do nothing in Freeze/Thaw() if the window is hidden, otherwise the window is not redrawn correctly after being eventually shown
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33060 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1297,7 +1297,8 @@ void wxWindowMSW::Freeze()
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{
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if ( !m_frozenness++ )
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{
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SendSetRedraw(GetHwnd(), false);
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if ( IsShown() )
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SendSetRedraw(GetHwnd(), false);
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}
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}
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@ -1307,11 +1308,14 @@ void wxWindowMSW::Thaw()
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if ( !--m_frozenness )
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{
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SendSetRedraw(GetHwnd(), true);
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if ( IsShown() )
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{
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SendSetRedraw(GetHwnd(), true);
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// we need to refresh everything or otherwise he invalidated area is not
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// repainted
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Refresh();
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// we need to refresh everything or otherwise the invalidated area
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// is not going to be repainted
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Refresh();
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}
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}
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}
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@ -1507,7 +1511,7 @@ void wxWindowMSW::DoMoveWindow(int x, int y, int width, int height)
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// if our parent had prepared a defer window handle for us, use it (unless
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// we are a top level window)
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wxWindowMSW *parent = GetParent();
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HDWP hdwp = (parent && !IsTopLevel()) ? (HDWP)parent->m_hDWP : NULL;
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HDWP hdwp = parent && !IsTopLevel() ? (HDWP)parent->m_hDWP : NULL;
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if ( hdwp )
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{
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hdwp = ::DeferWindowPos(hdwp, GetHwnd(), NULL,
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