correction for Mac OS X (wxEntry has a specific prototype for Mac?)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -372,10 +372,15 @@ public:
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// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
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// code if required.
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#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || (defined(__WXMAC__) && defined(__UNIX__))
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#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__)
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#define IMPLEMENT_WXWIN_MAIN \
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extern int wxEntry( int argc, char *argv[] ); \
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int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
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#elif defined(__WXMAC__) && defined(__UNIX__)
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// wxMac seems to have a specific wxEntry prototype
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#define IMPLEMENT_WXWIN_MAIN \
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extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
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int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
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#elif defined(__WXMSW__) && defined(WXUSINGDLL)
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// NT defines APIENTRY, 3.x not
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#if !defined(WXAPIENTRY)
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