added tests for background colour, static bitmap &c (part of patch 1598005)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -33,6 +33,8 @@
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#endif
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#include "wx/aboutdlg.h"
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#include "wx/artprov.h"
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#include "wx/colordlg.h"
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#include "anitest.h"
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#if !wxUSE_ANIMATIONCTRL
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@ -52,11 +54,20 @@ IMPLEMENT_APP(MyApp)
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enum
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{
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ID_PLAY = 1
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ID_PLAY = 1,
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ID_SET_NULL_ANIMATION,
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ID_SET_INACTIVE_BITMAP,
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ID_SET_NO_AUTO_RESIZE,
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ID_SET_BGCOLOR
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};
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(ID_PLAY, MyFrame::OnPlay)
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EVT_MENU(ID_SET_NULL_ANIMATION, MyFrame::OnSetNullAnimation)
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EVT_MENU(ID_SET_INACTIVE_BITMAP, MyFrame::OnSetInactiveBitmap)
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EVT_MENU(ID_SET_NO_AUTO_RESIZE, MyFrame::OnSetNoAutoResize)
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EVT_MENU(ID_SET_BGCOLOR, MyFrame::OnSetBgColor)
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EVT_MENU(wxID_STOP, MyFrame::OnStop)
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EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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@ -82,8 +93,8 @@ bool MyApp::OnInit()
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// Create the main frame window
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MyFrame* frame = new MyFrame((wxFrame *)NULL, wxID_ANY, _T("Animation Demo"),
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wxDefaultPosition, wxSize(500, 400),
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wxDEFAULT_FRAME_STYLE);
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wxDefaultPosition, wxSize(500, 400),
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wxDEFAULT_FRAME_STYLE);
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// Give it an icon
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frame->SetIcon(wxICON(sample));
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@ -99,6 +110,15 @@ bool MyApp::OnInit()
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wxMenu *play_menu = new wxMenu;
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play_menu->Append(ID_PLAY, _T("Play\tCtrl+P"), _T("Play the animation"));
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play_menu->Append(wxID_STOP, _T("Stop\tCtrl+P"), _T("Stop the animation"));
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play_menu->AppendSeparator();
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play_menu->Append(ID_SET_NULL_ANIMATION, _T("Set null animation"),
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_T("Sets the empty animation in the control"));
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play_menu->AppendCheckItem(ID_SET_INACTIVE_BITMAP, _T("Set inactive bitmap"),
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_T("Sets an inactive bitmap for the control"));
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play_menu->AppendCheckItem(ID_SET_NO_AUTO_RESIZE, _T("Set no autoresize"),
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_T("Tells the control not to resize automatically"));
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play_menu->Append(ID_SET_BGCOLOR, _T("Set background colour..."),
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_T("Sets the background colour of the control"));
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wxMenu *help_menu = new wxMenu;
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help_menu->Append(wxID_ABOUT);
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@ -139,10 +159,19 @@ MyFrame::MyFrame(wxWindow *parent,
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: wxFrame(parent, id, title, pos, size,
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style | wxNO_FULL_REPAINT_ON_RESIZE)
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{
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m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY, wxNullAnimation,
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wxPoint(0,0),wxSize(100,100));
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// use a wxBoxSizer otherwise wxFrame will automatically
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// resize the m_animationCtrl to fill its client area on
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// user resizes
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wxSizer *sz = new wxBoxSizer(wxVERTICAL);
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sz->Add(new wxStaticText(this, wxID_ANY, wxT("wxAnimationCtrl:")),
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wxSizerFlags().Centre().Border());
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m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY);
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if (m_animationCtrl->LoadFile(wxT("throbber.gif")))
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m_animationCtrl->Play();
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sz->Add(m_animationCtrl, wxSizerFlags().Centre().Border());
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SetSizer(sz);
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}
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MyFrame::~MyFrame()
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@ -160,6 +189,62 @@ void MyFrame::OnStop(wxCommandEvent& WXUNUSED(event))
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m_animationCtrl->Stop();
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}
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void MyFrame::OnSetNullAnimation(wxCommandEvent& WXUNUSED(event))
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{
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m_animationCtrl->SetAnimation(wxNullAnimation);
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}
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void MyFrame::OnSetInactiveBitmap(wxCommandEvent& event)
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{
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if (event.IsChecked())
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{
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// set a dummy bitmap as the inactive bitmap
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wxBitmap bmp = wxArtProvider::GetBitmap(wxART_MISSING_IMAGE);
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m_animationCtrl->SetInactiveBitmap(bmp);
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}
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else
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m_animationCtrl->SetInactiveBitmap(wxNullBitmap);
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}
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void MyFrame::OnSetNoAutoResize(wxCommandEvent& event)
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{
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// recreate the control with the new flag if necessary
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long style = wxAC_DEFAULT_STYLE |
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(event.IsChecked() ? wxAC_NO_AUTORESIZE : 0);
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if (style != m_animationCtrl->GetWindowStyle())
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{
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// save status of the control before destroying it
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wxAnimation curr = m_animationCtrl->GetAnimation();
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wxBitmap inactive = m_animationCtrl->GetInactiveBitmap();
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wxColour bg = m_animationCtrl->GetBackgroundColour();
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// destroy & rebuild
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wxAnimationCtrl *old = m_animationCtrl;
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m_animationCtrl = new wxAnimationCtrl(this, wxID_ANY, curr,
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wxDefaultPosition, wxDefaultSize,
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style);
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GetSizer()->Replace(old, m_animationCtrl);
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delete old;
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// load old status in new control
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m_animationCtrl->SetInactiveBitmap(inactive);
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m_animationCtrl->SetBackgroundColour(bg);
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GetSizer()->Layout();
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}
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}
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void MyFrame::OnSetBgColor(wxCommandEvent& WXUNUSED(event))
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{
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wxColour clr = wxGetColourFromUser(this, m_animationCtrl->GetBackgroundColour(),
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wxT("Choose the background colour"));
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if (clr.IsOk())
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m_animationCtrl->SetBackgroundColour(clr);
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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Close();
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@ -224,6 +309,8 @@ void MyFrame::OnOpen(wxCommandEvent& WXUNUSED(event))
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m_animationCtrl->Play();
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#endif
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#endif
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GetSizer()->Layout();
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}
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}
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#endif // wxUSE_FILEDLG
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@ -232,5 +319,6 @@ void MyFrame::OnUpdateUI(wxUpdateUIEvent& WXUNUSED(event) )
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{
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GetMenuBar()->FindItem(wxID_STOP)->Enable(m_animationCtrl->IsPlaying());
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GetMenuBar()->FindItem(ID_PLAY)->Enable(!m_animationCtrl->IsPlaying());
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GetMenuBar()->FindItem(ID_SET_NO_AUTO_RESIZE)->Enable(!m_animationCtrl->IsPlaying());
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}
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@ -31,6 +31,10 @@ public:
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void OnQuit(wxCommandEvent& event);
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void OnPlay(wxCommandEvent& event);
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void OnSetNullAnimation(wxCommandEvent& event);
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void OnSetInactiveBitmap(wxCommandEvent& event);
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void OnSetNoAutoResize(wxCommandEvent& event);
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void OnSetBgColor(wxCommandEvent& event);
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void OnStop(wxCommandEvent& event);
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void OnUpdateUI(wxUpdateUIEvent& event);
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