Some typos fixed

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia 2000-01-04 11:54:57 +00:00
parent 31405c014d
commit bf9b671186

View File

@ -138,8 +138,8 @@ recv() or send() as needed so as to transfer all the data. Note that
"blocking" here refers to when the function returns, not to whether
the GUI blocks during this time.
The {\bf wxSOCKET\_BLOCK} controls whether the GUI blocks during IO
operations. If this flag is not used, then the application must take
The {\bf wxSOCKET\_BLOCK} flag controls whether the GUI blocks during
IO operations. If this flag is not used, then the application must take
extra care to avoid unwanted reentrance.
So:
@ -153,7 +153,7 @@ read or write ANY data.
the data.
{\bf wxSOCKET\_BLOCK} has nothing to do with the previous flags and
it control whether the GUI blocks.
it controls whether the GUI blocks.
%
% SetNotify
@ -188,7 +188,7 @@ For more information on socket events see \helpref{wxSocket events}{wxsocketbase
%
% SetTimeout
%
\membersection{wxSocketBase::SetTimeout}{wxsocketbasesettimeout}
\membersection{wxSocketBase::SetTimeout}\label{wxsocketbasesettimeout}
\func{void}{SetTimeout}{\param{int }{seconds}}
@ -452,7 +452,7 @@ Returns a reference to the current object.
wxSocketBase::ReadMsg() will behave as if the wxSOCKET\_WAITALL flag was always set
and it will always ignore the wxSOCKET\_NOWAIT flag. The exact behaviour of ReadMsg
depends on the wxSOCKET\_SPEED flag. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}.
depends on the wxSOCKET\_BLOCK flag. For a detailed explanation, see \helpref{wxSocketBase::SetFlags}{wxsocketbasesetflags}.
\wxheading{See also}
@ -501,7 +501,7 @@ Returns a reference to the current object.
This function simply deletes all bytes in the incoming queue. This function
doesn't wait. That is, it will behave as if the wxSOCKET\_NOWAIT flag was set. The
wxSOCKET\_SPEED and wxSOCKET\_WAITALL flags have no effect on this function.
wxSOCKET\_BLOCK and wxSOCKET\_WAITALL flags have no effect on this function.
Use LastCount to see the number of bytes discarded.
@ -639,7 +639,7 @@ Calls to SaveState / RestoreState can be nested.
\func{void}{SaveState}{\void}
This function saves the current state of the socket object in a stack:
actually it saves all flags (those set with SetFlags, SetNotify, Notfy)
actually it saves all flags (those set with SetFlags, SetNotify, Notify)
and the state of the asynchronous callbacks (Callback, CallbackData).
Calls to SaveState / RestoreState can be nested.
@ -879,10 +879,6 @@ functions that take a wxSocketEvent argument.
\twocolitem{{\bf EVT\_SOCKET(id, func)}}{Process a socket event, supplying the member function.}
\end{twocollist}%
[TODO:]
A brief note on how to use events.
The wxSOCKET\_INPUT event is generated when the
\wxheading{See also}
\helpref{wxSocketBase}{wxsocketbase},
@ -1001,7 +997,7 @@ connections.
\helpref{wxSocketServer::WaitForAccept}{wxsocketserverwaitforaccept},
\helpref{wxSocketBase::SetNotify}{wxsocketbasesetnotify},
\helpref{wxSocketBase::Notify}{wxsocketbasenotify},
\helpref{wxSocketServer::Accept}{wxsocketserveraccept}
\helpref{wxSocketServer::Accept}{wxsocketserveraccept} for a detailed explanation
%
% WaitForAccept