Drawing fixed according to patch #1523304.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40146 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -874,7 +874,7 @@ void wxDC::DoDrawPolygon(
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// POLYGON_WINDING Constructs interior in winding mode.
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//////////////////////////////////////////////////////////////////////////////
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ULONG flModel = 0L; // Drawing model.
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ULONG flModel = POLYGON_INCL; // Drawing model.
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//////////////////////////////////////////////////////////////////////////////
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// Drawing model.
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@ -902,20 +902,17 @@ void wxDC::DoDrawPolygon(
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for(i = 0; i < n; i++)
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{
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vPlgn.aPointl[i].x = vPoints[i].x; // +xoffset;
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vPlgn.aPointl[i].y = OS2Y(vPoints[i].y,0); // +yoffset;
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vPlgn.aPointl[i].x = vPoints[i].x+vXoffset;
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vPlgn.aPointl[i].y = OS2Y(vPoints[i].y+vYoffset,0);
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}
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flModel = POLYGON_BOUNDARY;
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flOptions = POLYGON_BOUNDARY;
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if(nFillStyle == wxWINDING_RULE)
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flModel |= POLYGON_WINDING;
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flOptions |= POLYGON_WINDING;
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else
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flModel |= POLYGON_ALTERNATE;
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vPoint.x = vXoffset;
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vPoint.y = OS2Y(vYoffset,0);
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flOptions |= POLYGON_ALTERNATE;
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::GpiSetColor(m_hPS, lBorderColor);
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::GpiMove(m_hPS, &vPoint);
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::GpiMove(m_hPS, &vPlgn.aPointl[0]);
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lHits = ::GpiPolygons(m_hPS, ulCount, &vPlgn, flOptions, flModel);
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free(vPlgn.aPointl);
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} // end of wxDC::DoDrawPolygon
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@ -1746,13 +1743,7 @@ void wxDC::DrawAnyText( const wxString& rsText,
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m_vRclPaint.xRight == 0 &&
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m_vRclPaint.xLeft == 0))
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{
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//
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// Position Text a little differently in the Statusbar from other panels
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//
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if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
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vPtlStart.y = OS2Y(vY,vTextY);
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else
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vPtlStart.y = (wxCoord)(OS2Y(vY,vTextY/1.5)); // Full extent is a bit much
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vPtlStart.y = OS2Y(vY,vTextY);
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}
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else
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{
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@ -1760,10 +1751,7 @@ void wxDC::DrawAnyText( const wxString& rsText,
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{
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m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight();
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m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth();
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if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar)))
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vPtlStart.y = OS2Y(vY,vTextY);
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else
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vPtlStart.y = (LONG)(OS2Y(vY,vTextY/1.5));
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vPtlStart.y = OS2Y(vY,vTextY);
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}
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else
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vPtlStart.y = vY;
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