reimplemented wx[W]CharBuffer using templates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45025 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -16,113 +16,134 @@
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#include <stdlib.h> // malloc() and free()
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inline char *wxStrDup(const char *s) { return wxStrdupA(s); }
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#if wxUSE_WCHAR_T
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inline wchar_t *wxStrDup(const wchar_t *ws) { return wxStrdupW(ws); }
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#endif
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// ----------------------------------------------------------------------------
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// Special classes for (wide) character strings: they use malloc/free instead
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// of new/delete
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// ----------------------------------------------------------------------------
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#define DEFINE_BUFFER(classname, chartype, strdupfunc) \
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class WXDLLIMPEXP_BASE classname \
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{ \
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public: \
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classname(const chartype *str = NULL) \
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: m_str(str ? strdupfunc(str) : NULL) \
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{ \
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} \
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\
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classname(const wxCStrData& cstr); \
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\
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classname(size_t len) \
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: m_str((chartype *)malloc((len + 1)*sizeof(chartype))) \
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{ \
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m_str[len] = (chartype)0; \
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} \
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\
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/* no need to check for NULL, free() does it */ \
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~classname() { free(m_str); } \
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\
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/* \
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WARNING: \
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\
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the copy ctor and assignment operators change the passed in object \
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even although it is declared as "const", so: \
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\
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a) it shouldn't be really const \
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b) you shouldn't use it afterwards (or know that it was reset) \
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\
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This is very ugly but is unfortunately needed to make the normal use\
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of classname buffer objects possible and is very similar to what \
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std::auto_ptr<> does (as if it were an excuse...) \
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*/ \
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\
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/* \
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because of the remark above, release() is declared const even if it \
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isn't really const \
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*/ \
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chartype *release() const \
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{ \
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chartype *p = m_str; \
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((classname *)this)->m_str = NULL; \
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return p; \
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} \
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\
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void reset() \
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{ \
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free(m_str); \
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m_str = NULL; \
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} \
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\
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classname(const classname& src) \
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: m_str(src.release()) \
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{ \
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} \
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\
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classname& operator=(const chartype *str) \
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{ \
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free(m_str); \
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m_str = str ? strdupfunc(str) : NULL; \
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return *this; \
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} \
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\
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classname& operator=(const classname& src) \
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{ \
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free(m_str); \
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m_str = src.release(); \
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\
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return *this; \
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} \
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\
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bool extend(size_t len) \
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{ \
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chartype * \
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str = (chartype *)realloc(m_str, (len + 1)*sizeof(chartype)); \
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if ( !str ) \
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return false; \
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\
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m_str = str; \
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\
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return true; \
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} \
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\
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chartype *data() { return m_str; } \
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const chartype *data() const { return m_str; } \
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operator const chartype *() const { return m_str; } \
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chartype operator[](size_t n) const { return m_str[n]; } \
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\
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private: \
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chartype *m_str; \
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}
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template <typename T>
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class WXDLLIMPEXP_BASE wxCharTypeBuffer
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{
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public:
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typedef T CharType;
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DEFINE_BUFFER(wxCharBuffer, char, wxStrdupA);
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wxCharTypeBuffer(const CharType *str = NULL)
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: m_str(str ? wxStrDup(str) : NULL)
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{
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}
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wxCharTypeBuffer(const wxCStrData& cstr)
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{
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FromCStrData(cstr);
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}
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wxCharTypeBuffer(size_t len)
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: m_str((CharType *)malloc((len + 1)*sizeof(CharType)))
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{
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m_str[len] = (CharType)0;
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}
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/* no need to check for NULL, free() does it */
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~wxCharTypeBuffer() { free(m_str); }
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/*
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WARNING:
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the copy ctor and assignment operators change the passed in object
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even although it is declared as "const", so:
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a) it shouldn't be really const
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b) you shouldn't use it afterwards (or know that it was reset)
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This is very ugly but is unfortunately needed to make the normal use\
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of wxCharTypeBuffer buffer objects possible and is very similar to what
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std::auto_ptr<> does (as if it were an excuse...)
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*/
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/*
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because of the remark above, release() is declared const even if it
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isn't really const
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*/
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CharType *release() const
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{
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CharType *p = m_str;
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((wxCharTypeBuffer *)this)->m_str = NULL;
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return p;
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}
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void reset()
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{
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free(m_str);
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m_str = NULL;
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}
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wxCharTypeBuffer(const wxCharTypeBuffer& src)
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: m_str(src.release())
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{
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}
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wxCharTypeBuffer& operator=(const CharType *str)
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{
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free(m_str);
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m_str = str ? wxStrDup(str) : NULL;
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return *this;
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}
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wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src)
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{
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free(m_str);
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m_str = src.release();
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return *this;
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}
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bool extend(size_t len)
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{
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CharType *
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str = (CharType *)realloc(m_str, (len + 1)*sizeof(CharType));
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if ( !str )
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return false;
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m_str = str;
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return true;
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}
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CharType *data() { return m_str; }
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const CharType *data() const { return m_str; }
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operator const CharType *() const { return m_str; }
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CharType operator[](size_t n) const { return m_str[n]; }
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private:
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void FromCStrData(const wxCStrData& cstr);
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private:
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CharType *m_str;
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};
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class WXDLLIMPEXP_BASE wxCharBuffer : public wxCharTypeBuffer<char>
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{
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public:
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wxCharBuffer(const CharType *str = NULL) : wxCharTypeBuffer<char>(str) {}
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wxCharBuffer(const wxCStrData& cstr) : wxCharTypeBuffer<char>(cstr) {}
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wxCharBuffer(size_t len) : wxCharTypeBuffer<char>(len) {}
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};
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#if wxUSE_WCHAR_T
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DEFINE_BUFFER(wxWCharBuffer, wchar_t, wxStrdupW);
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class WXDLLIMPEXP_BASE wxWCharBuffer : public wxCharTypeBuffer<wchar_t>
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{
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public:
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wxWCharBuffer(const CharType *str = NULL) : wxCharTypeBuffer<wchar_t>(str) {}
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wxWCharBuffer(const wxCStrData& cstr) : wxCharTypeBuffer<wchar_t>(cstr) {}
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wxWCharBuffer(size_t len) : wxCharTypeBuffer<wchar_t>(len) {}
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};
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#endif // wxUSE_WCHAR_T
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#undef DEFINE_BUFFER
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#if wxUSE_UNICODE
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typedef wxWCharBuffer wxWxCharBuffer;
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@ -2044,20 +2044,11 @@ inline wxString& wxString::operator=(const wxCStrData& cstr)
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// implementation of wx[W]CharBuffer inline methods using wxCStrData
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// ----------------------------------------------------------------------------
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#if wxUSE_UNICODE
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inline wxWCharBuffer::wxWCharBuffer(const wxCStrData& cstr)
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: m_str(wxStrdupW(cstr))
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// FIXME-UTF8: move this to buffer.h; provide versions for both variants
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template<>
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inline void wxCharTypeBuffer<wxChar>::FromCStrData(const wxCStrData& cstr)
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{
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m_str = wxStrDup(cstr.AsString());
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}
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#else // !wxUSE_UNICODE
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inline wxCharBuffer::wxCharBuffer(const wxCStrData& cstr)
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: m_str(wxStrdupA(cstr))
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{
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}
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#endif // wxUSE_UNICODE/!wxUSE_UNICODE
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#endif // _WX_WXSTRINGH__
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