OS/2 loads bitmap resources via integer ID, not via a string filename

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16077 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Webster 2002-07-08 03:41:27 +00:00
parent 3029781e1d
commit dc4211aa0c
2 changed files with 22 additions and 4 deletions

View File

@ -170,7 +170,7 @@ bool wxContextHelp::EndContextHelp()
bool wxContextHelp::EventLoop()
{
m_inHelp = TRUE;
while ( m_inHelp )
{
if (wxTheApp->Pending())
@ -182,7 +182,7 @@ bool wxContextHelp::EventLoop()
wxTheApp->ProcessIdle();
}
}
return TRUE;
}
@ -225,9 +225,9 @@ bool wxContextHelp::DispatchEvent(wxWindow* win, const wxPoint& pt)
{
wxHelpEvent helpEvent(wxEVT_HELP, subjectOfHelp->GetId(), pt) ;
helpEvent.SetEventObject(this);
eventProcessed = win->GetEventHandler()->ProcessEvent(helpEvent);
// Go up the window hierarchy until the event is handled (or not).
// I.e. keep submitting ancestor windows until one is recognised
// by the app code that processes the ids and displays help.
@ -275,8 +275,15 @@ wxContextHelpButton::wxContextHelpButton(wxWindow* parent,
const wxPoint& pos,
const wxSize& size,
long style)
#if defined(__WXPM__)
: wxBitmapButton(parent, id, wxBitmap(wxCSQUERY_BITMAP
,wxBITMAP_TYPE_RESOURCE
),
pos, size, style)
#else
: wxBitmapButton(parent, id, wxBITMAP(csquery),
pos, size, style)
#endif
{
}

View File

@ -335,7 +335,14 @@ wxControl *wxResourceTable::CreateItem(wxWindow *parent, const wxItemResource* c
((wxItemResource*) childResource)->SetBitmap(bitmap);
}
if (!bitmap.Ok())
#if defined(__WXPM__)
//
// OS/2 uses integer id's to access resources, not file name strings
//
bitmap.LoadFile(wxCROSS_BITMAP, wxBITMAP_TYPE_BMP_RESOURCE);
#else
bitmap.LoadFile("cross_bmp", wxBITMAP_TYPE_BMP_RESOURCE);
#endif
control = new wxBitmapButton(parent, id, bitmap, pos, size,
childResource->GetStyle() | wxBU_AUTODRAW, wxDefaultValidator, childResource->GetName());
}
@ -2477,7 +2484,11 @@ wxBitmap wxResourceCreateBitmap(const wxString& resource, wxResourceTable *table
}
default:
{
#if defined(__WXPM__)
return wxNullBitmap;
#else
return wxBitmap(name, (wxBitmapType)bitmapType);
#endif
}
}
#ifndef __WXGTK__