move animate from contrib to core, and migrate to new API
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@41920 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
c2695fb3b1
commit
e19b9131cb
@ -82,7 +82,6 @@ BUILD_GLCANVAS = 1 # If true, build the contrib/glcanvas extension module
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BUILD_OGL = 0 # If true, build the contrib/ogl extension module
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BUILD_STC = 1 # If true, build the contrib/stc extension module
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BUILD_GIZMOS = 1 # Build a module for the gizmos contrib library
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BUILD_ANIMATE = 1 # Build a module for the animate contrib library
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BUILD_DLLWIDGET = 0# Build a module that enables unknown wx widgets
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# to be loaded from a DLL and to be used from Python.
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@ -255,7 +254,7 @@ WXPYTHON_TYPE_TABLE = '_wxPython_table'
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#----------------------------------------------------------------------
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# Boolean (int) flags
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for flag in [ 'BUILD_ACTIVEX', 'BUILD_ANIMATE', 'BUILD_DLLWIDGET',
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for flag in [ 'BUILD_ACTIVEX', 'BUILD_DLLWIDGET',
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'BUILD_GIZMOS', 'BUILD_GLCANVAS',
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'BUILD_OGL', 'BUILD_STC',
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'CORE_ONLY', 'PREP_ONLY', 'USE_SWIG', 'UNICODE',
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@ -629,7 +628,6 @@ if CORE_ONLY:
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BUILD_GIZMOS = 0
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BUILD_DLLWIDGET = 0
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BUILD_ACTIVEX = 0
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BUILD_ANIMATE = 0
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if debug:
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FINAL = 0
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@ -1,342 +0,0 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: animate.i
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// Purpose: Wrappers for the animation classes in wx/contrib
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//
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// Author: Robin Dunn
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//
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// Created: 4-April-2005
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// RCS-ID: $Id$
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// Copyright: (c) 2005 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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%define DOCSTRING
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"Simple animation player classes, including `GIFAnimationCtrl` for displaying
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animated GIF files
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"
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%enddef
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%module(package="wx", docstring=DOCSTRING) animate
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%{
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#include "wx/wxPython/wxPython.h"
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#include "wx/wxPython/pyclasses.h"
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#include <wx/animate/animate.h>
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%}
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//---------------------------------------------------------------------------
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%import core.i
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%pythoncode { import wx }
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%pythoncode { __docfilter__ = wx._core.__DocFilter(globals()) }
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MAKE_CONST_WXSTRING2(AnimationControlNameStr, wxT("animationControl"));
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MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
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//---------------------------------------------------------------------------
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enum wxAnimationDisposal
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{
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wxANIM_UNSPECIFIED = -1,
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wxANIM_DONOTREMOVE = 0,
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wxANIM_TOBACKGROUND = 1,
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wxANIM_TOPREVIOUS = 2
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} ;
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/* wxAnimationPlayer
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* Create an object of this class, and either pass an wxXXXAnimation object in
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* the constructor, or call SetAnimation. Then call Play(). The wxAnimation
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* object is only destroyed in the destructor if destroyAnimation is true in
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* the constructor.
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*/
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class wxAnimationPlayer : public wxObject
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{
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public:
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wxAnimationPlayer(wxAnimationBase *animation = NULL,
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bool destroyAnimation = false);
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~wxAnimationPlayer();
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void SetAnimation(wxAnimationBase* animation, bool destroyAnimation = false);
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wxAnimationBase* GetAnimation() const;
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void SetDestroyAnimation(bool destroyAnimation);
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bool GetDestroyAnimation() const;
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void SetCurrentFrame(int currentFrame);
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int GetCurrentFrame() const;
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void SetWindow(wxWindow* window);
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wxWindow* GetWindow() const;
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void SetPosition(const wxPoint& pos);
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wxPoint GetPosition() const;
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void SetLooped(bool looped);
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bool GetLooped() const;
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bool HasAnimation() const;
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bool IsPlaying() const;
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// Specify whether the GIF's background colour is to be shown,
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// or whether the window background should show through (the default)
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void UseBackgroundColour(bool useBackground);
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bool UsingBackgroundColour() const;
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// Set and use a user-specified background colour (valid for transparent
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// animations only)
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void SetCustomBackgroundColour(const wxColour& col,
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bool useCustomBackgroundColour = true);
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bool UsingCustomBackgroundColour() const;
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const wxColour& GetCustomBackgroundColour() const;
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// Another refinement - suppose we're drawing the animation in a separate
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// control or window. We may wish to use the background of the parent
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// window as the background of our animation. This allows us to specify
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// whether to grab from the parent or from this window.
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void UseParentBackground(bool useParent);
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bool UsingParentBackground() const;
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// Play
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virtual bool Play(wxWindow& window, const wxPoint& pos = wxPoint(0, 0), bool looped = true);
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// Build animation (list of wxImages). If not called before Play
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// is called, Play will call this automatically.
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virtual bool Build();
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// Stop the animation
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virtual void Stop();
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// Draw the current view of the animation into this DC.
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// Call this from your OnPaint, for example.
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virtual void Draw(wxDC& dc);
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virtual int GetFrameCount() const;
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%newobject GetFrame;
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virtual wxImage* GetFrame(int i) const; // Creates a new wxImage
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const;
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virtual bool GetBackgroundColour(wxColour& col) const ;
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virtual bool GetTransparentColour(wxColour& col) const ;
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// Play the frame
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virtual bool PlayFrame(int frame, wxWindow& window, const wxPoint& pos);
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%Rename(PlayNextFrame,
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virtual bool, PlayFrame());
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virtual void DrawFrame(int frame, wxDC& dc, const wxPoint& pos);
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virtual void DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour);
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// Clear the wxImage cache
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virtual void ClearCache();
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// Save the pertinent area of the window so we can restore
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// it if drawing transparently
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void SaveBackground(const wxRect& rect);
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wxBitmap& GetBackingStore();
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%property(Animation, GetAnimation, SetAnimation, doc="See `GetAnimation` and `SetAnimation`");
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%property(BackingStore, GetBackingStore, doc="See `GetBackingStore`");
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%property(CurrentFrame, GetCurrentFrame, SetCurrentFrame, doc="See `GetCurrentFrame` and `SetCurrentFrame`");
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%property(CustomBackgroundColour, GetCustomBackgroundColour, SetCustomBackgroundColour, doc="See `GetCustomBackgroundColour` and `SetCustomBackgroundColour`");
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%property(DestroyAnimation, GetDestroyAnimation, SetDestroyAnimation, doc="See `GetDestroyAnimation` and `SetDestroyAnimation`");
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%property(DisposalMethod, GetDisposalMethod, doc="See `GetDisposalMethod`");
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%property(FrameCount, GetFrameCount, doc="See `GetFrameCount`");
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%property(LogicalScreenSize, GetLogicalScreenSize, doc="See `GetLogicalScreenSize`");
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%property(Looped, GetLooped, SetLooped, doc="See `GetLooped` and `SetLooped`");
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%property(Position, GetPosition, SetPosition, doc="See `GetPosition` and `SetPosition`");
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%property(Window, GetWindow, SetWindow, doc="See `GetWindow` and `SetWindow`");
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};
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//---------------------------------------------------------------------------
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/* wxAnimationBase
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* Base class for animations.
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* A wxXXXAnimation only stores the animation, providing accessors to
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* wxAnimationPlayer. Currently an animation is read-only, but we could
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* extend the API for adding frames programmatically, and perhaps have a
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* wxMemoryAnimation class that stores its frames in memory, and is able to
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* save all files with suitable filenames. You could then use e.g. Ulead GIF
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* Animator to load the image files into a GIF animation.
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*/
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class wxAnimationBase : public wxObject
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{
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public:
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//wxAnimationBase() {}; // It's an ABC
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~wxAnimationBase() {};
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//// Accessors. Should be overridden by each derived class.
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virtual int GetFrameCount() const;
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%newobject GetFrame;
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virtual wxImage* GetFrame(int i) const;
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const;
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virtual bool GetBackgroundColour(wxColour& col) const;
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virtual bool GetTransparentColour(wxColour& col) const;
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// Is the animation OK?
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virtual bool IsValid() const;
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virtual bool LoadFile(const wxString& filename);
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%property(DisposalMethod, GetDisposalMethod, doc="See `GetDisposalMethod`");
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%property(FrameCount, GetFrameCount, doc="See `GetFrameCount`");
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%property(LogicalScreenSize, GetLogicalScreenSize, doc="See `GetLogicalScreenSize`");
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};
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// TODO: Add a wxPyAnimationBase class
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//---------------------------------------------------------------------------
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/* wxGIFAnimation
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* This will be moved to a separate file in due course.
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*/
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class wxGIFAnimation : public wxAnimationBase
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{
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public:
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wxGIFAnimation() ;
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~wxGIFAnimation() ;
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//// Accessors
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virtual int GetFrameCount() const;
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%newobject GetFrame;
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virtual wxImage* GetFrame(int i) const;
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virtual wxAnimationDisposal GetDisposalMethod(int i) const;
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virtual wxRect GetFrameRect(int i) const; // Position and size of frame
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virtual int GetDelay(int i) const; // Delay for this frame
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virtual wxSize GetLogicalScreenSize() const ;
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virtual bool GetBackgroundColour(wxColour& col) const ;
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virtual bool GetTransparentColour(wxColour& col) const ;
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virtual bool IsValid() const;
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//// Operations
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virtual bool LoadFile(const wxString& filename);
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};
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//---------------------------------------------------------------------------
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/*
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* wxAnimationCtrlBase
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* Abstract base class for format-specific animation controls.
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* This class implements most of the functionality; all a derived
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* class has to do is create the appropriate animation class on demand.
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*/
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// Resize to animation size if this is set
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enum { wxAN_FIT_ANIMATION };
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// class wxAnimationCtrlBase: public wxControl
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// {
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// public:
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// %pythonAppend wxAnimationCtrlBase "self._setOORInfo(self)"
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// %pythonAppend wxAnimationCtrlBase() ""
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// wxAnimationCtrlBase(wxWindow *parent, wxWindowID id,
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// const wxString& filename = wxPyEmptyString,
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// const wxPoint& pos = wxDefaultPosition,
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// const wxSize& size = wxDefaultSize,
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// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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// const wxString& name = wxPyAnimationControlNameStr);
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// %RenameCtor(PreAnimationCtrlBase, wxAnimationCtrlBase());
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// bool Create(wxWindow *parent, wxWindowID id,
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// const wxString& filename = wxPyEmptyString,
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// const wxPoint& pos = wxDefaultPosition,
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// const wxSize& size = wxDefaultSize,
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// long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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// const wxString& name = wxPyAnimationControlNameStr);
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// //// Operations
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// virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
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// virtual bool Play(bool looped = true) ;
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// virtual void Stop();
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// virtual void FitToAnimation();
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// //// Accessors
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// virtual bool IsPlaying() const;
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// virtual wxAnimationPlayer& GetPlayer();
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// virtual wxAnimationBase* GetAnimation();
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// const wxString& GetFilename() const;
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// void SetFilename(const wxString& filename);
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// };
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/*
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* wxGIFAnimationCtrl
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* Provides a GIF animation class when required.
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*/
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MustHaveApp(wxGIFAnimationCtrl);
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class wxGIFAnimationCtrl: public wxControl //wxAnimationCtrlBase
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{
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public:
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%pythonAppend wxGIFAnimationCtrl "self._setOORInfo(self)"
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%pythonAppend wxGIFAnimationCtrl() ""
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wxGIFAnimationCtrl(wxWindow *parent, wxWindowID id=-1,
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const wxString& filename = wxPyEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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const wxString& name = wxPyAnimationControlNameStr);
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%RenameCtor(PreGIFAnimationCtrl, wxGIFAnimationCtrl());
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bool Create(wxWindow *parent, wxWindowID id=-1,
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const wxString& filename = wxPyEmptyString,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxAN_FIT_ANIMATION|wxNO_BORDER,
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const wxString& name = wxPyAnimationControlNameStr);
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//// Operations
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virtual bool LoadFile(const wxString& filename = wxPyEmptyString);
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virtual bool Play(bool looped = true) ;
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virtual void Stop();
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virtual void FitToAnimation();
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//// Accessors
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virtual bool IsPlaying() const;
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virtual wxAnimationPlayer& GetPlayer();
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virtual wxAnimationBase* GetAnimation();
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const wxString& GetFilename() const;
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void SetFilename(const wxString& filename);
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%property(Animation, GetAnimation, doc="See `GetAnimation`");
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%property(Filename, GetFilename, SetFilename, doc="See `GetFilename` and `SetFilename`");
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%property(Player, GetPlayer, doc="See `GetPlayer`");
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};
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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@ -1,385 +0,0 @@
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# This file was created automatically by SWIG 1.3.29.
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# Don't modify this file, modify the SWIG interface instead.
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"""
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Simple animation player classes, including `GIFAnimationCtrl` for displaying
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animated GIF files
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"""
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import _animate
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import new
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new_instancemethod = new.instancemethod
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def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
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if (name == "thisown"): return self.this.own(value)
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if (name == "this"):
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if type(value).__name__ == 'PySwigObject':
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self.__dict__[name] = value
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return
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method = class_type.__swig_setmethods__.get(name,None)
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if method: return method(self,value)
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if (not static) or hasattr(self,name):
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self.__dict__[name] = value
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else:
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raise AttributeError("You cannot add attributes to %s" % self)
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def _swig_setattr(self,class_type,name,value):
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return _swig_setattr_nondynamic(self,class_type,name,value,0)
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def _swig_getattr(self,class_type,name):
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if (name == "thisown"): return self.this.own()
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method = class_type.__swig_getmethods__.get(name,None)
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if method: return method(self)
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raise AttributeError,name
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def _swig_repr(self):
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try: strthis = "proxy of " + self.this.__repr__()
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except: strthis = ""
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return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,)
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import types
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try:
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_object = types.ObjectType
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_newclass = 1
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except AttributeError:
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class _object : pass
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_newclass = 0
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del types
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def _swig_setattr_nondynamic_method(set):
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def set_attr(self,name,value):
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if (name == "thisown"): return self.this.own(value)
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if hasattr(self,name) or (name == "this"):
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set(self,name,value)
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else:
|
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raise AttributeError("You cannot add attributes to %s" % self)
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return set_attr
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||||
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import _core
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import wx
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__docfilter__ = wx._core.__DocFilter(globals())
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ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
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ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
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ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
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ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
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class AnimationPlayer(_core.Object):
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"""Proxy of C++ AnimationPlayer class"""
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thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
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__repr__ = _swig_repr
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def __init__(self, *args, **kwargs):
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"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
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_animate.AnimationPlayer_swiginit(self,_animate.new_AnimationPlayer(*args, **kwargs))
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__swig_destroy__ = _animate.delete_AnimationPlayer
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__del__ = lambda self : None;
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def SetAnimation(*args, **kwargs):
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"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
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return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
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def GetAnimation(*args, **kwargs):
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"""GetAnimation(self) -> AnimationBase"""
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return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
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||||
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||||
def SetDestroyAnimation(*args, **kwargs):
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||||
"""SetDestroyAnimation(self, bool destroyAnimation)"""
|
||||
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
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||||
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||||
def GetDestroyAnimation(*args, **kwargs):
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||||
"""GetDestroyAnimation(self) -> bool"""
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||||
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
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||||
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||||
def SetCurrentFrame(*args, **kwargs):
|
||||
"""SetCurrentFrame(self, int currentFrame)"""
|
||||
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
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||||
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||||
def GetCurrentFrame(*args, **kwargs):
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"""GetCurrentFrame(self) -> int"""
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||||
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
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||||
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||||
def SetWindow(*args, **kwargs):
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||||
"""SetWindow(self, Window window)"""
|
||||
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
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||||
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||||
def GetWindow(*args, **kwargs):
|
||||
"""GetWindow(self) -> Window"""
|
||||
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
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||||
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||||
def SetPosition(*args, **kwargs):
|
||||
"""SetPosition(self, Point pos)"""
|
||||
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
|
||||
|
||||
def GetPosition(*args, **kwargs):
|
||||
"""GetPosition(self) -> Point"""
|
||||
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
|
||||
|
||||
def SetLooped(*args, **kwargs):
|
||||
"""SetLooped(self, bool looped)"""
|
||||
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
|
||||
|
||||
def GetLooped(*args, **kwargs):
|
||||
"""GetLooped(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
|
||||
|
||||
def HasAnimation(*args, **kwargs):
|
||||
"""HasAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
|
||||
|
||||
def UseBackgroundColour(*args, **kwargs):
|
||||
"""UseBackgroundColour(self, bool useBackground)"""
|
||||
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingBackgroundColour(*args, **kwargs):
|
||||
"""UsingBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
|
||||
|
||||
def SetCustomBackgroundColour(*args, **kwargs):
|
||||
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
|
||||
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingCustomBackgroundColour(*args, **kwargs):
|
||||
"""UsingCustomBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetCustomBackgroundColour(*args, **kwargs):
|
||||
"""GetCustomBackgroundColour(self) -> Colour"""
|
||||
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UseParentBackground(*args, **kwargs):
|
||||
"""UseParentBackground(self, bool useParent)"""
|
||||
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
|
||||
|
||||
def UsingParentBackground(*args, **kwargs):
|
||||
"""UsingParentBackground(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
|
||||
return _animate.AnimationPlayer_Play(*args, **kwargs)
|
||||
|
||||
def Build(*args, **kwargs):
|
||||
"""Build(self) -> bool"""
|
||||
return _animate.AnimationPlayer_Build(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.AnimationPlayer_Stop(*args, **kwargs)
|
||||
|
||||
def Draw(*args, **kwargs):
|
||||
"""Draw(self, DC dc)"""
|
||||
return _animate.AnimationPlayer_Draw(*args, **kwargs)
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def PlayFrame(*args, **kwargs):
|
||||
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
|
||||
|
||||
def PlayNextFrame(*args, **kwargs):
|
||||
"""PlayNextFrame(self) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
|
||||
|
||||
def DrawFrame(*args, **kwargs):
|
||||
"""DrawFrame(self, int frame, DC dc, Point pos)"""
|
||||
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
|
||||
|
||||
def DrawBackground(*args, **kwargs):
|
||||
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
|
||||
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
|
||||
|
||||
def ClearCache(*args, **kwargs):
|
||||
"""ClearCache(self)"""
|
||||
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
|
||||
|
||||
def SaveBackground(*args, **kwargs):
|
||||
"""SaveBackground(self, Rect rect)"""
|
||||
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
|
||||
|
||||
def GetBackingStore(*args, **kwargs):
|
||||
"""GetBackingStore(self) -> Bitmap"""
|
||||
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,SetAnimation,doc="See `GetAnimation` and `SetAnimation`")
|
||||
BackingStore = property(GetBackingStore,doc="See `GetBackingStore`")
|
||||
CurrentFrame = property(GetCurrentFrame,SetCurrentFrame,doc="See `GetCurrentFrame` and `SetCurrentFrame`")
|
||||
CustomBackgroundColour = property(GetCustomBackgroundColour,SetCustomBackgroundColour,doc="See `GetCustomBackgroundColour` and `SetCustomBackgroundColour`")
|
||||
DestroyAnimation = property(GetDestroyAnimation,SetDestroyAnimation,doc="See `GetDestroyAnimation` and `SetDestroyAnimation`")
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
Looped = property(GetLooped,SetLooped,doc="See `GetLooped` and `SetLooped`")
|
||||
Position = property(GetPosition,SetPosition,doc="See `GetPosition` and `SetPosition`")
|
||||
Window = property(GetWindow,SetWindow,doc="See `GetWindow` and `SetWindow`")
|
||||
_animate.AnimationPlayer_swigregister(AnimationPlayer)
|
||||
cvar = _animate.cvar
|
||||
AnimationControlNameStr = cvar.AnimationControlNameStr
|
||||
|
||||
class AnimationBase(_core.Object):
|
||||
"""Proxy of C++ AnimationBase class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
def __init__(self): raise AttributeError, "No constructor defined"
|
||||
__repr__ = _swig_repr
|
||||
__swig_destroy__ = _animate.delete_AnimationBase
|
||||
__del__ = lambda self : None;
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationBase_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.AnimationBase_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.AnimationBase_LoadFile(*args, **kwargs)
|
||||
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
_animate.AnimationBase_swigregister(AnimationBase)
|
||||
|
||||
class GIFAnimation(AnimationBase):
|
||||
"""Proxy of C++ GIFAnimation class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self) -> GIFAnimation"""
|
||||
_animate.GIFAnimation_swiginit(self,_animate.new_GIFAnimation(*args, **kwargs))
|
||||
__swig_destroy__ = _animate.delete_GIFAnimation
|
||||
__del__ = lambda self : None;
|
||||
_animate.GIFAnimation_swigregister(GIFAnimation)
|
||||
|
||||
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
|
||||
class GIFAnimationCtrl(_core.Control):
|
||||
"""Proxy of C++ GIFAnimationCtrl class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> GIFAnimationCtrl
|
||||
"""
|
||||
_animate.GIFAnimationCtrl_swiginit(self,_animate.new_GIFAnimationCtrl(*args, **kwargs))
|
||||
self._setOORInfo(self)
|
||||
|
||||
def Create(*args, **kwargs):
|
||||
"""
|
||||
Create(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> bool
|
||||
"""
|
||||
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename=EmptyString) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, bool looped=True) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
|
||||
|
||||
def FitToAnimation(*args, **kwargs):
|
||||
"""FitToAnimation(self)"""
|
||||
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
|
||||
|
||||
def GetPlayer(*args, **kwargs):
|
||||
"""GetPlayer(self) -> AnimationPlayer"""
|
||||
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
|
||||
|
||||
def GetFilename(*args, **kwargs):
|
||||
"""GetFilename(self) -> String"""
|
||||
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
|
||||
|
||||
def SetFilename(*args, **kwargs):
|
||||
"""SetFilename(self, String filename)"""
|
||||
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,doc="See `GetAnimation`")
|
||||
Filename = property(GetFilename,SetFilename,doc="See `GetFilename` and `SetFilename`")
|
||||
Player = property(GetPlayer,doc="See `GetPlayer`")
|
||||
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrl)
|
||||
|
||||
def PreGIFAnimationCtrl(*args, **kwargs):
|
||||
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
|
||||
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
|
||||
return val
|
||||
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,385 +0,0 @@
|
||||
# This file was created automatically by SWIG 1.3.29.
|
||||
# Don't modify this file, modify the SWIG interface instead.
|
||||
|
||||
"""
|
||||
Simple animation player classes, including `GIFAnimationCtrl` for displaying
|
||||
animated GIF files
|
||||
|
||||
"""
|
||||
|
||||
import _animate
|
||||
import new
|
||||
new_instancemethod = new.instancemethod
|
||||
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
|
||||
if (name == "thisown"): return self.this.own(value)
|
||||
if (name == "this"):
|
||||
if type(value).__name__ == 'PySwigObject':
|
||||
self.__dict__[name] = value
|
||||
return
|
||||
method = class_type.__swig_setmethods__.get(name,None)
|
||||
if method: return method(self,value)
|
||||
if (not static) or hasattr(self,name):
|
||||
self.__dict__[name] = value
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
|
||||
def _swig_setattr(self,class_type,name,value):
|
||||
return _swig_setattr_nondynamic(self,class_type,name,value,0)
|
||||
|
||||
def _swig_getattr(self,class_type,name):
|
||||
if (name == "thisown"): return self.this.own()
|
||||
method = class_type.__swig_getmethods__.get(name,None)
|
||||
if method: return method(self)
|
||||
raise AttributeError,name
|
||||
|
||||
def _swig_repr(self):
|
||||
try: strthis = "proxy of " + self.this.__repr__()
|
||||
except: strthis = ""
|
||||
return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,)
|
||||
|
||||
import types
|
||||
try:
|
||||
_object = types.ObjectType
|
||||
_newclass = 1
|
||||
except AttributeError:
|
||||
class _object : pass
|
||||
_newclass = 0
|
||||
del types
|
||||
|
||||
|
||||
def _swig_setattr_nondynamic_method(set):
|
||||
def set_attr(self,name,value):
|
||||
if (name == "thisown"): return self.this.own(value)
|
||||
if hasattr(self,name) or (name == "this"):
|
||||
set(self,name,value)
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
return set_attr
|
||||
|
||||
|
||||
import _core
|
||||
import wx
|
||||
__docfilter__ = wx._core.__DocFilter(globals())
|
||||
ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
|
||||
ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
|
||||
ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
|
||||
ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
|
||||
class AnimationPlayer(_core.Object):
|
||||
"""Proxy of C++ AnimationPlayer class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
|
||||
_animate.AnimationPlayer_swiginit(self,_animate.new_AnimationPlayer(*args, **kwargs))
|
||||
__swig_destroy__ = _animate.delete_AnimationPlayer
|
||||
__del__ = lambda self : None;
|
||||
def SetAnimation(*args, **kwargs):
|
||||
"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
|
||||
return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
|
||||
|
||||
def SetDestroyAnimation(*args, **kwargs):
|
||||
"""SetDestroyAnimation(self, bool destroyAnimation)"""
|
||||
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def GetDestroyAnimation(*args, **kwargs):
|
||||
"""GetDestroyAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def SetCurrentFrame(*args, **kwargs):
|
||||
"""SetCurrentFrame(self, int currentFrame)"""
|
||||
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def GetCurrentFrame(*args, **kwargs):
|
||||
"""GetCurrentFrame(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def SetWindow(*args, **kwargs):
|
||||
"""SetWindow(self, Window window)"""
|
||||
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
|
||||
|
||||
def GetWindow(*args, **kwargs):
|
||||
"""GetWindow(self) -> Window"""
|
||||
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
|
||||
|
||||
def SetPosition(*args, **kwargs):
|
||||
"""SetPosition(self, Point pos)"""
|
||||
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
|
||||
|
||||
def GetPosition(*args, **kwargs):
|
||||
"""GetPosition(self) -> Point"""
|
||||
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
|
||||
|
||||
def SetLooped(*args, **kwargs):
|
||||
"""SetLooped(self, bool looped)"""
|
||||
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
|
||||
|
||||
def GetLooped(*args, **kwargs):
|
||||
"""GetLooped(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
|
||||
|
||||
def HasAnimation(*args, **kwargs):
|
||||
"""HasAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
|
||||
|
||||
def UseBackgroundColour(*args, **kwargs):
|
||||
"""UseBackgroundColour(self, bool useBackground)"""
|
||||
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingBackgroundColour(*args, **kwargs):
|
||||
"""UsingBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
|
||||
|
||||
def SetCustomBackgroundColour(*args, **kwargs):
|
||||
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
|
||||
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingCustomBackgroundColour(*args, **kwargs):
|
||||
"""UsingCustomBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetCustomBackgroundColour(*args, **kwargs):
|
||||
"""GetCustomBackgroundColour(self) -> Colour"""
|
||||
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UseParentBackground(*args, **kwargs):
|
||||
"""UseParentBackground(self, bool useParent)"""
|
||||
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
|
||||
|
||||
def UsingParentBackground(*args, **kwargs):
|
||||
"""UsingParentBackground(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
|
||||
return _animate.AnimationPlayer_Play(*args, **kwargs)
|
||||
|
||||
def Build(*args, **kwargs):
|
||||
"""Build(self) -> bool"""
|
||||
return _animate.AnimationPlayer_Build(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.AnimationPlayer_Stop(*args, **kwargs)
|
||||
|
||||
def Draw(*args, **kwargs):
|
||||
"""Draw(self, DC dc)"""
|
||||
return _animate.AnimationPlayer_Draw(*args, **kwargs)
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def PlayFrame(*args, **kwargs):
|
||||
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
|
||||
|
||||
def PlayNextFrame(*args, **kwargs):
|
||||
"""PlayNextFrame(self) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
|
||||
|
||||
def DrawFrame(*args, **kwargs):
|
||||
"""DrawFrame(self, int frame, DC dc, Point pos)"""
|
||||
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
|
||||
|
||||
def DrawBackground(*args, **kwargs):
|
||||
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
|
||||
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
|
||||
|
||||
def ClearCache(*args, **kwargs):
|
||||
"""ClearCache(self)"""
|
||||
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
|
||||
|
||||
def SaveBackground(*args, **kwargs):
|
||||
"""SaveBackground(self, Rect rect)"""
|
||||
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
|
||||
|
||||
def GetBackingStore(*args, **kwargs):
|
||||
"""GetBackingStore(self) -> Bitmap"""
|
||||
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,SetAnimation,doc="See `GetAnimation` and `SetAnimation`")
|
||||
BackingStore = property(GetBackingStore,doc="See `GetBackingStore`")
|
||||
CurrentFrame = property(GetCurrentFrame,SetCurrentFrame,doc="See `GetCurrentFrame` and `SetCurrentFrame`")
|
||||
CustomBackgroundColour = property(GetCustomBackgroundColour,SetCustomBackgroundColour,doc="See `GetCustomBackgroundColour` and `SetCustomBackgroundColour`")
|
||||
DestroyAnimation = property(GetDestroyAnimation,SetDestroyAnimation,doc="See `GetDestroyAnimation` and `SetDestroyAnimation`")
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
Looped = property(GetLooped,SetLooped,doc="See `GetLooped` and `SetLooped`")
|
||||
Position = property(GetPosition,SetPosition,doc="See `GetPosition` and `SetPosition`")
|
||||
Window = property(GetWindow,SetWindow,doc="See `GetWindow` and `SetWindow`")
|
||||
_animate.AnimationPlayer_swigregister(AnimationPlayer)
|
||||
cvar = _animate.cvar
|
||||
AnimationControlNameStr = cvar.AnimationControlNameStr
|
||||
|
||||
class AnimationBase(_core.Object):
|
||||
"""Proxy of C++ AnimationBase class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
def __init__(self): raise AttributeError, "No constructor defined"
|
||||
__repr__ = _swig_repr
|
||||
__swig_destroy__ = _animate.delete_AnimationBase
|
||||
__del__ = lambda self : None;
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationBase_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.AnimationBase_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.AnimationBase_LoadFile(*args, **kwargs)
|
||||
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
_animate.AnimationBase_swigregister(AnimationBase)
|
||||
|
||||
class GIFAnimation(AnimationBase):
|
||||
"""Proxy of C++ GIFAnimation class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self) -> GIFAnimation"""
|
||||
_animate.GIFAnimation_swiginit(self,_animate.new_GIFAnimation(*args, **kwargs))
|
||||
__swig_destroy__ = _animate.delete_GIFAnimation
|
||||
__del__ = lambda self : None;
|
||||
_animate.GIFAnimation_swigregister(GIFAnimation)
|
||||
|
||||
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
|
||||
class GIFAnimationCtrl(_core.Control):
|
||||
"""Proxy of C++ GIFAnimationCtrl class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> GIFAnimationCtrl
|
||||
"""
|
||||
_animate.GIFAnimationCtrl_swiginit(self,_animate.new_GIFAnimationCtrl(*args, **kwargs))
|
||||
self._setOORInfo(self)
|
||||
|
||||
def Create(*args, **kwargs):
|
||||
"""
|
||||
Create(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> bool
|
||||
"""
|
||||
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename=EmptyString) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, bool looped=True) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
|
||||
|
||||
def FitToAnimation(*args, **kwargs):
|
||||
"""FitToAnimation(self)"""
|
||||
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
|
||||
|
||||
def GetPlayer(*args, **kwargs):
|
||||
"""GetPlayer(self) -> AnimationPlayer"""
|
||||
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
|
||||
|
||||
def GetFilename(*args, **kwargs):
|
||||
"""GetFilename(self) -> String"""
|
||||
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
|
||||
|
||||
def SetFilename(*args, **kwargs):
|
||||
"""SetFilename(self, String filename)"""
|
||||
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,doc="See `GetAnimation`")
|
||||
Filename = property(GetFilename,SetFilename,doc="See `GetFilename` and `SetFilename`")
|
||||
Player = property(GetPlayer,doc="See `GetPlayer`")
|
||||
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrl)
|
||||
|
||||
def PreGIFAnimationCtrl(*args, **kwargs):
|
||||
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
|
||||
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
|
||||
return val
|
||||
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@ -1,385 +0,0 @@
|
||||
# This file was created automatically by SWIG 1.3.29.
|
||||
# Don't modify this file, modify the SWIG interface instead.
|
||||
|
||||
"""
|
||||
Simple animation player classes, including `GIFAnimationCtrl` for displaying
|
||||
animated GIF files
|
||||
|
||||
"""
|
||||
|
||||
import _animate
|
||||
import new
|
||||
new_instancemethod = new.instancemethod
|
||||
def _swig_setattr_nondynamic(self,class_type,name,value,static=1):
|
||||
if (name == "thisown"): return self.this.own(value)
|
||||
if (name == "this"):
|
||||
if type(value).__name__ == 'PySwigObject':
|
||||
self.__dict__[name] = value
|
||||
return
|
||||
method = class_type.__swig_setmethods__.get(name,None)
|
||||
if method: return method(self,value)
|
||||
if (not static) or hasattr(self,name):
|
||||
self.__dict__[name] = value
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
|
||||
def _swig_setattr(self,class_type,name,value):
|
||||
return _swig_setattr_nondynamic(self,class_type,name,value,0)
|
||||
|
||||
def _swig_getattr(self,class_type,name):
|
||||
if (name == "thisown"): return self.this.own()
|
||||
method = class_type.__swig_getmethods__.get(name,None)
|
||||
if method: return method(self)
|
||||
raise AttributeError,name
|
||||
|
||||
def _swig_repr(self):
|
||||
try: strthis = "proxy of " + self.this.__repr__()
|
||||
except: strthis = ""
|
||||
return "<%s.%s; %s >" % (self.__class__.__module__, self.__class__.__name__, strthis,)
|
||||
|
||||
import types
|
||||
try:
|
||||
_object = types.ObjectType
|
||||
_newclass = 1
|
||||
except AttributeError:
|
||||
class _object : pass
|
||||
_newclass = 0
|
||||
del types
|
||||
|
||||
|
||||
def _swig_setattr_nondynamic_method(set):
|
||||
def set_attr(self,name,value):
|
||||
if (name == "thisown"): return self.this.own(value)
|
||||
if hasattr(self,name) or (name == "this"):
|
||||
set(self,name,value)
|
||||
else:
|
||||
raise AttributeError("You cannot add attributes to %s" % self)
|
||||
return set_attr
|
||||
|
||||
|
||||
import _core
|
||||
import wx
|
||||
__docfilter__ = wx._core.__DocFilter(globals())
|
||||
ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED
|
||||
ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE
|
||||
ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND
|
||||
ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS
|
||||
class AnimationPlayer(_core.Object):
|
||||
"""Proxy of C++ AnimationPlayer class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer"""
|
||||
_animate.AnimationPlayer_swiginit(self,_animate.new_AnimationPlayer(*args, **kwargs))
|
||||
__swig_destroy__ = _animate.delete_AnimationPlayer
|
||||
__del__ = lambda self : None;
|
||||
def SetAnimation(*args, **kwargs):
|
||||
"""SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)"""
|
||||
return _animate.AnimationPlayer_SetAnimation(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.AnimationPlayer_GetAnimation(*args, **kwargs)
|
||||
|
||||
def SetDestroyAnimation(*args, **kwargs):
|
||||
"""SetDestroyAnimation(self, bool destroyAnimation)"""
|
||||
return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def GetDestroyAnimation(*args, **kwargs):
|
||||
"""GetDestroyAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs)
|
||||
|
||||
def SetCurrentFrame(*args, **kwargs):
|
||||
"""SetCurrentFrame(self, int currentFrame)"""
|
||||
return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def GetCurrentFrame(*args, **kwargs):
|
||||
"""GetCurrentFrame(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs)
|
||||
|
||||
def SetWindow(*args, **kwargs):
|
||||
"""SetWindow(self, Window window)"""
|
||||
return _animate.AnimationPlayer_SetWindow(*args, **kwargs)
|
||||
|
||||
def GetWindow(*args, **kwargs):
|
||||
"""GetWindow(self) -> Window"""
|
||||
return _animate.AnimationPlayer_GetWindow(*args, **kwargs)
|
||||
|
||||
def SetPosition(*args, **kwargs):
|
||||
"""SetPosition(self, Point pos)"""
|
||||
return _animate.AnimationPlayer_SetPosition(*args, **kwargs)
|
||||
|
||||
def GetPosition(*args, **kwargs):
|
||||
"""GetPosition(self) -> Point"""
|
||||
return _animate.AnimationPlayer_GetPosition(*args, **kwargs)
|
||||
|
||||
def SetLooped(*args, **kwargs):
|
||||
"""SetLooped(self, bool looped)"""
|
||||
return _animate.AnimationPlayer_SetLooped(*args, **kwargs)
|
||||
|
||||
def GetLooped(*args, **kwargs):
|
||||
"""GetLooped(self) -> bool"""
|
||||
return _animate.AnimationPlayer_GetLooped(*args, **kwargs)
|
||||
|
||||
def HasAnimation(*args, **kwargs):
|
||||
"""HasAnimation(self) -> bool"""
|
||||
return _animate.AnimationPlayer_HasAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.AnimationPlayer_IsPlaying(*args, **kwargs)
|
||||
|
||||
def UseBackgroundColour(*args, **kwargs):
|
||||
"""UseBackgroundColour(self, bool useBackground)"""
|
||||
return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingBackgroundColour(*args, **kwargs):
|
||||
"""UsingBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs)
|
||||
|
||||
def SetCustomBackgroundColour(*args, **kwargs):
|
||||
"""SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)"""
|
||||
return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UsingCustomBackgroundColour(*args, **kwargs):
|
||||
"""UsingCustomBackgroundColour(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetCustomBackgroundColour(*args, **kwargs):
|
||||
"""GetCustomBackgroundColour(self) -> Colour"""
|
||||
return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs)
|
||||
|
||||
def UseParentBackground(*args, **kwargs):
|
||||
"""UseParentBackground(self, bool useParent)"""
|
||||
return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs)
|
||||
|
||||
def UsingParentBackground(*args, **kwargs):
|
||||
"""UsingParentBackground(self) -> bool"""
|
||||
return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool"""
|
||||
return _animate.AnimationPlayer_Play(*args, **kwargs)
|
||||
|
||||
def Build(*args, **kwargs):
|
||||
"""Build(self) -> bool"""
|
||||
return _animate.AnimationPlayer_Build(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.AnimationPlayer_Stop(*args, **kwargs)
|
||||
|
||||
def Draw(*args, **kwargs):
|
||||
"""Draw(self, DC dc)"""
|
||||
return _animate.AnimationPlayer_Draw(*args, **kwargs)
|
||||
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationPlayer_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationPlayer_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def PlayFrame(*args, **kwargs):
|
||||
"""PlayFrame(self, int frame, Window window, Point pos) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayFrame(*args, **kwargs)
|
||||
|
||||
def PlayNextFrame(*args, **kwargs):
|
||||
"""PlayNextFrame(self) -> bool"""
|
||||
return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs)
|
||||
|
||||
def DrawFrame(*args, **kwargs):
|
||||
"""DrawFrame(self, int frame, DC dc, Point pos)"""
|
||||
return _animate.AnimationPlayer_DrawFrame(*args, **kwargs)
|
||||
|
||||
def DrawBackground(*args, **kwargs):
|
||||
"""DrawBackground(self, DC dc, Point pos, Colour colour)"""
|
||||
return _animate.AnimationPlayer_DrawBackground(*args, **kwargs)
|
||||
|
||||
def ClearCache(*args, **kwargs):
|
||||
"""ClearCache(self)"""
|
||||
return _animate.AnimationPlayer_ClearCache(*args, **kwargs)
|
||||
|
||||
def SaveBackground(*args, **kwargs):
|
||||
"""SaveBackground(self, Rect rect)"""
|
||||
return _animate.AnimationPlayer_SaveBackground(*args, **kwargs)
|
||||
|
||||
def GetBackingStore(*args, **kwargs):
|
||||
"""GetBackingStore(self) -> Bitmap"""
|
||||
return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,SetAnimation,doc="See `GetAnimation` and `SetAnimation`")
|
||||
BackingStore = property(GetBackingStore,doc="See `GetBackingStore`")
|
||||
CurrentFrame = property(GetCurrentFrame,SetCurrentFrame,doc="See `GetCurrentFrame` and `SetCurrentFrame`")
|
||||
CustomBackgroundColour = property(GetCustomBackgroundColour,SetCustomBackgroundColour,doc="See `GetCustomBackgroundColour` and `SetCustomBackgroundColour`")
|
||||
DestroyAnimation = property(GetDestroyAnimation,SetDestroyAnimation,doc="See `GetDestroyAnimation` and `SetDestroyAnimation`")
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
Looped = property(GetLooped,SetLooped,doc="See `GetLooped` and `SetLooped`")
|
||||
Position = property(GetPosition,SetPosition,doc="See `GetPosition` and `SetPosition`")
|
||||
Window = property(GetWindow,SetWindow,doc="See `GetWindow` and `SetWindow`")
|
||||
_animate.AnimationPlayer_swigregister(AnimationPlayer)
|
||||
cvar = _animate.cvar
|
||||
AnimationControlNameStr = cvar.AnimationControlNameStr
|
||||
|
||||
class AnimationBase(_core.Object):
|
||||
"""Proxy of C++ AnimationBase class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
def __init__(self): raise AttributeError, "No constructor defined"
|
||||
__repr__ = _swig_repr
|
||||
__swig_destroy__ = _animate.delete_AnimationBase
|
||||
__del__ = lambda self : None;
|
||||
def GetFrameCount(*args, **kwargs):
|
||||
"""GetFrameCount(self) -> int"""
|
||||
return _animate.AnimationBase_GetFrameCount(*args, **kwargs)
|
||||
|
||||
def GetFrame(*args, **kwargs):
|
||||
"""GetFrame(self, int i) -> Image"""
|
||||
return _animate.AnimationBase_GetFrame(*args, **kwargs)
|
||||
|
||||
def GetDisposalMethod(*args, **kwargs):
|
||||
"""GetDisposalMethod(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs)
|
||||
|
||||
def GetFrameRect(*args, **kwargs):
|
||||
"""GetFrameRect(self, int i) -> Rect"""
|
||||
return _animate.AnimationBase_GetFrameRect(*args, **kwargs)
|
||||
|
||||
def GetDelay(*args, **kwargs):
|
||||
"""GetDelay(self, int i) -> int"""
|
||||
return _animate.AnimationBase_GetDelay(*args, **kwargs)
|
||||
|
||||
def GetLogicalScreenSize(*args, **kwargs):
|
||||
"""GetLogicalScreenSize(self) -> Size"""
|
||||
return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs)
|
||||
|
||||
def GetBackgroundColour(*args, **kwargs):
|
||||
"""GetBackgroundColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs)
|
||||
|
||||
def GetTransparentColour(*args, **kwargs):
|
||||
"""GetTransparentColour(self, Colour col) -> bool"""
|
||||
return _animate.AnimationBase_GetTransparentColour(*args, **kwargs)
|
||||
|
||||
def IsValid(*args, **kwargs):
|
||||
"""IsValid(self) -> bool"""
|
||||
return _animate.AnimationBase_IsValid(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename) -> bool"""
|
||||
return _animate.AnimationBase_LoadFile(*args, **kwargs)
|
||||
|
||||
DisposalMethod = property(GetDisposalMethod,doc="See `GetDisposalMethod`")
|
||||
FrameCount = property(GetFrameCount,doc="See `GetFrameCount`")
|
||||
LogicalScreenSize = property(GetLogicalScreenSize,doc="See `GetLogicalScreenSize`")
|
||||
_animate.AnimationBase_swigregister(AnimationBase)
|
||||
|
||||
class GIFAnimation(AnimationBase):
|
||||
"""Proxy of C++ GIFAnimation class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""__init__(self) -> GIFAnimation"""
|
||||
_animate.GIFAnimation_swiginit(self,_animate.new_GIFAnimation(*args, **kwargs))
|
||||
__swig_destroy__ = _animate.delete_GIFAnimation
|
||||
__del__ = lambda self : None;
|
||||
_animate.GIFAnimation_swigregister(GIFAnimation)
|
||||
|
||||
AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION
|
||||
class GIFAnimationCtrl(_core.Control):
|
||||
"""Proxy of C++ GIFAnimationCtrl class"""
|
||||
thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc='The membership flag')
|
||||
__repr__ = _swig_repr
|
||||
def __init__(self, *args, **kwargs):
|
||||
"""
|
||||
__init__(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> GIFAnimationCtrl
|
||||
"""
|
||||
_animate.GIFAnimationCtrl_swiginit(self,_animate.new_GIFAnimationCtrl(*args, **kwargs))
|
||||
self._setOORInfo(self)
|
||||
|
||||
def Create(*args, **kwargs):
|
||||
"""
|
||||
Create(self, Window parent, int id=-1, String filename=EmptyString,
|
||||
Point pos=DefaultPosition, Size size=DefaultSize,
|
||||
long style=wxAN_FIT_ANIMATION|wxNO_BORDER,
|
||||
String name=AnimationControlNameStr) -> bool
|
||||
"""
|
||||
return _animate.GIFAnimationCtrl_Create(*args, **kwargs)
|
||||
|
||||
def LoadFile(*args, **kwargs):
|
||||
"""LoadFile(self, String filename=EmptyString) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs)
|
||||
|
||||
def Play(*args, **kwargs):
|
||||
"""Play(self, bool looped=True) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_Play(*args, **kwargs)
|
||||
|
||||
def Stop(*args, **kwargs):
|
||||
"""Stop(self)"""
|
||||
return _animate.GIFAnimationCtrl_Stop(*args, **kwargs)
|
||||
|
||||
def FitToAnimation(*args, **kwargs):
|
||||
"""FitToAnimation(self)"""
|
||||
return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs)
|
||||
|
||||
def IsPlaying(*args, **kwargs):
|
||||
"""IsPlaying(self) -> bool"""
|
||||
return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs)
|
||||
|
||||
def GetPlayer(*args, **kwargs):
|
||||
"""GetPlayer(self) -> AnimationPlayer"""
|
||||
return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs)
|
||||
|
||||
def GetAnimation(*args, **kwargs):
|
||||
"""GetAnimation(self) -> AnimationBase"""
|
||||
return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs)
|
||||
|
||||
def GetFilename(*args, **kwargs):
|
||||
"""GetFilename(self) -> String"""
|
||||
return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs)
|
||||
|
||||
def SetFilename(*args, **kwargs):
|
||||
"""SetFilename(self, String filename)"""
|
||||
return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs)
|
||||
|
||||
Animation = property(GetAnimation,doc="See `GetAnimation`")
|
||||
Filename = property(GetFilename,SetFilename,doc="See `GetFilename` and `SetFilename`")
|
||||
Player = property(GetPlayer,doc="See `GetPlayer`")
|
||||
_animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrl)
|
||||
|
||||
def PreGIFAnimationCtrl(*args, **kwargs):
|
||||
"""PreGIFAnimationCtrl() -> GIFAnimationCtrl"""
|
||||
val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs)
|
||||
return val
|
||||
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
60
wxPython/demo/AnimateCtrl.py
Normal file
60
wxPython/demo/AnimateCtrl.py
Normal file
@ -0,0 +1,60 @@
|
||||
|
||||
import wx
|
||||
import wx.animate
|
||||
from Main import opj
|
||||
|
||||
GIFNames = [
|
||||
'bitmaps/AG00178_.gif',
|
||||
'bitmaps/BD13656_.gif',
|
||||
'bitmaps/AG00185_.gif',
|
||||
'bitmaps/AG00039_.gif',
|
||||
'bitmaps/AG00183_.gif',
|
||||
'bitmaps/AG00028_.gif',
|
||||
]
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
class TestPanel(wx.Panel):
|
||||
def __init__(self, parent, log):
|
||||
self.log = log
|
||||
wx.Panel.__init__(self, parent, -1)
|
||||
|
||||
sizer = wx.FlexGridSizer(2,3,5,5)
|
||||
for name in GIFNames:
|
||||
ani = wx.animate.Animation(opj(name))
|
||||
ctrl = wx.animate.AnimationCtrl(self, -1, ani)
|
||||
ctrl.SetUseWindowBackgroundColour()
|
||||
ctrl.Play()
|
||||
sizer.Add(ctrl, 0, wx.ALL, 10)
|
||||
|
||||
border = wx.BoxSizer()
|
||||
border.Add(sizer, 1, wx.EXPAND|wx.ALL, 20)
|
||||
self.SetSizer(border)
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
def runTest(frame, nb, log):
|
||||
win = TestPanel(nb, log)
|
||||
return win
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
overview = """<html><body>
|
||||
<h2><center>wx.animate.AnimationCtrl</center></h2>
|
||||
|
||||
wx.animate.AnimationCtrl is like a wx.StaticBitmap but is able to
|
||||
display an animation by extracing frames from a multi-images GIF file.
|
||||
|
||||
</body></html>
|
||||
"""
|
||||
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
import sys,os
|
||||
import run
|
||||
run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
|
||||
|
@ -67,6 +67,7 @@ _treeList = [
|
||||
'FlatNotebook',
|
||||
'CustomTreeCtrl',
|
||||
'AboutBox',
|
||||
'AnimateCtrl',
|
||||
]),
|
||||
|
||||
# managed windows == things with a (optional) caption you can close
|
||||
@ -185,7 +186,6 @@ _treeList = [
|
||||
'FloatBar',
|
||||
'FloatCanvas',
|
||||
'FoldPanelBar',
|
||||
'GIFAnimationCtrl',
|
||||
'HtmlWindow',
|
||||
'HyperLinkCtrl',
|
||||
'IntCtrl',
|
||||
@ -246,11 +246,11 @@ _treeList = [
|
||||
# Images
|
||||
('Using Images', [
|
||||
## 'AlphaDrawing',
|
||||
'AnimationCtrl',
|
||||
'ArtProvider',
|
||||
'BitmapFromBuffer',
|
||||
'Cursor',
|
||||
'DragImage',
|
||||
'GIFAnimationCtrl',
|
||||
'Image',
|
||||
'ImageAlpha',
|
||||
'ImageFromStream',
|
||||
|
@ -1,9 +1,9 @@
|
||||
Recent Changes for wxPython
|
||||
=====================================================================
|
||||
|
||||
2.7.0.1
|
||||
2.7.1.0
|
||||
-------
|
||||
*
|
||||
* 13-Oct-2006
|
||||
|
||||
The following deprecated items have been removed:
|
||||
|
||||
@ -292,6 +292,27 @@ provide a way to show a standard About box for the application, which
|
||||
will either be a native dialog or a generic one depending on what info
|
||||
is provided and if it can all be shown with the native dialog.
|
||||
|
||||
The code in the animate contrib has been moved into the code wxWidgets
|
||||
library, and refactored a bit along the way. For wxPython it still
|
||||
exists in the wx.animate module, but has basically been reduced to two
|
||||
classes, wx.animate.Animation, and wx.animate.AnimationCtrl. You load
|
||||
the animated GIF (and hopefully there will be other supported formats
|
||||
in the near future) in the Animation object, and then give that to the
|
||||
AnimatedCtrl for display. See the demo for an example. There is also
|
||||
still a GIFAnimationCtrl class that provides some level of backwards
|
||||
compatibility with the old implementation.
|
||||
|
||||
wxMac: The compile option that turns on the use of CoreGraphics (a.k.a
|
||||
Quartz) for wxDC is now turned on by default. This means that all
|
||||
drawing via wxDC is done using the new APIs from apple, instead of the
|
||||
old Quick Draw API. There are, however, a few places where Quartz and
|
||||
wxDC don't fit together very well, mainly the lack of support for
|
||||
logical drawing operations such as XOR, but there work in progress to
|
||||
provide other ways to do the same sort of thing that will work with
|
||||
Quartz and also on the other platforms.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -194,6 +194,7 @@ swig_sources = run_swig(['gdi.i'], 'src', GENDIR, PKGDIR,
|
||||
'src/_colour.i',
|
||||
'src/_dc.i',
|
||||
'src/_graphics.i',
|
||||
'src/_overlay.i',
|
||||
'src/_gdiobj.i',
|
||||
'src/_imaglist.i',
|
||||
'src/_region.i',
|
||||
@ -515,6 +516,23 @@ ext = Extension('_aui', swig_sources,
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
swig_sources = run_swig(['animate.i'], 'src', GENDIR, PKGDIR,
|
||||
USE_SWIG, swig_force, swig_args, swig_deps)
|
||||
ext = Extension('_animate',
|
||||
swig_sources,
|
||||
|
||||
include_dirs = includes + CONTRIBS_INC,
|
||||
define_macros = defines,
|
||||
|
||||
library_dirs = libdirs,
|
||||
libraries = libs,
|
||||
|
||||
extra_compile_args = cflags,
|
||||
extra_link_args = lflags,
|
||||
)
|
||||
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
|
||||
|
||||
@ -705,34 +723,6 @@ if BUILD_GIZMOS:
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
# Define the ANIMATE extension module
|
||||
#----------------------------------------------------------------------
|
||||
|
||||
if BUILD_ANIMATE:
|
||||
msg('Preparing ANIMATE...')
|
||||
location = 'contrib/animate'
|
||||
|
||||
swig_sources = run_swig(['animate.i'], location, GENDIR, PKGDIR,
|
||||
USE_SWIG, swig_force, swig_args, swig_deps)
|
||||
|
||||
ext = Extension('_animate',
|
||||
swig_sources,
|
||||
|
||||
include_dirs = includes + CONTRIBS_INC,
|
||||
define_macros = defines,
|
||||
|
||||
library_dirs = libdirs,
|
||||
libraries = libs + makeLibName('animate'),
|
||||
|
||||
extra_compile_args = cflags,
|
||||
extra_link_args = lflags,
|
||||
)
|
||||
|
||||
wxpExtensions.append(ext)
|
||||
|
||||
|
||||
|
||||
#----------------------------------------------------------------------
|
||||
# Define the DLLWIDGET extension module
|
||||
#----------------------------------------------------------------------
|
||||
|
262
wxPython/src/animate.i
Normal file
262
wxPython/src/animate.i
Normal file
@ -0,0 +1,262 @@
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// Name: animate.i
|
||||
// Purpose: Wrappers for the animation classes in wx/contrib
|
||||
//
|
||||
// Author: Robin Dunn
|
||||
//
|
||||
// Created: 4-April-2005
|
||||
// RCS-ID: $Id$
|
||||
// Copyright: (c) 2005 by Total Control Software
|
||||
// Licence: wxWindows license
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
%define DOCSTRING
|
||||
"Simple animation player classes, including `GIFAnimationCtrl` for displaying
|
||||
animated GIF files
|
||||
"
|
||||
%enddef
|
||||
|
||||
%module(package="wx", docstring=DOCSTRING) animate
|
||||
|
||||
|
||||
%{
|
||||
#include "wx/wxPython/wxPython.h"
|
||||
#include "wx/wxPython/pyclasses.h"
|
||||
#include "wx/wxPython/pyistream.h"
|
||||
#include <wx/animate.h>
|
||||
%}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
%import core.i
|
||||
%pythoncode { import wx }
|
||||
%pythoncode { __docfilter__ = wx._core.__DocFilter(globals()) }
|
||||
|
||||
|
||||
MAKE_CONST_WXSTRING(AnimationCtrlNameStr);
|
||||
MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
enum wxAnimationDisposal
|
||||
{
|
||||
// No disposal specified. The decoder is not required to take any action.
|
||||
wxANIM_UNSPECIFIED = -1,
|
||||
|
||||
// Do not dispose. The graphic is to be left in place.
|
||||
wxANIM_DONOTREMOVE = 0,
|
||||
|
||||
// Restore to background color. The area used by the graphic must be
|
||||
// restored to the background color.
|
||||
wxANIM_TOBACKGROUND = 1,
|
||||
|
||||
// Restore to previous. The decoder is required to restore the area
|
||||
// overwritten by the graphic with what was there prior to rendering the graphic.
|
||||
wxANIM_TOPREVIOUS = 2
|
||||
};
|
||||
|
||||
enum wxAnimationType
|
||||
{
|
||||
wxANIMATION_TYPE_INVALID,
|
||||
wxANIMATION_TYPE_GIF,
|
||||
wxANIMATION_TYPE_ANI,
|
||||
|
||||
wxANIMATION_TYPE_ANY
|
||||
};
|
||||
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
|
||||
class wxAnimationBase : public wxObject
|
||||
{
|
||||
public:
|
||||
//wxAnimationBase() {}; // It's an ABC
|
||||
~wxAnimationBase() {};
|
||||
|
||||
virtual bool IsOk() const;
|
||||
|
||||
// can be -1
|
||||
virtual int GetDelay(size_t i) const;
|
||||
|
||||
virtual size_t GetFrameCount() const;
|
||||
|
||||
%newobject GetFrame;
|
||||
virtual wxImage GetFrame(size_t i) const;
|
||||
virtual wxSize GetSize() const;
|
||||
|
||||
virtual bool LoadFile(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY);
|
||||
virtual bool Load(wxInputStream &stream, wxAnimationType type = wxANIMATION_TYPE_ANY);
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
class wxAnimation : public wxAnimationBase
|
||||
{
|
||||
public:
|
||||
%nokwargs wxAnimation;
|
||||
wxAnimation();
|
||||
%extend {
|
||||
wxAnimation(const wxString &name, wxAnimationType type = wxANIMATION_TYPE_ANY) {
|
||||
wxAnimation* ani = new wxAnimation();
|
||||
ani->LoadFile(name, type);
|
||||
return ani;
|
||||
}
|
||||
}
|
||||
|
||||
~wxAnimation();
|
||||
|
||||
|
||||
public: // extended interface used by the generic implementation of wxAnimationCtrl
|
||||
|
||||
#ifndef __WXGTK__
|
||||
wxPoint GetFramePosition(size_t frame) const;
|
||||
wxAnimationDisposal GetDisposalMethod(size_t frame) const;
|
||||
wxColour GetBackgroundColour() const;
|
||||
#else
|
||||
%extend {
|
||||
wxPoint GetFramePosition(size_t frame) const { return wxDefaultPosition; }
|
||||
wxAnimationDisposal GetDisposalMethod(size_t frame) const { return wxANIM_UNSPECIFIED; }
|
||||
wxColour GetBackgroundColour() const { return wxNullColour; }
|
||||
}
|
||||
#endif
|
||||
|
||||
// public:
|
||||
// static inline wxAnimationDecoderList& GetHandlers() { return sm_handlers; }
|
||||
// static void AddHandler(wxAnimationDecoder *handler);
|
||||
// static void InsertHandler(wxAnimationDecoder *handler);
|
||||
// static const wxAnimationDecoder *FindHandler( wxAnimationType animType );
|
||||
// static void CleanUpHandlers();
|
||||
// static void InitStandardHandlers();
|
||||
};
|
||||
|
||||
|
||||
|
||||
%immutable;
|
||||
%threadWrapperOff;
|
||||
|
||||
const wxAnimation wxNullAnimation;
|
||||
|
||||
%threadWrapperOn;
|
||||
%mutable;
|
||||
|
||||
|
||||
|
||||
%{// for backwards compatibility
|
||||
#ifndef wxAN_FIT_ANIMATION
|
||||
#define wxAN_FIT_ANIMATION 0x0010
|
||||
#endif
|
||||
%}
|
||||
|
||||
|
||||
enum {
|
||||
wxAC_NO_AUTORESIZE,
|
||||
wxAC_DEFAULT_STYLE,
|
||||
|
||||
wxAN_FIT_ANIMATION
|
||||
};
|
||||
|
||||
|
||||
class wxAnimationCtrlBase : public wxControl
|
||||
{
|
||||
public:
|
||||
// wxAnimationCtrlBase() {} *** It's an ABC
|
||||
|
||||
virtual bool LoadFile(const wxString& filename, wxAnimationType type = wxANIMATION_TYPE_ANY);
|
||||
|
||||
virtual void SetAnimation(const wxAnimation &anim);
|
||||
virtual wxAnimation GetAnimation() const;
|
||||
%property(Animation, GetAnimation, SetAnimation);
|
||||
|
||||
virtual bool Play();
|
||||
virtual void Stop();
|
||||
|
||||
virtual bool IsPlaying() const;
|
||||
};
|
||||
|
||||
|
||||
|
||||
MustHaveApp(wxAnimationCtrl);
|
||||
|
||||
class wxAnimationCtrl: public wxAnimationCtrlBase
|
||||
{
|
||||
public:
|
||||
%pythonAppend wxAnimationCtrl "self._setOORInfo(self)"
|
||||
%pythonAppend wxAnimationCtrl() ""
|
||||
|
||||
wxAnimationCtrl(wxWindow *parent,
|
||||
wxWindowID id=-1,
|
||||
const wxAnimation& anim = wxNullAnimation,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxAC_DEFAULT_STYLE,
|
||||
const wxString& name = wxPyAnimationCtrlNameStr);
|
||||
|
||||
%RenameCtor(PreAnimationCtrl, wxAnimationCtrl());
|
||||
|
||||
|
||||
bool Create(wxWindow *parent, wxWindowID id,
|
||||
const wxAnimation& anim = wxNullAnimation,
|
||||
const wxPoint& pos = wxDefaultPosition,
|
||||
const wxSize& size = wxDefaultSize,
|
||||
long style = wxAC_DEFAULT_STYLE,
|
||||
const wxString& name = wxPyAnimationCtrlNameStr);
|
||||
|
||||
|
||||
|
||||
|
||||
public: // extended API specific to this implementation of wxAnimateCtrl
|
||||
|
||||
#ifndef __WXGTK__
|
||||
// Specify whether the animation's background colour is to be shown (the default),
|
||||
// or whether the window background should show through
|
||||
void SetUseWindowBackgroundColour(bool useWinBackground = true);
|
||||
bool IsUsingWindowBackgroundColour() const;
|
||||
|
||||
// // This overload of Play() lets you specify if the animation must loop or not
|
||||
// bool Play(bool looped);
|
||||
|
||||
// Draw the current frame of the animation into given DC.
|
||||
// This is fast as current frame is always cached.
|
||||
void DrawCurrentFrame(wxDC& dc);
|
||||
|
||||
// Returns a wxBitmap with the current frame drawn in it
|
||||
wxBitmap& GetBackingStore();
|
||||
#else
|
||||
%extend {
|
||||
void SetUseWindowBackgroundColour(bool useWinBackground = true) {}
|
||||
bool IsUsingWindowBackgroundColour() const { return false; }
|
||||
void DrawCurrentFrame(wxDC& dc) {}
|
||||
wxBitmap& GetBackingStore() { return wxNullBitmap; }
|
||||
}
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
%pythoncode {
|
||||
|
||||
class GIFAnimationCtrl(AnimationCtrl):
|
||||
"""
|
||||
Backwards compatibility class for AnimationCtrl.
|
||||
"""
|
||||
def __init__(self, parent, id=-1, filename="",
|
||||
pos=wx.DefaultPosition, size=wx.DefaultSize,
|
||||
style=AC_DEFAULT_STYLE,
|
||||
name="gifAnimation"):
|
||||
AnimationCtrl.__init__(self, parent, id, NullAnimation, pos, size, style, name)
|
||||
self.LoadFile(filename)
|
||||
|
||||
def GetPlayer(self):
|
||||
return self
|
||||
|
||||
def UseBackgroundColour(self, useBackground=True):
|
||||
self.SetUseWindowBackgroundColour(useBackground)
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
//---------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user