Watcom C++ fixup in tbar95.cpp; removed WXWIN_COMPATIBILITY for 'old' menu
constructor and event handling; added wxString version of wxGetTempFileName git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4552 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,3 +1,5 @@
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include/wx/wxchar.h
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include/wx/msw/setup.h
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samples/dnd/*.wxr
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src/unix/fontutil.cpp
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src/common/fontmap.cpp
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@ -5,7 +5,7 @@ set dest=%src\deliver
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set wise=0
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Rem Set this to the required patch version
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set version=01
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set version=02
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if "%src" == "" goto usage
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if "%dest" == "" goto usage
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@ -102,6 +102,22 @@ wxWINDOWS VERSION: wxWindows 2.1.11
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PLATFORMS: Windows + Python 1.5
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DATE IDENTIFIED: 10/11/1999
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IDENTIFIED BY: A.T.Hofkamp
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DATE FIXED: 11/11/1999
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FIXED BY: Vaclav Slavik
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BUG NUMBER: 6
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SHORT DESCRIPTION: MSWindows Paths in include files
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DETAILS: I may be wrong, but it looks like all the paths in the
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include files are based on a unix system. The problem is when
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you go to compile VC++6 can't find any of the other includes it
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needs. [Note from JACS: VC++ accepts forward slashes so
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there must be a setup problem.]
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WORKAROUND: Change all the paths in the includes
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wxWINDOWS VERSION: 2.1.11
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PLATFORMS: wxMSW
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DATE IDENTIFIED: 11/11/1999
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IDENTIFIED BY: Mark A Russell <markarussell@earthlink.net>
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---------------------------END OF BUGLIST-------------------------
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@ -148,6 +148,8 @@ if the buffer is NULL.
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\func{char*}{wxGetTempFileName}{\param{const wxString\& }{prefix}, \param{char* }{buf=NULL}}
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\func{bool}{wxGetTempFileName}{\param{const wxString\& }{prefix}, \param{wxString\& }{buf}}
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Makes a temporary filename based on {\it prefix}, opens and closes the file,
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and places the name in {\it buf}. If {\it buf} is NULL, new store
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is allocated for the temporary filename using {\it new}.
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@ -98,9 +98,11 @@ WXDLLEXPORT void wxStripExtension(wxString& buffer);
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// Get a temporary filename, opening and closing the file.
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WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
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WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
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// Expand file name (~/ and ${OPENWINHOME}/ stuff)
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WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
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WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path);
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// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
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// and make (if under the home tree) relative to home
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@ -77,13 +77,11 @@ public:
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// TODO: virtual void SetTitle(const wxString& title);
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#if WXWIN_COMPATIBILITY
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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// implementation
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int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
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@ -77,13 +77,11 @@ public:
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// TODO: virtual void SetTitle(const wxString& title);
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#if WXWIN_COMPATIBILITY
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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// implementation
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int FindMenuIdByMenuItem( GtkWidget *menuItem ) const;
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@ -175,12 +175,12 @@ public:
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{ return FindItem(itemId, itemMenu); }
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wxList& GetItems() const { return (wxList &)m_items; }
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#endif // WXWIN_COMPATIBILITY
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// wxWin 1.6x compatible menu event handling
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wxFunction GetCallback() const { return m_callback; }
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void Callback(const wxFunction func) { m_callback = func; }
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wxFunction m_callback;
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#endif // WXWIN_COMPATIBILITY
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// unlike FindItem(), this function doesn't recurse but only looks through
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// our direct children and also may return the index of the found child if
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@ -47,13 +47,11 @@ public:
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bool ProcessCommand(wxCommandEvent& event);
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#if WXWIN_COMPATIBILITY
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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//// Motif-specific
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WXWidget GetButtonWidget() const { return m_buttonWidget; }
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@ -52,13 +52,11 @@ public:
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// MSW-specific
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bool ProcessCommand(wxCommandEvent& event);
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#if WXWIN_COMPATIBILITY
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wxMenu(const wxString& title, const wxFunction func)
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: wxMenuBase(title)
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{
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Callback(func);
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}
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#endif // WXWIN_COMPATIBILITY
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// implementation only from now on
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// -------------------------------
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@ -612,7 +612,6 @@ wxChar *wxExpandPath(wxChar *buf, const wxChar *name)
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return wxRealPath(buf);
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}
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/* Contract Paths to be build upon an environment variable
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component:
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@ -1220,6 +1219,18 @@ wxChar *wxGetTempFileName(const wxString& prefix, wxChar *buf)
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#endif
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}
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bool wxGetTempFileName(const wxString& prefix, wxString& buf)
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{
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wxChar buf2[512];
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if (wxGetTempFileName(prefix, buf2) != (wxChar*) NULL)
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{
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buf = buf2;
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return TRUE;
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}
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else
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return FALSE;
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}
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// Get first file name matching given wild card.
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#ifdef __UNIX__
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@ -469,13 +469,11 @@ static void gtk_menu_clicked_callback( GtkWidget *widget, wxMenu *menu )
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event.SetEventObject( menu );
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event.SetInt(id );
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#if WXWIN_COMPATIBILITY
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if (menu->GetCallback())
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{
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(void) (*(menu->GetCallback())) (*menu, event);
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return;
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}
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#endif // WXWIN_COMPATIBILITY
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if (menu->GetEventHandler()->ProcessEvent(event))
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return;
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@ -469,13 +469,11 @@ static void gtk_menu_clicked_callback( GtkWidget *widget, wxMenu *menu )
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event.SetEventObject( menu );
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event.SetInt(id );
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#if WXWIN_COMPATIBILITY
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if (menu->GetCallback())
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{
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(void) (*(menu->GetCallback())) (*menu, event);
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return;
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}
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#endif // WXWIN_COMPATIBILITY
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if (menu->GetEventHandler()->ProcessEvent(event))
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return;
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@ -162,14 +162,12 @@ bool wxMenu::ProcessCommand(wxCommandEvent & event)
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{
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bool processed = FALSE;
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#if WXWIN_COMPATIBILITY
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// Try a callback
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if (m_callback)
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{
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(void) (*(m_callback)) (*this, event);
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processed = TRUE;
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}
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#endif // WXWIN_COMPATIBILITY
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// Try the menu's event handler
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if ( !processed && GetEventHandler())
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@ -432,14 +432,12 @@ bool wxMenu::ProcessCommand(wxCommandEvent & event)
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{
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bool processed = FALSE;
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#if WXWIN_COMPATIBILITY
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// Try a callback
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if (m_callback)
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{
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(void)(*(m_callback))(*this, event);
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processed = TRUE;
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}
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#endif // WXWIN_COMPATIBILITY
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// Try the menu's event handler
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if ( !processed && GetEventHandler())
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@ -399,7 +399,7 @@ bool wxToolBar95::CreateTools()
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delete [] buttons;
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// TBBUTTONINFO struct declaration is missing from mingw32 headers
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#ifndef __GNUWIN32__
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#if !defined(__GNUWIN32__) && !defined(__WATCOMC__)
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// adjust the controls size to fit nicely in the toolbar
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size_t nControls = controlIds.GetCount();
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for ( size_t nCtrl = 0; nCtrl < nControls; nCtrl++ )
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