total wxBrush cleanup: made private stuff private, fixed data (un)sharing, create HBRUSH on demand only, added asserts/checks

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13987 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2002-02-04 01:35:30 +00:00
parent b802788865
commit cafbad8f17
3 changed files with 291 additions and 213 deletions

View File

@ -1,19 +1,19 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.h
// Name: wx/msw/brush.h
// Purpose: wxBrush class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BRUSH_H_
#define _WX_BRUSH_H_
#ifdef __GNUG__
#pragma interface "brush.h"
#pragma interface "brush.h"
#endif
#include "wx/gdicmn.h"
@ -22,56 +22,43 @@
class WXDLLEXPORT wxBrush;
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
// ----------------------------------------------------------------------------
// wxBrush
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBrush : public wxGDIObject
{
friend class WXDLLEXPORT wxBrush;
public:
wxBrushRefData(void);
wxBrushRefData(const wxBrushRefData& data);
~wxBrushRefData(void);
wxBrush();
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
wxBrush(const wxBrush& brush) { Ref(brush); }
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b);
virtual void SetStyle(int style);
virtual void SetStipple(const wxBitmap& stipple);
wxBrush& operator=(const wxBrush& brush);
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }
wxColour GetColour() const;
int GetStyle() const;
wxBitmap *GetStipple() const;
bool Ok() const { return m_refData != NULL; }
// create (if necessary) and return the HBRUSH for this brush
WXHBRUSH GetResourceHandle() const;
protected:
int m_style;
wxBitmap m_stipple ;
wxColour m_colour;
WXHBRUSH m_hBrush;
};
virtual wxObjectRefData *CreateRefData() const;
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// Brush
class WXDLLEXPORT wxBrush: public wxGDIObject
{
DECLARE_DYNAMIC_CLASS(wxBrush)
public:
wxBrush(void);
wxBrush(const wxColour& col, int style);
wxBrush(const wxBitmap& stipple);
inline wxBrush(const wxBrush& brush) { Ref(brush); }
~wxBrush(void);
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual void SetStyle(int style) ;
virtual void SetStipple(const wxBitmap& stipple) ;
inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
inline bool operator == (const wxBrush& brush) const { return m_refData == brush.m_refData; }
inline bool operator != (const wxBrush& brush) const { return m_refData != brush.m_refData; }
inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
inline int GetStyle(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
inline wxBitmap *GetStipple(void) const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
virtual bool Ok(void) const { return (m_refData != NULL) ; }
// Internal
bool RealizeResource(void);
WXHANDLE GetResourceHandle(void) ;
bool FreeResource(bool force = FALSE);
bool IsFree() const;
void Unshare();
private:
DECLARE_DYNAMIC_CLASS(wxBrush)
};
#endif

View File

@ -1,245 +1,335 @@
/////////////////////////////////////////////////////////////////////////////
// Name: brush.cpp
// Name: src/msw/brush.cpp
// Purpose: wxBrush
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
#ifdef __GNUG__
#pragma implementation "brush.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <stdio.h>
#include "wx/setup.h"
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/brush.h"
#endif
#include "wx/list.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/brush.h"
#endif // WX_PRECOMP
#include "wx/msw/private.h"
#include "assert.h"
// ----------------------------------------------------------------------------
// private classes
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
{
public:
wxBrushRefData(const wxColour& colour = wxNullColour, int style = wxSOLID);
wxBrushRefData(const wxBitmap& stipple);
wxBrushRefData(const wxBrushRefData& data);
virtual ~wxBrushRefData();
bool operator==(const wxBrushRefData& data) const;
HBRUSH GetHBRUSH();
void Free();
const wxColour& GetColour() const { return m_colour; }
int GetStyle() const { return m_style; }
wxBitmap *GetStipple() { return &m_stipple; }
void SetColour(const wxColour& colour) { Free(); m_colour = colour; }
void SetStyle(int style) { Free(); m_style = style; }
void SetStipple(const wxBitmap& stipple) { Free(); DoSetStipple(stipple); }
private:
void DoSetStipple(const wxBitmap& stipple);
int m_style;
wxBitmap m_stipple;
wxColour m_colour;
HBRUSH m_hBrush;
// no assignment operator, the objects of this class are shared and never
// assigned after being created once
wxBrushRefData& operator=(const wxBrushRefData&);
};
#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
// ============================================================================
// wxBrushRefData implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxBrush, wxGDIObject)
wxBrushRefData::wxBrushRefData(void)
// ----------------------------------------------------------------------------
// wxBrushRefData ctors/dtor
// ----------------------------------------------------------------------------
wxBrushRefData::wxBrushRefData(const wxColour& colour, int style)
: m_colour(colour)
{
m_style = wxSOLID;
m_hBrush = 0;
m_style = style;
m_hBrush = NULL;
}
wxBrushRefData::wxBrushRefData(const wxBitmap& stipple)
{
DoSetStipple(stipple);
m_hBrush = NULL;
}
wxBrushRefData::wxBrushRefData(const wxBrushRefData& data)
: m_stipple(data.m_stipple),
m_colour(data.m_colour)
{
m_style = data.m_style;
m_stipple = data.m_stipple;
m_colour = data.m_colour;
m_hBrush = 0;
m_style = data.m_style;
// we can't share HBRUSH, we'd need to create another one ourselves
m_hBrush = NULL;
}
wxBrushRefData::~wxBrushRefData(void)
wxBrushRefData::~wxBrushRefData()
{
if ( m_hBrush )
::DeleteObject((HBRUSH) m_hBrush);
Free();
}
// Brushes
wxBrush::wxBrush(void)
// ----------------------------------------------------------------------------
// wxBrushRefData accesors
// ----------------------------------------------------------------------------
bool wxBrushRefData::operator==(const wxBrushRefData& data) const
{
// don't compare HBRUSHes
return m_style == data.m_style &&
m_colour == data.m_colour &&
m_stipple == data.m_stipple;
}
void wxBrushRefData::DoSetStipple(const wxBitmap& stipple)
{
m_stipple = stipple;
m_style = stipple.GetMask() ? wxSTIPPLE_MASK_OPAQUE : wxSTIPPLE;
}
// ----------------------------------------------------------------------------
// wxBrushRefData resource handling
// ----------------------------------------------------------------------------
void wxBrushRefData::Free()
{
if ( m_hBrush )
{
::DeleteObject(m_hBrush);
m_hBrush = NULL;
}
}
static int TransllateHatchStyle(int style)
{
switch ( style )
{
#ifndef __WXMICROWIN__
case wxBDIAGONAL_HATCH: return HS_BDIAGONAL;
case wxCROSSDIAG_HATCH: return HS_DIAGCROSS;
case wxFDIAGONAL_HATCH: return HS_FDIAGONAL;
case wxCROSS_HATCH: return HS_CROSS;
case wxHORIZONTAL_HATCH:return HS_HORIZONTAL;
case wxVERTICAL_HATCH: return HS_VERTICAL;
#endif // __WXMICROWIN__
default: return -1;
}
}
HBRUSH wxBrushRefData::GetHBRUSH()
{
if ( !m_hBrush )
{
int hatchStyle = TransllateHatchStyle(m_style);
if ( hatchStyle == -1 )
{
switch ( m_style )
{
case wxTRANSPARENT:
m_hBrush = (HBRUSH)::GetStockObject(NULL_BRUSH);
break;
case wxSTIPPLE:
m_hBrush = ::CreatePatternBrush(GetHbitmapOf(m_stipple));
break;
case wxSTIPPLE_MASK_OPAQUE:
m_hBrush = ::CreatePatternBrush((HBITMAP)m_stipple.GetMask()
->GetMaskBitmap());
break;
default:
wxFAIL_MSG( _T("unknown brush style") );
// fall through
case wxSOLID:
m_hBrush = ::CreateSolidBrush(m_colour.GetPixel());
break;
}
}
else // create a hatched brush
{
m_hBrush = ::CreateHatchBrush(hatchStyle, m_colour.GetPixel());
}
if ( !m_hBrush )
{
wxLogLastError(_T("CreateXXXBrush()"));
}
}
return m_hBrush;
}
// ============================================================================
// wxBrush implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxBrush ctors/dtor
// ----------------------------------------------------------------------------
wxBrush::wxBrush()
{
}
wxBrush::wxBrush(const wxColour& col, int style)
{
m_refData = new wxBrushRefData(col, style);
}
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData(stipple);
}
wxBrush::~wxBrush()
{
}
wxBrush::wxBrush(const wxColour& col, int Style)
// ----------------------------------------------------------------------------
// wxBrush house keeping stuff
// ----------------------------------------------------------------------------
wxBrush& wxBrush::operator=(const wxBrush& brush)
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_colour = col;
M_BRUSHDATA->m_style = Style;
M_BRUSHDATA->m_hBrush = 0;
RealizeResource();
}
wxBrush::wxBrush(const wxBitmap& stipple)
{
m_refData = new wxBrushRefData;
M_BRUSHDATA->m_stipple = stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxSTIPPLE;
M_BRUSHDATA->m_hBrush = 0;
RealizeResource();
}
bool wxBrush::RealizeResource(void)
{
if (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0))
{
if (M_BRUSHDATA->m_style==wxTRANSPARENT)
if ( *this != brush )
{
M_BRUSHDATA->m_hBrush = (WXHBRUSH) ::GetStockObject(NULL_BRUSH);
return TRUE;
Ref(brush);
}
COLORREF ms_colour = 0 ;
ms_colour = M_BRUSHDATA->m_colour.GetPixel() ;
switch (M_BRUSHDATA->m_style)
{
/****
// Don't reset cbrush, wxTRANSPARENT is handled by wxBrush::SelectBrush()
// this could save (many) time if frequently switching from
// wxSOLID to wxTRANSPARENT, because Create... is not always called!!
//
// NB August 95: now create and select a Null brush instead.
// This could be optimized as above.
case wxTRANSPARENT:
M_BRUSHDATA->m_hBrush = NULL; // Must always select a suitable background brush
// - could choose white always for a quick solution
break;
***/
#ifndef __WXMICROWIN__
case wxBDIAGONAL_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_BDIAGONAL,ms_colour) ;
break ;
case wxCROSSDIAG_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_DIAGCROSS,ms_colour) ;
break ;
case wxFDIAGONAL_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_FDIAGONAL,ms_colour) ;
break ;
case wxCROSS_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_CROSS,ms_colour) ;
break ;
case wxHORIZONTAL_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_HORIZONTAL,ms_colour) ;
break ;
case wxVERTICAL_HATCH:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateHatchBrush(HS_VERTICAL,ms_colour) ;
break ;
case wxSTIPPLE:
if (M_BRUSHDATA->m_stipple.Ok())
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreatePatternBrush((HBITMAP) M_BRUSHDATA->m_stipple.GetHBITMAP()) ;
else
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
break ;
case wxSTIPPLE_MASK_OPAQUE:
if (M_BRUSHDATA->m_stipple.Ok() && M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreatePatternBrush((HBITMAP) M_BRUSHDATA->m_stipple.GetMask()->GetMaskBitmap());
else
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
break ;
#endif
case wxSOLID:
default:
M_BRUSHDATA->m_hBrush = (WXHBRUSH) CreateSolidBrush(ms_colour) ;
break;
}
#ifdef WXDEBUG_CREATE
if (M_BRUSHDATA->m_hBrush==NULL) wxError("Cannot create brush","Internal error") ;
#endif
return TRUE;
}
else
return FALSE;
return *this;
}
WXHANDLE wxBrush::GetResourceHandle(void)
bool wxBrush::operator==(const wxBrush& brush) const
{
return (WXHANDLE) M_BRUSHDATA->m_hBrush;
const wxBrushRefData *brushData = (wxBrushRefData *)brush.m_refData;
// an invalid brush is considered to be only equal to another invalid brush
return m_refData ? (brushData && *M_BRUSHDATA == *brushData) : !brushData;
}
bool wxBrush::FreeResource(bool WXUNUSED(force))
wxObjectRefData *wxBrush::CreateRefData() const
{
if (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush != 0))
{
DeleteObject((HBRUSH) M_BRUSHDATA->m_hBrush);
M_BRUSHDATA->m_hBrush = 0;
return TRUE;
}
else return FALSE;
return new wxBrushRefData;
}
bool wxBrush::IsFree() const
wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
{
return (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0));
return new wxBrushRefData(*(const wxBrushRefData *)data);
}
void wxBrush::Unshare()
// ----------------------------------------------------------------------------
// wxBrush accessors
// ----------------------------------------------------------------------------
wxColour wxBrush::GetColour() const
{
// Don't change shared data
if (!m_refData)
{
m_refData = new wxBrushRefData();
}
else
{
wxBrushRefData* ref = new wxBrushRefData(*(wxBrushRefData*)m_refData);
UnRef();
m_refData = ref;
}
wxCHECK_MSG( Ok(), wxNullColour, _T("invalid brush") );
return M_BRUSHDATA->GetColour();
}
int wxBrush::GetStyle() const
{
wxCHECK_MSG( Ok(), 0, _T("invalid brush") );
return M_BRUSHDATA->GetStyle();
}
wxBitmap *wxBrush::GetStipple() const
{
wxCHECK_MSG( Ok(), NULL, _T("invalid brush") );
return M_BRUSHDATA->GetStipple();
}
WXHBRUSH wxBrush::GetResourceHandle() const
{
wxCHECK_MSG( Ok(), FALSE, _T("invalid brush") );
return (WXHBRUSH)M_BRUSHDATA->GetHBRUSH();
}
// ----------------------------------------------------------------------------
// wxBrush setters
// ----------------------------------------------------------------------------
void wxBrush::SetColour(const wxColour& col)
{
Unshare();
AllocExclusive();
M_BRUSHDATA->m_colour = col;
RealizeResource();
M_BRUSHDATA->SetColour(col);
}
void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
Unshare();
AllocExclusive();
M_BRUSHDATA->m_colour.Set(r, g, b);
RealizeResource();
M_BRUSHDATA->SetColour(wxColour(r, g, b));
}
void wxBrush::SetStyle(int Style)
void wxBrush::SetStyle(int style)
{
Unshare();
AllocExclusive();
M_BRUSHDATA->m_style = Style;
RealizeResource();
M_BRUSHDATA->SetStyle(style);
}
void wxBrush::SetStipple(const wxBitmap& Stipple)
void wxBrush::SetStipple(const wxBitmap& stipple)
{
Unshare();
AllocExclusive();
M_BRUSHDATA->m_stipple = Stipple;
if (M_BRUSHDATA->m_stipple.GetMask())
M_BRUSHDATA->m_style = wxSTIPPLE_MASK_OPAQUE;
else
M_BRUSHDATA->m_style = wxSTIPPLE;
RealizeResource();
M_BRUSHDATA->SetStipple(stipple);
}

View File

@ -137,7 +137,8 @@ private:
wxColourChanger::wxColourChanger(wxDC& dc) : m_dc(dc)
{
if ( dc.GetBrush().GetStyle() == wxSTIPPLE_MASK_OPAQUE )
const wxBrush& brush = dc.GetBrush();
if ( brush.Ok() && brush.GetStyle() == wxSTIPPLE_MASK_OPAQUE )
{
HDC hdc = GetHdcOf(dc);
m_colFgOld = ::GetTextColor(hdc);