Fix for the splashscreen bitmap not showing up in wxGTK.
NOTE: This is just a band-aid fix. Someone (Robert?) should really check why the wxEraseEvent was not sent to this window at all! git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14182 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -98,7 +98,9 @@ void wxSplashScreen::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
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*/
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BEGIN_EVENT_TABLE(wxSplashScreenWindow, wxWindow)
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//EVT_PAINT(wxSplashScreenWindow::OnPaint)
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#ifdef __WXGTK__
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EVT_PAINT(wxSplashScreenWindow::OnPaint)
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#endif
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EVT_ERASE_BACKGROUND(wxSplashScreenWindow::OnEraseBackground)
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EVT_CHAR(wxSplashScreenWindow::OnChar)
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EVT_MOUSE_EVENTS(wxSplashScreenWindow::OnMouseEvent)
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@ -120,13 +122,6 @@ wxSplashScreenWindow::wxSplashScreenWindow(const wxBitmap& bitmap, wxWindow* par
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}
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void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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if (m_bitmap.Ok())
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dc.DrawBitmap(m_bitmap, 0, 0);
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}
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// VZ: why don't we do it under wxGTK?
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#if !defined(__WXGTK__) && wxUSE_PALETTE
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#define USE_PALETTE_IN_SPLASH
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@ -157,6 +152,13 @@ static void wxDrawSplashBitmap(wxDC& dc, const wxBitmap& bitmap, int WXUNUSED(x)
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#endif // USE_PALETTE_IN_SPLASH
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}
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void wxSplashScreenWindow::OnPaint(wxPaintEvent& WXUNUSED(event))
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{
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wxPaintDC dc(this);
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if (m_bitmap.Ok())
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wxDrawSplashBitmap(dc, m_bitmap, 0, 0);
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}
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void wxSplashScreenWindow::OnEraseBackground(wxEraseEvent& event)
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{
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if (event.GetDC())
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