OutputDebugStringW95 removed - it's really unnecessary - and the references to
DBWIN32 in the docs replaced with DbgView git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4520 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -727,7 +727,8 @@ See the \helpref{debugging overview}{debuggingoverview} for further information.
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\subsection{Check Windows debug messages}
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Under Windows, it's worth running your program with DBWIN running or
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Under Windows, it's worth running your program with DbgView (available from
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{\tt http://www.sysinternals.com} running or
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some other program that shows Windows-generated debug messages. It's
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possible it'll show invalid handles being used. You may have fun seeing
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what commercial programs cause these normally hidden errors! Microsoft
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@ -1022,6 +1022,8 @@ See also \helpref{wxDDEServer}{wxddeserver}, \helpref{wxDDEClient}{wxddeclient},
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\func{void}{wxDebugMsg}{\param{const wxString\& }{fmt}, \param{...}{}}
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{\bf This function is deprecated, use \helpref{wxLogDebug}{wxlogoverview} instead!}
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Display a debugging message; under Windows, this will appear on the
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debugger command window, and under Unix, it will be written to standard
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error.
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@ -1029,10 +1031,6 @@ error.
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The syntax is identical to {\bf printf}: pass a format string and a
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variable list of arguments.
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Note that under Windows, you can see the debugging messages without a
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debugger if you have the DBWIN debug log application that comes with
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Microsoft C++.
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{\bf Tip:} under Windows, if your application crashes before the
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message appears in the debugging window, put a wxYield call after
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each wxDebugMsg call. wxDebugMsg seems to be broken under WIN32s
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@ -44,6 +44,9 @@ first argument.
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\item{\bf wxLogDebug} is {\bf the} right function for debug output. It only
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does anything at all in the debug mode (when the preprocessor symbol
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\_\_WXDEBUG\_\_ is defined) and expands to nothing in release mode (otherwise).
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{\bf Tip:} under Windows, you must either run the program under debugger or
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use a 3rd party program such as DbgView (from
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{\tt http://www.sysinternals.com}) to actually see the debug output.
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\item{\bf wxLogTrace} as {\bf wxLogDebug} only does something in debug
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build. The reason for making it a separate function from it is that usually
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there are a lot of trace messages, so it might make sense to separate them
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@ -196,22 +196,6 @@ extern LONG APIENTRY _EXPORT
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#define ENDSESSION_LOGOFF 0x80000000
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#endif
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// ---------------------------------------------------------------------------
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// debug messages
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// ---------------------------------------------------------------------------
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#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
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#ifndef __TWIN32__
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#ifdef OutputDebugString
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#undef OutputDebugString
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#endif
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#define OutputDebugString OutputDebugStringW95
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#endif // __TWIN32__
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extern void OutputDebugStringW95(const wxChar*, ...);
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#endif // USE_DBWIN32
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// ---------------------------------------------------------------------------
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// useful macros and functions
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// ---------------------------------------------------------------------------
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@ -332,9 +332,6 @@
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#define wxUSE_NATIVE_STATUSBAR 1
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// Set to 0 to use cross-platform wxStatusBar
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#define wxUSE_DBWIN32 1
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// Use Andrew Tucker's OutputDebugString implementation
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// (required on Win95 only). See utils.cpp.
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/*
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* Any platform
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@ -382,9 +379,6 @@
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#undef wxUSE_THREADS
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#define wxUSE_THREADS 0
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#undef wxUSE_DBWIN32
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#define wxUSE_DBWIN32 0
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#undef wxUSE_OWNER_DRAWN
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#define wxUSE_OWNER_DRAWN 0
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#endif
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@ -394,9 +388,6 @@
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#undef wxUSE_THREADS
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#define wxUSE_THREADS 0
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#undef wxUSE_DBWIN32
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#define wxUSE_DBWIN32 0
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#undef wxUSE_ODBC
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#define wxUSE_ODBC 0
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@ -1064,140 +1064,6 @@ bool wxMatchWild( const wxString& pat, const wxString& text, bool dot_special )
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#endif
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#if defined(__WIN95__) && defined(__WXDEBUG__) && wxUSE_DBWIN32
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/*
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When I started programming with Visual C++ v4.0, I missed one of my favorite
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tools -- DBWIN. Finding the code for a simple debug trace utility, DBMON,
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on MSDN was a step in the right direction, but it is a console application
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and thus has limited features and extensibility. DBWIN32 is my creation
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to solve this problem.
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The code is essentially a merging of a stripped down version of the DBWIN code
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from VC 1.5 and DBMON.C with a few 32 bit changes.
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As of version 1.2B, DBWIN32 supports both Win95 and NT. The NT support is
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built into the operating system and works just by running DBWIN32. The Win95
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team decided not to support this hook, so I have provided code that will do
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this for you. See the file WIN95.TXT for instructions on installing this.
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If you have questions, problems or suggestions about DBWIN32, I welcome your
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feedback and plan to actively maintain the code.
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Andrew Tucker
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ast@halcyon.com
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To download dbwin32, see e.g.:
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http://ftp.digital.com/pub/micro/NT/WinSite/programr/dbwin32.zip
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*/
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#if !defined(__MWERKS__) && !defined(__SALFORDC__) && !defined(__TWIN32__)
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#include <process.h>
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#endif
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void OutputDebugStringW95(const wxChar* lpOutputString, ...)
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{
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HANDLE heventDBWIN; /* DBWIN32 synchronization object */
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HANDLE heventData; /* data passing synch object */
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HANDLE hSharedFile; /* memory mapped file shared data */
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LPSTR lpszSharedMem;
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wxChar achBuffer[500];
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/* create the output buffer */
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va_list args;
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va_start(args, lpOutputString);
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wxVsprintf(achBuffer, lpOutputString, args);
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va_end(args);
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/*
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Do a regular OutputDebugString so that the output is
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still seen in the debugger window if it exists.
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This ifdef is necessary to avoid infinite recursion
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from the inclusion of W95TRACE.H
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*/
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#ifdef _UNICODE
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::OutputDebugStringW(achBuffer);
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#else
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#ifdef __TWIN32__
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::OutputDebugString(achBuffer);
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#else
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::OutputDebugStringA(achBuffer);
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#endif
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#endif
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/* bail if it's not Win95 */
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{
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OSVERSIONINFO VerInfo;
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VerInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&VerInfo);
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if ( VerInfo.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS )
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return;
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}
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/* make sure DBWIN is open and waiting */
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heventDBWIN = OpenEvent(EVENT_MODIFY_STATE, FALSE, wxT("DBWIN_BUFFER_READY"));
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if ( !heventDBWIN )
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{
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//MessageBox(NULL, wxT("DBWIN_BUFFER_READY nonexistent"), NULL, MB_OK);
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return;
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}
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/* get a handle to the data synch object */
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heventData = OpenEvent(EVENT_MODIFY_STATE, FALSE, wxT("DBWIN_DATA_READY"));
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if ( !heventData )
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{
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// MessageBox(NULL, wxT("DBWIN_DATA_READY nonexistent"), NULL, MB_OK);
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CloseHandle(heventDBWIN);
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return;
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}
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hSharedFile = CreateFileMapping((HANDLE)-1, NULL, PAGE_READWRITE, 0, 4096, wxT("DBWIN_BUFFER"));
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if (!hSharedFile)
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{
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//MessageBox(NULL, wxT("DebugTrace: Unable to create file mapping object DBWIN_BUFFER"), wxT("Error"), MB_OK);
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CloseHandle(heventDBWIN);
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CloseHandle(heventData);
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return;
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}
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lpszSharedMem = (LPSTR)MapViewOfFile(hSharedFile, FILE_MAP_WRITE, 0, 0, 512);
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if (!lpszSharedMem)
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{
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//MessageBox(NULL, wxT("DebugTrace: Unable to map shared memory"), wxT("Error"), MB_OK);
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CloseHandle(heventDBWIN);
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CloseHandle(heventData);
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return;
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}
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/* wait for buffer event */
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WaitForSingleObject(heventDBWIN, INFINITE);
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/* write it to the shared memory */
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#if defined( __BORLANDC__ ) || defined( __MWERKS__ ) || defined(__SALFORDC__)
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*((LPDWORD)lpszSharedMem) = getpid();
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#else
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*((LPDWORD)lpszSharedMem) = _getpid();
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#endif
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wsprintf((LPTSTR)(lpszSharedMem + sizeof(DWORD)), wxT("%s"), achBuffer);
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/* signal data ready event */
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SetEvent(heventData);
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/* clean up handles */
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CloseHandle(hSharedFile);
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CloseHandle(heventData);
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CloseHandle(heventDBWIN);
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return;
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}
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#endif
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#if 0
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// maximum mumber of lines the output console should have
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