Refactor: use <<= bit shift assignment operator in wxPGProperty::GetFlagsAsString.
Use it instead of << operator which is used to just shift bits in one variable.
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@ -1904,7 +1904,7 @@ wxString wxPGProperty::GetFlagsAsString( FlagType flagsMask ) const
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s << wxS("|");
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s << fs;
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}
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a = a << 1;
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a <<= 1;
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}
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return s;
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