Removed unneeded GSocket files

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@28646 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
David Elliott 2004-08-05 20:05:17 +00:00
parent 1605c81288
commit e219748f2c
10 changed files with 0 additions and 4808 deletions

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockgtk.c
* Purpose: GSocket: GTK part
* Licence: The wxWidgets licence
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <gdk/gdk.h>
#include <glib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
void _GSocket_GDK_Input(gpointer data,
gint source,
GdkInputCondition condition)
{
GSocket *socket = (GSocket *)data;
if (condition & GDK_INPUT_READ)
socket->m_functions->Detected_Read(socket);
if (condition & GDK_INPUT_WRITE)
socket->m_functions->Detected_Write(socket);
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
gint *m_id;
socket->m_gui_dependent = (char *)malloc(sizeof(gint)*2);
m_id = (gint *)(socket->m_gui_dependent);
m_id[0] = -1;
m_id[1] = -1;
return TRUE;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
gint *m_id = (gint *)(socket->m_gui_dependent);
int c;
if (socket->m_fd == -1)
return;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
gdk_input_remove(m_id[c]);
m_id[c] = gdk_input_add(socket->m_fd,
(c ? GDK_INPUT_WRITE : GDK_INPUT_READ),
_GSocket_GDK_Input,
(gpointer)socket);
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
gint *m_id = (gint *)(socket->m_gui_dependent);
int c;
assert( m_id != NULL );
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
gdk_input_remove(m_id[c]);
m_id[c] = -1;
}
void _GSocket_Enable_Events(GSocket *socket)
{
_GSocket_Install_Callback(socket, GSOCK_INPUT);
_GSocket_Install_Callback(socket, GSOCK_OUTPUT);
}
void _GSocket_Disable_Events(GSocket *socket)
{
_GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
_GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
}
#else /* !wxUSE_SOCKETS */
/* some compilers don't like having empty source files */
static int wxDummyGsockVar = 0;
#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockgtk.c
* Purpose: GSocket: GTK part
* Licence: The wxWidgets licence
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <gdk/gdk.h>
#include <glib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
void _GSocket_GDK_Input(gpointer data,
gint source,
GdkInputCondition condition)
{
GSocket *socket = (GSocket *)data;
if (condition & GDK_INPUT_READ)
socket->m_functions->Detected_Read(socket);
if (condition & GDK_INPUT_WRITE)
socket->m_functions->Detected_Write(socket);
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
gint *m_id;
socket->m_gui_dependent = (char *)malloc(sizeof(gint)*2);
m_id = (gint *)(socket->m_gui_dependent);
m_id[0] = -1;
m_id[1] = -1;
return TRUE;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
gint *m_id = (gint *)(socket->m_gui_dependent);
int c;
if (socket->m_fd == -1)
return;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
gdk_input_remove(m_id[c]);
m_id[c] = gdk_input_add(socket->m_fd,
(c ? GDK_INPUT_WRITE : GDK_INPUT_READ),
_GSocket_GDK_Input,
(gpointer)socket);
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
gint *m_id = (gint *)(socket->m_gui_dependent);
int c;
assert( m_id != NULL );
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
gdk_input_remove(m_id[c]);
m_id[c] = -1;
}
void _GSocket_Enable_Events(GSocket *socket)
{
_GSocket_Install_Callback(socket, GSOCK_INPUT);
_GSocket_Install_Callback(socket, GSOCK_OUTPUT);
}
void _GSocket_Disable_Events(GSocket *socket)
{
_GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
_GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
}
#else /* !wxUSE_SOCKETS */
/* some compilers don't like having empty source files */
static int wxDummyGsockVar = 0;
#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockosx.c
* Purpose: GSocket: Mac OS X mach-o part
* CVSID: $Id$
* Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
* ------------------------------------------------------------------------- */
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
#include <CoreFoundation/CoreFoundation.h>
#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
struct MacGSocketData
{
CFSocketRef socket;
CFRunLoopSourceRef source;
};
void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
CFDataRef address, const void* data, void* info)
{
GSocket* socket = (GSocket*)info;
struct MacGSocketData* macdata;
macdata = (struct MacGSocketData*)socket->m_gui_dependent;
if (!macdata) return;
switch (callbackType)
{
case kCFSocketConnectCallBack:
assert(!socket->m_server);
socket->m_functions->Detected_Write(socket);
break;
case kCFSocketReadCallBack:
socket->m_functions->Detected_Read(socket);
break;
case kCFSocketWriteCallBack:
socket->m_functions->Detected_Write(socket);
break;
default:
break; /* We shouldn't get here. */
}
}
struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
{
/* If socket is already created, returns a pointer to the data */
/* Otherwise, creates socket and returns the pointer */
CFSocketContext cont;
CFSocketRef cf;
CFRunLoopSourceRef source;
struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
if (data && data->source) return data;
/* CFSocket has not been created, create it: */
if (socket->m_fd < 0 || !data) return NULL;
cont.version = 0; cont.retain = NULL;
cont.release = NULL; cont.copyDescription = NULL;
cont.info = socket;
cf = CFSocketCreateWithNative(NULL, socket->m_fd,
ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
source = CFSocketCreateRunLoopSource(NULL, cf, 0);
assert(source);
socket->m_gui_dependent = (char*)data;
/* Keep the source and the socket around. */
data->source = source;
data->socket = cf;
return data;
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
if (data)
{
socket->m_gui_dependent = (char*)data;
data->socket = NULL;
data->source = NULL;
return 1;
}
return 0;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
if (data)
{
CFRelease(data->socket);
free(data);
}
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketEnableCallBacks(data->socket, c);
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketDisableCallBacks(data->socket, c);
}
void _GSocket_Enable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
}
void _GSocket_Disable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
/* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
CFSocketInvalidate(data->socket);
}
#endif // wxUSE_SOCKETS

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockosx.c
* Purpose: GSocket: Mac OS X mach-o part
* CVSID: $Id$
* Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
* ------------------------------------------------------------------------- */
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
#include <CoreFoundation/CoreFoundation.h>
#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
struct MacGSocketData
{
CFSocketRef socket;
CFRunLoopSourceRef source;
};
void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
CFDataRef address, const void* data, void* info)
{
GSocket* socket = (GSocket*)info;
struct MacGSocketData* macdata;
macdata = (struct MacGSocketData*)socket->m_gui_dependent;
if (!macdata) return;
switch (callbackType)
{
case kCFSocketConnectCallBack:
assert(!socket->m_server);
socket->m_functions->Detected_Write(socket);
break;
case kCFSocketReadCallBack:
socket->m_functions->Detected_Read(socket);
break;
case kCFSocketWriteCallBack:
socket->m_functions->Detected_Write(socket);
break;
default:
break; /* We shouldn't get here. */
}
}
struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
{
/* If socket is already created, returns a pointer to the data */
/* Otherwise, creates socket and returns the pointer */
CFSocketContext cont;
struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
if (data && data->source) return data;
/* CFSocket has not been created, create it: */
if (socket->m_fd < 0 || !data) return NULL;
cont.version = 0; cont.retain = NULL;
cont.release = NULL; cont.copyDescription = NULL;
cont.info = socket;
CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
assert(source);
socket->m_gui_dependent = (char*)data;
/* Keep the source and the socket around. */
data->source = source;
data->socket = cf;
return data;
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
if (data)
{
socket->m_gui_dependent = (char*)data;
data->socket = NULL;
data->source = NULL;
return 1;
}
return 0;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
if (data)
{
CFRelease(data->socket);
free(data);
}
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketEnableCallBacks(data->socket, c);
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketDisableCallBacks(data->socket, c);
}
void _GSocket_Enable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
}
void _GSocket_Disable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
/* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
CFSocketInvalidate(data->socket);
}
#endif // wxUSE_SOCKETS

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockosx.c
* Purpose: GSocket: Mac OS X mach-o part
* CVSID: $Id$
* Mac code by Brian Victor, February 2002. Email comments to bhv1@psu.edu
* ------------------------------------------------------------------------- */
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
#include <CoreFoundation/CoreFoundation.h>
#define ALL_CALLBACK_TYPES (kCFSocketReadCallBack | kCFSocketWriteCallBack | kCFSocketConnectCallBack)
struct MacGSocketData
{
CFSocketRef socket;
CFRunLoopSourceRef source;
};
void Mac_Socket_Callback(CFSocketRef s, CFSocketCallBackType callbackType,
CFDataRef address, const void* data, void* info)
{
GSocket* socket = (GSocket*)info;
struct MacGSocketData* macdata;
macdata = (struct MacGSocketData*)socket->m_gui_dependent;
if (!macdata) return;
switch (callbackType)
{
case kCFSocketConnectCallBack:
assert(!socket->m_server);
socket->m_functions->Detected_Write(socket);
break;
case kCFSocketReadCallBack:
socket->m_functions->Detected_Read(socket);
break;
case kCFSocketWriteCallBack:
socket->m_functions->Detected_Write(socket);
break;
default:
break; /* We shouldn't get here. */
}
}
struct MacGSocketData* _GSocket_Get_Mac_Socket(GSocket *socket)
{
/* If socket is already created, returns a pointer to the data */
/* Otherwise, creates socket and returns the pointer */
CFSocketContext cont;
struct MacGSocketData* data = (struct MacGSocketData*)socket->m_gui_dependent;
if (data && data->source) return data;
/* CFSocket has not been created, create it: */
if (socket->m_fd < 0 || !data) return NULL;
cont.version = 0; cont.retain = NULL;
cont.release = NULL; cont.copyDescription = NULL;
cont.info = socket;
CFSocketRef cf = CFSocketCreateWithNative(NULL, socket->m_fd,
ALL_CALLBACK_TYPES, Mac_Socket_Callback, &cont);
CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(NULL, cf, 0);
assert(source);
socket->m_gui_dependent = (char*)data;
/* Keep the source and the socket around. */
data->source = source;
data->socket = cf;
return data;
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
struct MacGSocketData *data = malloc(sizeof(struct MacGSocketData));
if (data)
{
socket->m_gui_dependent = (char*)data;
data->socket = NULL;
data->source = NULL;
return 1;
}
return 0;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
struct MacGSocketData *data = (struct MacGSocketData*)(socket->m_gui_dependent);
if (data)
{
CFRelease(data->socket);
free(data);
}
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketEnableCallBacks(data->socket, c);
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
int c;
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
switch (event)
{
case GSOCK_CONNECTION:
if(socket->m_server)
c = kCFSocketReadCallBack;
else
c = kCFSocketConnectCallBack;
break;
case GSOCK_LOST:
case GSOCK_INPUT:
c = kCFSocketReadCallBack;
break;
case GSOCK_OUTPUT:
c = kCFSocketWriteCallBack;
break;
default:
c = 0;
}
CFSocketDisableCallBacks(data->socket, c);
}
void _GSocket_Enable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
CFRunLoopAddSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopDefaultMode);
}
void _GSocket_Disable_Events(GSocket *socket)
{
struct MacGSocketData* data = _GSocket_Get_Mac_Socket(socket);
if (!data) return;
/* CFSocketInvalidate does CFRunLoopRemoveSource anyway */
CFRunLoopRemoveSource(CFRunLoopGetCurrent(), data->source, kCFRunLoopCommonModes);
CFSocketInvalidate(data->socket);
}
#endif // wxUSE_SOCKETS

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockmot.c
* Purpose: GSocket: Motif part
* CVSID: $Id$
* Licence: The wxWidgets licence
* ------------------------------------------------------------------------- */
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include <X11/Intrinsic.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
extern XtAppContext wxGetAppContext();
static void _GSocket_Motif_Input(XtPointer data, int *fid,
XtInputId *id)
{
GSocket *socket = (GSocket *)data;
socket->m_functions->Detected_Read(socket);
}
static void _GSocket_Motif_Output(XtPointer data, int *fid,
XtInputId *id)
{
GSocket *socket = (GSocket *)data;
socket->m_functions->Detected_Write(socket);
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
int *m_id;
socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
m_id = (int *)(socket->m_gui_dependent);
m_id[0] = -1;
m_id[1] = -1;
return TRUE;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
if (socket->m_fd == -1)
return;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
XtRemoveInput(m_id[c]);
if (c == 0)
{
m_id[0] = XtAppAddInput(wxGetAppContext(), socket->m_fd,
(XtPointer *)XtInputReadMask,
(XtInputCallbackProc) _GSocket_Motif_Input,
(XtPointer) socket);
}
else
{
m_id[1] = XtAppAddInput(wxGetAppContext(), socket->m_fd,
(XtPointer *)XtInputWriteMask,
(XtInputCallbackProc) _GSocket_Motif_Output,
(XtPointer) socket);
}
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
XtRemoveInput(m_id[c]);
m_id[c] = -1;
}
void _GSocket_Enable_Events(GSocket *socket)
{
_GSocket_Install_Callback(socket, GSOCK_INPUT);
_GSocket_Install_Callback(socket, GSOCK_OUTPUT);
}
void _GSocket_Disable_Events(GSocket *socket)
{
_GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
_GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
}
#else /* !wxUSE_SOCKETS */
/* some compilers don't like having empty source files */
static int wxDummyGsockVar = 0;
#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket)
* Name: gsockmsw.c
* Author: Guillermo Rodriguez Garcia <guille@iies.es>
* Purpose: GSocket GUI-specific MSW code
* CVSID: $Id$
* -------------------------------------------------------------------------
*/
/*
* TODO: for WinCE we need to replace WSAAsyncSelect
* (Windows message-based notification of network events for a socket)
* with another mechanism.
* We may need to have a separate thread that polls for socket events
* using select() and sends a message to the main thread.
*/
/*
* PLEASE don't put C++ comments here - this is a C source file.
*/
/* including rasasync.h (included from windows.h itself included from
* wx/setup.h and/or winsock.h results in this warning for
* RPCNOTIFICATION_ROUTINE
*/
#ifdef _MSC_VER
# pragma warning(disable:4115) /* named type definition in parentheses */
#endif
/* This needs to be before the wx/defs/h inclusion
* for some reason
*/
#ifdef __WXWINCE__
/* windows.h results in tons of warnings at max warning level */
# ifdef _MSC_VER
# pragma warning(push, 1)
# endif
# include <windows.h>
# ifdef _MSC_VER
# pragma warning(pop)
# pragma warning(disable:4514)
# endif
#endif
#ifndef __GSOCKET_STANDALONE__
# include "wx/platform.h"
# include "wx/setup.h"
#endif
#if wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__)
#ifndef __GSOCKET_STANDALONE__
#include "wx/msw/gsockmsw.h"
#include "wx/gsocket.h"
HINSTANCE wxGetInstance(void);
#define INSTANCE wxGetInstance()
#else
#include "gsockmsw.h"
#include "gsocket.h"
/* If not using wxWidgets, a global var called hInst must
* be available and it must contain the app's instance
* handle.
*/
#define INSTANCE hInst
#endif /* __GSOCKET_STANDALONE__ */
#ifndef __WXWINCE__
#include <assert.h>
#else
#define assert(x)
#include <winsock.h>
#include "wx/msw/wince/net.h"
#endif
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <stddef.h>
#include <ctype.h>
#include <winsock.h>
#ifdef _MSC_VER
# pragma warning(default:4115) /* named type definition in parentheses */
#endif
#define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
/* implemented in utils.cpp */
extern WXDLLIMPEXP_BASE HWND
wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
/* Maximum number of different GSocket objects at a given time.
* This value can be modified at will, but it CANNOT be greater
* than (0x7FFF - WM_USER + 1)
*/
#define MAXSOCKETS 1024
#if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
#error "MAXSOCKETS is too big!"
#endif
typedef int (PASCAL *WSAAsyncSelectFunc)(SOCKET,HWND,u_int,long);
/* Global variables */
extern HINSTANCE INSTANCE;
static HWND hWin;
static CRITICAL_SECTION critical;
static GSocket* socketList[MAXSOCKETS];
static int firstAvailable;
static WSAAsyncSelectFunc gs_WSAAsyncSelect = NULL;
static HMODULE gs_wsock32dll = 0;
/* Global initializers */
int _GSocket_GUI_Init(void)
{
static LPCTSTR pclassname = NULL;
int i;
/* Create internal window for event notifications */
hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
if (!hWin)
return FALSE;
/* Initialize socket list */
InitializeCriticalSection(&critical);
for (i = 0; i < MAXSOCKETS; i++)
{
socketList[i] = NULL;
}
firstAvailable = 0;
/* Load WSAAsyncSelect from wsock32.dll (we don't link against it
statically to avoid dependency on wsock32.dll for apps that don't use
sockets): */
gs_wsock32dll = LoadLibraryA("wsock32.dll");
if (!gs_wsock32dll)
return FALSE;
gs_WSAAsyncSelect =(WSAAsyncSelectFunc)GetProcAddress(gs_wsock32dll,
"WSAAsyncSelect");
if (!gs_WSAAsyncSelect)
return FALSE;
return TRUE;
}
void _GSocket_GUI_Cleanup(void)
{
/* Destroy internal window */
DestroyWindow(hWin);
UnregisterClass(CLASSNAME, INSTANCE);
/* Unlock wsock32.dll */
if (gs_wsock32dll)
{
FreeLibrary(gs_wsock32dll);
gs_wsock32dll = 0;
}
/* Delete critical section */
DeleteCriticalSection(&critical);
}
/* Per-socket GUI initialization / cleanup */
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
int i;
/* Allocate a new message number for this socket */
EnterCriticalSection(&critical);
i = firstAvailable;
while (socketList[i] != NULL)
{
i = (i + 1) % MAXSOCKETS;
if (i == firstAvailable) /* abort! */
{
LeaveCriticalSection(&critical);
return FALSE;
}
}
socketList[i] = socket;
firstAvailable = (i + 1) % MAXSOCKETS;
socket->m_msgnumber = (i + WM_USER);
LeaveCriticalSection(&critical);
return TRUE;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
/* Remove the socket from the list */
EnterCriticalSection(&critical);
socketList[(socket->m_msgnumber - WM_USER)] = NULL;
LeaveCriticalSection(&critical);
}
/* Windows proc for asynchronous event handling */
LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
GSocket *socket;
GSocketEvent event;
GSocketCallback cback;
char *data;
if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
{
EnterCriticalSection(&critical);
socket = socketList[(uMsg - WM_USER)];
event = (GSocketEvent) -1;
cback = NULL;
data = NULL;
/* Check that the socket still exists (it has not been
* destroyed) and for safety, check that the m_fd field
* is what we expect it to be.
*/
if ((socket != NULL) && (socket->m_fd == wParam))
{
switch WSAGETSELECTEVENT(lParam)
{
case FD_READ: event = GSOCK_INPUT; break;
case FD_WRITE: event = GSOCK_OUTPUT; break;
case FD_ACCEPT: event = GSOCK_CONNECTION; break;
case FD_CONNECT:
{
if (WSAGETSELECTERROR(lParam) != 0)
event = GSOCK_LOST;
else
event = GSOCK_CONNECTION;
break;
}
case FD_CLOSE: event = GSOCK_LOST; break;
}
if (event != -1)
{
cback = socket->m_cbacks[event];
data = socket->m_data[event];
if (event == GSOCK_LOST)
socket->m_detected = GSOCK_LOST_FLAG;
else
socket->m_detected |= (1 << event);
}
}
/* OK, we can now leave the critical section because we have
* already obtained the callback address (we make no further
* accesses to socket->whatever). However, the app should
* be prepared to handle events from a socket that has just
* been closed!
*/
LeaveCriticalSection(&critical);
if (cback != NULL)
(cback)(socket, event, data);
return (LRESULT) 0;
}
else
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
/* _GSocket_Enable_Events:
* Enable all event notifications; we need to be notified of all
* events for internal processing, but we will only notify users
* when an appropiate callback function has been installed.
*/
void _GSocket_Enable_Events(GSocket *socket)
{
assert (socket != NULL);
if (socket->m_fd != INVALID_SOCKET)
{
/* We could probably just subscribe to all events regardless
* of the socket type, but MS recommends to do it this way.
*/
long lEvent = socket->m_server?
FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
}
}
/* _GSocket_Disable_Events:
* Disable event notifications (when shutdowning the socket)
*/
void _GSocket_Disable_Events(GSocket *socket)
{
assert (socket != NULL);
if (socket->m_fd != INVALID_SOCKET)
{
gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
}
}
#else /* !wxUSE_SOCKETS */
/*
* Translation unit shouldn't be empty, so include this typedef to make the
* compiler (VC++ 6.0, for example) happy
*/
typedef void (*wxDummy)();
#endif /* wxUSE_SOCKETS || defined(__GSOCKET_STANDALONE__) */

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/* -------------------------------------------------------------------------
* Project: GSocket (Generic Socket) for WX
* Name: gsockmot.c
* Purpose: GSocket: X11 part
* Licence: The wxWidgets licence
* CVSID: $Id$
* ------------------------------------------------------------------------- */
#include "wx/setup.h"
#if wxUSE_SOCKETS
#include <stdlib.h>
#include "wx/gsocket.h"
#include "wx/unix/gsockunx.h"
/*
* FIXME: have these in a common header instead of being repeated
* in evtloop.cpp and gsockx11.c
*/
typedef void (*wxSocketCallback) (int fd, void* data);
typedef enum
{ wxSocketTableInput, wxSocketTableOutput } wxSocketTableType ;
void wxRegisterSocketCallback(int fd, wxSocketTableType socketType, wxSocketCallback cback, void* data);
void wxUnregisterSocketCallback(int fd, wxSocketTableType socketType);
static void _GSocket_X11_Input(int *fid, void* data)
{
GSocket *socket = (GSocket *)data;
socket->m_functions->Detected_Read(socket);
}
static void _GSocket_X11_Output(int *fid, void* data)
{
GSocket *socket = (GSocket *)data;
socket->m_functions->Detected_Write(socket);
}
int _GSocket_GUI_Init(void)
{
return 1;
}
void _GSocket_GUI_Cleanup(void)
{
}
int _GSocket_GUI_Init_Socket(GSocket *socket)
{
int *m_id;
socket->m_gui_dependent = (char *)malloc(sizeof(int)*2);
m_id = (int *)(socket->m_gui_dependent);
m_id[0] = -1;
m_id[1] = -1;
return TRUE;
}
void _GSocket_GUI_Destroy_Socket(GSocket *socket)
{
free(socket->m_gui_dependent);
}
void _GSocket_Install_Callback(GSocket *socket, GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
if (socket->m_fd == -1)
return;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
#if 0
if (m_id[c] != -1)
XtRemoveInput(m_id[c]);
#endif /* 0 */
if (c == 0)
{
m_id[0] = socket->m_fd;
wxRegisterSocketCallback(socket->m_fd, wxSocketTableInput,
(wxSocketCallback) _GSocket_X11_Input, (void*) socket);
}
else
{
m_id[1] = socket->m_fd;
wxRegisterSocketCallback(socket->m_fd, wxSocketTableOutput,
(wxSocketCallback) _GSocket_X11_Output, (void*) socket);
}
}
void _GSocket_Uninstall_Callback(GSocket *socket, GSocketEvent event)
{
int *m_id = (int *)(socket->m_gui_dependent);
int c;
switch (event)
{
case GSOCK_LOST: /* fall-through */
case GSOCK_INPUT: c = 0; break;
case GSOCK_OUTPUT: c = 1; break;
case GSOCK_CONNECTION: c = ((socket->m_server) ? 0 : 1); break;
default: return;
}
if (m_id[c] != -1)
{
if (c == 0)
wxUnregisterSocketCallback(m_id[c], wxSocketTableInput);
else
wxUnregisterSocketCallback(m_id[c], wxSocketTableOutput);
}
m_id[c] = -1;
}
void _GSocket_Enable_Events(GSocket *socket)
{
_GSocket_Install_Callback(socket, GSOCK_INPUT);
_GSocket_Install_Callback(socket, GSOCK_OUTPUT);
}
void _GSocket_Disable_Events(GSocket *socket)
{
_GSocket_Uninstall_Callback(socket, GSOCK_INPUT);
_GSocket_Uninstall_Callback(socket, GSOCK_OUTPUT);
}
#else /* !wxUSE_SOCKETS */
/* some compilers don't like having empty source files */
static int wxDummyGsockVar = 0;
#endif /* wxUSE_SOCKETS/!wxUSE_SOCKETS */