* Implement GetValue() and SetValue().

* Send event when clicked.
* Implement radio button grouping.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22996 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott 2003-08-18 18:27:48 +00:00
parent a0c6a355b7
commit d0a5e34a08
2 changed files with 95 additions and 3 deletions

View File

@ -14,6 +14,10 @@
#include "wx/cocoa/NSButton.h" #include "wx/cocoa/NSButton.h"
class WXDLLEXPORT wxRadioButton;
WX_DECLARE_LIST(wxRadioButton, wxRadioButtonList);
// ======================================================================== // ========================================================================
// wxRadioButton // wxRadioButton
// ======================================================================== // ========================================================================
@ -26,7 +30,7 @@ class WXDLLEXPORT wxRadioButton: public wxControl, protected wxCocoaNSButton
// initialization // initialization
// ------------------------------------------------------------------------ // ------------------------------------------------------------------------
public: public:
wxRadioButton() { } wxRadioButton() { m_radioMaster = NULL; }
wxRadioButton(wxWindow *parent, wxWindowID winid, wxRadioButton(wxWindow *parent, wxWindowID winid,
const wxString& label, const wxString& label,
const wxPoint& pos = wxDefaultPosition, const wxPoint& pos = wxDefaultPosition,
@ -58,6 +62,9 @@ protected:
public: public:
virtual void SetValue(bool); virtual void SetValue(bool);
virtual bool GetValue() const; virtual bool GetValue() const;
protected:
wxRadioButtonList m_radioSlaves;
wxRadioButton *m_radioMaster;
}; };
#endif // __WX_COCOA_RADIOBUT_H__ #endif // __WX_COCOA_RADIOBUT_H__

View File

@ -17,6 +17,10 @@
#include "wx/cocoa/string.h" #include "wx/cocoa/string.h"
#include "wx/cocoa/autorelease.h" #include "wx/cocoa/autorelease.h"
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxRadioButtonList);
IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl) IMPLEMENT_DYNAMIC_CLASS(wxRadioButton, wxControl)
// wxRadioButtonBase == wxControl // wxRadioButtonBase == wxControl
BEGIN_EVENT_TABLE(wxRadioButton, wxControl) BEGIN_EVENT_TABLE(wxRadioButton, wxControl)
@ -32,8 +36,36 @@ bool wxRadioButton::Create(wxWindow *parent, wxWindowID winid,
const wxString& name) const wxString& name)
{ {
wxAutoNSAutoreleasePool pool; wxAutoNSAutoreleasePool pool;
m_radioMaster = NULL;
if(!CreateControl(parent,winid,pos,size,style,validator,name)) if(!CreateControl(parent,winid,pos,size,style,validator,name))
return false; return false;
if(style&wxRB_GROUP)
{
m_radioMaster = this;
m_radioSlaves.Append(this);
}
else if(style&wxRB_SINGLE)
m_radioMaster = NULL;
else
{
for(wxWindowList::compatibility_iterator siblingNode= GetParent()->GetChildren().GetLast();
siblingNode;
siblingNode = siblingNode->GetPrevious())
{
wxRadioButton *radioButton = wxDynamicCast(siblingNode->GetData(),wxRadioButton);
if(radioButton && radioButton!=this)
{
m_radioMaster = radioButton->m_radioMaster;
wxASSERT_MSG(m_radioMaster,
"Previous radio button should be part of a group");
// Don't crash, assume user meant wxRB_SINGLE
if(m_radioMaster)
m_radioMaster->m_radioSlaves.Append(this);
break;
}
}
}
m_cocoaNSView = NULL; m_cocoaNSView = NULL;
SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]); SetNSButton([[NSButton alloc] initWithFrame: MakeDefaultNSRect(size)]);
[m_cocoaNSView release]; [m_cocoaNSView release];
@ -50,20 +82,73 @@ bool wxRadioButton::Create(wxWindow *parent, wxWindowID winid,
wxRadioButton::~wxRadioButton() wxRadioButton::~wxRadioButton()
{ {
if(m_radioMaster==this)
{
// First get rid of ourselves (we should ALWAYS be at the head)
wxRadioButtonList::compatibility_iterator slaveNode =
m_radioSlaves.GetFirst();
wxASSERT(slaveNode);
wxASSERT(slaveNode->GetData() == this);
m_radioSlaves.DeleteNode(slaveNode);
// Now find the new master
wxRadioButton *newMaster = NULL;
slaveNode = m_radioSlaves.GetFirst();
if(slaveNode)
newMaster = slaveNode->GetData();
// For each node (including the new master) set the master, remove
// it from this list, and add it to the new master's list
for(; slaveNode; slaveNode = m_radioSlaves.GetFirst())
{
wxRadioButton *radioButton = slaveNode->GetData();
wxASSERT(radioButton->m_radioMaster == this);
radioButton->m_radioMaster = newMaster;
newMaster->m_radioSlaves.Append(radioButton);
m_radioSlaves.DeleteNode(slaveNode);
}
}
else if(m_radioMaster)
{
m_radioMaster->m_radioSlaves.DeleteObject(this);
m_radioMaster = NULL;
}
// normal stuff
DisassociateNSButton(m_cocoaNSView); DisassociateNSButton(m_cocoaNSView);
} }
void wxRadioButton::SetValue(bool) void wxRadioButton::SetValue(bool value)
{ {
if(value)
[GetNSButton() setState: NSOnState];
else
[GetNSButton() setState: NSOffState];
} }
bool wxRadioButton::GetValue() const bool wxRadioButton::GetValue() const
{ {
return false; int state = [GetNSButton() state];
wxASSERT(state!=NSMixedState);
return state==NSOnState;
} }
void wxRadioButton::Cocoa_wxNSButtonAction(void) void wxRadioButton::Cocoa_wxNSButtonAction(void)
{ {
wxLogDebug("wxRadioButton"); wxLogDebug("wxRadioButton");
if(m_radioMaster && ([GetNSButton() state] == NSOnState))
{
for(wxRadioButtonList::compatibility_iterator slaveNode =
m_radioMaster->m_radioSlaves.GetFirst();
slaveNode; slaveNode = slaveNode->GetNext())
{
wxRadioButton *radioButton = slaveNode->GetData();
if(radioButton!=this)
radioButton->SetValue(false);
}
}
wxCommandEvent event(wxEVT_COMMAND_RADIOBUTTON_SELECTED, GetId());
InitCommandEvent(event); // event.SetEventObject(this);
event.SetInt(GetValue());
Command(event);
} }