added and documented wxWS_EX_BLOCK_EVENTS flag

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11887 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-10-08 16:46:01 +00:00
parent d11710cbb5
commit e4b713a278
5 changed files with 47 additions and 8 deletions

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@ -70,8 +70,9 @@ protected:
\subsection{How events are processed}\label{eventprocessing}
When an event is received from the windowing system, wxWindows calls \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent} on
the first event handler object belonging to the window generating the event.
When an event is received from the windowing system, wxWindows calls
\helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent} on the first
event handler object belonging to the window generating the event.
It may be noted that wxWindows' event processing system implements something
very close to virtual methods in normal C++, i.e. it is possible to alter
@ -140,6 +141,23 @@ hierarchy from child to parent until an event handler is found that
doesn't call event.Skip(). Events not derived from wxCommandEvent are
sent only to the window they occurred in and then stop.
Finally, there is another additional complication (which, in fact, simplifies
life of wxWindows programmers significantly): when propagating the command
events upwards to the parent window, the event propagation stops when it
reaches the parent dialog, if any. This means that you don't risk to get
unexpected events from the dialog controls (which might be left unprocessed by
the dialog itself because it doesn't care about them) when a modal dialog is
popped up. The events do propagate beyond the frames, however. The rationale
for this choice is that there are only a few frames in a typical application
and their parent-child relation are well understood by the programmer while it
may be very difficult, if not impossible, to track down all the dialogs which
may be popped up in a complex program (remember that some are created
automatically by wxWindows). If you need to specify a different behaviour for
some reason, you can use
\helpref{SetExtraStyle(wxWS\_EX\_BLOCK\_EVENTS)}{wxwindowsetextrastyle}
explicitly to prevent the events from being propagated beyond the given window
or unset this flag for the dialogs which have it on by default.
Typically events that deal with a window as a window (size, motion,
paint, mouse, keyboard, etc.) are sent only to the window. Events
that have a higher level of meaning and/or are generated by the window
@ -329,8 +347,8 @@ called via \helpref{wxWindow::Close}{wxwindowclose}.}
file drop events.}
\twocolitem{\helpref{wxEraseEvent}{wxeraseevent}}{The EVT\_ERASE\_BACKGROUND macro is used to handle window erase requests.}
\twocolitem{\helpref{wxFocusEvent}{wxfocusevent}}{The EVT\_SET\_FOCUS and EVT\_KILL\_FOCUS macros are used to handle keyboard focus events.}
\twocolitem{\helpref{wxKeyEvent}{wxkeyevent}}{EVT\_CHAR and EVT\_CHAR\_HOOK macros handle keyboard
input for any window.}
\twocolitem{\helpref{wxKeyEvent}{wxkeyevent}}{EVT\_CHAR, EVT\_KEY\_DOWN and
EVT\_KEY\_UP macros handle keyboard input for any window.}
\twocolitem{\helpref{wxIdleEvent}{wxidleevent}}{The EVT\_IDLE macro handle application idle events
(to process background tasks, for example).}
\twocolitem{\helpref{wxInitDialogEvent}{wxinitdialogevent}}{The EVT\_INIT\_DIALOG macro is used

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@ -2062,6 +2062,12 @@ bits are:
\twocolitem{\windowstyle{wxWS\_EX\_VALIDATE\_RECURSIVELY}}{TransferDataTo/FromWindow()
and Validate() methods will recursively descend into all children of the
window if it has this style flag set.}
\twocolitem{\windowstyle{wxWS\_EX\_BLOCK\_EVENTS}}{Normally, the command
events are propagared upwards to the window parent recursively until a handler
for them is found. Using this style allows to prevent them from being
propagated beyond this window. Notice that wxDialog has this style on by
default for the reasons explained in the
\helpref{event processing overview}{eventprocessing}.}
\end{twocollist}
\membersection{wxWindow::SetFocus}\label{wxwindowsetfocus}

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@ -970,6 +970,13 @@ enum wxBorder
// descend into all subwindows
#define wxWS_EX_VALIDATE_RECURSIVELY 0x00000001
// wxCommandEvents and the objects of the derived classes are forwarded to the
// parent window and so on recursively by default. Using this flag for the
// given window allows to block this propagation at this window, i.e. prevent
// the events from being propagated further upwards. The dialogs have this
// flag on by default.
#define wxWS_EX_BLOCK_EVENTS 0x00000002
/*
* wxFrame/wxDialog style flags
*/

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@ -57,6 +57,12 @@ WX_DELEGATE_TO_CONTROL_CONTAINER(wxDialogBase)
void wxDialogBase::Init()
{
m_returnCode = 0;
// the dialogs have this flag on by default to prevent the events from the
// dialog controls from reaching the parent frame which is usually
// undesirable and can lead to unexpected and hard to find bugs
SetExtraStyle(GetExtraStyle() | wxWS_EX_BLOCK_EVENTS);
#ifdef wxTopLevelWindowNative // FIXME - temporary hack, should be always used!
m_container.SetContainerWindow(this);
#endif

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@ -1001,12 +1001,14 @@ bool wxEvtHandler::ProcessEvent(wxEvent& event)
{
wxWindow *win = (wxWindow *)this;
// also, don't propagate events beyond the first top level window: it
// doesn't make sense to process dialogs events in the parent frame
if ( !win->IsTopLevel() )
// honour the requests to stop propagation at this window: this is
// used by the dialogs, for example, to prevent processing the events
// from the dialog controls in the parent frame which rarely, if ever,
// makes sense
if ( !(win->GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
{
wxWindow *parent = win->GetParent();
if (parent && !parent->IsBeingDeleted())
if ( parent && !parent->IsBeingDeleted() )
return parent->GetEventHandler()->ProcessEvent(event);
}
}