small mods

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6420 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia 2000-03-03 19:22:35 +00:00
parent 70dc22dcc9
commit e51b013093
6 changed files with 66 additions and 123 deletions

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@ -0,0 +1,16 @@
#
# File: makefile.b32
# Author: Julian Smart
# Created: 1999
# Updated:
# Copyright:
#
# Makefile : Builds sample for 32-bit BC++
WXDIR = $(WXWIN)
TARGET=client
OBJECTS = $(TARGET).obj
!include $(WXDIR)\src\makeprog.b32

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@ -79,7 +79,7 @@ public:
// event handlers for Protocols menu
void OnTestURL(wxCommandEvent& event);
// event handlers for DatagramSocket menu
// event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
// socket event handler
@ -210,7 +210,7 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
CreateStatusBar(2);
// Make a panel with a textctrl in it
m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
m_panel = new wxPanel(this, -1);
m_text = new wxTextCtrl(m_panel, -1,
_("Welcome to wxSocket demo: Client\n"
"Client ready\n"),
@ -302,10 +302,10 @@ void MyFrame::OnOpenConnection(wxCommandEvent& WXUNUSED(event))
//
// Connect(addr, FALSE);
// WaitOnConnect(seconds, millis);
// success = IsConnected();
// bool success = IsConnected();
//
// And that's all :-)
//
m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
m_sock->Connect(addr, FALSE);
m_sock->WaitOnConnect(10);
@ -349,7 +349,7 @@ void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
// value larger than a byte "as is" across the network, or
// you might be in trouble! Ever heard about big and little
// endian computers?)
//
m_sock->SetFlags(wxSOCKET_WAITALL);
buf1 = _("Test string (less than 256 chars!)");
@ -405,7 +405,7 @@ void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
//
// We need to set no flags here (ReadMsg and WriteMsg are
// not affected by flags)
//
m_sock->SetFlags(wxSOCKET_WAITALL);
wxString s = wxGetTextFromUser(
@ -472,7 +472,7 @@ void MyFrame::OnTest3(wxCommandEvent& WXUNUSED(event))
// large buffer so that wxSocket is actually forced to split
// it into pieces and take care of sending everything before
// returning.
//
m_sock->SetFlags(wxSOCKET_WAITALL);
// Note that len is in kbytes here!
@ -518,6 +518,9 @@ void MyFrame::OnCloseConnection(wxCommandEvent& WXUNUSED(event))
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
m_text->AppendText(_("=== Datagram test begins ==="));
m_text->AppendText(_("Sorry, not implemented"));
m_text->AppendText(_("=== Datagram test ends ==="));
}
void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))

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@ -1,83 +1,17 @@
#
# File: makefile.b32
# Author: Guilhem Lavaux
# Created: 1998
# File: makefile.vc
# Author: Julian Smart
# Created: 1999
# Updated:
# Copyright: (c) Guilhem Lavaux
# Copyright: (c) Julian Smart
#
# "%W% %G%"
#
# Makefile : Builds 32-bit wxSocket sample under BC++
# Makefile : Builds sample for 32-bit BC++
WXDIR = $(WXWIN)
ZLIB = $(WXDIR)\lib\zlib.lib
XPMLIB = $(WXDIR)\lib\xpm.lib
!include $(WXDIR)\src\makeb32.env
WXLIBDIR = $(WXDIR)\lib
WXINC = $(WXDIR)\include\msw
WXLIB = $(WXLIBDIR)\wx32.lib
LIBS=$(WXLIB) $(ZLIB) $(XPMLIB) cw32 import32 ole2w32
!if "$(FINAL)" == "0"
LINKFLAGS=/v /Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
OPT = -Od
DEBUG_FLAGS= -v
!else
LINKFLAGS=/Tpe /L$(WXLIBDIR);$(BCCDIR)\lib
OPT = -Od
DEBUG_FLAGS =
!endif
CPPFLAGS=$(DEBUG_FLAGS) $(OPT) @$(CFG)
.$(SRCSUFF).obj:
bcc32 $(CPPFLAGS) -c {$< }
.c.obj:
bcc32 $(CPPFLAGS) -P- -c {$< }
CLIENT_TARGET=client
SERVER_TARGET=server
CLIENT_OBJECTS=client.obj
SERVER_OBJECTS=server.obj
all: $(CLIENT_TARGET).exe $(SERVER_TARGET).exe
$(CLIENT_TARGET).exe: $(CLIENT_OBJECTS) $(CLIENT_TARGET).res
tlink32 $(LINKFLAGS) @&&!
c0w32.obj $(CLIENT_OBJECTS)
$(CLIENT_TARGET)
nul
$(LIBS)
$(CLIENT_TARGET).def
$(CLIENT_TARGET).res
!
client.obj: client.cpp
$(CLIENT_TARGET).res : $(CLIENT_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(CLIENT_TARGET)
$(SERVER_TARGET).exe: $(SERVER_OBJECTS) $(SERVER_TARGET).res
tlink32 $(LINKFLAGS) @&&!
c0w32.obj $(SERVER_OBJECTS)
$(SERVER_TARGET)
nul
$(LIBS)
$(SERVER_TARGET).def
$(SERVER_TARGET).res
!
server.obj: server.cpp
$(SERVER_TARGET).res: $(SERVER_TARGET).rc $(WXDIR)\include\wx\msw\wx.rc
brc32 -r /i$(BCCDIR)\include /i$(WXDIR)\include $(SERVER_TARGET)
all:
make -f server.b32 all
make -f client.b32 all
clean:
-erase *.obj
-erase *.exe
-erase *.res
-erase *.map
-erase *.rws
make -f server.b32 clean
make -f client.b32 clean

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@ -1,5 +1,5 @@
#
# File: makefile.unx
# File: makefile.g95
# Author: Julian Smart
# Created: 1993
# Updated:
@ -9,38 +9,11 @@
#
# Makefile for server/client example (UNIX).
WXDIR = ../..
# All common UNIX compiler flags and options are now in
# this central makefile.
include $(WXDIR)/src/makeg95.env
OBJECTS=$(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF)\
$(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF)
all: $(OBJDIR) server$(GUISUFFIX) client$(GUISUFFIX)
$(OBJDIR):
mkdir $(OBJDIR)
server$(GUISUFFIX): $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(WXLIB)
$(CC) $(LDFLAGS) -o server$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/server.$(OBJSUFF) $(OBJDIR)/server_resources.$(OBJSUFF) $(LDLIBS)
$(OBJDIR)/server.$(OBJSUFF): server.$(SRCSUFF)
$(CC) -c $(CPPFLAGS) -o $@ server.$(SRCSUFF)
client$(GUISUFFIX): $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(WXLIB)
$(CC) $(LDFLAGS) -o client$(GUISUFFIX)$(EXESUFF) $(OBJDIR)/client.$(OBJSUFF) $(OBJDIR)/client_resources.$(OBJSUFF) $(LDLIBS)
$(OBJDIR)/client.$(OBJSUFF): client.$(SRCSUFF)
$(CC) -c $(CPPFLAGS) -o $@ client.$(SRCSUFF)
$(OBJDIR)/server_resources.o: server.rc
$(RESCOMP) -i server.rc -o $(OBJDIR)/server_resources.o $(RESFLAGS)
$(OBJDIR)/client_resources.o: client.rc
$(RESCOMP) -i client.rc -o $(OBJDIR)/client_resources.o $(RESFLAGS)
all:
make -f client.g95 all
make -f server.g95 all
clean:
rm -f $(OBJECTS) server$(GUISUFFIX).exe client$(GUISUFFIX).exe core *.rsc *.res
make -f client.g95 clean
make -f server.g95 clean

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@ -0,0 +1,16 @@
#
# File: makefile.b32
# Author: Julian Smart
# Created: 1999
# Updated:
# Copyright:
#
# Makefile : Builds sample for 32-bit BC++
WXDIR = $(WXWIN)
TARGET=server
OBJECTS = $(TARGET).obj
!include $(WXDIR)\src\makeprog.b32

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@ -171,7 +171,7 @@ MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
CreateStatusBar(2);
// Make a panel with a textctrl in it
m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
m_panel = new wxPanel(this, -1);
m_text = new wxTextCtrl(m_panel, -1,
_T("Welcome to wxSocket demo: Server\n"),
wxPoint(0, 0), m_panel->GetClientSize(),
@ -230,7 +230,7 @@ void MyFrame::Test1(wxSocketBase *sock)
// exact size and use the wxSOCKET_WAITALL flag. Also, we
// disabled input events so we won't have unwanted reentrance.
// This way we can avoid the infamous wxSOCKET_BLOCK flag.
//
sock->SetFlags(wxSOCKET_WAITALL);
sock->Read((char *)&len, 1);
@ -255,7 +255,7 @@ void MyFrame::Test2(wxSocketBase *sock)
// We don't need to set flags because ReadMsg and WriteMsg
// are not affected by them anyway.
//
len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount();
s.Printf(_T("Client says: %s\n"), buf);
@ -278,7 +278,7 @@ void MyFrame::Test3(wxSocketBase *sock)
// This test is similar to the first one, but the len is
// expressed in kbytes - this tests large data transfers.
//
sock->SetFlags(wxSOCKET_WAITALL);
sock->Read((char *)&len, 1);
@ -307,7 +307,7 @@ void MyFrame::OnServerEvent(wxSocketEvent& event)
// connections queue, else exit. We use Accept(FALSE) for
// non-blocking accept (although if we got here, there
// should ALWAYS be a pending connection).
//
sock = m_server->Accept(FALSE);
if (sock)
@ -375,6 +375,7 @@ void MyFrame::OnSocketEvent(wxSocketEvent& event)
// We cannot delete the socket right now because we can
// be in the middle of a test or something. So we append
// it to the list of objects to be deleted.
m_text->AppendText(_T("Deleting socket.\n"));
wxPendingDelete.Append(sock);
break;