Prealpha, prebeta of new wxTreeCtrl for GTK. It is possible to AddRoot,

AppendItem... InsertItem and PrependItem is not working...
Sample modified to new API. I understand that operator wxTreeItemId::long()
exists on MSW wxWindows, but on wxGTK id type is a pointer...

2Vadim: Please test the sample with MSW wxTreeCtrl.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@903 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Denis Pershin 1998-10-24 05:52:43 +00:00
parent 321db4b6bf
commit e21a504837
5 changed files with 1628 additions and 1508 deletions

View File

@ -23,219 +23,363 @@
#include <gtk/gtk.h>
// WXDLLEXPORT_DATA(extern const char*) wxTreeNameStr;
// the type for "untyped" data
typedef long wxDataType;
#define wxTREE_MASK_HANDLE 0x0001
#define wxTREE_MASK_STATE 0x0002
#define wxTREE_MASK_TEXT 0x0004
#define wxTREE_MASK_IMAGE 0x0008
#define wxTREE_MASK_SELECTED_IMAGE 0x0010
#define wxTREE_MASK_CHILDREN 0x0020
#define wxTREE_MASK_DATA 0x0040
// fwd decl
class wxImageList;
struct wxTreeViewItem;
#define wxTREE_STATE_BOLD 0x0001
#define wxTREE_STATE_DROPHILITED 0x0002
#define wxTREE_STATE_EXPANDED 0x0004
#define wxTREE_STATE_EXPANDEDONCE 0x0008
#define wxTREE_STATE_FOCUSED 0x0010
#define wxTREE_STATE_SELECTED 0x0020
#define wxTREE_STATE_CUT 0x0040
// a callback function used for sorting tree items, it should return -1 if the
// first item precedes the second, +1 if the second precedes the first or 0 if
// they're equivalent
class wxTreeItemData;
typedef int (*wxTreeItemCmpFunc)(wxTreeItemData *item1, wxTreeItemData *item2);
#define wxTREE_HITTEST_ABOVE 0x0001 // Above the client area.
#define wxTREE_HITTEST_BELOW 0x0002 // Below the client area.
#define wxTREE_HITTEST_NOWHERE 0x0004 // In the client area but below the last item.
#define wxTREE_HITTEST_ONITEMBUTTON 0x0010 // On the button associated with an item.
#define wxTREE_HITTEST_ONITEMICON 0x0020 // On the bitmap associated with an item.
#define wxTREE_HITTEST_ONITEMINDENT 0x0040 // In the indentation associated with an item.
#define wxTREE_HITTEST_ONITEMLABEL 0x0080 // On the label (string) associated with an item.
#define wxTREE_HITTEST_ONITEMRIGHT 0x0100 // In the area to the right of an item.
#define wxTREE_HITTEST_ONITEMSTATEICON 0x0200 // On the state icon for a tree view item that is in a user-defined state.
#define wxTREE_HITTEST_TOLEFT 0x0400 // To the right of the client area.
#define wxTREE_HITTEST_TORIGHT 0x0800 // To the left of the client area.
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define wxTREE_HITTEST_ONITEM (wxTREE_HITTEST_ONITEMICON | wxTREE_HITTEST_ONITEMLABEL | wxTREE_HITTEST_ONITEMSTATEICON)
// values for the `flags' parameter of wxTreeCtrl::HitTest() which determine
// where exactly the specified point is situated:
// above the client area.
static const int wxTREE_HITTEST_ABOVE = 0x0001;
// below the client area.
static const int wxTREE_HITTEST_BELOW = 0x0002;
// in the client area but below the last item.
static const int wxTREE_HITTEST_NOWHERE = 0x0004;
// on the button associated with an item.
static const int wxTREE_HITTEST_ONITEMBUTTON = 0x0010;
// on the bitmap associated with an item.
static const int wxTREE_HITTEST_ONITEMICON = 0x0020;
// in the indentation associated with an item.
static const int wxTREE_HITTEST_ONITEMINDENT = 0x0040;
// on the label (string) associated with an item.
static const int wxTREE_HITTEST_ONITEMLABEL = 0x0080;
// in the area to the right of an item.
static const int wxTREE_HITTEST_ONITEMRIGHT = 0x0100;
// on the state icon for a tree view item that is in a user-defined state.
static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0200;
// to the right of the client area.
static const int wxTREE_HITTEST_TOLEFT = 0x0400;
// to the left of the client area.
static const int wxTREE_HITTEST_TORIGHT = 0x0800;
// anywhere on the item
static const int wxTREE_HITTEST_ONITEM = wxTREE_HITTEST_ONITEMICON |
wxTREE_HITTEST_ONITEMLABEL |
wxTREE_HITTEST_ONITEMSTATEICON;
// Flags for GetNextItem
enum {
wxTREE_NEXT_CARET, // Retrieves the currently selected item.
wxTREE_NEXT_CHILD, // Retrieves the first child item. The hItem parameter must be NULL.
wxTREE_NEXT_DROPHILITE, // Retrieves the item that is the target of a drag-and-drop operation.
wxTREE_NEXT_FIRSTVISIBLE, // Retrieves the first visible item.
wxTREE_NEXT_NEXT, // Retrieves the next sibling item.
wxTREE_NEXT_NEXTVISIBLE, // Retrieves the next visible item that follows the specified item.
wxTREE_NEXT_PARENT, // Retrieves the parent of the specified item.
wxTREE_NEXT_PREVIOUS, // Retrieves the previous sibling item.
wxTREE_NEXT_PREVIOUSVISIBLE, // Retrieves the first visible item that precedes the specified item.
wxTREE_NEXT_ROOT // Retrieves the first child item of the root item of which the specified item is a part.
};
// NB: all the following flags are for compatbility only and will be removed in
// next versions
// Flags for ExpandItem
enum {
// flags for deprecated `Expand(int action)'
enum
{
wxTREE_EXPAND_EXPAND,
wxTREE_EXPAND_COLLAPSE,
wxTREE_EXPAND_COLLAPSE_RESET,
wxTREE_EXPAND_TOGGLE
};
// Flags for InsertItem
// flags for deprecated InsertItem() variant
#define wxTREE_INSERT_FIRST 0xFFFF0001
#define wxTREE_INSERT_LAST 0xFFFF0002
#define wxTREE_INSERT_SORT 0xFFFF0003
class WXDLLEXPORT wxTreeItem: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxTreeItem)
// ----------------------------------------------------------------------------
// wxTreeItemId identifies an element of the tree. In this implementation, it's
// just a trivial wrapper around GTK GtkTreeItem *. It's opaque for the
// application.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemId {
public:
long m_mask;
long m_itemId;
long m_state;
long m_stateMask;
wxString m_text;
int m_image;
int m_selectedImage;
int m_children;
long m_data;
// ctors
wxTreeItemId() { m_itemId = NULL; }
wxTreeItem();
// default copy ctor/assignment operator are ok for us
// Accessors
inline long GetMask() const { return m_mask; }
inline long GetItemId() const { return m_itemId; }
inline long GetState() const { return m_state; }
inline long GetStateMask() const { return m_stateMask; }
inline wxString GetText() const { return m_text; }
inline int GetImage() const { return m_image; }
inline int GetSelectedImage() const { return m_selectedImage; }
inline int GetChildren() const { return m_children; }
inline long GetData() const { return m_data; }
// accessors
// is this a valid tree item?
bool IsOk() const { return m_itemId != NULL; }
inline void SetMask(long mask) { m_mask = mask; }
inline void SetItemId(long id) { m_itemId = m_itemId = id; }
inline void SetState(long state) { m_state = state; }
inline void SetStateMask(long stateMask) { m_stateMask = stateMask; }
inline void GetText(const wxString& text) { m_text = text; }
inline void SetImage(int image) { m_image = image; }
inline void GetSelectedImage(int selImage) { m_selectedImage = selImage; }
inline void SetChildren(int children) { m_children = children; }
inline void SetData(long data) { m_data = data; }
// conversion to/from either real (system-dependent) tree item id or
// to "long" which used to be the type for tree item ids in previous
// versions of wxWindows
// for wxTreeCtrl usage only
wxTreeItemId(GtkTreeItem *itemId) { m_itemId = itemId; }
operator GtkTreeItem *() const { return m_itemId; }
protected:
GtkTreeItem *m_itemId;
};
// ----------------------------------------------------------------------------
// wxTreeItemData is some (arbitrary) user class associated with some item. The
// main advantage of having this class (compared to old untyped interface) is
// that wxTreeItemData's are destroyed automatically by the tree and, as this
// class has virtual dtor, it means that the memory will be automatically
// freed. OTOH, we don't just use wxObject instead of wxTreeItemData because
// the size of this class is critical: in any real application, each tree leaf
// will have wxTreeItemData associated with it and number of leaves may be
// quite big.
//
// Because the objects of this class are deleted by the tree, they should
// always be allocated on the heap!
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemData {
friend class wxTreeCtrl;
public:
// creation/destruction
// --------------------
// default ctor
wxTreeItemData() { }
// default copy ctor/assignment operator are ok
// dtor is virtual and all the items are deleted by the tree control
// when it's deleted, so you normally don't have to care about freeing
// memory allocated in your wxTreeItemData-derived class
virtual ~wxTreeItemData() { }
// accessor: get the item associated with us
const wxTreeItemId& GetItemId() const { return m_itemId; }
protected:
wxTreeItemId m_itemId;
};
class WXDLLEXPORT wxTreeCtrl: public wxControl {
public:
/*
* Public interface
*/
// creation
// --------
wxTreeCtrl();
inline wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl") {
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl") {
Create(parent, id, pos, size, style, validator, name);
}
~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl");
// accessors
// ---------
//
int GetCount() const;
// indent
int GetIndent() const;
void SetIndent(int indent);
// image list
wxImageList *GetImageList(int which = wxIMAGE_LIST_NORMAL) const;
void SetImageList(wxImageList *imageList, int which = wxIMAGE_LIST_NORMAL);
virtual ~wxTreeCtrl();
// navigation inside the tree
long GetNextItem(long item, int code) const;
bool ItemHasChildren(long item) const;
long GetChild(long item) const;
long GetParent(long item) const;
long GetFirstVisibleItem() const;
long GetNextVisibleItem(long item) const;
long GetSelection() const;
long GetRootItem() const;
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl");
// generic function for (g|s)etting item attributes
bool GetItem(wxTreeItem& info) const;
bool SetItem(wxTreeItem& info);
// item state
int GetItemState(long item, long stateMask) const;
bool SetItemState(long item, long state, long stateMask);
// item image
bool SetItemImage(long item, int image, int selImage);
// item text
wxString GetItemText(long item) const;
void SetItemText(long item, const wxString& str);
// custom data associated with the item
long GetItemData(long item) const;
bool SetItemData(long item, long data);
// convenience function
bool IsItemExpanded(long item) {
return (GetItemState(item, wxTREE_STATE_EXPANDED) &
wxTREE_STATE_EXPANDED) != 0;
}
// accessors
// ---------
// get the total number of items in the control
size_t GetCount() const;
// indent is the number of pixels the children are indented relative to
// the parents position. SetIndent() also redraws the control
// immediately.
unsigned int GetIndent() const;
void SetIndent(unsigned int indent);
// image list: these functions allow to associate an image list with
// the control and retrieve it. Note that the control does _not_ delete
// the associated image list when it's deleted in order to allow image
// lists to be shared between different controls.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
wxImageList *GetImageList() const;
wxImageList *GetStateImageList() const;
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items. Unfortunately, they can _not_ be
// member functions of wxTreeItem because they must know the tree the item
// belongs to for Windows implementation and storing the pointer to
// wxTreeCtrl in each wxTreeItem is just too much waste.
// accessors
// ---------
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get the normal item image
int GetItemImage(const wxTreeItemId& item) const;
// get the selected item image
int GetItemSelectedImage(const wxTreeItemId& item) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// modifiers
// ---------
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// set the normal item image
void SetItemImage(const wxTreeItemId& item, int image);
// set the selected item image
void SetItemSelectedImage(const wxTreeItemId& item, int image);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return FALSE if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const;
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const;
// get the parent of this item (may return NULL if root)
wxTreeItemId GetParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
// get the next child
wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
// get first visible item
wxTreeItemId GetFirstVisibleItem() const;
// get the next visible item: item must be visible itself!
// see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
// bounding rect
bool GetItemRect(long item, wxRectangle& rect, bool textOnly = FALSE) const;
//
wxTextCtrl* GetEditControl() const;
// operations
// ----------
// adding/deleting items
bool DeleteItem(long item);
long InsertItem(long parent, wxTreeItem& info,
long insertAfter = wxTREE_INSERT_LAST);
// If image > -1 and selImage == -1, the same image is used for
// both selected and unselected items.
long InsertItem(long parent, const wxString& label,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// changing item state
bool ExpandItem(long item) { return ExpandItem(item, wxTREE_EXPAND_EXPAND); }
bool CollapseItem(long item) { return ExpandItem(item, wxTREE_EXPAND_COLLAPSE); }
bool ToggleItem(long item) { return ExpandItem(item, wxTREE_EXPAND_TOGGLE); }
// common interface for {Expand|Collapse|Toggle}Item
bool ExpandItem(long item, int action);
//
bool SelectItem(long item);
bool ScrollTo(long item);
bool DeleteAllItems();
bool DeleteChildren(long item);
// add the root node to the tree
wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// Edit the label (tree must have the focus)
wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
// insert a new item in as the first child of the parent
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// End label editing, optionally cancelling the edit
bool EndEditLabel(bool cancel);
// insert a new item after a given one
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
long HitTest(const wxPoint& point, int& flags);
// wxImageList *CreateDragImage(long item);
bool SortChildren(long item);
bool EnsureVisible(long item);
// insert a new item in as the last child of the parent
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
void SendExpanding(long item);
void SendExpanded(long item);
void SendCollapsing(long item);
void SendCollapsed(long item);
void SendSelChanging(long item);
void SendSelChanged(long item);
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
// delete all items from the tree
void DeleteAllItems();
// expand this item
void Expand(const wxTreeItemId& item);
// collapse the item without removing its children
void Collapse(const wxTreeItemId& item);
// collapse the item and remove all children
void CollapseAndReset(const wxTreeItemId& item);
// toggles the current state
void Toggle(const wxTreeItemId& item);
// remove the selection from currently selected item (if any)
void Unselect();
// select this item
void SelectItem(const wxTreeItemId& item);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
// start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before. textCtrlClass parameter allows you to create an edit
// control of arbitrary user-defined class deriving from wxTextCtrl.
wxTextCtrl* EditLabel(const wxTreeItemId& item,
wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl));
// returns the same pointer as StartEdit() if the item is being edited,
// NULL otherwise (it's assumed that no more than one item may be
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
// sort the children of this item using the specified callback function
// (it should return -1, 0 or +1 as usual), if it's not specified
// alphabetical comparaison is performed.
//
// NB: this function is not reentrant!
void SortChildren(const wxTreeItemId& item,
wxTreeItemCmpFunc *cmpFunction = NULL);
// deprecated
// ----------
// these methods are deprecated and will be removed in future versions of
// wxWindows, they're here for compatibility only, don't use them in new
// code (the comments indicate why these methods are now useless and how to
// replace them)
// use Expand, Collapse, CollapseAndReset or Toggle
void ExpandItem(const wxTreeItemId& item, int action);
// use AddRoot, PrependItem or AppendItem
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// use Set/GetImageList and Set/GetStateImageList
wxImageList *GetImageList(int) const
{ return GetImageList(); }
void SetImageList(wxImageList *imageList, int)
{ SetImageList(imageList); }
void SendExpanding(const wxTreeItemId& item);
void SendExpanded(const wxTreeItemId& item);
void SendCollapsing(const wxTreeItemId& item);
void SendCollapsed(const wxTreeItemId& item);
void SendSelChanging(const wxTreeItemId& item);
void SendSelChanged(const wxTreeItemId& item);
protected:
GtkTree *m_tree;
GtkTreeItem *m_anchor;
@ -245,62 +389,99 @@ protected:
long m_curitemId;
GtkTreeItem *findGtkTreeItem(long item) const;
// GtkTreeItem *findGtkTreeItem(wxTreeCtrlId &id) const;
// the common part of all ctors
void Init();
// insert a new item in as the last child of the parent
wxTreeItemId p_InsertItem(GtkTreeItem *p,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data);
DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
};
/*
wxEVT_COMMAND_TREE_BEGIN_DRAG,
wxEVT_COMMAND_TREE_BEGIN_RDRAG,
wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,
wxEVT_COMMAND_TREE_END_LABEL_EDIT,
wxEVT_COMMAND_TREE_DELETE_ITEM,
wxEVT_COMMAND_TREE_GET_INFO,
wxEVT_COMMAND_TREE_SET_INFO,
wxEVT_COMMAND_TREE_ITEM_EXPANDED,
wxEVT_COMMAND_TREE_ITEM_EXPANDING,
wxEVT_COMMAND_TREE_ITEM_COLLAPSED,
wxEVT_COMMAND_TREE_ITEM_COLLAPSING,
wxEVT_COMMAND_TREE_SEL_CHANGED,
wxEVT_COMMAND_TREE_SEL_CHANGING,
wxEVT_COMMAND_TREE_KEY_DOWN
*/
class WXDLLEXPORT wxTreeEvent: public wxCommandEvent
// ----------------------------------------------------------------------------
// wxTreeEvent is a special class for all events associated with tree controls
//
// NB: note that not all accessors make sense for all events, see the event
// descriptions below
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
friend wxTreeCtrl;
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
// accessors
// get the item on which the operation was performed or the newly
// selected item for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events
wxTreeItemId GetItem() const { return m_item; }
int m_code;
wxTreeItem m_item;
long m_oldItem;
wxPoint m_pointDrag;
// for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events, get the previously
// selected item
wxTreeItemId GetOldItem() const { return m_itemOld; }
inline long GetOldItem() const { return m_oldItem; }
inline wxTreeItem& GetItem() const { return (wxTreeItem&) m_item; }
inline wxPoint GetPoint() const { return m_pointDrag; }
inline int GetCode() const { return m_code; }
// the point where the mouse was when the drag operation started (for
// wxEVT_COMMAND_TREE_BEGIN_(R)DRAG events only)
wxPoint GetPoint() const { return m_pointDrag; }
// keyboard code (for wxEVT_COMMAND_TREE_KEY_DOWN only)
int GetCode() const { return m_code; }
// set return code for wxEVT_COMMAND_TREE_ITEM_{EXPAND|COLLAPS}ING events
// call this to forbid the change in item status
void Veto() { m_code = TRUE; }
private:
// @@ we could save some space by using union here
int m_code;
wxTreeItemId m_item,
m_itemOld;
wxPoint m_pointDrag;
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
};
typedef void (wxEvtHandler::*wxTreeEventFunction)(wxTreeEvent&);
// ----------------------------------------------------------------------------
// macros for handling tree control events
// ----------------------------------------------------------------------------
// GetItem() returns the item being dragged, GetPoint() the mouse coords
#define EVT_TREE_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() returns the itme whose label is being edited
#define EVT_TREE_BEGIN_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_END_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_END_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// provide/update information about GetItem() item
#define EVT_TREE_GET_INFO(id, fn) { wxEVT_COMMAND_TREE_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SET_INFO(id, fn) { wxEVT_COMMAND_TREE_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() is the item being expanded/collapsed, the "ING" versions can use
#define EVT_TREE_ITEM_EXPANDED(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDING(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSED(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSING(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetOldItem() is the item which had the selection previously, GetItem() is
// the item which acquires selection
#define EVT_TREE_SEL_CHANGED(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
#define EVT_TREE_SEL_CHANGING(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetCode() returns the key code
// NB: this is the only message for which GetItem() is invalid (you may get the
// item from GetSelection())
#define EVT_TREE_KEY_DOWN(id, fn) { wxEVT_COMMAND_TREE_KEY_DOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetItem() returns the item being deleted, the associated data (if any) will
// be deleted just after the return of this event handler (if any)
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#endif
// _WX_TREECTRL_H_

View File

@ -23,219 +23,363 @@
#include <gtk/gtk.h>
// WXDLLEXPORT_DATA(extern const char*) wxTreeNameStr;
// the type for "untyped" data
typedef long wxDataType;
#define wxTREE_MASK_HANDLE 0x0001
#define wxTREE_MASK_STATE 0x0002
#define wxTREE_MASK_TEXT 0x0004
#define wxTREE_MASK_IMAGE 0x0008
#define wxTREE_MASK_SELECTED_IMAGE 0x0010
#define wxTREE_MASK_CHILDREN 0x0020
#define wxTREE_MASK_DATA 0x0040
// fwd decl
class wxImageList;
struct wxTreeViewItem;
#define wxTREE_STATE_BOLD 0x0001
#define wxTREE_STATE_DROPHILITED 0x0002
#define wxTREE_STATE_EXPANDED 0x0004
#define wxTREE_STATE_EXPANDEDONCE 0x0008
#define wxTREE_STATE_FOCUSED 0x0010
#define wxTREE_STATE_SELECTED 0x0020
#define wxTREE_STATE_CUT 0x0040
// a callback function used for sorting tree items, it should return -1 if the
// first item precedes the second, +1 if the second precedes the first or 0 if
// they're equivalent
class wxTreeItemData;
typedef int (*wxTreeItemCmpFunc)(wxTreeItemData *item1, wxTreeItemData *item2);
#define wxTREE_HITTEST_ABOVE 0x0001 // Above the client area.
#define wxTREE_HITTEST_BELOW 0x0002 // Below the client area.
#define wxTREE_HITTEST_NOWHERE 0x0004 // In the client area but below the last item.
#define wxTREE_HITTEST_ONITEMBUTTON 0x0010 // On the button associated with an item.
#define wxTREE_HITTEST_ONITEMICON 0x0020 // On the bitmap associated with an item.
#define wxTREE_HITTEST_ONITEMINDENT 0x0040 // In the indentation associated with an item.
#define wxTREE_HITTEST_ONITEMLABEL 0x0080 // On the label (string) associated with an item.
#define wxTREE_HITTEST_ONITEMRIGHT 0x0100 // In the area to the right of an item.
#define wxTREE_HITTEST_ONITEMSTATEICON 0x0200 // On the state icon for a tree view item that is in a user-defined state.
#define wxTREE_HITTEST_TOLEFT 0x0400 // To the right of the client area.
#define wxTREE_HITTEST_TORIGHT 0x0800 // To the left of the client area.
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define wxTREE_HITTEST_ONITEM (wxTREE_HITTEST_ONITEMICON | wxTREE_HITTEST_ONITEMLABEL | wxTREE_HITTEST_ONITEMSTATEICON)
// values for the `flags' parameter of wxTreeCtrl::HitTest() which determine
// where exactly the specified point is situated:
// above the client area.
static const int wxTREE_HITTEST_ABOVE = 0x0001;
// below the client area.
static const int wxTREE_HITTEST_BELOW = 0x0002;
// in the client area but below the last item.
static const int wxTREE_HITTEST_NOWHERE = 0x0004;
// on the button associated with an item.
static const int wxTREE_HITTEST_ONITEMBUTTON = 0x0010;
// on the bitmap associated with an item.
static const int wxTREE_HITTEST_ONITEMICON = 0x0020;
// in the indentation associated with an item.
static const int wxTREE_HITTEST_ONITEMINDENT = 0x0040;
// on the label (string) associated with an item.
static const int wxTREE_HITTEST_ONITEMLABEL = 0x0080;
// in the area to the right of an item.
static const int wxTREE_HITTEST_ONITEMRIGHT = 0x0100;
// on the state icon for a tree view item that is in a user-defined state.
static const int wxTREE_HITTEST_ONITEMSTATEICON = 0x0200;
// to the right of the client area.
static const int wxTREE_HITTEST_TOLEFT = 0x0400;
// to the left of the client area.
static const int wxTREE_HITTEST_TORIGHT = 0x0800;
// anywhere on the item
static const int wxTREE_HITTEST_ONITEM = wxTREE_HITTEST_ONITEMICON |
wxTREE_HITTEST_ONITEMLABEL |
wxTREE_HITTEST_ONITEMSTATEICON;
// Flags for GetNextItem
enum {
wxTREE_NEXT_CARET, // Retrieves the currently selected item.
wxTREE_NEXT_CHILD, // Retrieves the first child item. The hItem parameter must be NULL.
wxTREE_NEXT_DROPHILITE, // Retrieves the item that is the target of a drag-and-drop operation.
wxTREE_NEXT_FIRSTVISIBLE, // Retrieves the first visible item.
wxTREE_NEXT_NEXT, // Retrieves the next sibling item.
wxTREE_NEXT_NEXTVISIBLE, // Retrieves the next visible item that follows the specified item.
wxTREE_NEXT_PARENT, // Retrieves the parent of the specified item.
wxTREE_NEXT_PREVIOUS, // Retrieves the previous sibling item.
wxTREE_NEXT_PREVIOUSVISIBLE, // Retrieves the first visible item that precedes the specified item.
wxTREE_NEXT_ROOT // Retrieves the first child item of the root item of which the specified item is a part.
};
// NB: all the following flags are for compatbility only and will be removed in
// next versions
// Flags for ExpandItem
enum {
// flags for deprecated `Expand(int action)'
enum
{
wxTREE_EXPAND_EXPAND,
wxTREE_EXPAND_COLLAPSE,
wxTREE_EXPAND_COLLAPSE_RESET,
wxTREE_EXPAND_TOGGLE
};
// Flags for InsertItem
// flags for deprecated InsertItem() variant
#define wxTREE_INSERT_FIRST 0xFFFF0001
#define wxTREE_INSERT_LAST 0xFFFF0002
#define wxTREE_INSERT_SORT 0xFFFF0003
class WXDLLEXPORT wxTreeItem: public wxObject
{
DECLARE_DYNAMIC_CLASS(wxTreeItem)
// ----------------------------------------------------------------------------
// wxTreeItemId identifies an element of the tree. In this implementation, it's
// just a trivial wrapper around GTK GtkTreeItem *. It's opaque for the
// application.
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemId {
public:
long m_mask;
long m_itemId;
long m_state;
long m_stateMask;
wxString m_text;
int m_image;
int m_selectedImage;
int m_children;
long m_data;
// ctors
wxTreeItemId() { m_itemId = NULL; }
wxTreeItem();
// default copy ctor/assignment operator are ok for us
// Accessors
inline long GetMask() const { return m_mask; }
inline long GetItemId() const { return m_itemId; }
inline long GetState() const { return m_state; }
inline long GetStateMask() const { return m_stateMask; }
inline wxString GetText() const { return m_text; }
inline int GetImage() const { return m_image; }
inline int GetSelectedImage() const { return m_selectedImage; }
inline int GetChildren() const { return m_children; }
inline long GetData() const { return m_data; }
// accessors
// is this a valid tree item?
bool IsOk() const { return m_itemId != NULL; }
inline void SetMask(long mask) { m_mask = mask; }
inline void SetItemId(long id) { m_itemId = m_itemId = id; }
inline void SetState(long state) { m_state = state; }
inline void SetStateMask(long stateMask) { m_stateMask = stateMask; }
inline void GetText(const wxString& text) { m_text = text; }
inline void SetImage(int image) { m_image = image; }
inline void GetSelectedImage(int selImage) { m_selectedImage = selImage; }
inline void SetChildren(int children) { m_children = children; }
inline void SetData(long data) { m_data = data; }
// conversion to/from either real (system-dependent) tree item id or
// to "long" which used to be the type for tree item ids in previous
// versions of wxWindows
// for wxTreeCtrl usage only
wxTreeItemId(GtkTreeItem *itemId) { m_itemId = itemId; }
operator GtkTreeItem *() const { return m_itemId; }
protected:
GtkTreeItem *m_itemId;
};
// ----------------------------------------------------------------------------
// wxTreeItemData is some (arbitrary) user class associated with some item. The
// main advantage of having this class (compared to old untyped interface) is
// that wxTreeItemData's are destroyed automatically by the tree and, as this
// class has virtual dtor, it means that the memory will be automatically
// freed. OTOH, we don't just use wxObject instead of wxTreeItemData because
// the size of this class is critical: in any real application, each tree leaf
// will have wxTreeItemData associated with it and number of leaves may be
// quite big.
//
// Because the objects of this class are deleted by the tree, they should
// always be allocated on the heap!
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeItemData {
friend class wxTreeCtrl;
public:
// creation/destruction
// --------------------
// default ctor
wxTreeItemData() { }
// default copy ctor/assignment operator are ok
// dtor is virtual and all the items are deleted by the tree control
// when it's deleted, so you normally don't have to care about freeing
// memory allocated in your wxTreeItemData-derived class
virtual ~wxTreeItemData() { }
// accessor: get the item associated with us
const wxTreeItemId& GetItemId() const { return m_itemId; }
protected:
wxTreeItemId m_itemId;
};
class WXDLLEXPORT wxTreeCtrl: public wxControl {
public:
/*
* Public interface
*/
// creation
// --------
wxTreeCtrl();
inline wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl") {
wxTreeCtrl() { Init(); }
wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl") {
Create(parent, id, pos, size, style, validator, name);
}
~wxTreeCtrl();
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS|wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl");
// accessors
// ---------
//
int GetCount() const;
// indent
int GetIndent() const;
void SetIndent(int indent);
// image list
wxImageList *GetImageList(int which = wxIMAGE_LIST_NORMAL) const;
void SetImageList(wxImageList *imageList, int which = wxIMAGE_LIST_NORMAL);
virtual ~wxTreeCtrl();
// navigation inside the tree
long GetNextItem(long item, int code) const;
bool ItemHasChildren(long item) const;
long GetChild(long item) const;
long GetParent(long item) const;
long GetFirstVisibleItem() const;
long GetNextVisibleItem(long item) const;
long GetSelection() const;
long GetRootItem() const;
bool Create(wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = "wxTreeCtrl");
// generic function for (g|s)etting item attributes
bool GetItem(wxTreeItem& info) const;
bool SetItem(wxTreeItem& info);
// item state
int GetItemState(long item, long stateMask) const;
bool SetItemState(long item, long state, long stateMask);
// item image
bool SetItemImage(long item, int image, int selImage);
// item text
wxString GetItemText(long item) const;
void SetItemText(long item, const wxString& str);
// custom data associated with the item
long GetItemData(long item) const;
bool SetItemData(long item, long data);
// convenience function
bool IsItemExpanded(long item) {
return (GetItemState(item, wxTREE_STATE_EXPANDED) &
wxTREE_STATE_EXPANDED) != 0;
}
// accessors
// ---------
// get the total number of items in the control
size_t GetCount() const;
// indent is the number of pixels the children are indented relative to
// the parents position. SetIndent() also redraws the control
// immediately.
unsigned int GetIndent() const;
void SetIndent(unsigned int indent);
// image list: these functions allow to associate an image list with
// the control and retrieve it. Note that the control does _not_ delete
// the associated image list when it's deleted in order to allow image
// lists to be shared between different controls.
//
// The normal image list is for the icons which correspond to the
// normal tree item state (whether it is selected or not).
// Additionally, the application might choose to show a state icon
// which corresponds to an app-defined item state (for example,
// checked/unchecked) which are taken from the state image list.
wxImageList *GetImageList() const;
wxImageList *GetStateImageList() const;
void SetImageList(wxImageList *imageList);
void SetStateImageList(wxImageList *imageList);
// Functions to work with tree ctrl items. Unfortunately, they can _not_ be
// member functions of wxTreeItem because they must know the tree the item
// belongs to for Windows implementation and storing the pointer to
// wxTreeCtrl in each wxTreeItem is just too much waste.
// accessors
// ---------
// retrieve items label
wxString GetItemText(const wxTreeItemId& item) const;
// get the normal item image
int GetItemImage(const wxTreeItemId& item) const;
// get the selected item image
int GetItemSelectedImage(const wxTreeItemId& item) const;
// get the data associated with the item
wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
// modifiers
// ---------
// set items label
void SetItemText(const wxTreeItemId& item, const wxString& text);
// set the normal item image
void SetItemImage(const wxTreeItemId& item, int image);
// set the selected item image
void SetItemSelectedImage(const wxTreeItemId& item, int image);
// associate some data with the item
void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
// item status inquiries
// ---------------------
// is the item visible (it might be outside the view or not expanded)?
bool IsVisible(const wxTreeItemId& item) const;
// does the item has any children?
bool ItemHasChildren(const wxTreeItemId& item) const;
// is the item expanded (only makes sense if HasChildren())?
bool IsExpanded(const wxTreeItemId& item) const;
// is this item currently selected (the same as has focus)?
bool IsSelected(const wxTreeItemId& item) const;
// navigation
// ----------
// wxTreeItemId.IsOk() will return FALSE if there is no such item
// get the root tree item
wxTreeItemId GetRootItem() const;
// get the item currently selected (may return NULL if no selection)
wxTreeItemId GetSelection() const;
// get the parent of this item (may return NULL if root)
wxTreeItemId GetParent(const wxTreeItemId& item) const;
// for this enumeration function you must pass in a "cookie" parameter
// which is opaque for the application but is necessary for the library
// to make these functions reentrant (i.e. allow more than one
// enumeration on one and the same object simultaneously). Of course,
// the "cookie" passed to GetFirstChild() and GetNextChild() should be
// the same!
// get the first child of this item
wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
// get the next child
wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
// get the next sibling of this item
wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
// get the previous sibling
wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
// get first visible item
wxTreeItemId GetFirstVisibleItem() const;
// get the next visible item: item must be visible itself!
// see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
// get the previous visible item: item must be visible itself!
wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
// bounding rect
bool GetItemRect(long item, wxRectangle& rect, bool textOnly = FALSE) const;
//
wxTextCtrl* GetEditControl() const;
// operations
// ----------
// adding/deleting items
bool DeleteItem(long item);
long InsertItem(long parent, wxTreeItem& info,
long insertAfter = wxTREE_INSERT_LAST);
// If image > -1 and selImage == -1, the same image is used for
// both selected and unselected items.
long InsertItem(long parent, const wxString& label,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// changing item state
bool ExpandItem(long item) { return ExpandItem(item, wxTREE_EXPAND_EXPAND); }
bool CollapseItem(long item) { return ExpandItem(item, wxTREE_EXPAND_COLLAPSE); }
bool ToggleItem(long item) { return ExpandItem(item, wxTREE_EXPAND_TOGGLE); }
// common interface for {Expand|Collapse|Toggle}Item
bool ExpandItem(long item, int action);
//
bool SelectItem(long item);
bool ScrollTo(long item);
bool DeleteAllItems();
bool DeleteChildren(long item);
// add the root node to the tree
wxTreeItemId AddRoot(const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// Edit the label (tree must have the focus)
wxTextCtrl* EditLabel(long item, wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
// insert a new item in as the first child of the parent
wxTreeItemId PrependItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
// End label editing, optionally cancelling the edit
bool EndEditLabel(bool cancel);
// insert a new item after a given one
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxTreeItemId& idPrevious,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
long HitTest(const wxPoint& point, int& flags);
// wxImageList *CreateDragImage(long item);
bool SortChildren(long item);
bool EnsureVisible(long item);
// insert a new item in as the last child of the parent
wxTreeItemId AppendItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selectedImage = -1,
wxTreeItemData *data = NULL);
void SendExpanding(long item);
void SendExpanded(long item);
void SendCollapsing(long item);
void SendCollapsed(long item);
void SendSelChanging(long item);
void SendSelChanged(long item);
// delete this item and associated data if any
void Delete(const wxTreeItemId& item);
// delete all items from the tree
void DeleteAllItems();
// expand this item
void Expand(const wxTreeItemId& item);
// collapse the item without removing its children
void Collapse(const wxTreeItemId& item);
// collapse the item and remove all children
void CollapseAndReset(const wxTreeItemId& item);
// toggles the current state
void Toggle(const wxTreeItemId& item);
// remove the selection from currently selected item (if any)
void Unselect();
// select this item
void SelectItem(const wxTreeItemId& item);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);
// scroll to this item (but don't expand its parent)
void ScrollTo(const wxTreeItemId& item);
// start editing the item label: this (temporarily) replaces the item
// with a one line edit control. The item will be selected if it hadn't
// been before. textCtrlClass parameter allows you to create an edit
// control of arbitrary user-defined class deriving from wxTextCtrl.
wxTextCtrl* EditLabel(const wxTreeItemId& item,
wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl));
// returns the same pointer as StartEdit() if the item is being edited,
// NULL otherwise (it's assumed that no more than one item may be
// edited simultaneously)
wxTextCtrl* GetEditControl() const;
// end editing and accept or discard the changes to item label
void EndEditLabel(const wxTreeItemId& item, bool discardChanges = FALSE);
// sort the children of this item using the specified callback function
// (it should return -1, 0 or +1 as usual), if it's not specified
// alphabetical comparaison is performed.
//
// NB: this function is not reentrant!
void SortChildren(const wxTreeItemId& item,
wxTreeItemCmpFunc *cmpFunction = NULL);
// deprecated
// ----------
// these methods are deprecated and will be removed in future versions of
// wxWindows, they're here for compatibility only, don't use them in new
// code (the comments indicate why these methods are now useless and how to
// replace them)
// use Expand, Collapse, CollapseAndReset or Toggle
void ExpandItem(const wxTreeItemId& item, int action);
// use AddRoot, PrependItem or AppendItem
wxTreeItemId InsertItem(const wxTreeItemId& parent,
const wxString& text,
int image = -1, int selImage = -1,
long insertAfter = wxTREE_INSERT_LAST);
// use Set/GetImageList and Set/GetStateImageList
wxImageList *GetImageList(int) const
{ return GetImageList(); }
void SetImageList(wxImageList *imageList, int)
{ SetImageList(imageList); }
void SendExpanding(const wxTreeItemId& item);
void SendExpanded(const wxTreeItemId& item);
void SendCollapsing(const wxTreeItemId& item);
void SendCollapsed(const wxTreeItemId& item);
void SendSelChanging(const wxTreeItemId& item);
void SendSelChanged(const wxTreeItemId& item);
protected:
GtkTree *m_tree;
GtkTreeItem *m_anchor;
@ -245,62 +389,99 @@ protected:
long m_curitemId;
GtkTreeItem *findGtkTreeItem(long item) const;
// GtkTreeItem *findGtkTreeItem(wxTreeCtrlId &id) const;
// the common part of all ctors
void Init();
// insert a new item in as the last child of the parent
wxTreeItemId p_InsertItem(GtkTreeItem *p,
const wxString& text,
int image, int selectedImage,
wxTreeItemData *data);
DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
};
/*
wxEVT_COMMAND_TREE_BEGIN_DRAG,
wxEVT_COMMAND_TREE_BEGIN_RDRAG,
wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,
wxEVT_COMMAND_TREE_END_LABEL_EDIT,
wxEVT_COMMAND_TREE_DELETE_ITEM,
wxEVT_COMMAND_TREE_GET_INFO,
wxEVT_COMMAND_TREE_SET_INFO,
wxEVT_COMMAND_TREE_ITEM_EXPANDED,
wxEVT_COMMAND_TREE_ITEM_EXPANDING,
wxEVT_COMMAND_TREE_ITEM_COLLAPSED,
wxEVT_COMMAND_TREE_ITEM_COLLAPSING,
wxEVT_COMMAND_TREE_SEL_CHANGED,
wxEVT_COMMAND_TREE_SEL_CHANGING,
wxEVT_COMMAND_TREE_KEY_DOWN
*/
class WXDLLEXPORT wxTreeEvent: public wxCommandEvent
// ----------------------------------------------------------------------------
// wxTreeEvent is a special class for all events associated with tree controls
//
// NB: note that not all accessors make sense for all events, see the event
// descriptions below
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxTreeEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
friend wxTreeCtrl;
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
public:
wxTreeEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
// accessors
// get the item on which the operation was performed or the newly
// selected item for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events
wxTreeItemId GetItem() const { return m_item; }
int m_code;
wxTreeItem m_item;
long m_oldItem;
wxPoint m_pointDrag;
// for wxEVT_COMMAND_TREE_SEL_CHANGED/ING events, get the previously
// selected item
wxTreeItemId GetOldItem() const { return m_itemOld; }
inline long GetOldItem() const { return m_oldItem; }
inline wxTreeItem& GetItem() const { return (wxTreeItem&) m_item; }
inline wxPoint GetPoint() const { return m_pointDrag; }
inline int GetCode() const { return m_code; }
// the point where the mouse was when the drag operation started (for
// wxEVT_COMMAND_TREE_BEGIN_(R)DRAG events only)
wxPoint GetPoint() const { return m_pointDrag; }
// keyboard code (for wxEVT_COMMAND_TREE_KEY_DOWN only)
int GetCode() const { return m_code; }
// set return code for wxEVT_COMMAND_TREE_ITEM_{EXPAND|COLLAPS}ING events
// call this to forbid the change in item status
void Veto() { m_code = TRUE; }
private:
// @@ we could save some space by using union here
int m_code;
wxTreeItemId m_item,
m_itemOld;
wxPoint m_pointDrag;
DECLARE_DYNAMIC_CLASS(wxTreeEvent)
};
typedef void (wxEvtHandler::*wxTreeEventFunction)(wxTreeEvent&);
// ----------------------------------------------------------------------------
// macros for handling tree control events
// ----------------------------------------------------------------------------
// GetItem() returns the item being dragged, GetPoint() the mouse coords
#define EVT_TREE_BEGIN_DRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_DRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_BEGIN_RDRAG(id, fn) { wxEVT_COMMAND_TREE_BEGIN_RDRAG, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() returns the itme whose label is being edited
#define EVT_TREE_BEGIN_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_END_LABEL_EDIT(id, fn) { wxEVT_COMMAND_TREE_END_LABEL_EDIT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// provide/update information about GetItem() item
#define EVT_TREE_GET_INFO(id, fn) { wxEVT_COMMAND_TREE_GET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_SET_INFO(id, fn) { wxEVT_COMMAND_TREE_SET_INFO, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
// GetItem() is the item being expanded/collapsed, the "ING" versions can use
#define EVT_TREE_ITEM_EXPANDED(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_EXPANDING(id, fn) { wxEVT_COMMAND_TREE_ITEM_EXPANDING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSED(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#define EVT_TREE_ITEM_COLLAPSING(id, fn) { wxEVT_COMMAND_TREE_ITEM_COLLAPSING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetOldItem() is the item which had the selection previously, GetItem() is
// the item which acquires selection
#define EVT_TREE_SEL_CHANGED(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
#define EVT_TREE_SEL_CHANGING(id, fn) { wxEVT_COMMAND_TREE_SEL_CHANGING, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetCode() returns the key code
// NB: this is the only message for which GetItem() is invalid (you may get the
// item from GetSelection())
#define EVT_TREE_KEY_DOWN(id, fn) { wxEVT_COMMAND_TREE_KEY_DOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, NULL },
// GetItem() returns the item being deleted, the associated data (if any) will
// be deleted just after the return of this event handler (if any)
#define EVT_TREE_DELETE_ITEM(id, fn) { wxEVT_COMMAND_TREE_DELETE_ITEM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTreeEventFunction) & fn, (wxObject *) NULL },
#endif
// _WX_TREECTRL_H_

View File

@ -109,7 +109,7 @@ bool MyApp::OnInit()
frame->m_treeCtrl->SetImageList(wxGetApp().m_imageListNormal, wxIMAGE_LIST_NORMAL);
long rootId = frame->m_treeCtrl->InsertItem(0, "Root", 0);
wxTreeItemId rootId = frame->m_treeCtrl->AddRoot("Root", 0);
char buf[20];
int i;
@ -119,20 +119,20 @@ bool MyApp::OnInit()
{
sprintf(buf, "Folder child %d", i);
str = buf;
long id = frame->m_treeCtrl->InsertItem(rootId, str, 0);
wxTreeItemId id = frame->m_treeCtrl->AppendItem(rootId, str, 0);
int j;
for ( j = 0; j < 5; j++)
{
sprintf(buf, "File child %d", j);
str = buf;
frame->m_treeCtrl->InsertItem(id, str, 1);
frame->m_treeCtrl->AppendItem(id, str, 1);
}
}
for ( i = 0; i < 10; i++)
{
sprintf(buf, "File child %d", i);
str = buf;
frame->m_treeCtrl->InsertItem(rootId, str, 1);
frame->m_treeCtrl->AppendItem(rootId, str, 1);
}
frame->CreateStatusBar(3);

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