oops, forgot do add fullscreen stuff to wxTLWBase
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11700 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -77,6 +77,12 @@ public:
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// set the frame icon
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virtual void SetIcon(const wxIcon& icon) { m_icon = icon; }
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// maximize the window to cover entire screen
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virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0;
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// return TRUE if the frame is in fullscreen mode
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virtual bool IsFullScreen() const = 0;
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/*
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for now we already have them in wxWindow, but this is wrong: these
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methods really only make sense for wxTopLevelWindow!
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