@ -6858,10 +6858,14 @@ void wxGrid::EnableCellEditControl( bool enable )
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SendEvent(wxEVT_GRID_EDITOR_HIDDEN);
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HideCellEditControl();
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SaveEditControlValue();
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// do it after HideCellEditControl()
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m_cellEditCtrlEnabled = enable;
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// do it after HideCellEditControl() but before invoking
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// user-defined handlers invoked by DoSaveEditControlValue() to
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// ensure that we don't enter infinite loop if any of them try to
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// disable the edit control again.
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m_cellEditCtrlEnabled = false;
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DoSaveEditControlValue();
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}
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}
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}
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@ -7115,36 +7119,41 @@ void wxGrid::SaveEditControlValue()
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{
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if ( IsCellEditControlEnabled() )
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{
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int row = m_currentCellCoords.GetRow();
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int col = m_currentCellCoords.GetCol();
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wxString oldval = GetCellValue(row, col);
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wxGridCellAttr* attr = GetCellAttr(row, col);
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wxGridCellEditor* editor = attr->GetEditor(this, row, col);
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wxString newval;
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bool changed = editor->EndEdit(row, col, this, oldval, &newval);
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if ( changed && SendEvent(wxEVT_GRID_CELL_CHANGING, newval) != -1 )
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{
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editor->ApplyEdit(row, col, this);
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// for compatibility reasons dating back to wx 2.8 when this event
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// was called wxEVT_GRID_CELL_CHANGE and wxEVT_GRID_CELL_CHANGING
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// didn't exist we allow vetoing this one too
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if ( SendEvent(wxEVT_GRID_CELL_CHANGED, oldval) == -1 )
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{
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// Event has been vetoed, set the data back.
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SetCellValue(row, col, oldval);
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}
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}
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editor->DecRef();
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attr->DecRef();
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DoSaveEditControlValue();
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}
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}
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void wxGrid::DoSaveEditControlValue()
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{
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int row = m_currentCellCoords.GetRow();
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int col = m_currentCellCoords.GetCol();
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wxString oldval = GetCellValue(row, col);
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wxGridCellAttr* attr = GetCellAttr(row, col);
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wxGridCellEditor* editor = attr->GetEditor(this, row, col);
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wxString newval;
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bool changed = editor->EndEdit(row, col, this, oldval, &newval);
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if ( changed && SendEvent(wxEVT_GRID_CELL_CHANGING, newval) != -1 )
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{
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editor->ApplyEdit(row, col, this);
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// for compatibility reasons dating back to wx 2.8 when this event
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// was called wxEVT_GRID_CELL_CHANGE and wxEVT_GRID_CELL_CHANGING
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// didn't exist we allow vetoing this one too
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if ( SendEvent(wxEVT_GRID_CELL_CHANGED, oldval) == -1 )
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{
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// Event has been vetoed, set the data back.
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SetCellValue(row, col, oldval);
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}
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}
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editor->DecRef();
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attr->DecRef();
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}
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void wxGrid::OnHideEditor(wxCommandEvent& WXUNUSED(event))
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{
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DisableCellEditControl();
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