added sample showing how to use custom renderers and load them from DLL

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22632 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2003-08-06 12:32:14 +00:00
parent 26a7a7e1d5
commit c59e508935
8 changed files with 1243 additions and 0 deletions

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<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<include file="../../build/bakefiles/common_samples.bkl"/>
<module id="renddll" cond="SHARED=='1'"
template="wx" template_append="wx_append">
<dllname>renddll_$(PORTNAME)$(WXUNIVNAME)$(WXWIN32DLLVERSION)</dllname>
<define>WXUSINGDLL</define>
<sources>renddll.cpp</sources>
<wx-lib>core</wx-lib>
<wx-lib>base</wx-lib>
</module>
</makefile>

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///////////////////////////////////////////////////////////////////////////////
// Name: renddll.cpp
// Purpose: Example of a renderer implemented in a DLL
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.08.03
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/renderer.h"
class MyDllRenderer : public wxRendererNative
{
public:
// draw the header control button (used by wxListCtrl)
virtual void DrawHeaderButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{
dc.SetBrush(*wxCYAN_BRUSH);
dc.SetTextForeground(*wxRED);
dc.DrawRoundedRectangle(rect, 10);
dc.DrawLabel(_T("MyDllRenderer"), wxNullBitmap, rect, wxALIGN_CENTER);
}
// draw the expanded/collapsed icon for a tree control item
virtual void DrawTreeItemButton(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{
}
// draw the border for sash window: this border must be such that the sash
// drawn by DrawSash() blends into it well
virtual void DrawSplitterBorder(wxWindow *win,
wxDC& dc,
const wxRect& rect,
int flags = 0)
{
}
// draw a (vertical) sash
virtual void DrawSplitterSash(wxWindow *win,
wxDC& dc,
const wxSize& size,
wxCoord position,
wxOrientation orient,
int flags = 0)
{
}
// get the splitter parameters: the x field of the returned point is the
// sash width and the y field is the border width
virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win)
{
return wxSplitterRenderParams(0, 0, 0);
}
#if 0 // just for debugging
MyDllRenderer()
{
wxMessageBox(_T("Creating MyDllRenderer"), _T("Renderer Sample"));
}
virtual ~MyDllRenderer()
{
wxMessageBox(_T("Deleting MyDllRenderer"), _T("Renderer Sample"));
}
#endif // 0
};
extern "C"
WXEXPORT wxRendererNative *wxCreateRenderer()
{
return new MyDllRenderer;
}

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samples/render/renddll.dsp Normal file
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
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BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /dll /machine:i386 /out:"vc_mswunivddll\renddll_mswuniv250.dll" /libpath:".\..\..\lib\vc_mswunivddll" /debug
# ADD LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /dll /machine:i386 /out:"vc_mswunivddll\renddll_mswuniv250.dll" /libpath:".\..\..\lib\vc_mswunivddll" /debug
!ELSEIF "$(CFG)" == "renddll - Win32 DLL Native Release Unicode"
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# ADD RSC /l 0x405 /d "__WXMSW__" /d wxUSE_UNICODE=1 /i ".\..\..\include" /i ".\..\..\lib\vc_mswudll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /d WXUSINGDLL
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /dll /machine:i386 /out:"vc_mswudll\renddll_msw250.dll" /libpath:".\..\..\lib\vc_mswudll"
# ADD LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /dll /machine:i386 /out:"vc_mswudll\renddll_msw250.dll" /libpath:".\..\..\lib\vc_mswudll"
!ENDIF
# Begin Target
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# Name "renddll - Win32 DLL wxUniv Debug Unicode"
# Name "renddll - Win32 DLL wxUniv Release Unicode"
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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
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16
samples/render/render.bkl Normal file
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<?xml version="1.0" ?>
<!-- $Id$ -->
<makefile>
<include file="../../build/bakefiles/common_samples.bkl"/>
<exe id="render" template="wx_sample" template_append="wx_append">
<sources>render.cpp</sources>
<wx-lib>core</wx-lib>
<wx-lib>base</wx-lib>
<win32-res>../sample.rc</win32-res>
<mac-res>../sample.r</mac-res>
</exe>
</makefile>

313
samples/render/render.cpp Normal file
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/////////////////////////////////////////////////////////////////////////////
// Name: render.cpp
// Purpose: Render wxWindows sample
// Author: Vadim Zeitlin
// Modified by:
// Created: 04.08.03
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/frame.h"
#endif
#include "wx/apptrait.h"
#include "wx/renderer.h"
// ----------------------------------------------------------------------------
// resources
// ----------------------------------------------------------------------------
// the application icon (under Windows and OS/2 it is in resources)
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
#include "../sample.xpm"
#endif
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
// A renderer class draws the header buttons in a "special" way
class MyRenderer : public wxDelegateRendererNative
{
public:
MyRenderer() : wxDelegateRendererNative(wxRendererNative::GetDefault()) { }
virtual void DrawHeaderButton(wxWindow * WXUNUSED(win),
wxDC& dc,
const wxRect& rect,
int WXUNUSED(flags) = 0)
{
dc.SetBrush(*wxBLUE_BRUSH);
dc.SetTextForeground(*wxWHITE);
dc.DrawRoundedRectangle(rect, 5);
dc.DrawLabel(_T("MyRenderer"), wxNullBitmap, rect, wxALIGN_CENTER);
}
};
// To use a different renderer from the very beginning we must override
// wxAppTraits method creating the renderer (another, simpler, alternative is
// to call wxRendererNative::Set() a.s.a.p. which should work in 99% of the
// cases, but we show this here just for completeness)
class MyTraits : public wxGUIAppTraits
{
virtual wxRendererNative *CreateRenderer()
{
// it will be deleted on program shutdown by wxWindows itself
return new MyRenderer;
}
};
// Define a new application type, each program should derive a class from wxApp
class MyApp : public wxApp
{
public:
virtual bool OnInit();
// if we want MyTraits to be used we must override CreateTraits()
virtual wxAppTraits *CreateTraits() { return new MyTraits; }
};
// Define a new frame type: this is going to be our main frame
class MyFrame : public wxFrame
{
public:
// ctor(s)
MyFrame();
virtual ~MyFrame();
// event handlers (these functions should _not_ be virtual)
void OnLoad(wxCommandEvent& event);
void OnUnload(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
private:
wxPanel *m_panel;
// any class wishing to process wxWindows events must use this macro
DECLARE_EVENT_TABLE()
};
// a very simple class just to have something to draw on
class MyPanel : public wxPanel
{
public:
MyPanel(wxWindow *parent) : wxPanel(parent) { }
void OnPaint(wxPaintEvent&)
{
wxPaintDC dc(this);
dc.DrawText(_T("Below is the standard header button drawn"), 10, 10);
dc.DrawText(_T("using the current renderer:"), 10, 40);
wxRendererNative::Get().DrawHeaderButton(this, dc,
wxRect(20, 70, 100, 60));
}
DECLARE_EVENT_TABLE()
};
BEGIN_EVENT_TABLE(MyPanel, wxPanel)
EVT_PAINT(MyPanel::OnPaint)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// IDs for the controls and the menu commands
enum
{
// our menu items
Render_Load = 100,
Render_Unload,
// standard menu items
Render_Quit = wxID_EXIT,
// it is important for the id corresponding to the "About" command to have
// this standard value as otherwise it won't be handled properly under Mac
// (where it is special and put into the "Apple" menu)
Render_About = wxID_ABOUT
};
// ----------------------------------------------------------------------------
// event tables and other macros for wxWindows
// ----------------------------------------------------------------------------
// the event tables connect the wxWindows events with the functions (event
// handlers) which process them. It can be also done at run-time, but for the
// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(Render_Load, MyFrame::OnLoad)
EVT_MENU(Render_Unload,MyFrame::OnUnload)
EVT_MENU(Render_Quit, MyFrame::OnQuit)
EVT_MENU(Render_About, MyFrame::OnAbout)
END_EVENT_TABLE()
// Create a new application object: this macro will allow wxWindows to create
// the application object during program execution (it's better than using a
// static object for many reasons) and also implements the accessor function
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
// not wxApp)
IMPLEMENT_APP(MyApp)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
// create the main application window
new MyFrame;
return true;
}
// ----------------------------------------------------------------------------
// main frame
// ----------------------------------------------------------------------------
// frame constructor
MyFrame::MyFrame()
: wxFrame(NULL,
-1,
_T("Render wxWindows Sample"),
wxPoint(50, 50),
wxSize(450, 340))
{
// set the frame icon
SetIcon(wxICON(sample));
#if wxUSE_MENUS
// create a menu bar
wxMenu *menuFile = new wxMenu;
menuFile->Append(Render_Load, _T("&Load renderer...\tCtrl-L"));
menuFile->Append(Render_Unload, _T("&Unload renderer\tCtrl-U"));
menuFile->Append(Render_Quit, _T("E&xit\tCtrl-Q"), _T("Quit this program"));
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(Render_About, _T("&About...\tF1"), _T("Show about dialog"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
menuBar->Append(menuFile, _T("&File"));
menuBar->Append(helpMenu, _T("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
#endif // wxUSE_MENUS
m_panel = new MyPanel(this);
#if wxUSE_STATUSBAR
// create a status bar just for fun (by default with 1 pane only)
CreateStatusBar(2);
SetStatusText(_T("Welcome to wxWindows!"));
#endif // wxUSE_STATUSBAR
Show();
}
MyFrame::~MyFrame()
{
delete wxRendererNative::Set(NULL);
}
// event handlers
void MyFrame::OnLoad(wxCommandEvent& WXUNUSED(event))
{
static wxString s_name = _T("renddll");
wxString name = wxGetTextFromUser
(
_T("Name of the renderer to load:"),
_T("Render wxWindows Sample"),
s_name,
this
);
if ( name.empty() )
{
// cancelled
return;
}
s_name = name;
wxRendererNative *renderer = wxRendererNative::Load(name);
if ( !renderer )
{
wxLogError(_T("Failed to load renderer \"%s\"."), name.c_str());
}
else // loaded ok
{
delete wxRendererNative::Set(renderer);
m_panel->Refresh();
wxLogStatus(this, _T("Successfully loaded the renderer \"%s\"."),
name.c_str());
}
}
void MyFrame::OnUnload(wxCommandEvent& WXUNUSED(event))
{
wxRendererNative *renderer = wxRendererNative::Set(NULL);
if ( renderer )
{
delete renderer;
m_panel->Refresh();
wxLogStatus(this, _T("Unloaded the previously loaded renderer."));
}
else
{
wxLogWarning(_T("No renderer to unload."));
}
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// true is to force the frame to close
Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxMessageBox(_T("Render sample shows how to use custom renderers.\n")
_T("\n")
_T("© 2003 Vadim Zeitlin"),
_T("About Render wxWindows Sample"),
wxOK | wxICON_INFORMATION, this);
}

479
samples/render/render.dsp Normal file
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswunivud"
# PROP BASE Intermediate_Dir "vc_mswunivud\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswunivud"
# PROP Intermediate_Dir "vc_mswunivud\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivud" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswunivud\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivud" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswunivud\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivud" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivud" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivud"
# ADD LINK32 wxmswuniv25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivud"
!ELSEIF "$(CFG)" == "render - Win32 DLL Native Release Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswdll"
# PROP BASE Intermediate_Dir "vc_mswdll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswdll"
# PROP Intermediate_Dir "vc_mswdll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswdll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswdll\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswdll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswdll\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswdll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswdll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswdll"
# ADD LINK32 wxmsw25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswdll"
!ELSEIF "$(CFG)" == "render - Win32 DLL wxUniv Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswunivuddll"
# PROP BASE Intermediate_Dir "vc_mswunivuddll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswunivuddll"
# PROP Intermediate_Dir "vc_mswunivuddll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivuddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivuddll\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivuddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivuddll\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivuddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivuddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivuddll"
# ADD LINK32 wxmswuniv25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivuddll"
!ELSEIF "$(CFG)" == "render - Win32 DLL wxUniv Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswunivudll"
# PROP BASE Intermediate_Dir "vc_mswunivudll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswunivudll"
# PROP Intermediate_Dir "vc_mswunivudll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivudll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivudll\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivudll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivudll\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivudll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivudll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivudll"
# ADD LINK32 wxmswuniv25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivudll"
!ELSEIF "$(CFG)" == "render - Win32 DLL wxUniv Release Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswunivdll"
# PROP BASE Intermediate_Dir "vc_mswunivdll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswunivdll"
# PROP Intermediate_Dir "vc_mswunivdll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivdll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivdll\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivdll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivdll\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivdll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivdll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivdll"
# ADD LINK32 wxmswuniv25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivdll"
!ELSEIF "$(CFG)" == "render - Win32 LIB Native Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswud"
# PROP BASE Intermediate_Dir "vc_mswud\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswud"
# PROP Intermediate_Dir "vc_mswud\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswud" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswud\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswud" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswud\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswud" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswud" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswud"
# ADD LINK32 wxmsw25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswud"
!ELSEIF "$(CFG)" == "render - Win32 DLL wxUniv Debug Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswunivddll"
# PROP BASE Intermediate_Dir "vc_mswunivddll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswunivddll"
# PROP Intermediate_Dir "vc_mswunivddll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivddll\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswunivddll\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivddll"
# ADD LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivddll"
!ELSEIF "$(CFG)" == "render - Win32 LIB Native Debug Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswd"
# PROP BASE Intermediate_Dir "vc_mswd\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswd"
# PROP Intermediate_Dir "vc_mswd\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswd" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_WINDOWS" /Fd"vc_mswd\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswd" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_WINDOWS" /Fd"vc_mswd\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswd" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswd" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswd"
# ADD LINK32 wxmsw25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswd"
!ELSEIF "$(CFG)" == "render - Win32 DLL Native Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswudll"
# PROP BASE Intermediate_Dir "vc_mswudll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswudll"
# PROP Intermediate_Dir "vc_mswudll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswudll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswudll\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswudll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswudll\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswudll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswudll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswudll"
# ADD LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswudll"
!ELSEIF "$(CFG)" == "render - Win32 LIB wxUniv Release Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswuniv"
# PROP BASE Intermediate_Dir "vc_mswuniv\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswuniv"
# PROP Intermediate_Dir "vc_mswuniv\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswuniv" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_WINDOWS" /Fd"vc_mswuniv\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswuniv" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_WINDOWS" /Fd"vc_mswuniv\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswuniv" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswuniv" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswuniv"
# ADD LINK32 wxmswuniv25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswuniv"
!ELSEIF "$(CFG)" == "render - Win32 LIB Native Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswu"
# PROP BASE Intermediate_Dir "vc_mswu\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswu"
# PROP Intermediate_Dir "vc_mswu\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswu" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswu\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswu" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswu\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswu" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswu" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswu"
# ADD LINK32 wxmsw25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswu"
!ELSEIF "$(CFG)" == "render - Win32 LIB wxUniv Debug Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswunivd"
# PROP BASE Intermediate_Dir "vc_mswunivd\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswunivd"
# PROP Intermediate_Dir "vc_mswunivd\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivd" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_WINDOWS" /Fd"vc_mswunivd\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivd" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_WINDOWS" /Fd"vc_mswunivd\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivd" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivd" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivd"
# ADD LINK32 wxmswuniv25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswunivd"
!ELSEIF "$(CFG)" == "render - Win32 DLL Native Debug Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswuddll"
# PROP BASE Intermediate_Dir "vc_mswuddll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswuddll"
# PROP Intermediate_Dir "vc_mswuddll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswuddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswuddll\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswuddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswuddll\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=1 /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswuddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswuddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=1 /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswuddll"
# ADD LINK32 wxmsw25ud_core.lib wxbase25ud.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswuddll"
!ELSEIF "$(CFG)" == "render - Win32 DLL Native Debug Ansi"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "vc_mswddll"
# PROP BASE Intermediate_Dir "vc_mswddll\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "vc_mswddll"
# PROP Intermediate_Dir "vc_mswddll\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswddll\render.pdb" /FD /GZ /c
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I ".\..\..\include" /I ".\..\..\lib\vc_mswddll" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /Fd"vc_mswddll\render.pdb" /FD /GZ /c
# ADD BASE MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "WXUSINGDLL" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "WXUSINGDLL" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswddll" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "WXUSINGDLL" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswddll"
# ADD LINK32 wxmsw25d_core.lib wxbase25d.lib wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /debug /machine:I386 /libpath:".\..\..\lib\vc_mswddll"
!ELSEIF "$(CFG)" == "render - Win32 LIB Native Release Ansi"
# PROP BASE Use_MFC 0
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# PROP Use_MFC 0
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# PROP Output_Dir "vc_msw"
# PROP Intermediate_Dir "vc_msw\render"
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# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_msw" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "_WINDOWS" /Fd"vc_msw\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_msw" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "_WINDOWS" /Fd"vc_msw\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_msw" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_msw" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmsw25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_msw"
# ADD LINK32 wxmsw25_core.lib wxbase25.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_msw"
!ELSEIF "$(CFG)" == "render - Win32 LIB wxUniv Release Unicode"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "vc_mswunivu"
# PROP BASE Intermediate_Dir "vc_mswunivu\render"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "vc_mswunivu"
# PROP Intermediate_Dir "vc_mswunivu\render"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivu" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswunivu\render.pdb" /FD /c
# ADD CPP /nologo /MD /W4 /O1 /I ".\..\..\include" /I ".\..\..\lib\vc_mswunivu" /I ".\..\..\src\tiff" /I ".\..\..\src\jpeg" /I ".\..\..\src\png" /I ".\..\..\src\zlib" /I ".\..\..\src\regex" /I ".\..\..\src\expat\lib" /I "." /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /Fd"vc_mswunivu\render.pdb" /FD /c
# ADD BASE MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD MTL /nologo /D "WIN32" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /D "_WINDOWS" /mktyplib203 /win32
# ADD BASE RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivu" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
# ADD RSC /l 0x405 /i ".\..\..\include" /i ".\..\..\lib\vc_mswunivu" /i ".\..\..\src\tiff" /i ".\..\..\src\jpeg" /i ".\..\..\src\png" /i ".\..\..\src\zlib" /i ".\..\..\src\regex" /i ".\..\..\src\expat\lib" /i "." /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=1 /d "_WINDOWS"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 wxmswuniv25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivu"
# ADD LINK32 wxmswuniv25u_core.lib wxbase25u.lib wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib odbc32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib /nologo /subsystem:windows /machine:I386 /libpath:".\..\..\lib\vc_mswunivu"
!ENDIF
# Begin Target
# Name "render - Win32 LIB wxUniv Debug Unicode"
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# Name "render - Win32 DLL wxUniv Debug Unicode"
# Name "render - Win32 DLL wxUniv Release Unicode"
# Name "render - Win32 DLL wxUniv Release Ansi"
# Name "render - Win32 LIB Native Debug Unicode"
# Name "render - Win32 DLL wxUniv Debug Ansi"
# Name "render - Win32 LIB Native Debug Ansi"
# Name "render - Win32 DLL Native Release Unicode"
# Name "render - Win32 LIB wxUniv Release Ansi"
# Name "render - Win32 LIB Native Release Unicode"
# Name "render - Win32 LIB wxUniv Debug Ansi"
# Name "render - Win32 DLL Native Debug Unicode"
# Name "render - Win32 DLL Native Debug Ansi"
# Name "render - Win32 LIB Native Release Ansi"
# Name "render - Win32 LIB wxUniv Release Unicode"
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# PROP Default_Filter ""
# Begin Source File
SOURCE=.\render.cpp
# End Source File
# Begin Source File
SOURCE=.\..\sample.rc
# End Source File
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59
samples/render/render.dsw Normal file
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