added tests for background colour, static bitmap &c (part of patch 1598005)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2006-11-17 18:15:44 +00:00
parent 1afdfc9deb
commit cf46511d2c
2 changed files with 97 additions and 5 deletions

View File

@ -33,6 +33,8 @@
#endif
#include "wx/aboutdlg.h"
#include "wx/artprov.h"
#include "wx/colordlg.h"
#include "anitest.h"
#if !wxUSE_ANIMATIONCTRL
@ -52,11 +54,20 @@ IMPLEMENT_APP(MyApp)
enum
{
ID_PLAY = 1
ID_PLAY = 1,
ID_SET_NULL_ANIMATION,
ID_SET_INACTIVE_BITMAP,
ID_SET_NO_AUTO_RESIZE,
ID_SET_BGCOLOR
};
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(ID_PLAY, MyFrame::OnPlay)
EVT_MENU(ID_SET_NULL_ANIMATION, MyFrame::OnSetNullAnimation)
EVT_MENU(ID_SET_INACTIVE_BITMAP, MyFrame::OnSetInactiveBitmap)
EVT_MENU(ID_SET_NO_AUTO_RESIZE, MyFrame::OnSetNoAutoResize)
EVT_MENU(ID_SET_BGCOLOR, MyFrame::OnSetBgColor)
EVT_MENU(wxID_STOP, MyFrame::OnStop)
EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
@ -82,8 +93,8 @@ bool MyApp::OnInit()
// Create the main frame window
MyFrame* frame = new MyFrame((wxFrame *)NULL, wxID_ANY, _T("Animation Demo"),
wxDefaultPosition, wxSize(500, 400),
wxDEFAULT_FRAME_STYLE);
wxDefaultPosition, wxSize(500, 400),
wxDEFAULT_FRAME_STYLE);
// Give it an icon
frame->SetIcon(wxICON(sample));
@ -99,6 +110,15 @@ bool MyApp::OnInit()
wxMenu *play_menu = new wxMenu;
play_menu->Append(ID_PLAY, _T("Play\tCtrl+P"), _T("Play the animation"));
play_menu->Append(wxID_STOP, _T("Stop\tCtrl+P"), _T("Stop the animation"));
play_menu->AppendSeparator();
play_menu->Append(ID_SET_NULL_ANIMATION, _T("Set null animation"),
_T("Sets the empty animation in the control"));
play_menu->AppendCheckItem(ID_SET_INACTIVE_BITMAP, _T("Set inactive bitmap"),
_T("Sets an inactive bitmap for the control"));
play_menu->AppendCheckItem(ID_SET_NO_AUTO_RESIZE, _T("Set no autoresize"),
_T("Tells the control not to resize automatically"));
play_menu->Append(ID_SET_BGCOLOR, _T("Set background colour..."),
_T("Sets the background colour of the control"));
wxMenu *help_menu = new wxMenu;
help_menu->Append(wxID_ABOUT);
@ -139,10 +159,19 @@ MyFrame::MyFrame(wxWindow *parent,
: wxFrame(parent, id, title, pos, size,
style | wxNO_FULL_REPAINT_ON_RESIZE)
{
m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY, wxNullAnimation,
wxPoint(0,0),wxSize(100,100));
// use a wxBoxSizer otherwise wxFrame will automatically
// resize the m_animationCtrl to fill its client area on
// user resizes
wxSizer *sz = new wxBoxSizer(wxVERTICAL);
sz->Add(new wxStaticText(this, wxID_ANY, wxT("wxAnimationCtrl:")),
wxSizerFlags().Centre().Border());
m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY);
if (m_animationCtrl->LoadFile(wxT("throbber.gif")))
m_animationCtrl->Play();
sz->Add(m_animationCtrl, wxSizerFlags().Centre().Border());
SetSizer(sz);
}
MyFrame::~MyFrame()
@ -160,6 +189,62 @@ void MyFrame::OnStop(wxCommandEvent& WXUNUSED(event))
m_animationCtrl->Stop();
}
void MyFrame::OnSetNullAnimation(wxCommandEvent& WXUNUSED(event))
{
m_animationCtrl->SetAnimation(wxNullAnimation);
}
void MyFrame::OnSetInactiveBitmap(wxCommandEvent& event)
{
if (event.IsChecked())
{
// set a dummy bitmap as the inactive bitmap
wxBitmap bmp = wxArtProvider::GetBitmap(wxART_MISSING_IMAGE);
m_animationCtrl->SetInactiveBitmap(bmp);
}
else
m_animationCtrl->SetInactiveBitmap(wxNullBitmap);
}
void MyFrame::OnSetNoAutoResize(wxCommandEvent& event)
{
// recreate the control with the new flag if necessary
long style = wxAC_DEFAULT_STYLE |
(event.IsChecked() ? wxAC_NO_AUTORESIZE : 0);
if (style != m_animationCtrl->GetWindowStyle())
{
// save status of the control before destroying it
wxAnimation curr = m_animationCtrl->GetAnimation();
wxBitmap inactive = m_animationCtrl->GetInactiveBitmap();
wxColour bg = m_animationCtrl->GetBackgroundColour();
// destroy & rebuild
wxAnimationCtrl *old = m_animationCtrl;
m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY, curr,
wxDefaultPosition, wxDefaultSize,
style);
GetSizer()->Replace(old, m_animationCtrl);
delete old;
// load old status in new control
m_animationCtrl->SetInactiveBitmap(inactive);
m_animationCtrl->SetBackgroundColour(bg);
GetSizer()->Layout();
}
}
void MyFrame::OnSetBgColor(wxCommandEvent& WXUNUSED(event))
{
wxColour clr = wxGetColourFromUser(this, m_animationCtrl->GetBackgroundColour(),
wxT("Choose the background colour"));
if (clr.IsOk())
m_animationCtrl->SetBackgroundColour(clr);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close();
@ -224,6 +309,8 @@ void MyFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
m_animationCtrl->Play();
#endif
#endif
GetSizer()->Layout();
}
}
#endif // wxUSE_FILEDLG
@ -232,5 +319,6 @@ void MyFrame::OnUpdateUI(wxUpdateUIEvent& WXUNUSED(event) )
{
GetMenuBar()->FindItem(wxID_STOP)->Enable(m_animationCtrl->IsPlaying());
GetMenuBar()->FindItem(ID_PLAY)->Enable(!m_animationCtrl->IsPlaying());
GetMenuBar()->FindItem(ID_SET_NO_AUTO_RESIZE)->Enable(!m_animationCtrl->IsPlaying());
}

View File

@ -31,6 +31,10 @@ public:
void OnQuit(wxCommandEvent& event);
void OnPlay(wxCommandEvent& event);
void OnSetNullAnimation(wxCommandEvent& event);
void OnSetInactiveBitmap(wxCommandEvent& event);
void OnSetNoAutoResize(wxCommandEvent& event);
void OnSetBgColor(wxCommandEvent& event);
void OnStop(wxCommandEvent& event);
void OnUpdateUI(wxUpdateUIEvent& event);