wx/animdecod.h must be in common headers, not advanced ones

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50734 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2007-12-15 23:21:43 +00:00
parent 7776d70e7f
commit beff65bff5
4 changed files with 4 additions and 9 deletions

View File

@ -2984,7 +2984,6 @@ COND_TOOLKIT_WINCE_ADVANCED_PLATFORM_HDR = \
COND_WXUNIV_0_ADVANCED_HDR = \
wx/aboutdlg.h \
wx/animate.h \
wx/animdecod.h \
wx/bmpcbox.h \
wx/calctrl.h \
wx/dataview.h \
@ -3027,7 +3026,6 @@ COND_WXUNIV_0_ADVANCED_HDR = \
COND_WXUNIV_1_ADVANCED_HDR = \
wx/aboutdlg.h \
wx/animate.h \
wx/animdecod.h \
wx/bmpcbox.h \
wx/calctrl.h \
wx/dataview.h \
@ -3227,6 +3225,7 @@ COND_USE_GUI_1_ALL_GUI_HEADERS = \
wx/accel.h \
wx/access.h \
wx/anidecod.h \
wx/animdecod.h \
wx/artprov.h \
wx/bitmap.h \
wx/bookctrl.h \

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@ -840,6 +840,7 @@ IMPORTANT: please read docs/tech/tn0016.txt before modifying this file!
wx/accel.h
wx/access.h
wx/anidecod.h
wx/animdecod.h
wx/artprov.h
wx/bitmap.h
wx/bookctrl.h
@ -2803,7 +2804,6 @@ IMPORTANT: please read docs/tech/tn0016.txt before modifying this file!
<set var="ADVANCED_CMN_HDR" hints="files">
wx/aboutdlg.h
wx/animate.h
wx/animdecod.h
wx/bmpcbox.h
wx/calctrl.h
wx/dataview.h

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@ -4495,7 +4495,7 @@ clean:
-if exist $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl.lib del $(LIBDIRNAME)\wx$(PORTNAME)$(WXUNIVNAME)$(WX_RELEASE_NODOT)$(WXUNICODEFLAG)$(WXDEBUGFLAG)$(WX_LIB_FLAVOUR)_gl.lib
cd ..\..\samples
$(MAKE) -f makefile.vc $(MAKEARGS) clean
cd $(MAKEDIR)
cd "$(MAKEDIR)"
setup_h: $(SETUPHDIR)\wx ..\..\include\wx\$(__SETUP_H_SUBDIR_FILENAMES)\setup.h $(SETUPHDIR)\wx\setup.h $(SETUPHDIR)\wx\msw\rcdefs.h
@ -4814,7 +4814,7 @@ wxgl: $(____wxgl_namedll_DEP) $(____wxgl_namelib_DEP)
sub_samples:
cd ..\..\samples
$(MAKE) -f makefile.vc $(MAKEARGS) all
cd $(MAKEDIR)
cd "$(MAKEDIR)"
$(LIBDIRNAME):
if not exist $(LIBDIRNAME) mkdir $(LIBDIRNAME)

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@ -812,10 +812,6 @@ SOURCE=..\..\include\wx\animate.h
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\animdecod.h
# End Source File
# Begin Source File
SOURCE=..\..\include\wx\bmpcbox.h
# End Source File
# Begin Source File