small mods
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6420 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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samples/sockets/client.b32
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16
samples/sockets/client.b32
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#
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# File: makefile.b32
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# Author: Julian Smart
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# Created: 1999
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# Updated:
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# Copyright:
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#
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# Makefile : Builds sample for 32-bit BC++
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WXDIR = $(WXWIN)
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TARGET=client
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OBJECTS = $(TARGET).obj
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!include $(WXDIR)\src\makeprog.b32
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@ -79,7 +79,7 @@ public:
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// event handlers for Protocols menu
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void OnTestURL(wxCommandEvent& event);
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// event handlers for DatagramSocket menu
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// event handlers for DatagramSocket menu (stub)
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void OnDatagram(wxCommandEvent& event);
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// socket event handler
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@ -210,7 +210,7 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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CreateStatusBar(2);
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// Make a panel with a textctrl in it
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m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
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m_panel = new wxPanel(this, -1);
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m_text = new wxTextCtrl(m_panel, -1,
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_("Welcome to wxSocket demo: Client\n"
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"Client ready\n"),
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@ -302,10 +302,10 @@ void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
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//
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// Connect(addr, FALSE);
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// WaitOnConnect(seconds, millis);
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// success = IsConnected();
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// bool success = IsConnected();
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//
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// And that's all :-)
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//
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m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
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m_sock->Connect(addr, FALSE);
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m_sock->WaitOnConnect(10);
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@ -349,7 +349,7 @@ void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
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// value larger than a byte "as is" across the network, or
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// you might be in trouble! Ever heard about big and little
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// endian computers?)
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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buf1 = _("Test string (less than 256 chars!)");
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@ -405,7 +405,7 @@ void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
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//
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// We need to set no flags here (ReadMsg and WriteMsg are
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// not affected by flags)
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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wxString s = wxGetTextFromUser(
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@ -472,7 +472,7 @@ void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
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// large buffer so that wxSocket is actually forced to split
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// it into pieces and take care of sending everything before
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// returning.
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//
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m_sock->SetFlags(wxSOCKET_WAITALL);
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// Note that len is in kbytes here!
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@ -518,6 +518,9 @@ void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
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void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
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{
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m_text->AppendText(_("=== Datagram test begins ==="));
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m_text->AppendText(_("Sorry, not implemented"));
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m_text->AppendText(_("=== Datagram test ends ==="));
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}
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void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
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@ -1,83 +1,17 @@
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#
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# File: makefile.b32
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# Author: Guilhem Lavaux
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# Created: 1998
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# File: makefile.vc
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# Author: Julian Smart
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# Created: 1999
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# Updated:
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# Copyright: (c) Guilhem Lavaux
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# Copyright: (c) Julian Smart
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#
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# "%W% %G%"
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#
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# Makefile : Builds 32-bit wxSocket sample under BC++
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# Makefile : Builds sample for 32-bit BC++
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WXDIR = $(WXWIN)
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ZLIB = $(WXDIR)\lib\zlib.lib
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XPMLIB = $(WXDIR)\lib\xpm.lib
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!include $(WXDIR)\src\makeb32.env
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WXLIBDIR = $(WXDIR)\lib
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WXINC = $(WXDIR)\include\msw
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WXLIB = $(WXLIBDIR)\wx32.lib
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LIBS=$(WXLIB) $(ZLIB) $(XPMLIB) cw32 import32 ole2w32
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!if "$(FINAL)" == "0"
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LINKFLAGS=/v /Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
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OPT = -Od
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DEBUG_FLAGS= -v
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!else
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LINKFLAGS=/Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
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OPT = -Od
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DEBUG_FLAGS =
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!endif
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CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
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.$(SRCSUFF).obj:
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bcc32 $(CPPFLAGS) -c {$< }
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.c.obj:
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bcc32 $(CPPFLAGS) -P- -c {$< }
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CLIENT_TARGET=client
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SERVER_TARGET=server
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CLIENT_OBJECTS=client.obj
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SERVER_OBJECTS=server.obj
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all: $(CLIENT_TARGET).exe $(SERVER_TARGET).exe
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$(CLIENT_TARGET).exe: $(CLIENT_OBJECTS) $(CLIENT_TARGET).res
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tlink32 $(LINKFLAGS) @&&!
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c0w32.obj $(CLIENT_OBJECTS)
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$(CLIENT_TARGET)
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nul
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$(LIBS)
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$(CLIENT_TARGET).def
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$(CLIENT_TARGET).res
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!
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client.obj: client.cpp
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$(CLIENT_TARGET).res : $(CLIENT_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
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brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(CLIENT_TARGET)
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$(SERVER_TARGET).exe: $(SERVER_OBJECTS) $(SERVER_TARGET).res
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tlink32 $(LINKFLAGS) @&&!
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c0w32.obj $(SERVER_OBJECTS)
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$(SERVER_TARGET)
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nul
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$(LIBS)
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$(SERVER_TARGET).def
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$(SERVER_TARGET).res
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!
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server.obj: server.cpp
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$(SERVER_TARGET).res: $(SERVER_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
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brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(SERVER_TARGET)
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all:
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make -f server.b32 all
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make -f client.b32 all
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clean:
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-erase *.obj
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-erase *.exe
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-erase *.res
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-erase *.map
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-erase *.rws
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make -f server.b32 clean
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make -f client.b32 clean
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@ -1,5 +1,5 @@
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#
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# File: makefile.unx
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# File: makefile.g95
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# Author: Julian Smart
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# Created: 1993
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# Updated:
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@ -9,38 +9,11 @@
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#
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# Makefile for server/client example (UNIX).
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WXDIR = ../..
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# All common UNIX compiler flags and options are now in
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# this central makefile.
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include $(WXDIR)/src/makeg95.env
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OBJECTS=$(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF)\
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$(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF)
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all: $(OBJDIR) server$(GUISUFFIX) client$(GUISUFFIX)
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$(OBJDIR):
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mkdir $(OBJDIR)
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server$(GUISUFFIX): $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(WXLIB)
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$(CC) $(LDFLAGS) -o server$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(LDLIBS)
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$(OBJDIR)/server.$(OBJSUFF): server.$(SRCSUFF)
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$(CC) -c $(CPPFLAGS) -o $@ server.$(SRCSUFF)
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client$(GUISUFFIX): $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(WXLIB)
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$(CC) $(LDFLAGS) -o client$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(LDLIBS)
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$(OBJDIR)/client.$(OBJSUFF): client.$(SRCSUFF)
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$(CC) -c $(CPPFLAGS) -o $@ client.$(SRCSUFF)
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$(OBJDIR)/server_resources.o: server.rc
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$(RESCOMP) -i server.rc -o $(OBJDIR)/server_resources.o $(RESFLAGS)
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$(OBJDIR)/client_resources.o: client.rc
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$(RESCOMP) -i client.rc -o $(OBJDIR)/client_resources.o $(RESFLAGS)
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all:
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make -f client.g95 all
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make -f server.g95 all
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clean:
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rm -f $(OBJECTS) server$(GUISUFFIX).exe client$(GUISUFFIX).exe core *.rsc *.res
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make -f client.g95 clean
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make -f server.g95 clean
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16
samples/sockets/server.b32
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16
samples/sockets/server.b32
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#
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# File: makefile.b32
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# Author: Julian Smart
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# Created: 1999
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# Updated:
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# Copyright:
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#
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# Makefile : Builds sample for 32-bit BC++
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WXDIR = $(WXWIN)
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TARGET=server
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OBJECTS = $(TARGET).obj
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!include $(WXDIR)\src\makeprog.b32
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@ -171,7 +171,7 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
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CreateStatusBar(2);
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// Make a panel with a textctrl in it
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m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
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m_panel = new wxPanel(this, -1);
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m_text = new wxTextCtrl(m_panel, -1,
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_T("Welcome to wxSocket demo: Server\n"),
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wxPoint(0, 0), m_panel->GetClientSize(),
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@ -230,7 +230,7 @@ void MyFrame::Test1(wxSocketBase *sock)
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// exact size and use the wxSOCKET_WAITALL flag. Also, we
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// disabled input events so we won't have unwanted reentrance.
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// This way we can avoid the infamous wxSOCKET_BLOCK flag.
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//
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sock->SetFlags(wxSOCKET_WAITALL);
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sock->Read((char *)&len, 1);
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@ -255,7 +255,7 @@ void MyFrame::Test2(wxSocketBase *sock)
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// We don't need to set flags because ReadMsg and WriteMsg
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// are not affected by them anyway.
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//
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len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount();
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s.Printf(_T("Client says: %s\n"), buf);
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@ -278,7 +278,7 @@ void MyFrame::Test3(wxSocketBase *sock)
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// This test is similar to the first one, but the len is
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// expressed in kbytes - this tests large data transfers.
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//
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sock->SetFlags(wxSOCKET_WAITALL);
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sock->Read((char *)&len, 1);
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@ -307,7 +307,7 @@ void MyFrame::OnServerEvent(wxSocketEvent& event)
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// connections queue, else exit. We use Accept(FALSE) for
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// non-blocking accept (although if we got here, there
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// should ALWAYS be a pending connection).
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//
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sock = m_server->Accept(FALSE);
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if (sock)
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@ -375,6 +375,7 @@ void MyFrame::OnSocketEvent(wxSocketEvent& event)
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// We cannot delete the socket right now because we can
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// be in the middle of a test or something. So we append
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// it to the list of objects to be deleted.
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m_text->AppendText(_T("Deleting socket.\n"));
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wxPendingDelete.Append(sock);
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break;
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