Added some accessors for wxEffects

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16991 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2002-09-05 19:37:25 +00:00
parent 40716a510b
commit db54b04615

View File

@ -30,13 +30,39 @@ public:
wxEffects() ;
// Going from lightest to darkest
wxEffects(const wxColour& highlightColour, const wxColour& lightShadow,
const wxColour& faceColour, const wxColour& mediumShadow, const wxColour& darkShadow) ;
const wxColour& faceColour, const wxColour& mediumShadow,
const wxColour& darkShadow) ;
// Accessors
wxColour GetHighlightColour() const { return m_highlightColour; }
wxColour GetLightShadow() const { return m_lightShadow; }
wxColour GetFaceColour() const { return m_faceColour; }
wxColour GetMediumShadow() const { return m_mediumShadow; }
wxColour GetDarkShadow() const { return m_darkShadow; }
void SetHighlightColour(const wxColour& c) { m_highlightColour = c; }
void SetLightShadow(const wxColour& c) { m_lightShadow = c; }
void SetFaceColour(const wxColour& c) { m_faceColour = c; }
void SetMediumShadow(const wxColour& c) { m_mediumShadow = c; }
void SetDarkShadow(const wxColour& c) { m_darkShadow = c; }
void Set(const wxColour& highlightColour, const wxColour& lightShadow,
const wxColour& faceColour, const wxColour& mediumShadow,
const wxColour& darkShadow)
{
SetHighlightColour(highlightColour);
SetLightShadow(lightShadow);
SetFaceColour(faceColour);
SetMediumShadow(mediumShadow);
SetDarkShadow(darkShadow);
}
// Draw a sunken edge
void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1);
// Tile a bitmap
bool TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap);
protected:
wxColour m_highlightColour; // Usually white
wxColour m_lightShadow; // Usually light grey