Updated wxPallete information.
Added GetColourCount() implementation to Carbon (I wonder why it doesnt just use the generic implementation). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41405 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -579,9 +579,9 @@ used as a mask colour. Returns {\tt true} if the image currently has a mask.
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\constfunc{const wxPalette\&}{GetPalette}{\void}
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Returns the palette associated with the image. Currently the palette is only
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used when converting to wxBitmap under Windows.
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Eventually wxImage handlers will set the palette if one exists in the image file.
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used when converting to wxBitmap under Windows. Some of the wxImage handlers
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have been modified to set the palette if one exists in the image file (usually
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256 or less colour images in GIF or PNG format).
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\membersection{wxImage::GetRed}\label{wximagegetred}
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@ -11,8 +11,18 @@
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\section{\class{wxPalette}}\label{wxpalette}
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A palette is a table that maps pixel values to RGB colours. It allows the colours
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of a low-depth bitmap, for example, to be mapped to the available colours in a display.
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A palette is a table that maps pixel values to RGB colours. It allows the
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colours of a low-depth bitmap, for example, to be mapped to the available
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colours in a display. The notion of palettes is becoming more and more
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obsolete nowadays and only the MSW port is still using a native palette.
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All other ports use generic code which is basically just an array of
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colours.
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It is likely that in the future the only use for palettes within wxWidgets
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will be for representing colour indeces from images (such as GIF or PNG).
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The image handlers for these formats have been modified to create a palette
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if there is such information in the original image file (usually 256 or less
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colour images). See \helpref{wxImage}{wximage} for more information.
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%TODO: topic overview for wxPalette.
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\wxheading{Derived from}
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@ -34,26 +34,25 @@ protected:
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class WXDLLEXPORT wxPalette: public wxPaletteBase
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{
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DECLARE_DYNAMIC_CLASS(wxPalette)
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public:
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wxPalette();
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wxPalette();
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wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
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virtual ~wxPalette();
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bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
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int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
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bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
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wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
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virtual ~wxPalette();
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bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
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virtual bool Ok() const { return (m_refData != NULL) ; }
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int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
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bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
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inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
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inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
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virtual bool Ok() const { return (m_refData != NULL) ; }
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/* TODO: implementation
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inline WXHPALETTE GetHPALETTE() const { return (M_PALETTEDATA ? M_PALETTEDATA->m_hPalette : 0); }
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void SetHPALETTE(WXHPALETTE pal);
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*/
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inline bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
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inline bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }
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virtual int GetColoursCount() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxPalette)
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};
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#endif
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@ -107,5 +107,14 @@ bool wxPalette::GetRGB(int index, unsigned char *red, unsigned char *green, unsi
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return true;
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}
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int wxPalette::GetColoursCount() const
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{
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if (m_refData)
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return M_PALETTEDATA->m_count;
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return 0;
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}
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#endif
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// wxUSE_PALETTE
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