compilation fix for wxUSE_IMAGE=0 case
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62891 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -32,10 +32,10 @@ public:
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wxIconBundle();
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// initializes the bundle with the icon(s) found in the file
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#if wxUSE_STREAMS
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#if wxUSE_STREAMS && wxUSE_IMAGE
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wxIconBundle(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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wxIconBundle(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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// initializes the bundle with a single icon
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wxIconBundle(const wxIcon& icon);
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@ -45,10 +45,10 @@ public:
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// adds all the icons contained in the file to the collection,
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// if the collection already contains icons with the same
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// width and height, they are replaced
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#if wxUSE_STREAMS
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#if wxUSE_STREAMS && wxUSE_IMAGE
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void AddIcon(const wxString& file, wxBitmapType type = wxBITMAP_TYPE_ANY);
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void AddIcon(wxInputStream& stream, wxBitmapType type = wxBITMAP_TYPE_ANY);
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#endif // wxUSE_STREAMS
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#endif // wxUSE_STREAMS && wxUSE_IMAGE
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// adds the icon to the collection, if the collection already
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// contains an icon with the same width and height, it is
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