Fixed the incorrectly placed parenthesis so ScrollWindow is always called if there are window children.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57360 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Bryan Petty 2008-12-15 19:14:07 +00:00
parent c4789bf6d1
commit c2ee27612a

View File

@ -592,8 +592,8 @@ bool wxVarScrollHelperBase::DoScrollToUnit(size_t unit)
// finally refresh the display -- but only redraw as few units as possible
// to avoid flicker. We can't do this if we have children because they
// won't be scrolled
if ( (m_targetWindow->GetChildren().empty() &&
GetVisibleBegin() >= unitLastOld) || GetVisibleEnd() <= unitFirstOld )
if ( m_targetWindow->GetChildren().empty() &&
(GetVisibleBegin() >= unitLastOld || GetVisibleEnd() <= unitFirstOld) )
{
// the simplest case: we don't have any old units left, just redraw
// everything