correction for Mac OS X (wxEntry has a specific prototype for Mac?)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9672 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot 2001-04-07 14:42:25 +00:00
parent f3c067d2dc
commit d5408e98bc

View File

@ -372,10 +372,15 @@ public:
// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
// code if required.
#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || (defined(__WXMAC__) && defined(__UNIX__))
#if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__)
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry( int argc, char *argv[] ); \
int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
#elif defined(__WXMAC__) && defined(__UNIX__)
// wxMac seems to have a specific wxEntry prototype
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \
int main(int argc, char *argv[]) { return wxEntry(argc, argv); }
#elif defined(__WXMSW__) && defined(WXUSINGDLL)
// NT defines APIENTRY, 3.x not
#if !defined(WXAPIENTRY)