moved the samples in a separate page so it has a summary of all the samples descriptions and so writing references to samples is shorter (@ref page_samples_xxx instead of @ref page_utils_samples_xxx)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52705 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
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@ -20,6 +20,7 @@
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@li @subpage page_introduction
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@li @subpage page_multiplatform
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@li @subpage page_utils
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@li @subpage page_samples
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@li @subpage page_strategies
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@li @subpage page_libs
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@li @subpage page_constants
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docs/doxygen/mainpages/samples.h
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/////////////////////////////////////////////////////////////////////////////
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// Name: samples.h
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// Purpose: Samples page of the Doxygen manual
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// Author: wxWidgets team
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// RCS-ID: $Id: utilities.h 52634 2008-03-20 13:45:17Z VS $
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@page page_samples Samples supplied with wxWidgets
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Probably the best way to learn wxWidgets is by reading the source of some 70+
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samples provided with it. Many aspects of wxWidgets programming can be learnt
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from them, but sometimes it is not simple to just choose the right sample to
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look at. This overview aims at describing what each sample does/demonstrates to
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make it easier to find the relevant one if a simple grep through all sources
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didn't help. They also provide some notes about using the samples and what
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features of wxWidgets are they supposed to test.
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There are currently more than 50 different samples as part of wxWidgets and
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this list is not complete. You should start your tour of wxWidgets with the
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minimal sample which is the wxWidgets version of
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"Hello, world!". It shows the basic structure of wxWidgets program and is the
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most commented sample of all - looking at its source code is recommended.
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The next most useful samples are probably widgets
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and controls which show many of wxWidgets native and
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generic controls, such as buttons, listboxes, checkboxes, comboboxes etc.
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Other, more complicated controls, have their own samples. In this category you
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may find the following samples showing the corresponding controls:
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@li wxCalendarCtrl: @ref page_samples_calendar
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@li wxListCtrl: @ref page_samples_listctrl
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@li wxTreeCtrl: @ref page_samples_treectrl
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@li wxGrid: @ref page_samples_grid
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Finally, it might be helpful to do a search in the entire sample directory if
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you can't find the sample showing the control you are interested in by
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name. Most classes contained in wxWidgets occur in at least one of the samples.
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@beginInvisibleTable
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<tr><td>
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@li @ref page_samples_minimal
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@li @ref page_samples_animate
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@li @ref page_samples_artprovider
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@li @ref page_samples_calendar
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@li @ref page_samples_config
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@li @ref page_samples_controls
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@li @ref page_samples_debugrpt
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@li @ref page_samples_dialogs
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@li @ref page_samples_dialup
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@li @ref page_samples_dnd
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@li @ref page_samples_event
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@li @ref page_samples_except
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@li @ref page_samples_exec
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@li @ref page_samples_font
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@li @ref page_samples_grid
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@li @ref page_samples_html
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@li @ref page_samples_image
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</td><td>
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@li @ref page_samples_internat
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@li @ref page_samples_layout
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@li @ref page_samples_listctrl
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@li @ref page_samples_mediaplayer
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@li @ref page_samples_notebook
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@li @ref page_samples_render
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@li @ref page_samples_scrollsub
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@li @ref page_samples_sockets
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@li @ref page_samples_sound
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@li @ref page_samples_statbar
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@li @ref page_samples_taborder
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@li @ref page_samples_text
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@li @ref page_samples_thread
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@li @ref page_samples_toolbar
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@li @ref page_samples_treectrl
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@li @ref page_samples_widgets
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@li @ref page_samples_wizard
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</td></tr>
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@endTable
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<hr>
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@section page_samples_minimal Minimal sample
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The minimal sample is what most people will know under the term Hello World,
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i.e. a minimal program that doesn't demonstrate anything apart from what is
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needed to write a program that will display a "hello" dialog. This is usually
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a good starting point for learning how to use wxWidgets.
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@section page_samples_animate Animate sample
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The @c animate sample shows how you can use wxAnimationCtrl
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control and shows concept of a platform-dependent animation encapsulated
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in wxAnimation.
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@section page_samples_artprovider Art provider sample
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The @c artprov sample shows how you can customize the look of standard
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wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
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It also shows how you can use wxArtProvider to
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get stock bitmaps for use in your application.
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@section page_samples_calendar Calendar sample
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|
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This font shows the calendar control in action. It
|
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shows how to configure the control (see the different options in the calendar
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menu) and also how to process the notifications from it.
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|
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|
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@section page_samples_config Config sample
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This sample demonstrates the wxConfig classes in a platform
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independent way, i.e. it uses text based files to store a given configuration under
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Unix and uses the Registry under Windows.
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See @ref overview_config for the descriptions of all features of this class.
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@section page_samples_controls Controls sample
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The controls sample is the main test program for most simple controls used in
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wxWidgets. The sample tests their basic functionality, events, placement,
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modification in terms of colour and font as well as the possibility to change
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the controls programmatically, such as adding an item to a list box etc. Apart
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from that, the sample uses a wxNotebook and tests most
|
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features of this special control (using bitmap in the tabs, using
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wxSizer instances and wxLayoutConstraints within notebook pages, advancing pages
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programmatically and vetoing a page change by intercepting the wxNotebookEvent.
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The various controls tested are listed here:
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@li wxButton
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@li wxBitmapButton
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@li wxCheckBox
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@li wxChoice
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@li wxComboBox
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@li wxGauge
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@li wxStaticBox
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@li wxListBox
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@li wxSpinCtrl
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@li wxSpinButton
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@li wxStaticText
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@li wxStaticBitmap
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@li wxRadioBox
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@li wxRadioButton
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@li wxSlider
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@section page_samples_debugrpt DebugRpt sample
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This sample shows how to use wxDebugReport class to
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generate a debug report in case of a program crash or otherwise. On start up,
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it proposes to either crash itself (by dereferencing a NULL pointer) or
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generate debug report without doing it. Next it initializes the debug report
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with standard information adding a custom file to it (just a timestamp) and
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allows to view the information gathered using
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wxDebugReportPreview.
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|
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For the report processing part of the sample to work you should make available
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a Web server accepting form uploads, otherwise
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wxDebugReportUpload will report an error.
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@section page_samples_dialogs Dialogs sample
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This sample shows how to use the common dialogs available from wxWidgets. These
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dialogs are described in detail in the @ref overview_cmndlg.
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@section page_samples_dialup Dialup sample
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This sample shows the wxDialUpManager
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class. In the status bar, it displays the information gathered through its
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interface: in particular, the current connection status (online or offline) and
|
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whether the connection is permanent (in which case a string `LAN' appears in
|
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the third status bar field - but note that you may be on a LAN not
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connected to the Internet, in which case you will not see this) or not.
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Using the menu entries, you may also dial or hang up the line if you have a
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modem attached and (this only makes sense for Windows) list the available
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connections.
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@section page_samples_dnd DnD sample
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|
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This sample shows both clipboard and drag and drop in action. It is quite non
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trivial and may be safely used as a basis for implementing the clipboard and
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drag and drop operations in a real-life program.
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||||
|
||||
When you run the sample, its screen is split in several parts. On the top,
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there are two listboxes which show the standard derivations of
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wxDropTarget:
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wxTextDropTarget and
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wxFileDropTarget.
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|
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The middle of the sample window is taken by the log window which shows what is
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going on (of course, this only works in debug builds) and may be helpful to see
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the sequence of steps of data transfer.
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|
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Finally, the last part is used for dragging text from it to either one of the
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listboxes (only one will accept it) or another application. The last
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functionality available from the main frame is to paste a bitmap from the
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clipboard (or, in the case of the Windows version, also a metafile) - it will be
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shown in a new frame.
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So far, everything we mentioned was implemented with minimal amount of code
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using standard wxWidgets classes. The more advanced features are demonstrated
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if you create a shape frame from the main frame menu. A shape is a geometric
|
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object which has a position, size and color. It models some
|
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application-specific data in this sample. A shape object supports its own
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private wxDataFormat which means that you may cut and
|
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paste it or drag and drop (between one and the same or different shapes) from
|
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one sample instance to another (or the same). However, chances are that no
|
||||
other program supports this format and so shapes can also be rendered as
|
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bitmaps which allows them to be pasted/dropped in many other applications
|
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(and, under Windows, also as metafiles which are supported by most of Windows
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programs as well - try Write/Wordpad, for example).
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Take a look at DnDShapeDataObject class to see how you may use
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wxDataObject to achieve this.
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@section page_samples_event Event sample
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The event sample demonstrates various features of the wxWidgets events. It
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shows using dynamic events and connecting/disconnecting the event handlers
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during run time and also using
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PushEventHandler() and
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PopEventHandler().
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|
||||
|
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@section page_samples_except Except(ions) sample
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This very simple sample shows how to use C++ exceptions in wxWidgets programs,
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i.e. where to catch the exception which may be thrown by the program code. It
|
||||
doesn't do anything very exciting by itself, you need to study its code to
|
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understand what goes on.
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|
||||
You need to build the library with @c wxUSE_EXCEPTIONS being set to @c 1
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and compile your code with C++ exceptions support to be able to build this
|
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sample.
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|
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|
||||
@section page_samples_exec Exec sample
|
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|
||||
The exec sample demonstrates the wxExecute and
|
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wxShell functions. Both of them are used to execute the
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||||
external programs and the sample shows how to do this synchronously (waiting
|
||||
until the program terminates) or asynchronously (notification will come later).
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||||
It also shows how to capture the output of the child process in both
|
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synchronous and asynchronous cases and how to kill the processes with
|
||||
wxProcess::Kill and test for their existence with
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wxProcess::Exists.
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|
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@section page_samples_font Font sample
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|
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The font sample demonstrates wxFont,
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wxFontEnumerator and
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wxFontMapper classes. It allows you to see the fonts
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available (to wxWidgets) on the computer and shows all characters of the
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chosen font as well.
|
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|
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|
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@section page_samples_grid Grid sample
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@todo WRITE THIS DESCRIPTION.
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@section page_samples_html HTML samples
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Eight HTML samples (you can find them in directory @c samples/html)
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cover all features of the HTML sub-library.
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@li @b Test demonstrates how to create wxHtmlWindow
|
||||
and also shows most supported HTML tags.
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|
||||
@li @b Widget shows how you can embed ordinary controls or windows within an
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HTML page. It also nicely explains how to write new tag handlers and extend
|
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the library to work with unsupported tags.
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|
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@li @b About may give you an idea how to write good-looking About boxes.
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@li @b Zip demonstrates use of virtual file systems in wxHTML. The zip archives
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handler (ships with wxWidgets) allows you to access HTML pages stored
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in a compressed archive as if they were ordinary files.
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@li @b Virtual is yet another virtual file systems demo. This one generates pages at run-time.
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You may find it useful if you need to display some reports in your application.
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|
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@li @b Printing explains use of wxHtmlEasyPrinting
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class which serves as as-simple-as-possible interface for printing HTML
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documents without much work. In fact, only few function calls are sufficient.
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|
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@li @b Help and @b Helpview are variations on displaying HTML help
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(compatible with MS HTML Help Workshop). @e Help shows how to embed
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wxHtmlHelpController in your application
|
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while @e Helpview is a simple tool that only pops up the help window and
|
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displays help books given at command line.
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|
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|
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@section page_samples_image Image sample
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|
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The image sample demonstrates use of the wxImage class
|
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and shows how to download images in a variety of formats, currently PNG, GIF,
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TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows two rectangles, one
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of which is drawn directly in the window, the other one is drawn into a
|
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wxBitmap, converted to a wxImage, saved as a PNG image
|
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and then reloaded from the PNG file again so that conversions between wxImage
|
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and wxBitmap as well as loading and saving PNG files are tested.
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|
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At the bottom of the main frame there is a test for using a monochrome bitmap by
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drawing into a wxMemoryDC. The bitmap is then drawn
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specifying the foreground and background colours with
|
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wxDC::SetTextForeground and
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wxDC::SetTextBackground (on the left). The
|
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bitmap is then converted to a wxImage and the foreground colour (black) is
|
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replaced with red using wxImage::Replace.
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|
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This sample also contains the code for testing the image rotation and resizing
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and using raw bitmap access, see the corresponding menu commands.
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|
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|
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@section page_samples_internat Internat(ionalization) sample
|
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|
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The not very clearly named internat sample demonstrates the wxWidgets
|
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internationalization (i18n for short from now on) features. To be more
|
||||
precise, it only shows localization support, i.e. support for translating the
|
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program messages into another language while true i18n would also involve
|
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changing the other aspects of the programs behaviour.
|
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|
||||
More information about this sample can be found in the @c readme.txt file in
|
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its directory. Please also see the @ref overview_i18n.
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|
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|
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@section page_samples_layout Layout sample
|
||||
|
||||
The layout sample demonstrates the two different layout systems offered
|
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by wxWidgets. When starting the program, you will see a frame with some
|
||||
controls and some graphics. The controls will change their size whenever
|
||||
you resize the entire frame and the exact behaviour of the size changes
|
||||
is determined using the wxLayoutConstraints
|
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class. See also the overview and the
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wxIndividualLayoutConstraint
|
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class for further information.
|
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|
||||
The menu in this sample offers two more tests, one showing how to use
|
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a wxBoxSizer in a simple dialog and the other one
|
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showing how to use sizers in connection with a wxNotebook
|
||||
class. See also wxSizer.
|
||||
|
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|
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@section page_samples_listctrl Listctrl sample
|
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|
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This sample shows the wxListCtrl control. Different modes
|
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supported by the control (list, icons, small icons, report) may be chosen from
|
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the menu.
|
||||
|
||||
The sample also provides some timings for adding/deleting/sorting a lot of
|
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(several thousands) items into the control.
|
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|
||||
|
||||
@section page_samples_mediaplayer Mediaplayer sample
|
||||
|
||||
This sample demonstrates how to use all the features of
|
||||
wxMediaCtrl and play various types of sound, video,
|
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and other files.
|
||||
|
||||
It replaces the old dynamic sample.
|
||||
|
||||
|
||||
@section page_samples_notebook Notebook sample
|
||||
|
||||
This samples shows wxBookCtrl family of controls.
|
||||
Although initially it was written to demonstrate wxNotebook
|
||||
only, it can now be also used to see wxListbook,
|
||||
wxChoicebook and wxTreebook in action.
|
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Test each of the controls, their orientation, images and pages using
|
||||
commands through menu.
|
||||
|
||||
|
||||
@section page_samples_render Render sample
|
||||
|
||||
This sample shows how to replace the default wxWidgets
|
||||
renderer and also how to write a shared library
|
||||
(DLL) implementing a renderer and load and unload it during the run-time.
|
||||
|
||||
|
||||
@section page_samples_scrollsub Scroll subwindow sample
|
||||
|
||||
This sample demonstrates use of the wxScrolledWindow
|
||||
class including placing subwindows into it and drawing simple graphics. It uses the
|
||||
SetTargetWindow method and thus the effect
|
||||
of scrolling does not show in the scrolled window itself, but in one of its subwindows.
|
||||
|
||||
Additionally, this samples demonstrates how to optimize drawing operations in wxWidgets,
|
||||
in particular using the wxWindow::IsExposed method with
|
||||
the aim to prevent unnecessary drawing in the window and thus reducing or removing
|
||||
flicker on screen.
|
||||
|
||||
|
||||
@section page_samples_sockets Sockets sample
|
||||
|
||||
The sockets sample demonstrates how to use the communication facilities
|
||||
provided by wxSocket. There are two different
|
||||
applications in this sample: a server, which is implemented using a
|
||||
wxSocketServer object, and a client, which
|
||||
is implemented as a wxSocketClient.
|
||||
|
||||
The server binds to the local address, using TCP port number 3000,
|
||||
sets up an event handler to be notified of incoming connection requests
|
||||
(@b wxSOCKET_CONNECTION events), and sits there, waiting for clients
|
||||
(@e listening, in socket parlance). For each accepted connection,
|
||||
a new wxSocketBase object is created. These
|
||||
socket objects are independent from the server that created them, so
|
||||
they set up their own event handler, and then request to be notified
|
||||
of @b wxSOCKET_INPUT (incoming data) or @b wxSOCKET_LOST
|
||||
(connection closed at the remote end) events. In the sample, the event
|
||||
handler is the same for all connections; to find out which socket the
|
||||
event is addressed to, the GetSocket function
|
||||
is used.
|
||||
|
||||
Although it might take some time to get used to the event-oriented
|
||||
system upon which wxSocket is built, the benefits are many. See, for
|
||||
example, that the server application, while being single-threaded
|
||||
(and of course without using fork() or ugly select() loops) can handle
|
||||
an arbitrary number of connections.
|
||||
|
||||
The client starts up unconnected, so you can use the Connect... option
|
||||
to specify the address of the server you are going to connect to (the
|
||||
TCP port number is hard-coded as 3000). Once connected, a number of
|
||||
tests are possible. Currently, three tests are implemented. They show
|
||||
how to use the basic IO calls in wxSocketBase,
|
||||
such as wxSocketBase::Read, wxSocketBase::Write,
|
||||
wxSocketBase::ReadMsg and wxSocketBase::WriteMsg,
|
||||
and how to set up the correct IO flags depending on what you are going to
|
||||
do. See the comments in the code for more information. Note that because
|
||||
both clients and connection objects in the server set up an event handler
|
||||
to catch @b wxSOCKET_LOST events, each one is immediately notified
|
||||
if the other end closes the connection.
|
||||
|
||||
There is also a URL test which shows how to use
|
||||
the wxURL class to fetch data from a given URL.
|
||||
|
||||
The sockets sample is work in progress. Some things to do:
|
||||
|
||||
@li More tests for basic socket functionality.
|
||||
@li More tests for protocol classes (wxProtocol and its descendants).
|
||||
@li Tests for the recently added (and still in alpha stage) datagram sockets.
|
||||
@li New samples which actually do something useful (suggestions accepted).
|
||||
|
||||
|
||||
@section page_samples_sound Sound sample
|
||||
|
||||
The @c sound sample shows how to use wxSound for simple
|
||||
audio output (e.g. notifications).
|
||||
|
||||
|
||||
@section page_samples_statbar Statbar sample
|
||||
|
||||
This sample shows how to create and use wxStatusBar. Although most of the
|
||||
samples have a statusbar, they usually only create a default one and only
|
||||
do it once.
|
||||
|
||||
Here you can see how to recreate the statusbar (with possibly different number
|
||||
of fields) and how to use it to show icons/bitmaps and/or put arbitrary
|
||||
controls into it.
|
||||
|
||||
|
||||
@section page_samples_taborder Tab order sample
|
||||
|
||||
This sample allows to test keyboard navigation (mostly done using the
|
||||
@c TAB key, hence the sample name) between different controls.
|
||||
It shows the use of wxWindow::MoveBeforeInTabOrder() and
|
||||
MoveAfterInTabOrder() methods to change
|
||||
the default order of the windows in the navigation chain and of
|
||||
wxWindow::Navigate() for moving focus along this
|
||||
chain.
|
||||
|
||||
|
||||
@section page_samples_text Text sample
|
||||
|
||||
This sample demonstrates four features: firstly the use and many variants of
|
||||
the wxTextCtrl class (single line, multi line, read only,
|
||||
password, ignoring TAB, ignoring ENTER).
|
||||
|
||||
Secondly it shows how to intercept a wxKeyEvent in both
|
||||
the raw form using the @c EVT_KEY_UP and @c EVT_KEY_DOWN macros and the
|
||||
higher level from using the @c EVT_CHAR macro. All characters will be logged
|
||||
in a log window at the bottom of the main window. By pressing some of the function
|
||||
keys, you can test some actions in the text ctrl as well as get statistics on the
|
||||
text ctrls, which is useful for testing if these statistics actually are correct.
|
||||
|
||||
Thirdly, on platforms which support it, the sample will offer to copy text to the
|
||||
wxClipboard and to paste text from it. The GTK version will
|
||||
use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
|
||||
best known from pasting text to the XTerm program.
|
||||
|
||||
Last not least: some of the text controls have tooltips and the sample also shows
|
||||
how tooltips can be centrally disabled and their latency controlled.
|
||||
|
||||
|
||||
@section page_samples_thread Thread sample
|
||||
|
||||
This sample demonstrates use of threads in connection with GUI programs.
|
||||
There are two fundamentally different ways to use threads in GUI programs and
|
||||
either way has to take care of the fact that the GUI library itself usually
|
||||
is not multi-threading safe, i.e. that it might crash if two threads try to
|
||||
access the GUI class simultaneously. One way to prevent that is have a normal
|
||||
GUI program in the main thread and some worker threads which work in the
|
||||
background. In order to make communication between the main thread and the
|
||||
worker threads possible, wxWidgets offers the wxPostEvent
|
||||
function and this sample makes use of this function.
|
||||
|
||||
The other way to use a so called Mutex (such as those offered in the wxMutex
|
||||
class) that prevent threads from accessing the GUI classes as long as any other
|
||||
thread accesses them. For this, wxWidgets has the wxMutexGuiEnter
|
||||
and wxMutexGuiLeave functions, both of which are
|
||||
used and tested in the sample as well.
|
||||
|
||||
See also @ref overview_thread and wxThread.
|
||||
|
||||
|
||||
@section page_samples_toolbar Toolbar sample
|
||||
|
||||
The toolbar sample shows the wxToolBar class in action.
|
||||
|
||||
The following things are demonstrated:
|
||||
|
||||
@li Creating the toolbar using wxToolBar::AddTool and wxToolBar::AddControl: see
|
||||
MyApp::InitToolbar in the sample.
|
||||
@li Using @c EVT_UPDATE_UI handler for automatically enabling/disabling
|
||||
toolbar buttons without having to explicitly call EnableTool. This is done
|
||||
in MyFrame::OnUpdateCopyAndCut.
|
||||
@li Using wxToolBar::DeleteTool and wxToolBar::InsertTool to dynamically update the
|
||||
toolbar.
|
||||
|
||||
Some buttons in the main toolbar are check buttons, i.e. they stay checked when
|
||||
pressed. On the platforms which support it, the sample also adds a combobox
|
||||
to the toolbar showing how you can use arbitrary controls and not only buttons
|
||||
in it.
|
||||
|
||||
If you toggle another toolbar in the sample (using @c Ctrl-A) you will also
|
||||
see the radio toolbar buttons in action: the first three buttons form a radio
|
||||
group, i.e. checking any of them automatically unchecks the previously
|
||||
checked one.
|
||||
|
||||
|
||||
@section page_samples_treectrl Treectrl sample
|
||||
|
||||
This sample demonstrates using the wxTreeCtrl class. Here
|
||||
you may see how to process various notification messages sent by this control
|
||||
and also when they occur (by looking at the messages in the text control in
|
||||
the bottom part of the frame).
|
||||
|
||||
Adding, inserting and deleting items and branches from the tree as well as
|
||||
sorting (in default alphabetical order as well as in custom one) is
|
||||
demonstrated here as well - try the corresponding menu entries.
|
||||
|
||||
|
||||
@section page_samples_widgets Widgets sample
|
||||
|
||||
The widgets sample is the main presentation program for most simple and advanced
|
||||
native controls and complex generic widgets provided by wxWidgets.
|
||||
The sample tests their basic functionality, events, placement, modification
|
||||
in terms of colour and font as well as the possibility to change
|
||||
the controls programmatically, such as adding an item to a list box etc.
|
||||
All widgets are categorized for easy browsing.
|
||||
|
||||
|
||||
@section page_samples_wizard Wizard sample
|
||||
|
||||
This sample shows the so-called wizard dialog (implemented using
|
||||
wxWizard and related classes). It shows almost all
|
||||
features supported:
|
||||
|
||||
@li Using bitmaps with the wizard and changing them depending on the page
|
||||
shown (notice that wxValidationPage in the sample has a different image from
|
||||
the other ones)
|
||||
@li Using TransferDataFromWindow
|
||||
to verify that the data entered is correct before passing to the next page
|
||||
(done in wxValidationPage which forces the user to check a checkbox before
|
||||
continuing).
|
||||
@li Using more elaborated techniques to allow returning to the previous
|
||||
page, but not continuing to the next one or vice versa (in wxRadioboxPage)
|
||||
@li This (wxRadioboxPage) page also shows how the page may process the
|
||||
@e Cancel button itself instead of relying on the wizard parent to do it.
|
||||
@li Normally, the order of the pages in the wizard is known at compile-time,
|
||||
but sometimes it depends on the user choices: wxCheckboxPage shows how to
|
||||
dynamically decide which page to display next (see also
|
||||
wxWizardPage)
|
||||
|
||||
*/
|
@ -8,602 +8,86 @@
|
||||
|
||||
/**
|
||||
|
||||
@page page_utils Utilities and samples supplied with wxWidgets
|
||||
@page page_utils Utilities supplied with wxWidgets
|
||||
|
||||
@li @ref page_utils_utils
|
||||
@li @ref page_utils_samples
|
||||
In addition to the wxWidgets libraries (see @ref page_libs), some utilities
|
||||
are available to the users in the @c utils hierarchy (even if some of them are
|
||||
explicitely coinceived for wxWidgets maintainance and will probably be of
|
||||
little use to others).
|
||||
|
||||
Please note that these utilities do represent only the utilities developed
|
||||
and maintained by the wxWidgets team.
|
||||
There are lots of other user-contributed and user-maintained packages;
|
||||
see the wxWidgets download page: http://www.wxwidgets.org/downloads
|
||||
or directly http://wxcode.sourceforge.net or http://www.wxcommunity.com/ .
|
||||
|
||||
<hr>
|
||||
@li @ref page_utils_emulator
|
||||
@li @ref page_utils_helpgen
|
||||
@li @ref page_utils_helpview
|
||||
@li @ref page_utils_hhp2cached
|
||||
@li @ref page_utils_tex2rtf
|
||||
@li @ref page_utils_wxrc
|
||||
|
||||
|
||||
@section page_utils_utils Utilities
|
||||
<hr>
|
||||
|
||||
In addition to the @ref page_libs, some
|
||||
additional utilities are supplied in the @c utils hierarchy.
|
||||
|
||||
For other user-contributed packages, please see the Contributions page
|
||||
on the wxWidgets Web site http://www.wxwidgets.org.
|
||||
@section page_utils_emulator Emulator
|
||||
|
||||
Xnest-based display emulator for X11-based PDA applications.
|
||||
|
||||
@subsection page_utils_utils_helpview Helpview
|
||||
<!-- On some systems, the Xnest window does not synchronise with the
|
||||
'skin' window. THIS ISN'T THE PLACE FOR THIS STATEMENT I THINK -->
|
||||
|
||||
Helpview is a program for displaying wxWidgets HTML
|
||||
Help files. In many cases, you may wish to use the wxWidgets HTML
|
||||
Help classes from within your application, but this provides a
|
||||
handy stand-alone viewer. See @ref overview_html for more details.
|
||||
You can find it in @c samples/html/helpview.
|
||||
This program can be found in @c utils/emulator.
|
||||
|
||||
@subsection page_utils_utils_tex2rtf Tex2RTF
|
||||
|
||||
Supplied with wxWidgets is a utility called Tex2RTF for
|
||||
converting @e LaTeX manuals HTML, MS HTML Help, wxHTML Help, RTF, and Windows
|
||||
Help RTF formats. Tex2RTF was used for the wxWidgets manuals and can be used
|
||||
independently by authors wishing to create on-line and printed manuals from the
|
||||
same @e LaTeX source. Please see the separate documentation for Tex2RTF.
|
||||
You can find it under @c utils/tex2rtf.
|
||||
@section page_utils_helpgen Helpgen
|
||||
|
||||
@subsection page_utils_utils_helpgen Helpgen
|
||||
Helpgen takes C++ header files and generates a Tex2RTF-compatible
|
||||
documentation file for each class it finds, using comments as appropriate.
|
||||
This is a good way to start a reference for a set of classes.
|
||||
|
||||
Helpgen takes C++ header files and generates a Tex2RTF-compatible
|
||||
documentation file for each class it finds, using comments as appropriate.
|
||||
This is a good way to start a reference for a set of classes.
|
||||
Helpgen can be found in @c utils/HelpGen.
|
||||
Helpgen can be found in @c utils/HelpGen.
|
||||
|
||||
@subsection page_utils_utils_emulator Emulator
|
||||
|
||||
Xnest-based display emulator for X11-based PDA applications.
|
||||
On some systems, the Xnest window does not synchronise with the
|
||||
'skin' window. This program can be found in @c utils/emulator.
|
||||
@section page_utils_helpview Helpview
|
||||
|
||||
Helpview is a program for displaying wxWidgets HTML
|
||||
Help files. In many cases, you may wish to use the wxWidgets HTML
|
||||
Help classes from within your application, but this provides a
|
||||
handy stand-alone viewer. See @ref overview_html for more details.
|
||||
|
||||
You can find Helpview in @c utils/helpview.
|
||||
|
||||
|
||||
@section page_utils_samples Samples
|
||||
@section page_utils_hhp2cached HHP2Cached
|
||||
|
||||
Probably the best way to learn wxWidgets is by reading the source of some 50+
|
||||
samples provided with it. Many aspects of wxWidgets programming can be learnt
|
||||
from them, but sometimes it is not simple to just choose the right sample to
|
||||
look at. This overview aims at describing what each sample does/demonstrates to
|
||||
make it easier to find the relevant one if a simple grep through all sources
|
||||
didn't help. They also provide some notes about using the samples and what
|
||||
features of wxWidgets are they supposed to test.
|
||||
This utility creates a "cached" version of a @c .hhp file; using cached @c .hhp
|
||||
files in wxHtmlHelpController can drammatically improve the performances
|
||||
of the help viewer. See wxHtmlHelpController for more details.
|
||||
|
||||
There are currently more than 50 different samples as part of wxWidgets and
|
||||
this list is not complete. You should start your tour of wxWidgets with the
|
||||
minimal sample which is the wxWidgets version of
|
||||
"Hello, world!". It shows the basic structure of wxWidgets program and is the
|
||||
most commented sample of all - looking at its source code is recommended.
|
||||
You can find HHP2Cached in @c utils/helpview.
|
||||
|
||||
The next most useful samples are probably widgets
|
||||
and controls which show many of wxWidgets native and
|
||||
generic controls, such as buttons, listboxes, checkboxes, comboboxes etc.
|
||||
|
||||
Other, more complicated controls, have their own samples. In this category you
|
||||
may find the following samples showing the corresponding controls:
|
||||
@section page_utils_tex2rtf Tex2RTF
|
||||
|
||||
@li wxCalendarCtrl: @ref page_utils_samples_calendar
|
||||
@li wxListCtrl: @ref page_utils_samples_listctrl
|
||||
@li wxTreeCtrl: @ref page_utils_samples_treectrl
|
||||
@li wxGrid: @ref page_utils_samples_grid
|
||||
Supplied with wxWidgets is a utility called Tex2RTF for
|
||||
converting @e LaTeX manuals HTML, MS HTML Help, wxHTML Help, RTF, and Windows
|
||||
Help RTF formats. Tex2RTF was used for the wxWidgets manuals and can be used
|
||||
independently by authors wishing to create on-line and printed manuals from the
|
||||
same @e LaTeX source. Please see the separate documentation for Tex2RTF.
|
||||
|
||||
Finally, it might be helpful to do a search in the entire sample directory if
|
||||
you can't find the sample showing the control you are interested in by
|
||||
name. Most classes contained in wxWidgets occur in at least one of the samples.
|
||||
You can find it under @c utils/tex2rtf.
|
||||
|
||||
|
||||
@subsection page_utils_samples_minimal Minimal sample
|
||||
@section page_utils_wxrc WxRC
|
||||
|
||||
The minimal sample is what most people will know under the term Hello World,
|
||||
i.e. a minimal program that doesn't demonstrate anything apart from what is
|
||||
needed to write a program that will display a "hello" dialog. This is usually
|
||||
a good starting point for learning how to use wxWidgets.
|
||||
This utility allows the user to compile @e binary versions of their XRC files,
|
||||
which are compressed and can be loaded faster than plain XRC files.
|
||||
See @ref overview_xrc for more info.
|
||||
|
||||
You can find it under @c utils/wxrc.
|
||||
|
||||
@subsection page_utils_samples_animate Animate sample
|
||||
|
||||
The @c animate sample shows how you can use wxAnimationCtrl
|
||||
control and shows concept of a platform-dependent animation encapsulated
|
||||
in wxAnimation.
|
||||
|
||||
|
||||
@subsection page_utils_samples_artprovider Art provider sample
|
||||
|
||||
The @c artprov sample shows how you can customize the look of standard
|
||||
wxWidgets dialogs by replacing default bitmaps/icons with your own versions.
|
||||
It also shows how you can use wxArtProvider to
|
||||
get stock bitmaps for use in your application.
|
||||
|
||||
|
||||
@subsection page_utils_samples_calendar Calendar sample
|
||||
|
||||
This font shows the calendar control in action. It
|
||||
shows how to configure the control (see the different options in the calendar
|
||||
menu) and also how to process the notifications from it.
|
||||
|
||||
|
||||
@subsection page_utils_samples_config Config sample
|
||||
|
||||
This sample demonstrates the wxConfig classes in a platform
|
||||
independent way, i.e. it uses text based files to store a given configuration under
|
||||
Unix and uses the Registry under Windows.
|
||||
|
||||
See @ref overview_config for the descriptions of all features of this class.
|
||||
|
||||
|
||||
@subsection page_utils_samples_controls Controls sample
|
||||
|
||||
The controls sample is the main test program for most simple controls used in
|
||||
wxWidgets. The sample tests their basic functionality, events, placement,
|
||||
modification in terms of colour and font as well as the possibility to change
|
||||
the controls programmatically, such as adding an item to a list box etc. Apart
|
||||
from that, the sample uses a wxNotebook and tests most
|
||||
features of this special control (using bitmap in the tabs, using
|
||||
wxSizer instances and wxLayoutConstraints within notebook pages, advancing pages
|
||||
programmatically and vetoing a page change by intercepting the wxNotebookEvent.
|
||||
|
||||
The various controls tested are listed here:
|
||||
|
||||
@li wxButton
|
||||
@li wxBitmapButton
|
||||
@li wxCheckBox
|
||||
@li wxChoice
|
||||
@li wxComboBox
|
||||
@li wxGauge
|
||||
@li wxStaticBox
|
||||
@li wxListBox
|
||||
@li wxSpinCtrl
|
||||
@li wxSpinButton
|
||||
@li wxStaticText
|
||||
@li wxStaticBitmap
|
||||
@li wxRadioBox
|
||||
@li wxRadioButton
|
||||
@li wxSlider
|
||||
|
||||
|
||||
@subsection page_utils_samples_debugrpt DebugRpt sample
|
||||
|
||||
This sample shows how to use wxDebugReport class to
|
||||
generate a debug report in case of a program crash or otherwise. On start up,
|
||||
it proposes to either crash itself (by dereferencing a NULL pointer) or
|
||||
generate debug report without doing it. Next it initializes the debug report
|
||||
with standard information adding a custom file to it (just a timestamp) and
|
||||
allows to view the information gathered using
|
||||
wxDebugReportPreview.
|
||||
|
||||
For the report processing part of the sample to work you should make available
|
||||
a Web server accepting form uploads, otherwise
|
||||
wxDebugReportUpload will report an error.
|
||||
|
||||
|
||||
@subsection page_utils_samples_dialogs Dialogs sample
|
||||
|
||||
This sample shows how to use the common dialogs available from wxWidgets. These
|
||||
dialogs are described in detail in the @ref overview_cmndlg.
|
||||
|
||||
|
||||
@subsection page_utils_samples_dialup Dialup sample
|
||||
|
||||
This sample shows the wxDialUpManager
|
||||
class. In the status bar, it displays the information gathered through its
|
||||
interface: in particular, the current connection status (online or offline) and
|
||||
whether the connection is permanent (in which case a string `LAN' appears in
|
||||
the third status bar field - but note that you may be on a LAN not
|
||||
connected to the Internet, in which case you will not see this) or not.
|
||||
|
||||
Using the menu entries, you may also dial or hang up the line if you have a
|
||||
modem attached and (this only makes sense for Windows) list the available
|
||||
connections.
|
||||
|
||||
|
||||
@subsection page_utils_samples_dnd DnD sample
|
||||
|
||||
This sample shows both clipboard and drag and drop in action. It is quite non
|
||||
trivial and may be safely used as a basis for implementing the clipboard and
|
||||
drag and drop operations in a real-life program.
|
||||
|
||||
When you run the sample, its screen is split in several parts. On the top,
|
||||
there are two listboxes which show the standard derivations of
|
||||
wxDropTarget:
|
||||
wxTextDropTarget and
|
||||
wxFileDropTarget.
|
||||
|
||||
The middle of the sample window is taken by the log window which shows what is
|
||||
going on (of course, this only works in debug builds) and may be helpful to see
|
||||
the sequence of steps of data transfer.
|
||||
|
||||
Finally, the last part is used for dragging text from it to either one of the
|
||||
listboxes (only one will accept it) or another application. The last
|
||||
functionality available from the main frame is to paste a bitmap from the
|
||||
clipboard (or, in the case of the Windows version, also a metafile) - it will be
|
||||
shown in a new frame.
|
||||
|
||||
So far, everything we mentioned was implemented with minimal amount of code
|
||||
using standard wxWidgets classes. The more advanced features are demonstrated
|
||||
if you create a shape frame from the main frame menu. A shape is a geometric
|
||||
object which has a position, size and color. It models some
|
||||
application-specific data in this sample. A shape object supports its own
|
||||
private wxDataFormat which means that you may cut and
|
||||
paste it or drag and drop (between one and the same or different shapes) from
|
||||
one sample instance to another (or the same). However, chances are that no
|
||||
other program supports this format and so shapes can also be rendered as
|
||||
bitmaps which allows them to be pasted/dropped in many other applications
|
||||
(and, under Windows, also as metafiles which are supported by most of Windows
|
||||
programs as well - try Write/Wordpad, for example).
|
||||
|
||||
Take a look at DnDShapeDataObject class to see how you may use
|
||||
wxDataObject to achieve this.
|
||||
|
||||
|
||||
@subsection page_utils_samples_event Event sample
|
||||
|
||||
The event sample demonstrates various features of the wxWidgets events. It
|
||||
shows using dynamic events and connecting/disconnecting the event handlers
|
||||
during run time and also using
|
||||
PushEventHandler() and
|
||||
PopEventHandler().
|
||||
|
||||
|
||||
@subsection page_utils_samples_except Except(ions) sample
|
||||
|
||||
This very simple sample shows how to use C++ exceptions in wxWidgets programs,
|
||||
i.e. where to catch the exception which may be thrown by the program code. It
|
||||
doesn't do anything very exciting by itself, you need to study its code to
|
||||
understand what goes on.
|
||||
|
||||
You need to build the library with @c wxUSE_EXCEPTIONS being set to @c 1
|
||||
and compile your code with C++ exceptions support to be able to build this
|
||||
sample.
|
||||
|
||||
|
||||
@subsection page_utils_samples_exec Exec sample
|
||||
|
||||
The exec sample demonstrates the wxExecute and
|
||||
wxShell functions. Both of them are used to execute the
|
||||
external programs and the sample shows how to do this synchronously (waiting
|
||||
until the program terminates) or asynchronously (notification will come later).
|
||||
|
||||
It also shows how to capture the output of the child process in both
|
||||
synchronous and asynchronous cases and how to kill the processes with
|
||||
wxProcess::Kill and test for their existence with
|
||||
wxProcess::Exists.
|
||||
|
||||
|
||||
@subsection page_utils_samples_font Font sample
|
||||
|
||||
The font sample demonstrates wxFont,
|
||||
wxFontEnumerator and
|
||||
wxFontMapper classes. It allows you to see the fonts
|
||||
available (to wxWidgets) on the computer and shows all characters of the
|
||||
chosen font as well.
|
||||
|
||||
|
||||
@subsection page_utils_samples_grid Grid sample
|
||||
|
||||
TODO.
|
||||
|
||||
|
||||
@subsection page_utils_samples_html HTML samples
|
||||
|
||||
Eight HTML samples (you can find them in directory @c samples/html)
|
||||
cover all features of the HTML sub-library.
|
||||
|
||||
@li @b Test demonstrates how to create wxHtmlWindow
|
||||
and also shows most supported HTML tags.
|
||||
|
||||
@li @b Widget shows how you can embed ordinary controls or windows within an
|
||||
HTML page. It also nicely explains how to write new tag handlers and extend
|
||||
the library to work with unsupported tags.
|
||||
|
||||
@li @b About may give you an idea how to write good-looking About boxes.
|
||||
|
||||
@li @b Zip demonstrates use of virtual file systems in wxHTML. The zip archives
|
||||
handler (ships with wxWidgets) allows you to access HTML pages stored
|
||||
in a compressed archive as if they were ordinary files.
|
||||
|
||||
@li @b Virtual is yet another virtual file systems demo. This one generates pages at run-time.
|
||||
You may find it useful if you need to display some reports in your application.
|
||||
|
||||
@li @b Printing explains use of wxHtmlEasyPrinting
|
||||
class which serves as as-simple-as-possible interface for printing HTML
|
||||
documents without much work. In fact, only few function calls are sufficient.
|
||||
|
||||
@li @b Help and @b Helpview are variations on displaying HTML help
|
||||
(compatible with MS HTML Help Workshop). @e Help shows how to embed
|
||||
wxHtmlHelpController in your application
|
||||
while @e Helpview is a simple tool that only pops up the help window and
|
||||
displays help books given at command line.
|
||||
|
||||
|
||||
@subsection page_utils_samples_image Image sample
|
||||
|
||||
The image sample demonstrates use of the wxImage class
|
||||
and shows how to download images in a variety of formats, currently PNG, GIF,
|
||||
TIFF, JPEG, BMP, PNM and PCX. The top of the sample shows two rectangles, one
|
||||
of which is drawn directly in the window, the other one is drawn into a
|
||||
wxBitmap, converted to a wxImage, saved as a PNG image
|
||||
and then reloaded from the PNG file again so that conversions between wxImage
|
||||
and wxBitmap as well as loading and saving PNG files are tested.
|
||||
|
||||
At the bottom of the main frame there is a test for using a monochrome bitmap by
|
||||
drawing into a wxMemoryDC. The bitmap is then drawn
|
||||
specifying the foreground and background colours with
|
||||
wxDC::SetTextForeground and
|
||||
wxDC::SetTextBackground (on the left). The
|
||||
bitmap is then converted to a wxImage and the foreground colour (black) is
|
||||
replaced with red using wxImage::Replace.
|
||||
|
||||
This sample also contains the code for testing the image rotation and resizing
|
||||
and using raw bitmap access, see the corresponding menu commands.
|
||||
|
||||
|
||||
@subsection page_utils_samples_internat Internat(ionalization) sample
|
||||
|
||||
The not very clearly named internat sample demonstrates the wxWidgets
|
||||
internationalization (i18n for short from now on) features. To be more
|
||||
precise, it only shows localization support, i.e. support for translating the
|
||||
program messages into another language while true i18n would also involve
|
||||
changing the other aspects of the programs behaviour.
|
||||
|
||||
More information about this sample can be found in the @c readme.txt file in
|
||||
its directory. Please also see the @ref overview_i18n.
|
||||
|
||||
|
||||
@subsection page_utils_samples_layout Layout sample
|
||||
|
||||
The layout sample demonstrates the two different layout systems offered
|
||||
by wxWidgets. When starting the program, you will see a frame with some
|
||||
controls and some graphics. The controls will change their size whenever
|
||||
you resize the entire frame and the exact behaviour of the size changes
|
||||
is determined using the wxLayoutConstraints
|
||||
class. See also the overview and the
|
||||
wxIndividualLayoutConstraint
|
||||
class for further information.
|
||||
|
||||
The menu in this sample offers two more tests, one showing how to use
|
||||
a wxBoxSizer in a simple dialog and the other one
|
||||
showing how to use sizers in connection with a wxNotebook
|
||||
class. See also wxSizer.
|
||||
|
||||
|
||||
@subsection page_utils_samples_listctrl Listctrl sample
|
||||
|
||||
This sample shows the wxListCtrl control. Different modes
|
||||
supported by the control (list, icons, small icons, report) may be chosen from
|
||||
the menu.
|
||||
|
||||
The sample also provides some timings for adding/deleting/sorting a lot of
|
||||
(several thousands) items into the control.
|
||||
|
||||
|
||||
@subsection page_utils_samples_mediaplayer Mediaplayer sample
|
||||
|
||||
This sample demonstrates how to use all the features of
|
||||
wxMediaCtrl and play various types of sound, video,
|
||||
and other files.
|
||||
|
||||
It replaces the old dynamic sample.
|
||||
|
||||
|
||||
@subsection page_utils_samples_notebook Notebook sample
|
||||
|
||||
This samples shows wxBookCtrl family of controls.
|
||||
Although initially it was written to demonstrate wxNotebook
|
||||
only, it can now be also used to see wxListbook,
|
||||
wxChoicebook and wxTreebook in action.
|
||||
Test each of the controls, their orientation, images and pages using
|
||||
commands through menu.
|
||||
|
||||
|
||||
@subsection page_utils_samples_render Render sample
|
||||
|
||||
This sample shows how to replace the default wxWidgets
|
||||
renderer and also how to write a shared library
|
||||
(DLL) implementing a renderer and load and unload it during the run-time.
|
||||
|
||||
|
||||
@subsection page_utils_samples_scrollsub Scroll subwindow sample
|
||||
|
||||
This sample demonstrates use of the wxScrolledWindow
|
||||
class including placing subwindows into it and drawing simple graphics. It uses the
|
||||
SetTargetWindow method and thus the effect
|
||||
of scrolling does not show in the scrolled window itself, but in one of its subwindows.
|
||||
|
||||
Additionally, this samples demonstrates how to optimize drawing operations in wxWidgets,
|
||||
in particular using the wxWindow::IsExposed method with
|
||||
the aim to prevent unnecessary drawing in the window and thus reducing or removing
|
||||
flicker on screen.
|
||||
|
||||
|
||||
@subsection page_utils_samples_sockets Sockets sample
|
||||
|
||||
The sockets sample demonstrates how to use the communication facilities
|
||||
provided by wxSocket. There are two different
|
||||
applications in this sample: a server, which is implemented using a
|
||||
wxSocketServer object, and a client, which
|
||||
is implemented as a wxSocketClient.
|
||||
|
||||
The server binds to the local address, using TCP port number 3000,
|
||||
sets up an event handler to be notified of incoming connection requests
|
||||
(@b wxSOCKET_CONNECTION events), and sits there, waiting for clients
|
||||
(@e listening, in socket parlance). For each accepted connection,
|
||||
a new wxSocketBase object is created. These
|
||||
socket objects are independent from the server that created them, so
|
||||
they set up their own event handler, and then request to be notified
|
||||
of @b wxSOCKET_INPUT (incoming data) or @b wxSOCKET_LOST
|
||||
(connection closed at the remote end) events. In the sample, the event
|
||||
handler is the same for all connections; to find out which socket the
|
||||
event is addressed to, the GetSocket function
|
||||
is used.
|
||||
|
||||
Although it might take some time to get used to the event-oriented
|
||||
system upon which wxSocket is built, the benefits are many. See, for
|
||||
example, that the server application, while being single-threaded
|
||||
(and of course without using fork() or ugly select() loops) can handle
|
||||
an arbitrary number of connections.
|
||||
|
||||
The client starts up unconnected, so you can use the Connect... option
|
||||
to specify the address of the server you are going to connect to (the
|
||||
TCP port number is hard-coded as 3000). Once connected, a number of
|
||||
tests are possible. Currently, three tests are implemented. They show
|
||||
how to use the basic IO calls in wxSocketBase,
|
||||
such as wxSocketBase::Read, wxSocketBase::Write,
|
||||
wxSocketBase::ReadMsg and wxSocketBase::WriteMsg,
|
||||
and how to set up the correct IO flags depending on what you are going to
|
||||
do. See the comments in the code for more information. Note that because
|
||||
both clients and connection objects in the server set up an event handler
|
||||
to catch @b wxSOCKET_LOST events, each one is immediately notified
|
||||
if the other end closes the connection.
|
||||
|
||||
There is also a URL test which shows how to use
|
||||
the wxURL class to fetch data from a given URL.
|
||||
|
||||
The sockets sample is work in progress. Some things to do:
|
||||
|
||||
@li More tests for basic socket functionality.
|
||||
@li More tests for protocol classes (wxProtocol and its descendants).
|
||||
@li Tests for the recently added (and still in alpha stage) datagram sockets.
|
||||
@li New samples which actually do something useful (suggestions accepted).
|
||||
|
||||
|
||||
@subsection page_utils_samples_sound Sound sample
|
||||
|
||||
The @c sound sample shows how to use wxSound for simple
|
||||
audio output (e.g. notifications).
|
||||
|
||||
|
||||
@subsection page_utils_samples_statbar Statbar sample
|
||||
|
||||
This sample shows how to create and use wxStatusBar. Although most of the
|
||||
samples have a statusbar, they usually only create a default one and only
|
||||
do it once.
|
||||
|
||||
Here you can see how to recreate the statusbar (with possibly different number
|
||||
of fields) and how to use it to show icons/bitmaps and/or put arbitrary
|
||||
controls into it.
|
||||
|
||||
|
||||
@subsection page_utils_samples_taborder Tab order sample
|
||||
|
||||
This sample allows to test keyboard navigation (mostly done using the
|
||||
@c TAB key, hence the sample name) between different controls.
|
||||
It shows the use of wxWindow::MoveBeforeInTabOrder() and
|
||||
MoveAfterInTabOrder() methods to change
|
||||
the default order of the windows in the navigation chain and of
|
||||
wxWindow::Navigate() for moving focus along this
|
||||
chain.
|
||||
|
||||
|
||||
@subsection page_utils_samples_text Text sample
|
||||
|
||||
This sample demonstrates four features: firstly the use and many variants of
|
||||
the wxTextCtrl class (single line, multi line, read only,
|
||||
password, ignoring TAB, ignoring ENTER).
|
||||
|
||||
Secondly it shows how to intercept a wxKeyEvent in both
|
||||
the raw form using the @c EVT_KEY_UP and @c EVT_KEY_DOWN macros and the
|
||||
higher level from using the @c EVT_CHAR macro. All characters will be logged
|
||||
in a log window at the bottom of the main window. By pressing some of the function
|
||||
keys, you can test some actions in the text ctrl as well as get statistics on the
|
||||
text ctrls, which is useful for testing if these statistics actually are correct.
|
||||
|
||||
Thirdly, on platforms which support it, the sample will offer to copy text to the
|
||||
wxClipboard and to paste text from it. The GTK version will
|
||||
use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
|
||||
best known from pasting text to the XTerm program.
|
||||
|
||||
Last not least: some of the text controls have tooltips and the sample also shows
|
||||
how tooltips can be centrally disabled and their latency controlled.
|
||||
|
||||
|
||||
@subsection page_utils_samples_thread Thread sample
|
||||
|
||||
This sample demonstrates use of threads in connection with GUI programs.
|
||||
There are two fundamentally different ways to use threads in GUI programs and
|
||||
either way has to take care of the fact that the GUI library itself usually
|
||||
is not multi-threading safe, i.e. that it might crash if two threads try to
|
||||
access the GUI class simultaneously. One way to prevent that is have a normal
|
||||
GUI program in the main thread and some worker threads which work in the
|
||||
background. In order to make communication between the main thread and the
|
||||
worker threads possible, wxWidgets offers the wxPostEvent
|
||||
function and this sample makes use of this function.
|
||||
|
||||
The other way to use a so called Mutex (such as those offered in the wxMutex
|
||||
class) that prevent threads from accessing the GUI classes as long as any other
|
||||
thread accesses them. For this, wxWidgets has the wxMutexGuiEnter
|
||||
and wxMutexGuiLeave functions, both of which are
|
||||
used and tested in the sample as well.
|
||||
|
||||
See also @ref overview_thread and wxThread.
|
||||
|
||||
|
||||
@subsection page_utils_samples_toolbar Toolbar sample
|
||||
|
||||
The toolbar sample shows the wxToolBar class in action.
|
||||
|
||||
The following things are demonstrated:
|
||||
|
||||
@li Creating the toolbar using wxToolBar::AddTool and wxToolBar::AddControl: see
|
||||
MyApp::InitToolbar in the sample.
|
||||
@li Using @c EVT_UPDATE_UI handler for automatically enabling/disabling
|
||||
toolbar buttons without having to explicitly call EnableTool. This is done
|
||||
in MyFrame::OnUpdateCopyAndCut.
|
||||
@li Using wxToolBar::DeleteTool and wxToolBar::InsertTool to dynamically update the
|
||||
toolbar.
|
||||
|
||||
Some buttons in the main toolbar are check buttons, i.e. they stay checked when
|
||||
pressed. On the platforms which support it, the sample also adds a combobox
|
||||
to the toolbar showing how you can use arbitrary controls and not only buttons
|
||||
in it.
|
||||
|
||||
If you toggle another toolbar in the sample (using @c Ctrl-A) you will also
|
||||
see the radio toolbar buttons in action: the first three buttons form a radio
|
||||
group, i.e. checking any of them automatically unchecks the previously
|
||||
checked one.
|
||||
|
||||
|
||||
@subsection page_utils_samples_treectrl Treectrl sample
|
||||
|
||||
This sample demonstrates using the wxTreeCtrl class. Here
|
||||
you may see how to process various notification messages sent by this control
|
||||
and also when they occur (by looking at the messages in the text control in
|
||||
the bottom part of the frame).
|
||||
|
||||
Adding, inserting and deleting items and branches from the tree as well as
|
||||
sorting (in default alphabetical order as well as in custom one) is
|
||||
demonstrated here as well - try the corresponding menu entries.
|
||||
|
||||
|
||||
@subsection page_utils_samples_widgets Widgets sample
|
||||
|
||||
The widgets sample is the main presentation program for most simple and advanced
|
||||
native controls and complex generic widgets provided by wxWidgets.
|
||||
The sample tests their basic functionality, events, placement, modification
|
||||
in terms of colour and font as well as the possibility to change
|
||||
the controls programmatically, such as adding an item to a list box etc.
|
||||
All widgets are categorized for easy browsing.
|
||||
|
||||
|
||||
@subsection page_utils_samples_wizard Wizard sample
|
||||
|
||||
This sample shows the so-called wizard dialog (implemented using
|
||||
wxWizard and related classes). It shows almost all
|
||||
features supported:
|
||||
|
||||
@li Using bitmaps with the wizard and changing them depending on the page
|
||||
shown (notice that wxValidationPage in the sample has a different image from
|
||||
the other ones)
|
||||
@li Using TransferDataFromWindow
|
||||
to verify that the data entered is correct before passing to the next page
|
||||
(done in wxValidationPage which forces the user to check a checkbox before
|
||||
continuing).
|
||||
@li Using more elaborated techniques to allow returning to the previous
|
||||
page, but not continuing to the next one or vice versa (in wxRadioboxPage)
|
||||
@li This (wxRadioboxPage) page also shows how the page may process the
|
||||
@e Cancel button itself instead of relying on the wizard parent to do it.
|
||||
@li Normally, the order of the pages in the wizard is known at compile-time,
|
||||
but sometimes it depends on the user choices: wxCheckboxPage shows how to
|
||||
dynamically decide which page to display next (see also
|
||||
wxWizardPage)
|
||||
|
||||
*/
|
||||
|
@ -38,7 +38,7 @@ displayed one page at a time. wxWidgets has five variants of this control:
|
||||
@li wxTreebook: controlled by a wxTreeCtrl
|
||||
@li wxToolbook: controlled by a wxToolBar
|
||||
|
||||
See the @ref page_utils_samples_notebook for an example of wxBookCtrl usage.
|
||||
See the @ref page_samples_notebook for an example of wxBookCtrl usage.
|
||||
|
||||
|
||||
@section overview_bookctrl_bestbookctrl Best Book
|
||||
|
@ -8,75 +8,75 @@
|
||||
|
||||
/**
|
||||
|
||||
@page overview_dataobject wxDataObject Overview
|
||||
@page overview_dataobject wxDataObject Overview
|
||||
|
||||
Classes: wxDataObject, wxClipboard, wxDataFormat, wxDropSource, wxDropTarget
|
||||
Classes: wxDataObject, wxClipboard, wxDataFormat, wxDropSource, wxDropTarget
|
||||
|
||||
See also: @ref overview_dnd and @ref page_utils_samples_dnd
|
||||
See also: @ref overview_dnd and @ref page_samples_dnd
|
||||
|
||||
This overview discusses data transfer through clipboard or drag and drop.
|
||||
In wxWidgets, these two ways to transfer data (either between different
|
||||
applications or inside one and the same) are very similar which allows to
|
||||
implement both of them using almost the same code - or, in other
|
||||
words, if you implement drag and drop support for your application, you get
|
||||
clipboard support for free and vice versa.
|
||||
This overview discusses data transfer through clipboard or drag and drop.
|
||||
In wxWidgets, these two ways to transfer data (either between different
|
||||
applications or inside one and the same) are very similar which allows to
|
||||
implement both of them using almost the same code - or, in other
|
||||
words, if you implement drag and drop support for your application, you get
|
||||
clipboard support for free and vice versa.
|
||||
|
||||
At the heart of both clipboard and drag and drop operations lies the
|
||||
wxDataObject class. The objects of this class (or, to
|
||||
be precise, classes derived from it) represent the data which is being carried
|
||||
by the mouse during drag and drop operation or copied to or pasted from the
|
||||
clipboard. wxDataObject is a "smart" piece of data because it knows which
|
||||
formats it supports (see GetFormatCount and GetAllFormats) and knows how to
|
||||
render itself in any of them (see GetDataHere). It can also receive its value
|
||||
from the outside in a format it supports if it implements the SetData method.
|
||||
Please see the documentation of this class for more details.
|
||||
At the heart of both clipboard and drag and drop operations lies the
|
||||
wxDataObject class. The objects of this class (or, to
|
||||
be precise, classes derived from it) represent the data which is being carried
|
||||
by the mouse during drag and drop operation or copied to or pasted from the
|
||||
clipboard. wxDataObject is a "smart" piece of data because it knows which
|
||||
formats it supports (see GetFormatCount and GetAllFormats) and knows how to
|
||||
render itself in any of them (see GetDataHere). It can also receive its value
|
||||
from the outside in a format it supports if it implements the SetData method.
|
||||
Please see the documentation of this class for more details.
|
||||
|
||||
Both clipboard and drag and drop operations have two sides: the source and
|
||||
target, the data provider and the data receiver. These which may be in the same
|
||||
application and even the same window when, for example, you drag some text from
|
||||
one position to another in a word processor. Let us describe what each of them
|
||||
should do.
|
||||
Both clipboard and drag and drop operations have two sides: the source and
|
||||
target, the data provider and the data receiver. These which may be in the same
|
||||
application and even the same window when, for example, you drag some text from
|
||||
one position to another in a word processor. Let us describe what each of them
|
||||
should do.
|
||||
|
||||
@li @ref overview_dataobject_source
|
||||
@li @ref overview_dataobject_target
|
||||
@li @ref overview_dataobject_source
|
||||
@li @ref overview_dataobject_target
|
||||
|
||||
|
||||
<hr>
|
||||
<hr>
|
||||
|
||||
|
||||
@section overview_dataobject_source The data provider (source) duties
|
||||
@section overview_dataobject_source The data provider (source) duties
|
||||
|
||||
The data provider is responsible for creating a wxDataObject containing the
|
||||
data to be transferred. Then it should either pass it to the clipboard using
|
||||
wxClipboard::SetData function or to wxDropSource and call wxDropSource::DoDragDrop
|
||||
function.
|
||||
The data provider is responsible for creating a wxDataObject containing the
|
||||
data to be transferred. Then it should either pass it to the clipboard using
|
||||
wxClipboard::SetData function or to wxDropSource and call wxDropSource::DoDragDrop
|
||||
function.
|
||||
|
||||
The only (but important) difference is that the object for the clipboard
|
||||
transfer must always be created on the heap (i.e. using @c new) and it will
|
||||
be freed by the clipboard when it is no longer needed (indeed, it is not known
|
||||
in advance when, if ever, the data will be pasted from the clipboard). On the
|
||||
other hand, the object for drag and drop operation must only exist while
|
||||
wxDropSource::DoDragDrop executes and may be safely deleted afterwards and so
|
||||
can be created either on heap or on stack (i.e. as a local variable).
|
||||
The only (but important) difference is that the object for the clipboard
|
||||
transfer must always be created on the heap (i.e. using @c new) and it will
|
||||
be freed by the clipboard when it is no longer needed (indeed, it is not known
|
||||
in advance when, if ever, the data will be pasted from the clipboard). On the
|
||||
other hand, the object for drag and drop operation must only exist while
|
||||
wxDropSource::DoDragDrop executes and may be safely deleted afterwards and so
|
||||
can be created either on heap or on stack (i.e. as a local variable).
|
||||
|
||||
Another small difference is that in the case of clipboard operation, the
|
||||
application usually knows in advance whether it copies or cuts (i.e. copies and
|
||||
deletes) data - in fact, this usually depends on which menu item the user
|
||||
chose. But for drag and drop it can only know it after
|
||||
wxDropSource::DoDragDrop returns (from its return value).
|
||||
Another small difference is that in the case of clipboard operation, the
|
||||
application usually knows in advance whether it copies or cuts (i.e. copies and
|
||||
deletes) data - in fact, this usually depends on which menu item the user
|
||||
chose. But for drag and drop it can only know it after
|
||||
wxDropSource::DoDragDrop returns (from its return value).
|
||||
|
||||
|
||||
@section overview_dataobject_target The data receiver (target) duties
|
||||
@section overview_dataobject_target The data receiver (target) duties
|
||||
|
||||
To receive (paste in usual terminology) data from the clipboard, you should
|
||||
create a wxDataObject derived class which supports the data formats you need
|
||||
and pass it as argument to wxClipboard::GetData. If it returns @false,
|
||||
no data in (any of) the supported format(s) is available. If it returns @true,
|
||||
the data has been successfully transferred to wxDataObject.
|
||||
To receive (paste in usual terminology) data from the clipboard, you should
|
||||
create a wxDataObject derived class which supports the data formats you need
|
||||
and pass it as argument to wxClipboard::GetData. If it returns @false,
|
||||
no data in (any of) the supported format(s) is available. If it returns @true,
|
||||
the data has been successfully transferred to wxDataObject.
|
||||
|
||||
For drag and drop case, the wxDropTarget::OnData virtual function will be called
|
||||
when a data object is dropped, from which the data itself may be requested by calling
|
||||
wxDropTarget::GetData method which fills the data object.
|
||||
For drag and drop case, the wxDropTarget::OnData virtual function will be called
|
||||
when a data object is dropped, from which the data itself may be requested by calling
|
||||
wxDropTarget::GetData method which fills the data object.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -8,54 +8,54 @@
|
||||
|
||||
/**
|
||||
|
||||
@page overview_dnd Drag and Drop Overview
|
||||
@page overview_dnd Drag and Drop Overview
|
||||
|
||||
Classes: wxDataObject, wxTextDataObject, wxDropSource, wxDropTarget,
|
||||
wxTextDropTarget, wxFileDropTarget
|
||||
Classes: wxDataObject, wxTextDataObject, wxDropSource, wxDropTarget,
|
||||
wxTextDropTarget, wxFileDropTarget
|
||||
|
||||
Note that @c wxUSE_DRAG_AND_DROP must be defined in @c setup.h in order
|
||||
to use drag and drop in wxWidgets.
|
||||
Note that @c wxUSE_DRAG_AND_DROP must be defined in @c setup.h in order
|
||||
to use drag and drop in wxWidgets.
|
||||
|
||||
See also: @ref overview_dataobject and @ref page_utils_samples_dnd.
|
||||
See also: @ref overview_dataobject and @ref page_samples_dnd.
|
||||
|
||||
It may be noted that data transfer to and from the clipboard is quite
|
||||
similar to data transfer with drag and drop and the code to implement
|
||||
these two types is almost the same. In particular, both data transfer
|
||||
mechanisms store data in some kind of wxDataObject and identify its format(s)
|
||||
using the wxDataFormat class.
|
||||
It may be noted that data transfer to and from the clipboard is quite
|
||||
similar to data transfer with drag and drop and the code to implement
|
||||
these two types is almost the same. In particular, both data transfer
|
||||
mechanisms store data in some kind of wxDataObject and identify its format(s)
|
||||
using the wxDataFormat class.
|
||||
|
||||
To be a @e drag source, i.e. to provide the data which may be dragged by
|
||||
the user elsewhere, you should implement the following steps:
|
||||
To be a @e drag source, i.e. to provide the data which may be dragged by
|
||||
the user elsewhere, you should implement the following steps:
|
||||
|
||||
@li @b Preparation: First of all, a data object must be created and
|
||||
initialized with the data you wish to drag. For example:
|
||||
@li @b Preparation: First of all, a data object must be created and
|
||||
initialized with the data you wish to drag. For example:
|
||||
|
||||
@code
|
||||
wxTextDataObject my_data("This text will be dragged.");
|
||||
@endcode
|
||||
@code
|
||||
wxTextDataObject my_data("This text will be dragged.");
|
||||
@endcode
|
||||
|
||||
@li <b>Drag start</b>: To start the dragging process (typically in response to a
|
||||
mouse click) you must call wxDropSource::DoDragDrop like this:
|
||||
@li <b>Drag start</b>: To start the dragging process (typically in response to a
|
||||
mouse click) you must call wxDropSource::DoDragDrop like this:
|
||||
|
||||
@code
|
||||
wxDropSource dragSource( this );
|
||||
dragSource.SetData( my_data );
|
||||
wxDragResult result = dragSource.DoDragDrop( true );
|
||||
@endcode
|
||||
@code
|
||||
wxDropSource dragSource( this );
|
||||
dragSource.SetData( my_data );
|
||||
wxDragResult result = dragSource.DoDragDrop( true );
|
||||
@endcode
|
||||
|
||||
@li @b Dragging: The call to DoDragDrop() blocks the program until the user releases
|
||||
the mouse button (unless you override the wxDropSource::GiveFeedback function to
|
||||
do something special). When the mouse moves in a window of a program which understands
|
||||
the same drag-and-drop protocol (any program under Windows or any program supporting
|
||||
the XDnD protocol under X Windows), the corresponding wxDropTarget methods
|
||||
are called - see below.
|
||||
@li @b Dragging: The call to DoDragDrop() blocks the program until the user releases
|
||||
the mouse button (unless you override the wxDropSource::GiveFeedback function to
|
||||
do something special). When the mouse moves in a window of a program which understands
|
||||
the same drag-and-drop protocol (any program under Windows or any program supporting
|
||||
the XDnD protocol under X Windows), the corresponding wxDropTarget methods
|
||||
are called - see below.
|
||||
|
||||
@li <b>Processing the result</b>: DoDragDrop() returns an @e effect code which
|
||||
is one of the values of @c wxDragResult enum (explained in wxDropTarget page):
|
||||
@li <b>Processing the result</b>: DoDragDrop() returns an @e effect code which
|
||||
is one of the values of @c wxDragResult enum (explained in wxDropTarget page):
|
||||
|
||||
@code
|
||||
switch (result)
|
||||
{
|
||||
@code
|
||||
switch (result)
|
||||
{
|
||||
case wxDragCopy:
|
||||
// copy the data
|
||||
break;
|
||||
@ -65,31 +65,31 @@
|
||||
default:
|
||||
// do nothing
|
||||
break;
|
||||
}
|
||||
@endcode
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
To be a @e drop target, i.e. to receive the data dropped by the user you should
|
||||
follow the instructions below:
|
||||
To be a @e drop target, i.e. to receive the data dropped by the user you should
|
||||
follow the instructions below:
|
||||
|
||||
@li @b Initialization: For a window to be a drop target, it needs to have
|
||||
an associated wxDropTarget object. Normally, you will call wxWindow::SetDropTarget
|
||||
during window creation associating your drop target with it. You must derive a class
|
||||
from wxDropTarget and override its pure virtual methods. Alternatively, you may
|
||||
derive from wxTextDropTarget or wxFileDropTarget and override their OnDropText()
|
||||
or OnDropFiles() method.
|
||||
@li @b Initialization: For a window to be a drop target, it needs to have
|
||||
an associated wxDropTarget object. Normally, you will call wxWindow::SetDropTarget
|
||||
during window creation associating your drop target with it. You must derive a class
|
||||
from wxDropTarget and override its pure virtual methods. Alternatively, you may
|
||||
derive from wxTextDropTarget or wxFileDropTarget and override their OnDropText()
|
||||
or OnDropFiles() method.
|
||||
|
||||
@li @b Drop: When the user releases the mouse over a window, wxWidgets
|
||||
asks the associated wxDropTarget object if it accepts the data. For this,
|
||||
a wxDataObject must be associated with the drop target and this data object will
|
||||
be responsible for the format negotiation between the drag source and the drop target.
|
||||
If all goes well, then wxDropTarget::OnData will get called and the wxDataObject belonging
|
||||
to the drop target can get filled with data.
|
||||
@li @b Drop: When the user releases the mouse over a window, wxWidgets
|
||||
asks the associated wxDropTarget object if it accepts the data. For this,
|
||||
a wxDataObject must be associated with the drop target and this data object will
|
||||
be responsible for the format negotiation between the drag source and the drop target.
|
||||
If all goes well, then wxDropTarget::OnData will get called and the wxDataObject belonging
|
||||
to the drop target can get filled with data.
|
||||
|
||||
@li <b>The end</b>: After processing the data, DoDragDrop() returns either
|
||||
wxDragCopy or wxDragMove depending on the state of the keys Ctrl, Shift
|
||||
and Alt at the moment of the drop. There is currently no way for the drop
|
||||
target to change this return code.
|
||||
@li <b>The end</b>: After processing the data, DoDragDrop() returns either
|
||||
wxDragCopy or wxDragMove depending on the state of the keys Ctrl, Shift
|
||||
and Alt at the moment of the drop. There is currently no way for the drop
|
||||
target to change this return code.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -8,484 +8,484 @@
|
||||
|
||||
/**
|
||||
|
||||
@page overview_eventhandling Event Handling
|
||||
@page overview_eventhandling Event Handling
|
||||
|
||||
Classes: wxEvtHandler, wxWindow, wxEvent
|
||||
Classes: wxEvtHandler, wxWindow, wxEvent
|
||||
|
||||
@li @ref overview_eventhandling_introduction
|
||||
@li @ref overview_eventhandling_processing
|
||||
@li @ref overview_eventhandling_prog
|
||||
@li @ref overview_eventhandling_pluggable
|
||||
@li @ref overview_eventhandling_winid
|
||||
@li @ref overview_eventhandling_custom
|
||||
@li @ref overview_eventhandling_macros
|
||||
@li @ref overview_eventhandling_introduction
|
||||
@li @ref overview_eventhandling_processing
|
||||
@li @ref overview_eventhandling_prog
|
||||
@li @ref overview_eventhandling_pluggable
|
||||
@li @ref overview_eventhandling_winid
|
||||
@li @ref overview_eventhandling_custom
|
||||
@li @ref overview_eventhandling_macros
|
||||
|
||||
|
||||
<hr>
|
||||
<hr>
|
||||
|
||||
|
||||
@section overview_eventhandling_introduction Introduction
|
||||
@section overview_eventhandling_introduction Introduction
|
||||
|
||||
Before version 2.0 of wxWidgets, events were handled by the application
|
||||
either by supplying callback functions, or by overriding virtual member
|
||||
functions such as @b OnSize.
|
||||
Before version 2.0 of wxWidgets, events were handled by the application
|
||||
either by supplying callback functions, or by overriding virtual member
|
||||
functions such as @b OnSize.
|
||||
|
||||
From wxWidgets 2.0, @e event tables are used instead, with a few exceptions.
|
||||
An event table is placed in an implementation file to tell wxWidgets how to map
|
||||
events to member functions. These member functions are not virtual functions, but
|
||||
they are all similar in form: they take a single wxEvent-derived argument,
|
||||
and have a void return type.
|
||||
Here's an example of an event table.
|
||||
From wxWidgets 2.0, @e event tables are used instead, with a few exceptions.
|
||||
An event table is placed in an implementation file to tell wxWidgets how to map
|
||||
events to member functions. These member functions are not virtual functions, but
|
||||
they are all similar in form: they take a single wxEvent-derived argument,
|
||||
and have a void return type.
|
||||
Here's an example of an event table.
|
||||
|
||||
@code
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU(wxID_EXIT, MyFrame::OnExit)
|
||||
EVT_MENU(DO_TEST, MyFrame::DoTest)
|
||||
EVT_SIZE(MyFrame::OnSize)
|
||||
EVT_BUTTON(BUTTON1, MyFrame::OnButton1)
|
||||
END_EVENT_TABLE()
|
||||
@endcode
|
||||
@code
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU(wxID_EXIT, MyFrame::OnExit)
|
||||
EVT_MENU(DO_TEST, MyFrame::DoTest)
|
||||
EVT_SIZE(MyFrame::OnSize)
|
||||
EVT_BUTTON(BUTTON1, MyFrame::OnButton1)
|
||||
END_EVENT_TABLE()
|
||||
@endcode
|
||||
|
||||
The first two entries map menu commands to two different member functions. The
|
||||
EVT_SIZE macro doesn't need a window identifier, since normally you are only
|
||||
interested in the current window's size events.
|
||||
The first two entries map menu commands to two different member functions. The
|
||||
EVT_SIZE macro doesn't need a window identifier, since normally you are only
|
||||
interested in the current window's size events.
|
||||
|
||||
The EVT_BUTTON macro demonstrates that the originating event does not have to
|
||||
come from the window class implementing the event table -- if the event source
|
||||
is a button within a panel within a frame, this will still work, because event
|
||||
tables are searched up through the hierarchy of windows for the command events.
|
||||
In this case, the button's event table will be searched, then the parent
|
||||
panel's, then the frame's.
|
||||
The EVT_BUTTON macro demonstrates that the originating event does not have to
|
||||
come from the window class implementing the event table -- if the event source
|
||||
is a button within a panel within a frame, this will still work, because event
|
||||
tables are searched up through the hierarchy of windows for the command events.
|
||||
In this case, the button's event table will be searched, then the parent
|
||||
panel's, then the frame's.
|
||||
|
||||
As mentioned before, the member functions that handle events do not have to be
|
||||
virtual. Indeed, the member functions should not be virtual as the event
|
||||
handler ignores that the functions are virtual, i.e. overriding a virtual
|
||||
member function in a derived class will not have any effect. These member
|
||||
functions take an event argument, and the class of event differs according to
|
||||
the type of event and the class of the originating window. For size events,
|
||||
wxSizeEvent is used. For menu commands and most control commands
|
||||
(such as button presses), wxCommandEvent is used. When controls get more
|
||||
complicated, then specific event classes are used, such as wxTreeEvent for
|
||||
events from wxTreeCtrl windows.
|
||||
As mentioned before, the member functions that handle events do not have to be
|
||||
virtual. Indeed, the member functions should not be virtual as the event
|
||||
handler ignores that the functions are virtual, i.e. overriding a virtual
|
||||
member function in a derived class will not have any effect. These member
|
||||
functions take an event argument, and the class of event differs according to
|
||||
the type of event and the class of the originating window. For size events,
|
||||
wxSizeEvent is used. For menu commands and most control commands
|
||||
(such as button presses), wxCommandEvent is used. When controls get more
|
||||
complicated, then specific event classes are used, such as wxTreeEvent for
|
||||
events from wxTreeCtrl windows.
|
||||
|
||||
As well as the event table in the implementation file, there must also be a
|
||||
DECLARE_EVENT_TABLE macro somewhere in the class declaration. For example:
|
||||
As well as the event table in the implementation file, there must also be a
|
||||
DECLARE_EVENT_TABLE macro somewhere in the class declaration. For example:
|
||||
|
||||
@code
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
...
|
||||
void OnExit(wxCommandEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
@code
|
||||
class MyFrame : public wxFrame
|
||||
{
|
||||
public:
|
||||
...
|
||||
void OnExit(wxCommandEvent& event);
|
||||
void OnSize(wxSizeEvent& event);
|
||||
|
||||
protected:
|
||||
int m_count;
|
||||
...
|
||||
protected:
|
||||
int m_count;
|
||||
...
|
||||
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
@endcode
|
||||
DECLARE_EVENT_TABLE()
|
||||
};
|
||||
@endcode
|
||||
|
||||
Note that this macro may occur in any section of the class (public, protected
|
||||
or private) but that it is probably better to insert it at the end, as shown,
|
||||
because this macro implicitly changes the access to protected which may be
|
||||
quite unexpected if there is anything following it.
|
||||
Note that this macro may occur in any section of the class (public, protected
|
||||
or private) but that it is probably better to insert it at the end, as shown,
|
||||
because this macro implicitly changes the access to protected which may be
|
||||
quite unexpected if there is anything following it.
|
||||
|
||||
Finally, if you don't like using macros for static initialization of the event
|
||||
tables you may also use wxEvtHandler::Connect to
|
||||
connect the events to the handlers dynamically, during run-time. See the
|
||||
@ref page_utils_samples_event for an example of doing it.
|
||||
Finally, if you don't like using macros for static initialization of the event
|
||||
tables you may also use wxEvtHandler::Connect to
|
||||
connect the events to the handlers dynamically, during run-time. See the
|
||||
@ref page_samples_event for an example of doing it.
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_processing How events are processed
|
||||
@section overview_eventhandling_processing How events are processed
|
||||
|
||||
When an event is received from the windowing system, wxWidgets calls
|
||||
wxEvtHandler::ProcessEvent on the first
|
||||
event handler object belonging to the window generating the event.
|
||||
When an event is received from the windowing system, wxWidgets calls
|
||||
wxEvtHandler::ProcessEvent on the first
|
||||
event handler object belonging to the window generating the event.
|
||||
|
||||
It may be noted that wxWidgets' event processing system implements something
|
||||
very close to virtual methods in normal C++, i.e. it is possible to alter
|
||||
the behaviour of a class by overriding its event handling functions. In
|
||||
many cases this works even for changing the behaviour of native controls.
|
||||
It may be noted that wxWidgets' event processing system implements something
|
||||
very close to virtual methods in normal C++, i.e. it is possible to alter
|
||||
the behaviour of a class by overriding its event handling functions. In
|
||||
many cases this works even for changing the behaviour of native controls.
|
||||
|
||||
For example it is possible to filter out a number of key events sent by the
|
||||
system to a native text control by overriding wxTextCtrl and defining a
|
||||
handler for key events using EVT_KEY_DOWN. This would indeed prevent
|
||||
any key events from being sent to the native control - which might not be
|
||||
what is desired. In this case the event handler function has to call Skip()
|
||||
so as to indicate that the search for the event handler should continue.
|
||||
For example it is possible to filter out a number of key events sent by the
|
||||
system to a native text control by overriding wxTextCtrl and defining a
|
||||
handler for key events using EVT_KEY_DOWN. This would indeed prevent
|
||||
any key events from being sent to the native control - which might not be
|
||||
what is desired. In this case the event handler function has to call Skip()
|
||||
so as to indicate that the search for the event handler should continue.
|
||||
|
||||
To summarize, instead of explicitly calling the base class version as you
|
||||
would have done with C++ virtual functions (i.e. @e wxTextCtrl::OnChar()),
|
||||
you should instead call wxEvent::Skip.
|
||||
To summarize, instead of explicitly calling the base class version as you
|
||||
would have done with C++ virtual functions (i.e. @e wxTextCtrl::OnChar()),
|
||||
you should instead call wxEvent::Skip.
|
||||
|
||||
In practice, this would look like this if the derived text control only
|
||||
accepts 'a' to 'z' and 'A' to 'Z':
|
||||
In practice, this would look like this if the derived text control only
|
||||
accepts 'a' to 'z' and 'A' to 'Z':
|
||||
|
||||
@code
|
||||
void MyTextCtrl::OnChar(wxKeyEvent& event)
|
||||
{
|
||||
if ( isalpha( event.KeyCode() ) )
|
||||
{
|
||||
@code
|
||||
void MyTextCtrl::OnChar(wxKeyEvent& event)
|
||||
{
|
||||
if ( isalpha( event.KeyCode() ) )
|
||||
{
|
||||
// key code is within legal range. we call event.Skip() so the
|
||||
// event can be processed either in the base wxWidgets class
|
||||
// or the native control.
|
||||
|
||||
event.Skip();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
// illegal key hit. we don't call event.Skip() so the
|
||||
// event is not processed anywhere else.
|
||||
|
||||
wxBell();
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
The normal order of event table searching by ProcessEvent is as follows:
|
||||
|
||||
@li If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
|
||||
the function skips to step (6).
|
||||
@li If the object is a wxWindow, @b ProcessEvent is recursively called on the window's
|
||||
wxValidator. If this returns @true, the function exits.
|
||||
@li @b SearchEventTable is called for this event handler. If this fails, the base
|
||||
class table is tried, and so on until no more tables exist or an appropriate
|
||||
function was found, in which case the function exits.
|
||||
@li The search is applied down the entire chain of event handlers (usually the chain has
|
||||
a length of one). If this succeeds, the function exits.
|
||||
@li If the object is a wxWindow and the event is set to set to propagate (in the library only
|
||||
wxCommandEvent based events are set to propagate), @b ProcessEvent is recursively applied
|
||||
to the parent window's event handler. If this returns @true, the function exits.
|
||||
@li Finally, @b ProcessEvent is called on the wxApp object.
|
||||
|
||||
<b>Pay close attention to Step 5</b>. People often overlook or get
|
||||
confused by this powerful feature of the wxWidgets event processing
|
||||
system. To put it a different way, events set to propagate
|
||||
(see wxEvent::ShouldPropagate)
|
||||
(most likely derived either directly or indirectly from wxCommandEvent)
|
||||
will travel up the containment hierarchy from child to parent until the
|
||||
maximal propagation level is reached or an event handler is found that
|
||||
doesn't call @c event.Skip().
|
||||
|
||||
Finally, there is another additional complication (which, in fact, simplifies
|
||||
life of wxWidgets programmers significantly): when propagating the command
|
||||
events upwards to the parent window, the event propagation stops when it
|
||||
reaches the parent dialog, if any. This means that you don't risk to get
|
||||
unexpected events from the dialog controls (which might be left unprocessed by
|
||||
the dialog itself because it doesn't care about them) when a modal dialog is
|
||||
popped up. The events do propagate beyond the frames, however. The rationale
|
||||
for this choice is that there are only a few frames in a typical application
|
||||
and their parent-child relation are well understood by the programmer while it
|
||||
may be very difficult, if not impossible, to track down all the dialogs which
|
||||
may be popped up in a complex program (remember that some are created
|
||||
automatically by wxWidgets). If you need to specify a different behaviour for
|
||||
some reason, you can use wxWindow::SetExtraStyle(wxWS_EX_BLOCK_EVENTS)
|
||||
explicitly to prevent the events from being propagated beyond the given window
|
||||
or unset this flag for the dialogs which have it on by default.
|
||||
|
||||
Typically events that deal with a window as a window (size, motion,
|
||||
paint, mouse, keyboard, etc.) are sent only to the window. Events
|
||||
that have a higher level of meaning and/or are generated by the window
|
||||
itself, (button click, menu select, tree expand, etc.) are command
|
||||
events and are sent up to the parent to see if it is interested in the event.
|
||||
|
||||
Note that your application may wish to override ProcessEvent to redirect processing of
|
||||
events. This is done in the document/view framework, for example, to allow event handlers
|
||||
to be defined in the document or view. To test for command events (which will probably
|
||||
be the only events you wish to redirect), you may use wxEvent::IsCommandEvent for efficiency,
|
||||
instead of using the slower run-time type system.
|
||||
|
||||
As mentioned above, only command events are recursively applied to the parents event
|
||||
handler in the library itself. As this quite often causes confusion for users,
|
||||
here is a list of system events which will NOT get sent to the parent's event handler:
|
||||
|
||||
@li wxEvent: The event base class
|
||||
@li wxActivateEvent: A window or application activation event
|
||||
@li wxCloseEvent: A close window or end session event
|
||||
@li wxEraseEvent: An erase background event
|
||||
@li wxFocusEvent: A window focus event
|
||||
@li wxKeyEvent: A keypress event
|
||||
@li wxIdleEvent: An idle event
|
||||
@li wxInitDialogEvent: A dialog initialisation event
|
||||
@li wxJoystickEvent: A joystick event
|
||||
@li wxMenuEvent: A menu event
|
||||
@li wxMouseEvent: A mouse event
|
||||
@li wxMoveEvent: A move event
|
||||
@li wxPaintEvent: A paint event
|
||||
@li wxQueryLayoutInfoEvent: Used to query layout information
|
||||
@li wxSetCursorEvent: Used for special cursor processing based on current mouse position
|
||||
@li wxSizeEvent: A size event
|
||||
@li wxScrollWinEvent: A scroll event sent by a scrolled window (not a scroll bar)
|
||||
@li wxSysColourChangedEvent: A system colour change event
|
||||
|
||||
In some cases, it might be desired by the programmer to get a certain number
|
||||
of system events in a parent window, for example all key events sent to, but not
|
||||
used by, the native controls in a dialog. In this case, a special event handler
|
||||
will have to be written that will override ProcessEvent() in order to pass
|
||||
all events (or any selection of them) to the parent window.
|
||||
|
||||
|
||||
@section overview_eventhandling_prog Events generated by the user vs programmatically generated events
|
||||
|
||||
While generically wxEvents can be generated both by user
|
||||
actions (e.g. resize of a wxWindow) and by calls to functions
|
||||
(e.g. wxWindow::SetSize), wxWidgets controls normally send wxCommandEvent-derived
|
||||
events only for the user-generated events. The only @b exceptions to this rule are:
|
||||
|
||||
@li wxNotebook::AddPage: No event-free alternatives
|
||||
@li wxNotebook::AdvanceSelection: No event-free alternatives
|
||||
@li wxNotebook::DeletePage: No event-free alternatives
|
||||
@li wxNotebook::SetSelection: Use wxNotebook::ChangeSelection instead, as
|
||||
wxNotebook::SetSelection is deprecated
|
||||
@li wxTreeCtrl::Delete: No event-free alternatives
|
||||
@li wxTreeCtrl::DeleteAllItems: No event-free alternatives
|
||||
@li wxTreeCtrl::EditLabel: No event-free alternatives
|
||||
@li All wxTextCtrl methods
|
||||
|
||||
wxTextCtrl::ChangeValue can be used instead of wxTextCtrl::SetValue but the other
|
||||
functions, such as wxTextCtrl::Replace or wxTextCtrl::WriteText don't have event-free
|
||||
equivalents.
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_pluggable Pluggable event handlers
|
||||
|
||||
In fact, you don't have to derive a new class from a window class
|
||||
if you don't want to. You can derive a new class from wxEvtHandler instead,
|
||||
defining the appropriate event table, and then call wxWindow::SetEventHandler
|
||||
(or, preferably, wxWindow::PushEventHandler) to make this
|
||||
event handler the object that responds to events. This way, you can avoid
|
||||
a lot of class derivation, and use instances of the same event handler class (but different
|
||||
objects as the same event handler object shouldn't be used more than once) to
|
||||
handle events from instances of different widget classes.
|
||||
|
||||
If you ever have to call a window's event handler
|
||||
manually, use the GetEventHandler function to retrieve the window's event handler and use that
|
||||
to call the member function. By default, GetEventHandler returns a pointer to the window itself
|
||||
unless an application has redirected event handling using SetEventHandler or PushEventHandler.
|
||||
|
||||
One use of PushEventHandler is to temporarily or permanently change the
|
||||
behaviour of the GUI. For example, you might want to invoke a dialog editor
|
||||
in your application that changes aspects of dialog boxes. You can
|
||||
grab all the input for an existing dialog box, and edit it 'in situ',
|
||||
before restoring its behaviour to normal. So even if the application
|
||||
has derived new classes to customize behaviour, your utility can indulge
|
||||
in a spot of body-snatching. It could be a useful technique for on-line
|
||||
tutorials, too, where you take a user through a serious of steps and
|
||||
don't want them to diverge from the lesson. Here, you can examine the events
|
||||
coming from buttons and windows, and if acceptable, pass them through to
|
||||
the original event handler. Use PushEventHandler/PopEventHandler
|
||||
to form a chain of event handlers, where each handler processes a different
|
||||
range of events independently from the other handlers.
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_winid Window identifiers
|
||||
|
||||
Window identifiers are integers, and are used to
|
||||
uniquely determine window identity in the event system (though you can use it
|
||||
for other purposes). In fact, identifiers do not need to be unique
|
||||
across your entire application just so long as they are unique within a
|
||||
particular context you're interested in, such as a frame and its children. You
|
||||
may use the @c wxID_OK identifier, for example, on any number of dialogs so
|
||||
long as you don't have several within the same dialog.
|
||||
|
||||
If you pass @c wxID_ANY to a window constructor, an identifier will be
|
||||
generated for you automatically by wxWidgets. This is useful when you don't
|
||||
care about the exact identifier either because you're not going to process the
|
||||
events from the control being created at all or because you process the events
|
||||
from all controls in one place (in which case you should specify @c wxID_ANY
|
||||
in the event table or wxEvtHandler::Connect call
|
||||
as well. The automatically generated identifiers are always negative and so
|
||||
will never conflict with the user-specified identifiers which must be always
|
||||
positive.
|
||||
|
||||
See @ref page_stdevtid for the list of standard identifiers availabel.
|
||||
You can use wxID_HIGHEST to determine the number above which it is safe to
|
||||
define your own identifiers. Or, you can use identifiers below wxID_LOWEST.
|
||||
Finally, you can allocate identifiers dynamically using wxNewId() function to.
|
||||
If you use wxNewId() consistently in your application, you can be sure that
|
||||
the your identifiers don't conflict accidentally.
|
||||
|
||||
|
||||
@section overview_eventhandling_custom Custom event summary
|
||||
|
||||
@subsection overview_eventhandling_custom_general General approach
|
||||
|
||||
Since version 2.2.x of wxWidgets, each event type is identified by ID which
|
||||
is given to the event type @e at runtime which makes it possible to add
|
||||
new event types to the library or application without risking ID clashes
|
||||
(two different event types mistakingly getting the same event ID). This
|
||||
event type ID is stored in a struct of type @b const wxEventType.
|
||||
|
||||
In order to define a new event type, there are principally two choices.
|
||||
One is to define a entirely new event class (typically deriving from
|
||||
wxEvent or wxCommandEvent.
|
||||
|
||||
The other is to use the existing event classes and give them an new event
|
||||
type. You'll have to define and declare a new event type using either way,
|
||||
and this is done using the following macros:
|
||||
|
||||
@code
|
||||
// in the header of the source file
|
||||
BEGIN_DECLARE_EVENT_TYPES()
|
||||
DECLARE_EVENT_TYPE(name, value)
|
||||
END_DECLARE_EVENT_TYPES()
|
||||
|
||||
// in the implementation
|
||||
DEFINE_EVENT_TYPE(name)
|
||||
@endcode
|
||||
|
||||
You can ignore the @e value parameter of the DECLARE_EVENT_TYPE macro
|
||||
since it is used only for backwards compatibility with wxWidgets 2.0.x based
|
||||
applications where you have to give the event type ID an explicit value.
|
||||
See also the @ref page_utils_samples_event for an example of code
|
||||
defining and working with the custom event types.
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_existing Using existing event classes
|
||||
|
||||
If you just want to use a wxCommandEvent with
|
||||
a new event type, you can then use one of the generic event table macros
|
||||
listed below, without having to define a new macro yourself. This also
|
||||
has the advantage that you won't have to define a new wxEvent::Clone()
|
||||
method for posting events between threads etc. This could look like this
|
||||
in your code:
|
||||
|
||||
@code
|
||||
DECLARE_EVENT_TYPE(wxEVT_MY_EVENT, -1)
|
||||
DEFINE_EVENT_TYPE(wxEVT_MY_EVENT)
|
||||
|
||||
// user code intercepting the event
|
||||
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU (wxID_EXIT, MyFrame::OnExit)
|
||||
// ....
|
||||
EVT_COMMAND (ID_MY_WINDOW, wxEVT_MY_EVENT, MyFrame::OnMyEvent)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
void MyFrame::OnMyEvent( wxCommandEvent )
|
||||
{
|
||||
// do something
|
||||
wxString text = event.GetText();
|
||||
}
|
||||
}
|
||||
}
|
||||
@endcode
|
||||
|
||||
The normal order of event table searching by ProcessEvent is as follows:
|
||||
|
||||
@li If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
|
||||
the function skips to step (6).
|
||||
@li If the object is a wxWindow, @b ProcessEvent is recursively called on the window's
|
||||
wxValidator. If this returns @true, the function exits.
|
||||
@li @b SearchEventTable is called for this event handler. If this fails, the base
|
||||
class table is tried, and so on until no more tables exist or an appropriate
|
||||
function was found, in which case the function exits.
|
||||
@li The search is applied down the entire chain of event handlers (usually the chain has
|
||||
a length of one). If this succeeds, the function exits.
|
||||
@li If the object is a wxWindow and the event is set to set to propagate (in the library only
|
||||
wxCommandEvent based events are set to propagate), @b ProcessEvent is recursively applied
|
||||
to the parent window's event handler. If this returns @true, the function exits.
|
||||
@li Finally, @b ProcessEvent is called on the wxApp object.
|
||||
|
||||
<b>Pay close attention to Step 5</b>. People often overlook or get
|
||||
confused by this powerful feature of the wxWidgets event processing
|
||||
system. To put it a different way, events set to propagate
|
||||
(see wxEvent::ShouldPropagate)
|
||||
(most likely derived either directly or indirectly from wxCommandEvent)
|
||||
will travel up the containment hierarchy from child to parent until the
|
||||
maximal propagation level is reached or an event handler is found that
|
||||
doesn't call @c event.Skip().
|
||||
|
||||
Finally, there is another additional complication (which, in fact, simplifies
|
||||
life of wxWidgets programmers significantly): when propagating the command
|
||||
events upwards to the parent window, the event propagation stops when it
|
||||
reaches the parent dialog, if any. This means that you don't risk to get
|
||||
unexpected events from the dialog controls (which might be left unprocessed by
|
||||
the dialog itself because it doesn't care about them) when a modal dialog is
|
||||
popped up. The events do propagate beyond the frames, however. The rationale
|
||||
for this choice is that there are only a few frames in a typical application
|
||||
and their parent-child relation are well understood by the programmer while it
|
||||
may be very difficult, if not impossible, to track down all the dialogs which
|
||||
may be popped up in a complex program (remember that some are created
|
||||
automatically by wxWidgets). If you need to specify a different behaviour for
|
||||
some reason, you can use wxWindow::SetExtraStyle(wxWS_EX_BLOCK_EVENTS)
|
||||
explicitly to prevent the events from being propagated beyond the given window
|
||||
or unset this flag for the dialogs which have it on by default.
|
||||
|
||||
Typically events that deal with a window as a window (size, motion,
|
||||
paint, mouse, keyboard, etc.) are sent only to the window. Events
|
||||
that have a higher level of meaning and/or are generated by the window
|
||||
itself, (button click, menu select, tree expand, etc.) are command
|
||||
events and are sent up to the parent to see if it is interested in the event.
|
||||
|
||||
Note that your application may wish to override ProcessEvent to redirect processing of
|
||||
events. This is done in the document/view framework, for example, to allow event handlers
|
||||
to be defined in the document or view. To test for command events (which will probably
|
||||
be the only events you wish to redirect), you may use wxEvent::IsCommandEvent for efficiency,
|
||||
instead of using the slower run-time type system.
|
||||
|
||||
As mentioned above, only command events are recursively applied to the parents event
|
||||
handler in the library itself. As this quite often causes confusion for users,
|
||||
here is a list of system events which will NOT get sent to the parent's event handler:
|
||||
|
||||
@li wxEvent: The event base class
|
||||
@li wxActivateEvent: A window or application activation event
|
||||
@li wxCloseEvent: A close window or end session event
|
||||
@li wxEraseEvent: An erase background event
|
||||
@li wxFocusEvent: A window focus event
|
||||
@li wxKeyEvent: A keypress event
|
||||
@li wxIdleEvent: An idle event
|
||||
@li wxInitDialogEvent: A dialog initialisation event
|
||||
@li wxJoystickEvent: A joystick event
|
||||
@li wxMenuEvent: A menu event
|
||||
@li wxMouseEvent: A mouse event
|
||||
@li wxMoveEvent: A move event
|
||||
@li wxPaintEvent: A paint event
|
||||
@li wxQueryLayoutInfoEvent: Used to query layout information
|
||||
@li wxSetCursorEvent: Used for special cursor processing based on current mouse position
|
||||
@li wxSizeEvent: A size event
|
||||
@li wxScrollWinEvent: A scroll event sent by a scrolled window (not a scroll bar)
|
||||
@li wxSysColourChangedEvent: A system colour change event
|
||||
|
||||
In some cases, it might be desired by the programmer to get a certain number
|
||||
of system events in a parent window, for example all key events sent to, but not
|
||||
used by, the native controls in a dialog. In this case, a special event handler
|
||||
will have to be written that will override ProcessEvent() in order to pass
|
||||
all events (or any selection of them) to the parent window.
|
||||
|
||||
|
||||
@section overview_eventhandling_prog Events generated by the user vs programmatically generated events
|
||||
|
||||
While generically wxEvents can be generated both by user
|
||||
actions (e.g. resize of a wxWindow) and by calls to functions
|
||||
(e.g. wxWindow::SetSize), wxWidgets controls normally send wxCommandEvent-derived
|
||||
events only for the user-generated events. The only @b exceptions to this rule are:
|
||||
|
||||
@li wxNotebook::AddPage: No event-free alternatives
|
||||
@li wxNotebook::AdvanceSelection: No event-free alternatives
|
||||
@li wxNotebook::DeletePage: No event-free alternatives
|
||||
@li wxNotebook::SetSelection: Use wxNotebook::ChangeSelection instead, as
|
||||
wxNotebook::SetSelection is deprecated
|
||||
@li wxTreeCtrl::Delete: No event-free alternatives
|
||||
@li wxTreeCtrl::DeleteAllItems: No event-free alternatives
|
||||
@li wxTreeCtrl::EditLabel: No event-free alternatives
|
||||
@li All wxTextCtrl methods
|
||||
|
||||
wxTextCtrl::ChangeValue can be used instead of wxTextCtrl::SetValue but the other
|
||||
functions, such as wxTextCtrl::Replace or wxTextCtrl::WriteText don't have event-free
|
||||
equivalents.
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_pluggable Pluggable event handlers
|
||||
|
||||
In fact, you don't have to derive a new class from a window class
|
||||
if you don't want to. You can derive a new class from wxEvtHandler instead,
|
||||
defining the appropriate event table, and then call wxWindow::SetEventHandler
|
||||
(or, preferably, wxWindow::PushEventHandler) to make this
|
||||
event handler the object that responds to events. This way, you can avoid
|
||||
a lot of class derivation, and use instances of the same event handler class (but different
|
||||
objects as the same event handler object shouldn't be used more than once) to
|
||||
handle events from instances of different widget classes.
|
||||
|
||||
If you ever have to call a window's event handler
|
||||
manually, use the GetEventHandler function to retrieve the window's event handler and use that
|
||||
to call the member function. By default, GetEventHandler returns a pointer to the window itself
|
||||
unless an application has redirected event handling using SetEventHandler or PushEventHandler.
|
||||
|
||||
One use of PushEventHandler is to temporarily or permanently change the
|
||||
behaviour of the GUI. For example, you might want to invoke a dialog editor
|
||||
in your application that changes aspects of dialog boxes. You can
|
||||
grab all the input for an existing dialog box, and edit it 'in situ',
|
||||
before restoring its behaviour to normal. So even if the application
|
||||
has derived new classes to customize behaviour, your utility can indulge
|
||||
in a spot of body-snatching. It could be a useful technique for on-line
|
||||
tutorials, too, where you take a user through a serious of steps and
|
||||
don't want them to diverge from the lesson. Here, you can examine the events
|
||||
coming from buttons and windows, and if acceptable, pass them through to
|
||||
the original event handler. Use PushEventHandler/PopEventHandler
|
||||
to form a chain of event handlers, where each handler processes a different
|
||||
range of events independently from the other handlers.
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_winid Window identifiers
|
||||
|
||||
Window identifiers are integers, and are used to
|
||||
uniquely determine window identity in the event system (though you can use it
|
||||
for other purposes). In fact, identifiers do not need to be unique
|
||||
across your entire application just so long as they are unique within a
|
||||
particular context you're interested in, such as a frame and its children. You
|
||||
may use the @c wxID_OK identifier, for example, on any number of dialogs so
|
||||
long as you don't have several within the same dialog.
|
||||
|
||||
If you pass @c wxID_ANY to a window constructor, an identifier will be
|
||||
generated for you automatically by wxWidgets. This is useful when you don't
|
||||
care about the exact identifier either because you're not going to process the
|
||||
events from the control being created at all or because you process the events
|
||||
from all controls in one place (in which case you should specify @c wxID_ANY
|
||||
in the event table or wxEvtHandler::Connect call
|
||||
as well. The automatically generated identifiers are always negative and so
|
||||
will never conflict with the user-specified identifiers which must be always
|
||||
positive.
|
||||
|
||||
See @ref page_stdevtid for the list of standard identifiers availabel.
|
||||
You can use wxID_HIGHEST to determine the number above which it is safe to
|
||||
define your own identifiers. Or, you can use identifiers below wxID_LOWEST.
|
||||
Finally, you can allocate identifiers dynamically using wxNewId() function to.
|
||||
If you use wxNewId() consistently in your application, you can be sure that
|
||||
the your identifiers don't conflict accidentally.
|
||||
|
||||
|
||||
@section overview_eventhandling_custom Custom event summary
|
||||
|
||||
@subsection overview_eventhandling_custom_general General approach
|
||||
|
||||
Since version 2.2.x of wxWidgets, each event type is identified by ID which
|
||||
is given to the event type @e at runtime which makes it possible to add
|
||||
new event types to the library or application without risking ID clashes
|
||||
(two different event types mistakingly getting the same event ID). This
|
||||
event type ID is stored in a struct of type @b const wxEventType.
|
||||
|
||||
In order to define a new event type, there are principally two choices.
|
||||
One is to define a entirely new event class (typically deriving from
|
||||
wxEvent or wxCommandEvent.
|
||||
|
||||
The other is to use the existing event classes and give them an new event
|
||||
type. You'll have to define and declare a new event type using either way,
|
||||
and this is done using the following macros:
|
||||
|
||||
@code
|
||||
// in the header of the source file
|
||||
BEGIN_DECLARE_EVENT_TYPES()
|
||||
DECLARE_EVENT_TYPE(name, value)
|
||||
END_DECLARE_EVENT_TYPES()
|
||||
|
||||
// in the implementation
|
||||
DEFINE_EVENT_TYPE(name)
|
||||
@endcode
|
||||
|
||||
You can ignore the @e value parameter of the DECLARE_EVENT_TYPE macro
|
||||
since it is used only for backwards compatibility with wxWidgets 2.0.x based
|
||||
applications where you have to give the event type ID an explicit value.
|
||||
See also the @ref page_samples_event for an example of code
|
||||
defining and working with the custom event types.
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_existing Using existing event classes
|
||||
|
||||
If you just want to use a wxCommandEvent with
|
||||
a new event type, you can then use one of the generic event table macros
|
||||
listed below, without having to define a new macro yourself. This also
|
||||
has the advantage that you won't have to define a new wxEvent::Clone()
|
||||
method for posting events between threads etc. This could look like this
|
||||
in your code:
|
||||
|
||||
@code
|
||||
DECLARE_EVENT_TYPE(wxEVT_MY_EVENT, -1)
|
||||
DEFINE_EVENT_TYPE(wxEVT_MY_EVENT)
|
||||
|
||||
// user code intercepting the event
|
||||
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_MENU (wxID_EXIT, MyFrame::OnExit)
|
||||
// ....
|
||||
EVT_COMMAND (ID_MY_WINDOW, wxEVT_MY_EVENT, MyFrame::OnMyEvent)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
void MyFrame::OnMyEvent( wxCommandEvent )
|
||||
{
|
||||
// do something
|
||||
wxString text = event.GetText();
|
||||
}
|
||||
|
||||
|
||||
// user code sending the event
|
||||
// user code sending the event
|
||||
|
||||
void MyWindow::SendEvent()
|
||||
{
|
||||
wxCommandEvent event( wxEVT_MY_EVENT, GetId() );
|
||||
event.SetEventObject( this );
|
||||
// Give it some contents
|
||||
event.SetText( wxT("Hallo") );
|
||||
// Send it
|
||||
GetEventHandler()->ProcessEvent( event );
|
||||
}
|
||||
@endcode
|
||||
void MyWindow::SendEvent()
|
||||
{
|
||||
wxCommandEvent event( wxEVT_MY_EVENT, GetId() );
|
||||
event.SetEventObject( this );
|
||||
// Give it some contents
|
||||
event.SetText( wxT("Hallo") );
|
||||
// Send it
|
||||
GetEventHandler()->ProcessEvent( event );
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_generic Generic event table macros
|
||||
@subsection overview_eventhandling_custom_generic Generic event table macros
|
||||
|
||||
@beginTable
|
||||
@row2col{EVT_CUSTOM(event\, id\, func),
|
||||
Allows you to add a custom event table
|
||||
entry by specifying the event identifier (such as wxEVT_SIZE),
|
||||
the window identifier, and a member function to call.}
|
||||
@row2col{EVT_CUSTOM_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM, but responds to a range of window identifiers.}
|
||||
@row2col{EVT_COMMAND(id\, event\, func),
|
||||
The same as EVT_CUSTOM, but expects a member function with a
|
||||
wxCommandEvent argument.}
|
||||
@row2col{EVT_COMMAND_RANGE(id1\, id2\, event\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxCommandEvent argument.}
|
||||
@row2col{EVT_NOTIFY(event\, id\, func),
|
||||
The same as EVT_CUSTOM, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@row2col{EVT_NOTIFY_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@endTable
|
||||
@beginTable
|
||||
@row2col{EVT_CUSTOM(event\, id\, func),
|
||||
Allows you to add a custom event table
|
||||
entry by specifying the event identifier (such as wxEVT_SIZE),
|
||||
the window identifier, and a member function to call.}
|
||||
@row2col{EVT_CUSTOM_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM, but responds to a range of window identifiers.}
|
||||
@row2col{EVT_COMMAND(id\, event\, func),
|
||||
The same as EVT_CUSTOM, but expects a member function with a
|
||||
wxCommandEvent argument.}
|
||||
@row2col{EVT_COMMAND_RANGE(id1\, id2\, event\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxCommandEvent argument.}
|
||||
@row2col{EVT_NOTIFY(event\, id\, func),
|
||||
The same as EVT_CUSTOM, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@row2col{EVT_NOTIFY_RANGE(event\, id1\, id2\, func),
|
||||
The same as EVT_CUSTOM_RANGE, but
|
||||
expects a member function with a wxNotifyEvent argument.}
|
||||
@endTable
|
||||
|
||||
|
||||
@subsection overview_eventhandling_custom_ownclass Defining your own event class
|
||||
@subsection overview_eventhandling_custom_ownclass Defining your own event class
|
||||
|
||||
Under certain circumstances, it will be required to define your own event
|
||||
class e.g. for sending more complex data from one place to another. Apart
|
||||
from defining your event class, you will also need to define your own
|
||||
event table macro (which is quite long). Watch out to put in enough
|
||||
casts to the inherited event function. Here is an example:
|
||||
Under certain circumstances, it will be required to define your own event
|
||||
class e.g. for sending more complex data from one place to another. Apart
|
||||
from defining your event class, you will also need to define your own
|
||||
event table macro (which is quite long). Watch out to put in enough
|
||||
casts to the inherited event function. Here is an example:
|
||||
|
||||
@code
|
||||
// code defining event
|
||||
@code
|
||||
// code defining event
|
||||
|
||||
class wxPlotEvent: public wxNotifyEvent
|
||||
{
|
||||
public:
|
||||
wxPlotEvent( wxEventType commandType = wxEVT_NULL, int id = 0 );
|
||||
class wxPlotEvent: public wxNotifyEvent
|
||||
{
|
||||
public:
|
||||
wxPlotEvent( wxEventType commandType = wxEVT_NULL, int id = 0 );
|
||||
|
||||
// accessors
|
||||
wxPlotCurve *GetCurve()
|
||||
{ return m_curve; }
|
||||
// accessors
|
||||
wxPlotCurve *GetCurve()
|
||||
{ return m_curve; }
|
||||
|
||||
// required for sending with wxPostEvent()
|
||||
virtual wxEvent *Clone() const;
|
||||
// required for sending with wxPostEvent()
|
||||
virtual wxEvent *Clone() const;
|
||||
|
||||
private:
|
||||
wxPlotCurve *m_curve;
|
||||
};
|
||||
private:
|
||||
wxPlotCurve *m_curve;
|
||||
};
|
||||
|
||||
DECLARE_EVENT_TYPE( wxEVT_PLOT_ACTION, -1 )
|
||||
DECLARE_EVENT_TYPE( wxEVT_PLOT_ACTION, -1 )
|
||||
|
||||
typedef void (wxEvtHandler::*wxPlotEventFunction)(wxPlotEvent&);
|
||||
typedef void (wxEvtHandler::*wxPlotEventFunction)(wxPlotEvent&);
|
||||
|
||||
#define EVT_PLOT(id, fn) \
|
||||
DECLARE_EVENT_TABLE_ENTRY( wxEVT_PLOT_ACTION, id, -1, \
|
||||
(wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNotifyEventFunction) \
|
||||
wxStaticCastEvent( wxPlotEventFunction, &fn ), (wxObject *) NULL ),
|
||||
#define EVT_PLOT(id, fn) \
|
||||
DECLARE_EVENT_TABLE_ENTRY( wxEVT_PLOT_ACTION, id, -1, \
|
||||
(wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNotifyEventFunction) \
|
||||
wxStaticCastEvent( wxPlotEventFunction, &fn ), (wxObject *) NULL ),
|
||||
|
||||
|
||||
// code implementing the event type and the event class
|
||||
// code implementing the event type and the event class
|
||||
|
||||
DEFINE_EVENT_TYPE( wxEVT_PLOT_ACTION )
|
||||
DEFINE_EVENT_TYPE( wxEVT_PLOT_ACTION )
|
||||
|
||||
wxPlotEvent::wxPlotEvent( ...
|
||||
wxPlotEvent::wxPlotEvent( ...
|
||||
|
||||
|
||||
// user code intercepting the event
|
||||
// user code intercepting the event
|
||||
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_PLOT (ID_MY_WINDOW, MyFrame::OnPlot)
|
||||
END_EVENT_TABLE()
|
||||
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
|
||||
EVT_PLOT (ID_MY_WINDOW, MyFrame::OnPlot)
|
||||
END_EVENT_TABLE()
|
||||
|
||||
void MyFrame::OnPlot( wxPlotEvent &event )
|
||||
{
|
||||
wxPlotCurve *curve = event.GetCurve();
|
||||
}
|
||||
void MyFrame::OnPlot( wxPlotEvent &event )
|
||||
{
|
||||
wxPlotCurve *curve = event.GetCurve();
|
||||
}
|
||||
|
||||
|
||||
// user code sending the event
|
||||
// user code sending the event
|
||||
|
||||
void MyWindow::SendEvent()
|
||||
{
|
||||
wxPlotEvent event( wxEVT_PLOT_ACTION, GetId() );
|
||||
event.SetEventObject( this );
|
||||
event.SetCurve( m_curve );
|
||||
GetEventHandler()->ProcessEvent( event );
|
||||
}
|
||||
@endcode
|
||||
void MyWindow::SendEvent()
|
||||
{
|
||||
wxPlotEvent event( wxEVT_PLOT_ACTION, GetId() );
|
||||
event.SetEventObject( this );
|
||||
event.SetCurve( m_curve );
|
||||
GetEventHandler()->ProcessEvent( event );
|
||||
}
|
||||
@endcode
|
||||
|
||||
|
||||
|
||||
|
||||
@section overview_eventhandling_macros Event macros summary
|
||||
@section overview_eventhandling_macros Event macros summary
|
||||
|
||||
For the full list of event classes, please see the
|
||||
@ref page_class_cat_events page.
|
||||
For the full list of event classes, please see the
|
||||
@ref page_class_cat_events page.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -8,81 +8,81 @@
|
||||
|
||||
/**
|
||||
|
||||
@page overview_fontencoding Font Encodings
|
||||
@page overview_fontencoding Font Encodings
|
||||
|
||||
wxWidgets has support for multiple font encodings.
|
||||
wxWidgets has support for multiple font encodings.
|
||||
|
||||
By encoding we mean here the mapping between the character codes and the
|
||||
letters. Probably the most well-known encoding is (7 bit) ASCII one which is
|
||||
used almost universally now to represent the letters of the English alphabet
|
||||
and some other common characters. However, it is not enough to represent the
|
||||
letters of foreign alphabets and here other encodings come into play. Please
|
||||
note that we will only discuss 8-bit fonts here and not Unicode
|
||||
(see @ref overview_unicode).
|
||||
By encoding we mean here the mapping between the character codes and the
|
||||
letters. Probably the most well-known encoding is (7 bit) ASCII one which is
|
||||
used almost universally now to represent the letters of the English alphabet
|
||||
and some other common characters. However, it is not enough to represent the
|
||||
letters of foreign alphabets and here other encodings come into play. Please
|
||||
note that we will only discuss 8-bit fonts here and not Unicode
|
||||
(see @ref overview_unicode).
|
||||
|
||||
Font encoding support is ensured by several classes:
|
||||
wxFont itself, but also wxFontEnumerator and wxFontMapper. wxFont encoding
|
||||
support is reflected by a (new) constructor parameter @e encoding which takes
|
||||
one of the following values (elements of enumeration type @c wxFontEncoding):
|
||||
Font encoding support is ensured by several classes:
|
||||
wxFont itself, but also wxFontEnumerator and wxFontMapper. wxFont encoding
|
||||
support is reflected by a (new) constructor parameter @e encoding which takes
|
||||
one of the following values (elements of enumeration type @c wxFontEncoding):
|
||||
|
||||
@beginDefList
|
||||
@itemdef{wxFONTENCODING_SYSTEM,
|
||||
The default encoding of the underlying
|
||||
operating system (notice that this might be a "foreign" encoding for foreign
|
||||
versions of Windows 9x/NT).}
|
||||
@itemdef{wxFONTENCODING_DEFAULT,
|
||||
The applications default encoding as returned by wxFont::GetDefaultEncoding.
|
||||
On program startup, the applications default encoding is the same as
|
||||
wxFONTENCODING_SYSTEM, but may be changed to make all the fonts created later
|
||||
to use it (by default).}
|
||||
@itemdef{wxFONTENCODING_ISO8859_1..15,
|
||||
ISO8859 family encodings which are
|
||||
usually used by all non-Microsoft operating systems.}
|
||||
@itemdef{wxFONTENCODING_KOI8,
|
||||
Standard Cyrillic encoding for the Internet
|
||||
(but see also wxFONTENCODING_ISO8859_5 and wxFONTENCODING_CP1251).}
|
||||
@itemdef{wxFONTENCODING_CP1250, Microsoft analogue of ISO8859-2}
|
||||
@itemdef{wxFONTENCODING_CP1251, Microsoft analogue of ISO8859-5}
|
||||
@itemdef{wxFONTENCODING_CP1252, Microsoft analogue of ISO8859-1}
|
||||
@endDefList
|
||||
@beginDefList
|
||||
@itemdef{wxFONTENCODING_SYSTEM,
|
||||
The default encoding of the underlying
|
||||
operating system (notice that this might be a "foreign" encoding for foreign
|
||||
versions of Windows 9x/NT).}
|
||||
@itemdef{wxFONTENCODING_DEFAULT,
|
||||
The applications default encoding as returned by wxFont::GetDefaultEncoding.
|
||||
On program startup, the applications default encoding is the same as
|
||||
wxFONTENCODING_SYSTEM, but may be changed to make all the fonts created later
|
||||
to use it (by default).}
|
||||
@itemdef{wxFONTENCODING_ISO8859_1..15,
|
||||
ISO8859 family encodings which are
|
||||
usually used by all non-Microsoft operating systems.}
|
||||
@itemdef{wxFONTENCODING_KOI8,
|
||||
Standard Cyrillic encoding for the Internet
|
||||
(but see also wxFONTENCODING_ISO8859_5 and wxFONTENCODING_CP1251).}
|
||||
@itemdef{wxFONTENCODING_CP1250, Microsoft analogue of ISO8859-2}
|
||||
@itemdef{wxFONTENCODING_CP1251, Microsoft analogue of ISO8859-5}
|
||||
@itemdef{wxFONTENCODING_CP1252, Microsoft analogue of ISO8859-1}
|
||||
@endDefList
|
||||
|
||||
As you may see, Microsoft's encoding partly mirror the standard ISO8859 ones,
|
||||
but there are (minor) differences even between ISO8859-1 (Latin1, ISO encoding
|
||||
for Western Europe) and CP1251 (WinLatin1, standard code page for English
|
||||
versions of Windows) and there are more of them for other encodings.
|
||||
As you may see, Microsoft's encoding partly mirror the standard ISO8859 ones,
|
||||
but there are (minor) differences even between ISO8859-1 (Latin1, ISO encoding
|
||||
for Western Europe) and CP1251 (WinLatin1, standard code page for English
|
||||
versions of Windows) and there are more of them for other encodings.
|
||||
|
||||
The situation is particularly complicated with Cyrillic encodings for which
|
||||
(more than) three incompatible encodings exist: KOI8 (the old standard, widely
|
||||
used on the Internet), ISO8859-5 (ISO standard for Cyrillic) and CP1251
|
||||
(WinCyrillic).
|
||||
The situation is particularly complicated with Cyrillic encodings for which
|
||||
(more than) three incompatible encodings exist: KOI8 (the old standard, widely
|
||||
used on the Internet), ISO8859-5 (ISO standard for Cyrillic) and CP1251
|
||||
(WinCyrillic).
|
||||
|
||||
This abundance of (incompatible) encodings should make it clear that using
|
||||
encodings is less easy than it might seem. The problems arise both from the
|
||||
fact that the standard encodings for the given language (say Russian, which is
|
||||
written in Cyrillic) are different on different platforms and because the
|
||||
fonts in the given encoding might just not be installed (this is especially a
|
||||
problem with Unix, or, in general, non-Win32 systems).
|
||||
This abundance of (incompatible) encodings should make it clear that using
|
||||
encodings is less easy than it might seem. The problems arise both from the
|
||||
fact that the standard encodings for the given language (say Russian, which is
|
||||
written in Cyrillic) are different on different platforms and because the
|
||||
fonts in the given encoding might just not be installed (this is especially a
|
||||
problem with Unix, or, in general, non-Win32 systems).
|
||||
|
||||
To clarify, the wxFontEnumerator
|
||||
class may be used to enumerate both all available encodings and to find the
|
||||
facename(s) in which the given encoding exists. If you can find the font in
|
||||
the correct encoding with wxFontEnumerator then your troubles are over, but,
|
||||
unfortunately, sometimes this is not enough. For example, there is no standard
|
||||
way (that I know of, please tell me if you do!) to find a font on a Windows system
|
||||
for KOI8 encoding (only for WinCyrillic one which is quite different), so
|
||||
wxFontEnumerator will never return one, even if the user has installed a KOI8
|
||||
font on his system.
|
||||
To clarify, the wxFontEnumerator
|
||||
class may be used to enumerate both all available encodings and to find the
|
||||
facename(s) in which the given encoding exists. If you can find the font in
|
||||
the correct encoding with wxFontEnumerator then your troubles are over, but,
|
||||
unfortunately, sometimes this is not enough. For example, there is no standard
|
||||
way (that I know of, please tell me if you do!) to find a font on a Windows system
|
||||
for KOI8 encoding (only for WinCyrillic one which is quite different), so
|
||||
wxFontEnumerator will never return one, even if the user has installed a KOI8
|
||||
font on his system.
|
||||
|
||||
To solve this problem, a wxFontMapper class is provided.
|
||||
To solve this problem, a wxFontMapper class is provided.
|
||||
|
||||
This class stores the mapping between the encodings and the font face
|
||||
names which support them in wxConfig object. Of
|
||||
course, it would be fairly useless if it tried to determine these mappings by
|
||||
itself, so, instead, it (optionally) asks the user and remembers his answers
|
||||
so that the next time the program will automatically choose the correct font.
|
||||
All these topics are illustrated by the @ref page_utils_samples_font;
|
||||
please refer to it and the documentation of the classes mentioned here for
|
||||
further explanations.
|
||||
This class stores the mapping between the encodings and the font face
|
||||
names which support them in wxConfig object. Of
|
||||
course, it would be fairly useless if it tried to determine these mappings by
|
||||
itself, so, instead, it (optionally) asks the user and remembers his answers
|
||||
so that the next time the program will automatically choose the correct font.
|
||||
All these topics are illustrated by the @ref page_samples_font;
|
||||
please refer to it and the documentation of the classes mentioned here for
|
||||
further explanations.
|
||||
|
||||
*/
|
||||
|
||||
|
@ -84,7 +84,7 @@ translated special key names such as Backspace, End, Insert, etc.
|
||||
@see
|
||||
@li The gettext Manual: http://www.gnu.org/software/gettext/manual/gettext.html
|
||||
@li @ref overview_nonenglish - It focuses on handling charsets related problems.
|
||||
@li @ref page_utils_samples_internat - Shows you how all this looks in practice.
|
||||
@li @ref page_samples_internat - Shows you how all this looks in practice.
|
||||
|
||||
*/
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user