Now cleared array elements of arrays before calling Empty(),
after suggestion by John Labenski. I don't know why this should cure the memory problem, but it seems to. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@17115 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
6ba7c06eee
commit
c5a7ca8689
@ -3092,6 +3092,7 @@ bool wxGridStringTable::DeleteRows( size_t pos, size_t numRows )
|
||||
|
||||
if ( numRows >= curNumRows )
|
||||
{
|
||||
for (size_t i=0; i< m_data.GetCount(); i++) m_data[i].Clear();
|
||||
m_data.Empty(); // don't release memory just yet
|
||||
}
|
||||
else
|
||||
@ -3205,7 +3206,9 @@ bool wxGridStringTable::DeleteCols( size_t pos, size_t numCols )
|
||||
{
|
||||
if ( numCols >= curNumCols )
|
||||
{
|
||||
m_data[row].Clear();
|
||||
for (size_t i=0; i< m_data[row].GetCount(); i++) (m_data[row])[i].Clear();
|
||||
m_data[row].Empty();
|
||||
// m_data[row].Clear();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user