always use hw-accel, fixes #15536, applied with thanks

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74861 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2013-09-26 06:31:20 +00:00
parent e490db597a
commit e2c0faf71c

View File

@ -88,6 +88,7 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList)
NSOpenGLPFAColorSize,(NSOpenGLPixelFormatAttribute)8,
NSOpenGLPFAAlphaSize,(NSOpenGLPixelFormatAttribute)0,
NSOpenGLPFADepthSize,(NSOpenGLPixelFormatAttribute)8,
NSOpenGLPFAAccelerated, // use hardware accelerated context
(NSOpenGLPixelFormatAttribute)nil
};
@ -100,6 +101,7 @@ WXGLPixelFormat WXGLChoosePixelFormat(const int *attribList)
{
unsigned p = 0;
data[p++] = NSOpenGLPFAMinimumPolicy; // make _SIZE tags behave more like GLX
data[p++] = NSOpenGLPFAAccelerated; // use hardware accelerated context
for ( unsigned arg = 0; attribList[arg] !=0 && p < WXSIZEOF(data); )
{