Fixed the keyboard selection handling (Please remember to maintain m_Selecting
when Starting/Ending/Discarding selection!!!). Fixed a LineBreak() related bug. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2792 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -12,14 +12,11 @@ TODO
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=====================================================================
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- typedef wxCoords CoordType ??
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- merge RecalulateXXX and Layout() into one
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- remove UpdateCursorScreenCoords() which is no longer needed
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- UNDO!!
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- replacement of llist in window
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- selection highlighting is a bit broken
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Improve speed! (See layout problem below!)
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- wxlwindow needs to shrink scrollbar range when window contents get removed
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@ -29,9 +26,6 @@ Improve speed! (See layout problem below!)
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- The import of a private data object does not work yet, we need to get
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the objects back from the string.
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- Changing default settings in Clear() or changing/inserting/deleting
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a wxLayoutObject needs to update the m_StyleInfo in all lines, only
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then can we start using that one.
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- update rectangle (needs support in wxllist and wxWindows)
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--> needs a bit of fixing still
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@ -39,6 +33,5 @@ Improve speed! (See layout problem below!)
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offset handling seems a bit dodgy, white shadow to top/left of cursor
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- DragNDrop
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- Update docs, do full rtf/html editing.
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- Verify html export.
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- Verify/fix html export.
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@ -2048,7 +2048,10 @@ wxLayoutList::LineBreak(void)
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height = m_CursorLine->GetHeight();
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m_CursorLine = m_CursorLine->Break(m_CursorPos.x, this);
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m_CursorPos.y++;
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if(m_CursorLine->GetPreviousLine() == NULL)
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m_FirstLine = m_CursorLine;
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if(m_CursorPos.x > 0)
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m_CursorPos.y++;
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m_CursorPos.x = 0;
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// The following code will produce a height which is guaranteed to
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@ -225,7 +225,9 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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PrepareDC( dc );
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if ( eventId != WXLOWIN_MENU_MOUSEMOVE )
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{
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// moving the mouse in a window shouldn't give it the focus!
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// moving the mouse in a window shouldn't give it the focus!
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// Oh yes! wxGTK's focus handling is so broken, that this is the
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// only sensible way to go.
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SetFocus();
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}
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@ -311,6 +313,7 @@ wxLayoutWindow::OnMouse(int eventId, wxMouseEvent& event)
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if ( m_llist->HasSelection() )
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{
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m_llist->DiscardSelection();
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m_Selecting = false;
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DoPaint(); // TODO: we don't have to redraw everything!
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}
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@ -413,11 +416,16 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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}
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#endif
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#if 0
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// Force m_Selecting to be false if shift is no longer
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// pressed. OnKeyUp() cannot catch all Shift-Up events.
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if(!event.ShiftDown())
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if(m_Selecting && !event.ShiftDown())
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{
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m_Selecting = false;
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m_llist->EndSelection();
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}
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#endif
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// If we deleted the selection here, we must not execute the
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// deletion in Delete/Backspace handling.
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bool deletedSelection = false;
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@ -436,17 +444,23 @@ wxLayoutWindow::OnChar(wxKeyEvent& event)
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// <Shift>+<arrow> starts selection
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if ( IsDirectionKey(keyCode) )
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{
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if ( !m_Selecting )
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if ( m_Selecting )
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{
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// just continue the old selection
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if( event.ShiftDown() )
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m_llist->ContinueSelection();
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else
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{
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m_llist->DiscardSelection();
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m_Selecting = false;
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}
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}
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else if( event.ShiftDown() )
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{
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m_Selecting = true;
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m_llist->StartSelection();
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}
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else
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{
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// just continue the old selection
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if(! event.ShiftDown() )
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m_llist->DiscardSelection();
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}
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}
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// If needed, make cursor visible:
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