copy setup.h in every project file

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@23179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2003-08-24 21:39:46 +00:00
parent 189d1ae7a0
commit cd1feecb09
8 changed files with 1368 additions and 0 deletions

View File

@ -523,6 +523,177 @@ SOURCE=..\..\src\generic\tipdlg.cpp
# Begin Source File
SOURCE=..\..\src\generic\wizard.cpp
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "adv - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "adv - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "MSW Headers"

View File

@ -7047,6 +7047,177 @@ SOURCE=..\..\src\univ\winuniv.cpp
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
!ENDIF
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "core - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "core - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File

View File

@ -463,6 +463,177 @@ SOURCE=..\..\src\common\dbgrid.cpp
SOURCE=..\..\src\msw\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "dbgrid - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "dbgrid - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common Headers"

View File

@ -459,6 +459,177 @@ SOURCE=..\..\src\msw\dummy.cpp
# Begin Source File
SOURCE=..\..\src\msw\glcanvas.cpp
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "gl - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "MSW Headers"

View File

@ -551,6 +551,177 @@ SOURCE=..\..\src\html\m_tables.cpp
# Begin Source File
SOURCE=..\..\src\html\winpars.cpp
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "html - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "html - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "wxHTML Headers"

View File

@ -504,6 +504,177 @@ SOURCE=..\..\src\msw\dummy.cpp
SOURCE=..\..\src\msw\gsocket.c
# SUBTRACT CPP /YX /Yc /Yu
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "net - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "net - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "MSW Headers"

View File

@ -467,6 +467,177 @@ SOURCE=..\..\src\common\dbtable.cpp
SOURCE=..\..\src\msw\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "odbc - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "odbc - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common Headers"

View File

@ -463,6 +463,177 @@ SOURCE=..\..\src\common\xtixml.cpp
SOURCE=..\..\src\msw\dummy.cpp
# ADD BASE CPP /Yc"wx/wxprec.h"
# ADD CPP /Yc"wx/wxprec.h"
# End Source File
# End Group
# Begin Group "Setup Headers"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\..\include\wx\msw\setup.h
!IF "$(CFG)" == "xml - Win32 Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Unicode Debug"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
# End Custom Build
!ELSEIF "$(CFG)" == "xml - Win32 DLL Universal Unicode Release"
# Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
InputPath=..\include\wx\msw\setup.h
"..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
# End Custom Build
!ENDIF
# End Source File
# End Group
# Begin Group "Common Headers"