Life! made more WinCE-friendly
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31819 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -184,7 +184,7 @@ bool LifeApp::OnInit()
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// frame constructor
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LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY,
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_("Life!"), wxPoint(200, 200) )
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_("Life!"), wxDefaultPosition )
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{
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// frame icon
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SetIcon(wxICON(mondrian));
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@ -248,6 +248,9 @@ LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY,
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ADD_TOOL(wxID_NEW, tbBitmaps[0], wxGetStockLabel(wxID_NEW, false), _("Start a new game"));
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ADD_TOOL(wxID_OPEN, tbBitmaps[1], wxGetStockLabel(wxID_OPEN, false), _("Open an existing Life pattern"));
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// PocketPC only works with standard identifiers, and there's restricted space
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#ifndef __POCKETPC__
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toolBar->AddSeparator();
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ADD_TOOL(wxID_ZOOM_IN, tbBitmaps[2], wxGetStockLabel(wxID_ZOOM_IN, false), _("Zoom in"));
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ADD_TOOL(wxID_ZOOM_OUT, tbBitmaps[3], wxGetStockLabel(wxID_ZOOM_OUT, false), _("Zoom out"));
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@ -255,6 +258,7 @@ LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY,
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toolBar->AddSeparator();
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ADD_TOOL(ID_START, tbBitmaps[5], _("Start"), _("Start"));
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ADD_TOOL(wxID_STOP, tbBitmaps[6], wxGetStockLabel(wxID_STOP, false), _("Stop"));
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#endif
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toolBar->Realize();
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toolBar->EnableTool(wxID_STOP, false); // must be after Realize() !
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@ -323,10 +327,12 @@ LifeFrame::LifeFrame() : wxFrame( (wxFrame *) NULL, wxID_ANY,
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sizer3->Add( panel1, 1, wxGROW );
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sizer3->Add( panel2, 0, wxGROW );
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SetSizer( sizer3 );
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#ifndef __WXWINCE__
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sizer3->Fit( this );
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// set minimum frame size
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sizer3->SetSizeHints( this );
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#endif
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// navigator frame
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m_navigator = new LifeNavigator(this);
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