added wxConvUI which determines the conversion used for the UI elements and can be changed from the user code

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38665 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2006-04-11 00:36:24 +00:00
parent ef95ce4170
commit d5bef0a323
4 changed files with 13 additions and 2 deletions

View File

@ -32,6 +32,11 @@ There are several predefined instances of this class:
current locale.}
\twocolitem{\textbf{wxConvLocal}}{Another conversion corresponding to the
current locale but this one uses the best available conversion.}
\twocolitem{\textbf{wxConvUI}}{The conversion used for hte standard UI elements
such as menu items and buttons. This is a pointer which is initially set to
\texttt{wxConvLocal} as the program uses the current locale by default but can
be set to some specific conversion if the program needs to use a specific
encoding for its UI.}
\twocolitem{\textbf{wxConvISO8859\_1}}{Conversion to and from ISO-8859-1 (Latin I)
encoding.}
\twocolitem{\textbf{wxConvUTF8}}{Conversion to and from UTF-8 encoding.}

View File

@ -438,6 +438,12 @@ extern WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvCurrent;
// the conversion corresponding to the current locale
extern WXDLLIMPEXP_DATA_BASE(wxCSConv&) wxConvLocal;
// the conversion corresponding to the encoding of the standard UI elements
//
// by default this is the same as wxConvLocal but may be changed if the program
// needs to use a fixed encoding
extern WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvUI;
// ----------------------------------------------------------------------------
// endianness-dependent conversions
// ----------------------------------------------------------------------------

View File

@ -3395,6 +3395,7 @@ WXDLLIMPEXP_DATA_BASE(wxCSConv&) wxConvISO8859_1 = wxConvISO8859_1Obj;
WXDLLIMPEXP_DATA_BASE(wxMBConvUTF7&) wxConvUTF7 = wxConvUTF7Obj;
WXDLLIMPEXP_DATA_BASE(wxMBConvUTF8&) wxConvUTF8 = wxConvUTF8Obj;
WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvCurrent = &wxConvLibcObj;
WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvUI = &wxConvLocal;
WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvFileName = &
#ifdef __WXOSX__
wxConvUTF8Obj;
@ -3402,7 +3403,6 @@ WXDLLIMPEXP_DATA_BASE(wxMBConv *) wxConvFileName = &
wxConvLibcObj;
#endif
#else // !wxUSE_WCHAR_T
// stand-ins in absence of wchar_t

View File

@ -193,7 +193,7 @@ wxCharBuffer wxConvertToGTK(const wxString& s, wxFontEncoding enc)
wxWCharBuffer wbuf;
if ( enc == wxFONTENCODING_SYSTEM || enc == wxFONTENCODING_DEFAULT )
{
wbuf = wxConvLocal.cMB2WC(s);
wbuf = wxConvUI->cMB2WC(s);
}
else // another encoding, use generic conversion class
{